Commit Graph

2346 Commits (f2eec3198c3a460d2c8feaa6ed6885e390d787e3)

Author SHA1 Message Date
expwnent 52d0f1c3f6 Merge remote-tracking branch 'lethosor/autotrade-usage-newline' 2014-09-08 13:00:11 -04:00
Eric Wald 0f311a7606 Removing dead duplicate code. 2014-09-07 15:11:11 -06:00
Eric Wald 83b1317173 Switching stockflow to the internal getStockpileContents.
This should speed it up over checking each space individually, but no longer counts spaces with empty assigned bins and barrels as empty.
2014-09-07 15:07:57 -06:00
Eric Wald 1ce07c063d Canonical way to find the stockpile by id. 2014-09-07 14:55:34 -06:00
Eric Wald 3c58bd3948 Switching autotrade to use StockpileIterator.
This should speed it up a bit, and prevents it from marking a stream of empty bins.
2014-09-07 14:03:51 -06:00
Alexander Gavrilov a45438d172 Fix 3dveins crashing because of trees and malformed biome data.
The sky in the latest versions has uninitialized biome data, which
made the plugin crash on invalid vector index access. Also, trees
on ground may still have wrong geolayer inside them like obsidian.
2014-09-05 15:11:13 +04:00
Eric Wald 7143479253 Moving trade screen search dimming to the proper row.
Unfortunately, this now means it hits one of the search clear lines when both are active.
2014-09-04 23:28:59 -06:00
Eric Wald aaa8a829d1 Removing new trade hotkeys while a counteroffer is displayed.
Fixes http://www.bay12forums.com/smf/index.php?topic=126076.1140
It's tempting to use has_offer for this effect, but that flag remains true after hitting Enter to consider the offer.
Relies on a structure update: https://github.com/DFHack/df-structures/pull/18
2014-09-04 21:08:46 -06:00
Quietust cf06dc3503 Update to 0.40.11, fix a few devel plugins to build again 2014-09-04 08:26:45 -05:00
Quietust 92946e5fbc Minor reveal fix - only preallocate unreveal data for existing map blocks 2014-08-31 11:43:19 -05:00
lethosor 9aee476c6e Make plugins use ".plug.dylib" extension on OS X 2014-08-30 09:21:19 -04:00
lethosor 76ecc9b347 Add newline to autotrade usage
Fixes #304
2014-08-30 08:47:37 -04:00
hobotron-df e115a392f7 Added binary tarballs for ruby dependencies to work around cmake download failures against github (http://cloud.github.com/downloads/jjyg/dfhack/) 2014-08-29 19:52:23 -05:00
JapaMala 948fbb48f6 Updated stonesense 2014-08-29 18:45:25 +05:30
JapaMala b98b6f61d2 Merge branch 'remote_reader' of github.com:JapaMala/dfhack into develop 2014-08-29 18:39:57 +05:30
JapaMala 96a0bd0de0 Added growth locations to the fake growth materials 2014-08-29 17:08:21 +05:30
expwnent 79b572ba65 Update stonesense. 2014-08-29 05:26:07 -04:00
Quietust 5c0588dd34 Merge pull request #299 from eswald/stockflow-40
Stockflow Repairs
2014-08-28 14:56:04 -05:00
Quietust f0c52a9a73 Merge pull request #289 from eswald/trade-search
Moving trade screen search lines
2014-08-28 14:54:00 -05:00
Quietust 5ccd7dbb8f Merge pull request #296 from lethosor/embark-tools-render
embark-tools fix
2014-08-28 14:53:22 -05:00
Quietust 8bfc0e93ec Merge pull request #298 from eswald/stockpile-lines
Stockpile lines
2014-08-28 14:53:09 -05:00
Eric Wald 6d9d616fff Prioritizing search hooks on the trade screen.
The autotrade plugin has been intercepting the m/u/M/U keys if enabled after enabling the search plugin.  An explicit priority makes the search plugin always accept those keys while typing in a search line.
2014-08-25 21:18:52 -06:00
lethosor 17a23796c8 Fix embark-tools render() behavior 2014-08-25 13:08:11 -04:00
Eric Wald 632b0b85bd Speeding up the stockpile item count.
kr0pper reports two orders of magnitude speed improvement for check_pile() by using the map tile item cache.
