Commit Graph

943 Commits (ffa9f79f941e1e58f591f9d45d715e7114c40a50)

Author SHA1 Message Date
Robob27 b950b56926 Add methods to HotkeyLabel 2023-02-08 13:00:13 -05:00
Robob27 22b31bd7f1 Update changelog 2023-02-08 12:40:37 -05:00
Janeene Beeforth 1f38b294cb Add note in changelog about silver crossbows 2023-02-08 21:24:24 +11:00
Myk Taylor 8ee05af6ef
update logo to crisper version provided by TaxiService 2023-02-07 22:55:19 -08:00
Myk c0358d642d
Merge pull request #2833 from myk002/myk_list_recenter
ensure scrollable lists are centered in the visible viewport
2023-02-06 12:57:43 -08:00
Myk Taylor 0b9b258224
ensure scrollable lists are centered in the visible viewport 2023-02-06 12:54:05 -08:00
John Cosker 0769afc961
Merge branch 'develop' into cycle-hotkey-rev 2023-02-06 15:04:57 -05:00
Myk 190b5003c8
Merge branch 'develop' into myk_logo_hide 2023-02-06 09:17:48 -08:00
Myk 041909dfa7
Merge pull request #2822 from myk002/myk_rclick
prevent rclick from bleeding through (again)
2023-02-06 09:17:28 -08:00
Myk 149d7f7795
Merge branch 'develop' into myk_keybindings 2023-02-06 09:17:02 -08:00
Myk 0fc7341ce7
Merge pull request #2825 from myk002/myk_focus_strings
support focus paths for overlay widgets
2023-02-06 09:16:37 -08:00
John Cosker 4e366790c0 Changelog/documentation for key_back 2023-02-06 09:29:31 -05:00
Myk Taylor e285ee31a4
tweak defaults, load initial races immediately 2023-02-06 03:28:19 -08:00
Myk Taylor bf91ffb1fe
support focus paths for overlay widgets
and migrate existing widgets to use them
2023-02-06 02:37:32 -08:00
Myk Taylor 5747e9f3f0
set up some keybindings that are ready to go
and reinstate autodump-destroy-item
2023-02-06 01:23:52 -08:00
Myk Taylor 2ddd23e45d
prevent rclick from bleeding through (again) 2023-02-06 00:57:33 -08:00
Myk Taylor 09e7c14210
hide DFHack logo when it's in the way 2023-02-05 18:27:31 -08:00
Ryan Williams 8253505e4f
Update changelog.txt 2023-02-05 12:07:54 -08:00
Ryan Williams 35c87dfe11
Update changelog.txt 2023-02-05 12:05:22 -08:00
Myk Taylor 2daf1ceca5
make automelt resistent to morphed building ids
i.e. that no longer refer to valid stockiples, which can happen if the
persisted data is from another game
2023-02-04 12:56:19 -08:00
Myk Taylor 71deeb7a48
bump version to 50.05-alpha3.1 2023-02-03 15:48:09 -08:00
Myk Taylor ce16aef29f
update changelog 2023-02-03 15:27:44 -08:00
Myk Taylor 4a21b0843f
bump to 50.05-alpha3 2023-02-03 14:28:17 -08:00
Myk Taylor 5a4ab977a5
update changelog 2023-02-03 12:53:59 -08:00
Myk Taylor 2316615763
react to double clicks on list items 2023-02-03 00:09:10 -08:00
Myk Taylor 76712a533c
move control panel hotkey again to Ctrl-Shift-E
Ctrl-Shift-S is too close to the macro save hotkey (Ctrl-S) and can
trigger it sometimes if you're not super careful
2023-02-03 00:02:20 -08:00
Myk Taylor bfc27605cc
use Ctrl-Shift-S instead of tilde for gui/control-panel
since ~ conflicts with the :lua shortcut
2023-02-02 21:03:23 -08:00
Rose 840f728c66 Merge remote-tracking branch 'DFHack/develop' into Autoclothing
# Conflicts:
#	docs/changelog.txt
2023-02-02 13:14:50 -08:00
Rose ea22a23ab7 Clean up autoclothing for release. 2023-02-02 13:06:14 -08:00
Myk Taylor 7d05a68c60
clean up changelog, update refs 2023-02-02 12:53:20 -08:00
Myk a3f32e66ad
Merge pull request #2775 from myk002/myk_non_defocusable
add defocusable attribute to ZScreen
2023-02-01 17:53:21 -08:00
Myk 1debea59a8