2014-08-23 17:49:03 -06:00
Eric Wald 8495bddc2d Removing an obsolete workaround 2014-08-23 17:46:35 -06:00
Quietust eb221e1165 Fix some blatant bugs in somebody else's additions to showmood 2014-08-21 15:23:05 -05:00
Quietust 33f4f9fdcb Update cleanmap to optionally also clean up item spatters such as leaves 2014-08-20 10:54:00 -05:00
Quietust ae80ca9ec9 Merge branch 'develop' of github.com:DFHack/dfhack into develop 2014-08-20 10:32:59 -05:00
Eric Wald 6f77372367 No longer overwrites stockpile links
The new lines added to the stockpile 'q' menu are usually drawn at the bottom, where the last few Give/Take links are written.  Now, they notice when they would overwrite one of those links, and move somewhere else.  The 'Done' line can now be overwritten by stockflow, but that hint isn't necessary for experienced players.
2014-08-19 14:19:13 -06:00
Eric Wald c95ad05a7e Switching new stockpile menu keys from green to red. 2014-08-17 16:01:42 -06:00
Eric Wald 71098b6108 Moving the stocks stockpile hotkey to the bottom of the menu.
The hard-coded location is no longer appropriate for the new behavior of the linked stockpiles list.
2014-08-17 15:45:30 -06:00
Eric Wald 034e34f8b6 Moving the autotrade hotkey to the bottom of the menu.
The hard-coded location is no longer appropriate for the new behavior of the linked stockpiles list.
2014-08-17 15:44:54 -06:00
Eric Wald 9f17966f87 Moving stockflow hotkeys to the bottom of the menu.
The hard-coded location is no longer appropriate for the new behavior of the linked stockpiles list.
2014-08-17 15:44:02 -06:00
Eric Wald 2b59f0edca Switching Mark/Unmark all hotkeys to red
Following the policy described in the Readme.
2014-08-17 12:38:13 -06:00
Eric Wald 6060da5903 Moving Mark/Unmark all in the trade screen
These are in a different plugin, but affect the same interface.
2014-08-17 12:27:57 -06:00
Eric Wald 6ee29bfa11 Moving trade screen search lines
Now that this screen uses the window's full height, the hard-coded line is no longer appropriate.
2014-08-17 10:59:33 -06:00
expwnent 59e6607d8c Merge remote-tracking branch 'warmist/dev_building_hacks' into develop 2014-08-16 10:26:24 -04:00
Warmist f04b93210a Bug fixing.
Fixes for "tab" in hacked buildings.
2014-08-16 16:58:09 +03:00
Warmist 6868cab1fe Exposed dfhack.jobs.linkIntoWorld. Simplified eventful and gui.dwarfmode for sidebar use/creation. 2014-08-16 16:58:01 +03:00
Eric Wald f5d50adf0d Removing the leaves check for stockpile acceptability.
That item type no longer exists in DF 0.40; such items will now always be considered properly stored by any stockpile they're on.
2014-08-15 21:41:23 -06:00
Quietust 287301b682 Update autolabor to work with 0.40 2014-08-15 14:12:57 -05:00
Quietust 13bffed647 Update isoworld to a commit that actually exists 2014-08-15 09:44:52 -05:00
JapaMala 493dd47383 Updated df-structures and isoworld 2014-08-15 19:28:03 +05:30
JapaMala 5add8c433d Merge branch 'develop' of github.com:DFHack/dfhack into remote_reader
Conflicts:
	plugins/remotefortressreader.cpp
2014-08-15 19:15:00 +05:30
Quietust ebda2d8472 Fix ageItem to work correctly, and update XML 2014-08-15 08:13:15 -05:00
expwnent ce4d1db5a0 More removing unneeded fixes. 2014-08-15 04:23:54 -04:00
expwnent 820839fa8d Remove stuff that doesn't exist anymore from dfhack.init-example and documentation. 2014-08-15 03:03:25 -04:00
expwnent b2dc4bd104 autolabor doesn't load properly in windows. 2014-08-15 02:19:24 -04:00
Quietust c1ed62ad64 Merge branch 'develop' of git://github.com/DFHack/dfhack into develop
Conflicts:
	plugins/stockflow.cpp
2014-08-14 22:49:37 -05:00
Quietust 28d89db1fd Merge pull request #275 from eswald/stockflow-40
Stockflow Improvements
2014-08-14 16:33:46 -05:00
Quietust cfefc23e6a Add new labors to Manipulator 2014-08-11 15:21:24 -05:00
Quietust 8a9e3d1a72 Plugin cleanup - always do "using df::global::[foo]". Also, get rid of old 0.34.11 binpatches 2014-08-11 15:07:52 -05:00
Alexander Gavrilov 2471c4a68e Add a new API for converting between interface_key and string characters.