Merge branch 'develop' into myk_non_defocusable 2023-02-01 17:51:04 -08:00
Myk 7fbd95896d
Merge branch 'develop' into myk_pause_forced 2023-02-01 17:50:45 -08:00
Myk 21f93173c3
Merge pull request #2778 from myk002/myk_halfsies
support offset text in graphics mode for pens
2023-02-01 17:50:24 -08:00
Myk c312a88bea
Merge pull request #2773 from myk002/myk_nestboxes
[nestboxes] update and simplify; persist state
2023-02-01 17:50:07 -08:00
Myk 7468170751
Merge pull request #2771 from myk002/myk_seedwatch
update seedwatch
2023-02-01 17:49:57 -08:00
Myk Taylor 58be8cfd69
support offset text in graphics mode for pens 2023-02-01 17:39:32 -08:00
Myk Taylor 6ae771ecb4
display PAUSE FORCED instead of a pause icon
if the window is forcing the game to pause. the icon looked too
clickable
2023-02-01 14:01:29 -08:00
Myk Taylor 88860f21ec
add defocusable attribute to ZScreen 2023-02-01 08:46:32 -08:00
Myk Taylor fd4b0d7233
update and simplify nestboxes; persist state 2023-02-01 04:58:23 -08:00
Myk Taylor b02405ea97
update changelog 2023-02-01 04:30:45 -08:00
Myk Taylor e442e23589
allow tile in Label tokens to be either pen or id 2023-01-31 23:54:27 -08:00
Myk Taylor 69860ce419
update changelog 2023-01-30 14:23:47 -08:00
lethosor 282da701bb
changelog: add #2689, fix a few typos, add a link 2023-01-29 23:58:01 -05:00
Myk 18da23af09
Merge pull request #2755 from ab9rf/autohauler
remove autohauler
2023-01-29 20:04:14 -08:00
Myk a0b3656c45
Merge pull request #2737 from johncosker/merge-autoslab
Implement autoslab engraving feature
2023-01-29 19:46:41 -08:00
Kelly Kinkade 40e69bfa3f remove autohauler
autohauler just doesn't make sense in v50
2023-01-29 20:38:39 -06:00
Myk 376526d512
Merge branch 'develop' into myk_no_stuck_df_viewscreens 2023-01-29 16:55:52 -08:00
Myk 0f07ac5a30
Merge pull request #2748 from myk002/myk_initial_pause
make initial pause configurable for DFHack windows
2023-01-29 16:54:50 -08:00
Myk Taylor 1c6235633f
add dfhack.units.getCitizens() 2023-01-29 16:28:05 -08:00
Myk 4e1fc1cdd3
Merge pull request #2731 from gearsix/getplants-fixes
getplants fixes
2023-01-29 10:55:39 -08:00
Myk 549ccfa3c0
Apply suggestions from code review 2023-01-29 10:53:05 -08:00
Myk Taylor 4c455224f9
make initial pause configurable 2023-01-29 00:41:02 -08:00
gearsix 339e742471 Merge branch 'develop' into getplants-fixes 2023-01-28 22:09:30 +00:00
gearsix 21ebd778b1 updated changelog 2023-01-28 22:05:36 +00:00
Myk 2003efc21f
Merge branch 'develop' into myk_no_stuck_df_viewscreens 2023-01-28 12:03:50 -08:00
Myk 99d1ed6828
Merge branch 'develop' into myk_no_inception 2023-01-28 11:58:37 -08:00
Myk 255307890b
Merge pull request #2735 from myk002/myk_resizable
only mark the border corner as resizable if the window is resizable
2023-01-28 11:55:39 -08:00
Myk Taylor 65aa772a5b
update changelog 2023-01-28 08:07:29 -08:00
Myk Taylor 25ff015497
update changelog 2023-01-28 08:04:36 -08:00
John Cosker 37b5be1f35
Implement autoslab engraving feature (#1)
* Initial autoslab implementation
2023-01-27 19:46:56 -05:00
Myk Taylor 18a2827385
only mark the border corner as resizable if the window is resizable 2023-01-27 14:20:21 -08:00
Myk Taylor b492d92748
update docs 2023-01-27 13:39:03 -08:00
Myk Taylor 1a659f89b9
update changelog 2023-01-26 00:55:12 -08:00
Myk Taylor c5f2588522
fix issues with clicks "falling through" scrollbars 2023-01-24 21:28:25 -08:00
Myk 0ad67dc276
Merge branch 'develop' into myk_quickcmd 2023-01-24 11:15:14 -08:00
Myk Taylor 8b98ba5042
allow windows to be defocused instead of pinned 2023-01-23 17:40:16 -08:00
Myk Taylor 21ebbad669
add keybinding for gui/quickcmd 2023-01-23 15:40:56 -08:00
Myk Taylor d34238918e
move helpdb from autorefresh to explicit refresh
this greatly speeds up the launch time of `gui/launcher`
2023-01-23 02:30:51 -08:00
Myk Taylor f50cef93b1
update changelog 2023-01-23 02:16:56 -08:00
Myk f805f5b67e
Merge branch 'develop' into ccompile-script 2023-01-22 17:16:19 -08:00
Myk f2c2fffac5
Merge branch 'develop' into myk_click_logo 2023-01-22 17:10:27 -08:00
Myk Taylor 0c5514ff2d
update changelog 2023-01-22 15:39:12 -08:00
Kelvie Wong fb1ce3fed7 Add changelog. 2023-01-22 11:45:13 -08:00
Myk Taylor 0f433c61a1
update changelog 2023-01-22 00:47:11 -08:00
Myk Taylor bb16009f49
bump version to 50.05-alpha2 2023-01-20 17:13:28 -08:00
Kelly Kinkade e8f67c7b62 add support for using undyed cloth
also improved debugging messages
2023-01-20 15:21:45 -06:00
Kelly Kinkade 1a283eaf47 autofarm: fix repetition in status output
because C++ std::map is not the same as a ruby table
2023-01-18 16:26:16 -06:00
Myk Taylor acd2256900
restore orders library functionality 2023-01-17 21:26:33 -08:00
Myk Taylor 3958d37684
update changelog and submodules for 50.05-alpha1 2023-01-16 16:56:31 -08:00
Myk Taylor a56d62e1dc
update changelog 2023-01-15 23:28:14 -08:00
Myk Taylor 20f865eba0
don't reset scroll pos when window is resized or moved 2023-01-15 15:59:09 -08:00
Myk Taylor 121ab059c8
update changelog 2023-01-14 23:58:18 -08:00
Myk Taylor 079d5e4178
support foreground and background writing from pens 2023-01-12 12:30:07 -08:00
lethosor 1cf4604e6c
Changelog for #2583 2023-01-10 15:13:49 -05:00
Myk Taylor 7cf703ef23
turn down Ruby support 2023-01-09 23:59:55 -08:00
Myk Taylor 72d5760ff6
add CycleHotkeyLabel:setOption() 2023-01-07 01:00:40 -08:00
Myk fe9d1e186e
Merge pull request #2562 from myk002/myk_greenify
allow color options for CycleHotkeyLabel
2023-01-06 19:10:39 -08:00
Myk Taylor 96f19621c9
update changelog 2023-01-06 15:43:06 -08:00
Myk Taylor e111a73763
allow color options for CycleHotkeyLabel
and use the option to render `On` in green for ToggleHotkeyLabel
2023-01-06 15:42:27 -08:00
Myk Taylor 6f46ae672e
add Gui::getDFViewscreen and Lua binding 2023-01-06 12:17:36 -08:00
Myk Taylor 5d04b9c4cb
add Textures module and load DFHack logo
undocumented for now since it's internal. in the future, perhaps this
could morph into a dynamic texture loading facility for tools
2023-01-04 13:30:18 -08:00
Myk 35ce361b09
Merge pull request #2542 from myk002/myk_dwarfmode_dims
clear out obsolete area map and menu logic from the Gui module
2023-01-02 20:42:30 -08:00
Myk 9da6bff011
Merge pull request #2540 from myk002/myk_overlay
Make OverlayWidget inherit from Panel and allow overlays to be perma-enabled
2023-01-02 20:41:53 -08:00
Myk Taylor 7d5d2d0a9b
clear out obsolete area map and menu logic
in particular, return the correct map dimensions in getDwarfmodeDims()
2022-12-31 22:49:30 -08:00
Myk Taylor 481bbb9df4
update changelog 2022-12-31 21:04:19 -08:00
Myk Taylor 5232e2b04e
add dfhack-config/scripts to default script paths 2022-12-30 23:30:11 -08:00
Myk Taylor cb6b595aff
update changelog 2022-12-30 22:35:08 -08:00
Myk Taylor 4c6daf30d9
add widgets.Window and fix paint_frame offset 2022-12-14 12:04:29 -08:00
Myk Taylor 12e62c7f9d
highlight anchor point when resizing with keyboard 2022-12-14 10:34:06 -08:00