It's necessary now that the simple linear arrangement is broken.
2014-08-11 14:23:19 +04:00
Alexander Gavrilov 002bd5240b Bump version to v0.40.07 and update find-offsets to new pressure plate UI. 2014-08-11 14:14:42 +04:00
jj 0f99ea0ccb ruby: fix spawn_liquid for 40.06 2014-08-11 01:11:46 +02:00
Warmist 9d460d506e Probably a fix to rendermax for 0.40.xx 2014-08-09 22:14:55 +03:00
JapaMala 36435ca8cf Merge branch 'develop' of https://github.com/quietust/dfhack into remote_reader
Conflicts:
	library/modules/Items.cpp
	library/modules/MapCache.cpp
	library/modules/Maps.cpp
	library/modules/Materials.cpp
	library/modules/Translation.cpp
	plugins/CMakeLists.txt
2014-08-08 20:54:44 +05:30
JapaMala 756485c4db Added support for getting a list of plant growths with fake material names. 2014-08-08 20:35:57 +05:30
Quietust 55ebca4a7a Plant immolate/extirpate no longer work, but create/grow are still good 2014-08-06 10:03:34 -05:00
Quietust 9956b4a5ef Update getplants, plants, and prospector, and isolate autochop 2014-08-06 09:31:42 -05:00
Quietust 0463021823 Merge branch '0.40-plugin-updates' of github.com:lethosor/dfhack into develop 2014-08-06 08:27:29 -05:00
Quietust f34d68e567 Actual correct fix here 2014-08-05 20:28:09 -05:00
Quietust 86c036b7d3 Add an extra check that was missing 2014-08-05 20:19:31 -05:00
Quietust 1bcfcd36f6 Avoid buffer overrun on mouse clicks 2014-08-05 19:59:53 -05:00
lethosor fa26aa79ea Make some plugins compile for 0.40
dwarfmonitor: remove StoreItemInChest, StoreItemInCabinet, ProcessPlantsBag, and BrewDrink
dig/diggingInvaders/siege-engine: update special cases for trees to handle roots/branches/trunks
2014-08-04 12:28:22 -04:00
Eric Wald 19133ff327 Documenting the new Stockflow option. 2014-08-03 16:40:03 -06:00
Eric Wald 1aba6a6739 Faster stockflow mode, ignoring the bookkeeper. 2014-08-03 15:14:20 -06:00
Eric Wald 2ebebaf62f Deleting old stockflow records.
Once a stockpile has been removed or abandoned, its persistent configuration is obsolete.
2014-08-03 15:07:04 -06:00
Eric Wald 1b1475fb94 Warning about mismatched stockflow entries.
For the most part, mismatches should only happen if the reaction list has changed between world loads, which means either the raw files or the plugin files have been changed.  For now, such entries are ignored, though in some cases it might be possible to recover a new order number by searching through the reaction list.
2014-08-03 15:04:28 -06:00
Eric Wald 2db1c9d722 Moving the global job_types cache into the two functions that use it.
It's mostly an artifact of a misunderstanding, anyway.
2014-08-03 14:57:20 -06:00
Eric Wald 1aafa206bc Localizing a few Lua variables.
It seems like the globals could be localized, too, but I'm not quite sure what that would accomplish.
2014-08-02 18:08:13 -06:00
Eric Wald ad4d545036 Ignoring the removed job types for DF 0.40+
The version check allows the plugin to work with DF 0.34, just in case.