Myk Taylor 4d1fd19bbc
update changelog 2022-12-13 13:21:41 -08:00
Myk Taylor d74d215f38
add arch diagrams to the dev guide 2022-12-11 15:51:27 -08:00
myk002 6fc62946e4
remove obsolete fix_job_postings command 2022-12-06 16:22:39 -08:00
myk002 63e11c8453
update overlay dev guide with troubleshooting tips
and dev workflows
2022-12-04 17:36:51 -08:00
myk002 964ead1b07
update changelog 2022-12-04 15:46:19 -08:00
myk002 681f6455d8
add missing changelog for timers API 2022-12-02 14:19:53 -08:00
myk002 14cbdbe7c2
add missing entry for channel-safely 2022-12-02 14:02:28 -08:00
myk002 fed9f763c9
update version string in CMake and changelog 2022-12-02 10:18:26 -08:00
myk002 f367a8521c
clean up changelog entries 2022-12-01 12:24:47 -08:00
Kelly Kinkade 5a2ee6ee23 update documentation for autolabor & autohauler 2022-11-30 21:54:58 -06:00
Myk 697b727952
Merge pull request #2447 from myk002/myk_doc_fixup
Fix and organize docs
2022-11-30 10:39:50 -08:00
Myk Taylor 8900bc84d8
fix crash in buildingplan
when a player cancels out of placing a building type with plan mode
enabled and then immediately switches to placing a different building
type where plan mode is not enabled, the placement errors array would be
erroneously cleared and allow placement of the building. this would
cause DF to crash if there were no materials available to build the
building with.
2022-11-30 04:51:11 -08:00
Myk Taylor cd69103b8b
update path references, move NEWS files back 2022-11-30 04:16:41 -08:00
Kelly Kinkade 5e3786a6ce changelog 2022-11-29 19:57:44 -06:00
Myk aac89d4942
Merge branch 'develop' into myk_default_search_key 2022-11-29 15:07:12 -08:00
Myk 5b311163a9
Merge pull request #2431 from myk002/myk_widget_fixes
fix minor errors in ResizablePanel, Label, and HotkeyLabel widgets
2022-11-29 15:06:15 -08:00
myk002 726771c8d3
supply default search key for tokenized text 2022-11-28 16:02:47 -08:00
myk002 4e7b4dc554
show hotkeys bound to number keys, F11, and F12 2022-11-28 15:37:01 -08:00
myk002 adb9c5ea12
fix frame size calculation when frame_inset is set
also fix error when clicking on HotkeyLabels where no on_activate
callback has been set
2022-11-28 15:12:22 -08:00
Myk e943b4ed31
Merge pull request #2413 from myk002/myk_resume
Turn down resume plugin
2022-11-23 11:29:56 -08:00
Myk a900b1789a
Merge pull request #2414 from myk002/myk_mouse_buttons
Make mouse button event behavior conform to docs
2022-11-23 11:29:20 -08:00
myk002 db516d9474
update changelog 2022-11-21 17:38:29 -08:00
myk002 cb338e4257
remove resume plugin
all functionality has been migrated to unsuspend
2022-11-21 15:27:40 -08:00
Josh Cooper 40cbe4fe88 Implements plugin: spectate v1.0a 2022-11-21 12:26:40 -08:00
myk002 086ce64787
update changelog 2022-11-20 17:28:59 -08:00
Myk 24b237ae25
Update changelog.txt 2022-11-18 17:35:50 -08:00
Myk 11c27d40dd
Merge branch 'develop' into Bumber64-patch-2 2022-11-18 17:34:00 -08:00
Kelly Kinkade 0d5b80204f `Internals` not `Internal` 2022-11-18 15:35:08 -06:00
Kelly Kinkade b6ffaebeda refine comments 2022-11-18 15:29:02 -06:00
Kelly Kinkade a16aca0f03 up MSVC warning level to /W3 /WX
This makes MSVC warn at a level comparable to what we use on gcc for Linux builds
2022-11-18 15:09:50 -06:00
myk002 7b6cd14823
update changelog 2022-11-16 12:33:24 -08:00
Kelly Kinkade 99f919c3dc autofarm: insert missing output flushes
insert calls to std::flush as appropriate

fixes #2365
2022-11-15 20:00:27 -06:00
Kelly Kinkade eeee752733 Update changelog.txt
add changelog
2022-11-15 13:21:45 -06:00
myk002 8f7624fb76 update changelog 2022-11-14 19:53:46 -08:00
Myk 966623a919
Merge pull request #2387 from cppcooper/units-checking
Extends Units module
2022-11-14 16:55:42 -08:00
Myk 35cea1b5e1
Merge pull request #2371 from myk002/myk_overlay_hotkeys
[hotkeys] implement hotspot menu widget
2022-11-14 16:50:30 -08:00
myk002 2093287bf0
update changelog 2022-11-14 16:46:03 -08:00
myk002 52e850917e
update changelog 2022-11-14 16:45:08 -08:00
myk002 14ab11cb9d
update changelog 2022-11-14 16:40:36 -08:00
Josh Cooper ebd450af0e Adds isUnitInBox to Units module 2022-11-12 14:42:41 -08:00
Myk 5136bbbc03
Merge pull request #2383 from cppcooper/em-fixes
Fixes JOB_STARTED event
2022-11-11 19:58:46 -08:00
Myk eac7fac8e9
Merge pull request #2389 from myk002/myk_gui_anywhere
[Gui] add "anywhere" keybinding guard
2022-11-09 15:48:04 -08:00
Josh Cooper 80824f5b75 Extends Units module 2022-11-09 14:41:45 -08:00
myk002 0344595e4e
add "anywhere" keybinding guard 2022-11-09 14:32:51 -08:00
myk002 d95a5ac238
add string_to_int to MiscUtils.h 2022-11-09 11:55:29 -08:00
Josh Cooper beee445f6f Extends Units module
Adds unit check functions for
- animals
- demons
- titans
- megabeasts
- semimegabeasts
- night creatures
2022-11-09 11:44:28 -08:00
Myk ccd43f1710
Merge pull request #2381 from myk002/myk_framed_panel
[widgets.Panel] support frames around panel widgets
2022-11-09 10:32:23 -08:00
Myk 9fed02435e
Merge pull request #2378 from myk002/myk_list_mouse
Allow widgets.List to report hover target and respond to shift-click
2022-11-09 10:32:06 -08:00
Myk 4924fd0d52
Merge pull request #2377 from myk002/myk_gui_convenience
Make View:getMousePos() and Screen:show() a bit more flexible
2022-11-09 10:31:58 -08:00
Myk f2a386f0e1
Merge pull request #2375 from myk002/myk_uicommon
Move generally useful string functions from uicommon to MiscUtils
2022-11-09 10:31:50 -08:00
Josh Cooper 92645ccb5b Fixes JOB_STARTED event 2022-11-08 12:43:23 -08:00
myk002 d0753b4a9c update changelog 2022-11-08 10:15:28 -08:00
myk002 1d03afcd6f update changelog 2022-11-08 10:15:28 -08:00
myk002 0d970509f8
update changelog 2022-11-07 16:58:51 -08:00
myk002 f906aee5b8
update changelog 2022-11-07 16:19:09 -08:00
myk002 b2b2a52b55
update changelog 2022-11-07 16:00:43 -08:00
myk002 5a720bd496
update changelog 2022-11-07 15:40:00 -08:00
Josh Cooper 391553624f
Update changelog.txt 2022-11-06 17:34:53 -08:00
Myk 1e31cc197d
Merge branch 'develop' into spectate 2022-10-26 12:30:58 -07:00
Myk c7f4f57367
Merge pull request #2360 from myk002/myk_automaterial_render
[automaterial] fix render errors with box boundaries
2022-10-26 12:25:48 -07:00
Myk e60cbfc743
Merge pull request #2361 from myk002/myk_zjump_twbt
[mousequery] fix z-level jumps when clicking quickly
2022-10-26 12:25:40 -07:00
myk002 8b61a17009
prevent z-level from changing after box select
if the player clicks the mouse too fast after finishing a selection
2022-10-24 12:46:31 -07:00
myk002 01c46f7a7e
fix z-level jumps when clicking quickly
this happens when TWBT is enabled and multilevel is > 0
getDepthAt() returns inconsistent values for the same position, leading
to a mismatch when we "unshift" the coordinates to account for render
depth
2022-10-24 12:44:25 -07:00
myk002 6a57cc4450
fix render errors with automaterial box boundaries 2022-10-24 12:41:17 -07:00
Josh Cooper c611a7615c Merge branch 'develop' into spectate 2022-10-23 10:41:28 -07:00
myk002 64b923b9eb
make the materials dialog filter lcase only
this allows the capital letter hotkeys to be processed by the list
widget without the special-casing of the ignore_keys attribute.
2022-10-21 12:43:53 -07:00
myk002 1e21e6546e
fix materials selection dialog
where the filter was swallowing the sublist hotkeys
2022-10-19 17:31:28 -07:00
myk002 666edd6d60
don't overwrite dig priority by accident
many callers of setDesignationAt simply didn't bother with the priority
parameter. change the default value of the priority param so that by
default we will keep the previous value instead of overwriting it
2022-10-19 16:47:54 -07:00
myk002 9199f8207f
add global keybinding for on-screen keyboard 2022-10-19 14:05:20 -07:00
Josh Cooper 9b1541add5 Merge branch 'develop' into spectate 2022-10-14 17:41:34 -07:00
myk002 fbb4b37493
update changelog 2022-10-14 13:22:05 -07:00
myk002 fc926df59d
update changelog 2022-10-14 12:31:51 -07:00
Myk 4f10cd4a9b
Merge pull request #2331 from wolfboyft/constructions-find-at-tile-patch