2014-08-02 17:58:36 -06:00
Quietust 2928f15629 Update fastdwarf to work properly in 0.40 2014-08-01 08:45:23 -05:00
Quietust 1450298484 assumed_identity -> identity 2014-07-29 16:30:22 -05:00
Quietust 88dfb1faef criminal_case -> crime 2014-07-29 16:27:16 -05:00
Quietust d6162cd189 death_info -> incident 2014-07-29 16:26:14 -05:00
JapaMala bc5e0f6ad6 Made DFHack buildable. Also added plant proto definitions 2014-07-23 19:57:47 +05:30
Quietust e711605413 Some minor corrections 2014-07-21 13:26:34 -05:00
Quietust 97de21357c First pass for 0.40 compatibility; still lots left to do, but this will at least build 2014-07-21 13:18:29 -05:00
JapaMala b598cbb0dd Merge branch 'develop' of github.com:DFHack/dfhack into develop 2014-07-20 16:43:00 +05:30
JapaMala 216019e5af Disconnected the RemoteReader values from the DF enums. 2014-07-17 17:46:00 +05:30
JapaMala 48e714b65b Merge branch 'develop' of github.com:DFHack/dfhack into remote_reader 2014-07-15 17:50:11 +05:30
JapaMala 2d5ec9e45d remotefortressreader can send over more info over the sockets. 2014-07-15 17:48:12 +05:30
expwnent 0a16bc2e12 Merge remote-tracking branch 'origin/perSaveScripts' into scriptOrganization
Conflicts:
	plugins/CMakeLists.txt
2014-07-07 09:01:07 -04:00
expwnent 6652074644 Delete the syndromeTrigger plugin. 2014-07-03 09:03:26 -04:00
expwnent 81c87d0921 EventManager: INTERACTION event for unit interactions. 2014-07-03 04:55:12 -04:00
JapaMala 829ad945ea Added a function to do a hash check on the entire fortress. It's not overly useful yet, other than benching. 2014-07-03 08:35:45 +05:30
JapaMala e04ab11659 Merge branch 'develop' of github.com:DFHack/dfhack into develop
Conflicts:
	library/xml
	plugins/stonesense
2014-07-02 23:18:55 +05:30
expwnent d765de4546 Merge remote-tracking branch 'lethosor/lua-runcommand2' into scriptOrganization 2014-07-01 02:05:14 -04:00
expwnent fe875f7c02 Cleaned up eventful.lua.eventType. 2014-06-30 03:16:45 -04:00
expwnent c7636ae442 Deleted devel/printArgs because there's a script for that. 2014-06-30 02:56:07 -04:00
expwnent 2894b406ac Sorted devel CMakeList. 2014-06-30 02:54:15 -04:00
expwnent deb755fd57 Sorted the plugins CMakeList. 2014-06-30 02:51:23 -04:00
expwnent 0aa2dc149f Converted outsideOnly plugin to Lua script. 2014-06-30 02:21:58 -04:00
expwnent 961d033ade EventManager: unload event for convenience. 2014-06-29 10:03:55 -04:00
expwnent f88c176dd3 Removed autoSyndrome. 2014-06-29 06:16:52 -04:00
warmist 5e2653998c Added rendermax to supported
It's stable enough and quite nice. Also one person missed it in release.