Implement/change/expose to Lua constructions findAtTile & insert
2022-10-13 17:40:21 -07:00
Tachytaenius 0b9b05e488 Add changelog entries 2022-10-13 20:51:01 +01:00
Josh Cooper 5c785d4bd7 Rewords spectate changelog entries 2022-10-13 11:57:25 -07:00
myk002 c52138b168
generate meta blueprints 2022-10-12 17:42:36 -07:00
myk002 f411ba76ba
record accurate room sizes in blueprints 2022-10-12 16:33:06 -07:00
myk002 b03911945d
update changelog 2022-10-12 16:03:03 -07:00
Josh Cooper f54d37c8e7 Moved spectate changelog entries to new section 2022-10-12 14:42:04 -07:00
Josh Cooper 8d8ef023fd Merge branch 'develop' into spectate 2022-10-12 14:40:56 -07:00
Josh Cooper 23c2d14b4a Updated documentation/changelog 2022-10-12 14:40:21 -07:00
myk002 754f1a2598
update changelog 2022-10-12 13:33:29 -07:00
Josh Cooper ddf7850d90 Merge branch 'develop' into spectate 2022-10-12 11:33:55 -07:00
myk002 ba36e72b33
support click and drag for scrollbars 2022-10-07 16:27:19 -07:00
myk002 35eb4e08dd
hold down the mouse button to continue scrolling 2022-10-07 15:40:05 -07:00
myk002 24232e894a
create Scrollbar widget and integrate with List 2022-10-06 11:13:16 -07:00
myk002 33816b8bc2
optionally process only the cur z-level and below 2022-10-05 14:01:09 -07:00
myk002 9817106c30
add --exclude option for ls 2022-10-05 13:30:14 -07:00
myk002 dc535004e9
better formatting for ls output for tags 2022-10-05 12:51:30 -07:00
myk002 3f6e92eda4
finalize 0.47.05-r7 release 2022-09-30 11:58:22 -07:00
myk002 cb80f7dd75
don't cache dup civzones when scanning buildings 2022-09-25 16:04:36 -07:00
lethosor c1b9ffc7ca
Clarify changelog
Based on clarification from Doublestrafe and Quietust
2022-09-24 13:31:18 -04:00
lethosor e6336e769a
Units::teleport(): set idle_area 2022-09-24 13:30:24 -04:00
myk002 7c498e6611
add note about regenerating dwarfmonitor.json 2022-09-23 08:39:40 -07:00
myk002 301563d1e6
update changelog 2022-09-16 21:56:04 -07:00
Myk 04754b0a81
Merge branch 'develop' into modding-guide 2022-09-11 23:00:33 -07:00
myk002 f71f034d1d
show full scrollbars instead of just scroll icons 2022-09-11 17:58:10 -07:00
lethosor bd51d9c455
Changelog entry for hideGuard 2022-09-10 15:34:17 -04:00
myk002 82e954692e
update changelog 2022-09-10 10:15:08 -07:00
myk002 a392a5371d
add keybinding for gui/workorder-details 2022-09-07 22:02:33 -07:00
myk002 040d018b8e
fix order of tree designation in autochop 2022-09-07 10:34:56 -07:00
myk002 86e1a8d59c
When smoothing walls, connect to doors and fgates 2022-09-07 10:11:51 -07:00
lethosor 483652e193 Rewrite utils.df_expr_to_ref() for consistency, add tests 2022-09-07 09:14:09 -07:00
Josh Cooper e24963a441 Updates changelog.txt with new Pause API under World module 2022-09-03 18:28:30 -07:00
myk002 bd4d17d205
update changelog 2022-09-01 22:48:18 -07:00
Josh Cooper 33b92e6f69 Implements auto-unpause feature for spectate plugin 2022-09-01 16:53:26 -07:00
myk002 d258035b88
update changelog 2022-08-31 23:39:24 -07:00
myk002 b1a8662c4a
Merge branch 'develop' into docs 2022-08-31 23:00:39 -07:00
myk002 074a6ec5cd allow EditFields to ignore specified keys
like "+" and "-", so you can use them as hotkeys in the parent view
2022-08-31 10:22:41 -07:00
myk002 8804dab182
update dreamfort traffic designations 2022-08-29 22:04:22 -07:00
Myk 29d4d530b5
Merge branch 'develop' into modding-guide 2022-08-27 09:00:53 -07:00
myk002 0d3f5c2904
get new script docs to compile 2022-08-25 21:53:35 -07:00
myk002 d0967b7e59
add alt-N keybinding for do-job-now 2022-08-19 09:34:38 -07:00
myk002 8672282fd8
add helpdb, unit test, and document API
note that we have to dynamically sort some of the expected lists for
locale agnosticism
2022-08-15 16:31:52 -07:00
myk002 f7a0423566 update changelog 2022-08-15 16:27:43 -07:00
myk002 7c3b06d71e update changelog 2022-08-15 16:24:34 -07:00
myk002 9f648d532e modify seedwatch all to actually watch all seeds 2022-08-15 16:11:13 -07:00
myk002 9595e2152d
update changelog (fix typo) 2022-08-03 21:44:25 -07:00
myk002 db81538f63
update changelog 2022-08-03 21:44:25 -07:00
myk002 7e3acc410e update changelog 2022-08-02 22:46:04 -07:00
myk002 b6e27b1875
fix rendering of quoted backtick 2022-07-28 05:46:25 -07:00
myk002 507b1632a2
support backtick as a keybinding 2022-07-28 05:45:50 -07:00
lethosor f021dd0e0a
Gui::getAnyItem(): add support for viewscreen_treasurelistst 2022-07-12 11:25:16 -04:00
lethosor 4cdb0ff138
Merge branch 'rm-old-modules' into develop 2022-07-12 11:23:10 -04:00
Myk 28e15162a5
reorganize init scripts into dfhack-config (#2232)
* reorganize init scripts into dfhack-config

allows player init scripts to build on defaults instead of replace them
this also moves the init scripts out of the main df directory

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* escape asterisks in docs

* remove unneeded dfhack.init file creation for test

* write the test init script to the new init dir

* create the init dir before trying to write a file

* rename default init files for clarity

* Update changelog

* Update docs/changelog.txt

Co-authored-by: Alan <lethosor@users.noreply.github.com>

* Try to get buildmaster to work with old branches

* Update changelog

* get keybindings from all init scripts

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fix spacing in changelog

* split default loading into its own file

* update docs with new changes

* update help text wording in default init files

* Apply suggestions from code review

Co-authored-by: Alan <lethosor@users.noreply.github.com>

* Alphabetize changelog

* Update onMapLoad.default.init

* Update onMapLoad.init

* Update Core.rst

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Alan <lethosor@users.noreply.github.com>
2022-07-10 08:54:55 -07:00
Myk 9f44fd3f72
[manipulator] add the professions library (#2234)
* move professions out of the examples folder

* install professions into professions/library

* guard unguarded header from multiple inclusion

* load and display library professions

* update changelog

* move example professions docs from examples guide

* update dreamfort documentation

* note that professions folder has changed

* Fix bad merge
2022-07-06 07:21:26 -07:00
Myk e0d37a31ae
Make the manager orders library available by default (#2233)
* move orders out of examples directory

* install orders into library dir

* read orders from new library dir

* update documentation

* update dreamfort references to orders import

* update changelog

* ignore json files in pre-commit
2022-07-06 07:03:29 -07:00
Myk 091068c710
[prospect] give player control over which information is output (#2231)
* give player control over prospect output

* suspend the core *before* we call to Lua
2022-07-06 06:57:13 -07:00
lethosor 739871bc0f
Remove Hooks-egg.cpp and related code and configuration options 2022-06-29 23:35:14 -04:00
lethosor 1147add520
Constructions module: remove some old/unused functions/types 2022-06-29 23:35:14 -04:00
lethosor 4c7caa2658
Remove unneeded dependencies on modules/Graphic.h 2022-06-29 23:35:13 -04:00
lethosor 8bb047fcc6
Remove Notes module
Only used in a devel plugin that prints notes, and can be easily replaced
with `ui.waypoints.points`
2022-06-29 23:35:13 -04:00
Timur Kelman 9788a8a22a
Add default selection handler to `materials.ItemTraitsDialog` (#2211)
* add forward compatibility for future `job_item_flags`

* add default selection handler to `materials.ItemTraitsDialog`

* add a call to `error()` in 'unknown'-branch inside `setTrait`

* add `ItemTraitsDialog` improvement description to changelog.txt
2022-06-28 16:27:18 -07:00
Myk ba629b8e0a
manually handle DestroyBuilding jobs (#2209)
* don't delete general refs from jobs that we cancel

though we still disconnect the refs if we can

* get job remove working in all cases

we apparently need to manually handle DestroyBuilding jobs
everything else we should let cancel_job handle

* update changelog
2022-06-21 16:38:04 -07:00
Tachytaenius a9ab415ac7 Clean merge heckery and clean up label reference 2022-06-21 15:20:49 +01:00
Tachytaenius 4c2a533de0 Remove "added anchor" from changelog 2022-06-21 12:54:28 +01:00
Tachytaenius ccee6ba487 Added link to modding guide from changelog 2022-06-21 12:53:59 +01:00
Tachytaenius a880a2b92d Move changelog entries to proper place 2022-06-21 12:48:28 +01:00
quarque2 f33c9bc881
Update tile-material.lua (#2218)
* Update tile-material.lua

* Update changelog.txt

* Update changelog.txt

* Update changelog.txt

* Update tile-material.lua
2022-06-20 12:38:37 -07:00
Tachytaenius 0ae8a42080 Unfinished modding guide 2022-06-20 20:07:07 +01:00
myk002 88ae50b9ae
update version and changelog to 0.47.05-r6 2022-06-17 15:42:23 -07:00
Josh Cooper d38ab1d152
Fix UNIT_NEW_ACTIVE events (#2197)
* Updates eventful.lua to use UNIT_NEW_ACTIVE

* Fixes bug #2189

* Revises activeUnits declaration/initialization

* Fixes build error

* Update changelog.txt

* reword changelog entry

* add changelog entry for event name change

Co-authored-by: Myk <myk002@yahoo.com>
2022-06-17 09:34:41 -07:00
Warmist fc384fd1a2
Update eventful.lua (#2203)
* Update eventful.lua

Had wrong function. Fixes https://github.com/DFHack/dfhack/issues/2202

* Update Lua API.rst

Update docs to add onReactionCompleting and remove outdated info

* Update Lua API.rst

Some more minor doc fixes

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* add changelog entry

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2022-06-12 07:12:49 -07:00
Timur Kelman 1a629a26bf
add `ItemTraitsDialog` to materials.lua (#2199)
* add `ItemTraitDialog` to materials.lua

* rename `ItemTraitDialog` to `ItemTraitsDialog` (plural)

* Update changelog.txt
2022-06-12 07:03:04 -07:00
Myk 85d7489b3c
ensure refs are cleaned up when we remove a job (#2184)
* ensure job items are disassociated from the job

when the job is removed. the new df-provided ``cancel_job()`` doesn't do
this for us whereas the old custom implementation did.
ref: #2028

* remove trailing whitespace

* Clean up general refs before removing job

Because the game method doesn't do it itself

* Fix typo in var name

* clean up code

* update changelog
2022-06-11 07:38:22 -07:00
Ryan Williams 9b21c0d64a
Merge branch 'DFHack:develop' into Bumber64-patch-2 2022-06-06 01:53:05 -07:00
lethosor 5e0a947d51
Fix changelog entry and release for #2028 2022-06-06 01:49:23 -04:00
Ryan Williams 23e85a0d24 Fetch and merge 2022-06-04 12:17:28 -07:00
Ryan Williams b0b601cf0f
Remove recenterViewscreen, update revealInDwarfmodeMap 2022-06-04 11:59:04 -07:00
Myk ed2ba69713
Improvements to dreamfort, quickfort keystroke aliases, and example orders (#2162)
* add alt-f as a hotkey for quickfort

to mimic the existing windows hotkey for the old quickfort
hopefully this will ease the transition from the old quickfort to the
new

* add and document new quickfort aliases

* reduce quantity requirement for dyeing

15 is just too high. the counter counts bags, not units

* dreamfort blueprint improvements

most of these suggested by ldog on the forums. Thanks!
- significantly extend the list of hostile creatures that get stashed in the prisoner quantum stockpile
- send adamantine thread to the metalworker stockpiles
- give from thread/cloth stockpiles to clothier, loom, and dyer to protect the adamantine thread
- automatically create tavern, library, and temple locations (restricted to residents only by default)
- automatically associate the rented rooms with the tavern
- place a stockpile under the dump zone so you can set up stockpile links for dumped items
- doc improvements. in particular, point people to the new assign-minecarts tool for assigning minecarts to quantum stockpile dumps

* update changelog

* fix typo in cloth stockpile settings

* fix typo in guildhall location setup

* don't restrict stockpiles for clothiers and dyers

* deprecate jugs alias and add stone|woodentools

* remove dye thread, make jugs wooden

remove dye thread to protect adamantine
make jugs wooden to differentiate them from scroll rollers. that gives
us a chance to actually have a usable jugs-only stockpile

* dreamfort improvements

- move trap corridor gates and levers before the walls and traps so they get
  constructed first
- give useful names to the craftsdwarf's workshops
- redesign the services level to:
  - fit better in a 1x1 embark
  - add doors to the hospital recovery rooms to protect from
    werebeasts-to-be
  - add an interrogation room (sheriff's office) next to the jail

* shape hospital zone to exactly the hospital area

* don't clutter the hospital with statues

* update changelog
2022-06-02 15:51:45 -07:00