2014-06-28 16:18:04 +04:00
expwnent 8e7e87ac73 Added UNIT_ATTACK event to EventManager and exposed it to Lua. 2014-06-28 02:31:34 -04:00
Quietust fc7ac9b47f Update XML and sync plugin 2014-06-27 13:01:46 -05:00
Alexander Gavrilov 92c4514286 Merge branch 'embarktools-finder' of git://github.com/lethosor/dfhack into develop 2014-06-26 17:22:56 +04:00
JapaMala 4f9479cce5 Fixed a bug where remotefortressreader was using min_x for min_z. 2014-06-25 18:49:00 +05:30
lethosor 3c8ba091f2 Disable "stable position" when site finder is active 2014-06-24 10:08:50 -04:00
Quietust 9625d56384 Update Manipulator to respect entity permitted_labor settings
This has the effect of locking out the Alchemy labor, which is how it's
supposed to work in-game (but doesn't due to bug #6511)
2014-06-24 08:36:36 -05:00
expwnent 7313c18a2a EventManager/eventful: added ON_REPORT event and exposed it to Lua. 2014-06-23 09:15:46 -04:00
expwnent 9afc861a2a syndromeTrigger: use DFHACK_PLUGIN_IS_ENABLED properly. 2014-06-23 09:14:56 -04:00
expwnent 247bd212f3 Update stonesense. 2014-06-21 13:28:59 -04:00
JapaMala 3f717af0b7 Merge branch 'develop' of https://github.com/DFHack/dfhack into develop
Conflicts:
	library/xml
2014-06-21 16:43:44 +05:30
expwnent f94fc5846d outsideOnly: allow checking periodically in case a building was made outside and then became inside. 2014-06-20 19:48:56 -04:00
expwnent c0e6e62cea outsideOnly: registration of buildings is now required, and you can also register buildings as inside-only. 2014-06-20 18:49:11 -04:00
expwnent 12d18ca64d Fix compile issues on windows. 2014-06-19 22:32:02 -04:00
expwnent 3357718d03 Merge remote-tracking branch 'origin/develop' into 0.34.11-r5
Conflicts:
	Readme.rst
	plugins/CMakeLists.txt
2014-06-19 19:59:20 -04:00
lethosor cca605d8b4 Prevent blank lines from being stored in history 2014-06-17 17:21:30 -04:00
lethosor 0c144b821d Reimplement command-prompt history
Also add shift-left/right for back/forward one word
2014-06-17 17:11:45 -04:00
lethosor 1684eced8a Remove (broken) command history
This reverts commit cc07a373f3.
2014-06-17 12:45:57 -04:00
lethosor 6f74d60521 Merge branch 'develop' into cmdprompt-lineedit 2014-06-17 12:33:04 -04:00
lethosor b8e7c8a946 Merge branch 'develop' into cmdprompt-lineedit 2014-06-17 12:28:46 -04:00
JapaMala ce849312c7 remotefortressreader now can send over sets of MapBlocks 2014-06-17 21:47:16 +05:30
Alexander Gavrilov 2db73a407d Merge branch 'manipulator_show_squad' from git://github.com/pierredavidbelanger/dfhack.git into develop 2014-06-17 10:39:26 +04:00
Alexander Gavrilov 86131781da Merge branch 'dev-embarktools-pr' of git://github.com/lethosor/dfhack into develop 2014-06-16 14:03:28 +04:00
Alexander Gavrilov f9f865cb90 Fix a compile error and signed/unsigned mismatch warnings. 2014-06-16 14:02:48 +04:00
JapaMala db2d59ac77 Started work on a generic visualizer socket client plugin. Currently only sends over inorganic and creature materials, nothing else. 2014-06-15 10:10:12 +05:30
Anuradha Dissanayake befab343a1 Add ability to auto allocate rooms to noble positions. 2014-06-15 16:19:15 +12:00
Pierre-David Bélanger a751df4219 Allow to toggle between Profession and Squad view instead of wasting screen space with a new column 2014-06-10 22:59:28 -04:00
lethosor 5999dc63da Use setupdwarfgame field names 2014-06-10 17:30:02 -04:00
lethosor f534c91fb8 Fix screen handling 2014-06-10 12:48:46 -04:00
lethosor 69c9353196 Merge branch 'develop' into tweak-confirm-embark 2014-06-10 12:43:03 -04:00
lethosor b11673e9b0 Use this instead of getCurViewscreen 2014-06-10 12:38:40 -04:00
lethosor 088eff05e5 Merge branch 'develop' into dev-embarktools-pr 2014-06-10 12:08:43 -04:00
Pierre-David Bélanger 044f958551 Squad column and squad info in Dwarf Manipulator (manipulator plugin) 2014-06-09 21:58:16 -04:00
lethosor cc07a373f3 Command-prompt history
Creates duplicate entries occasionally

Also disabled movies
2014-06-09 19:38:21 -04:00
lethosor aafcd6c43a Fix 4/6 behavior 2014-06-09 17:00:26 -04:00
lethosor 055afafedc command-prompt: Basic line editing
Left/right arrows, Ctrl-A, Ctrl-E
2014-06-09 16:50:06 -04:00
Anuradha Dissanayake b1f73b791c DwarfMonitor: Show current date and weather in border. 2014-06-07 15:12:19 +12:00
Quietust a1f9b1d1c4 Sync with structures change 2014-06-06 14:24:57 -05:00
Lethosor c29d61dca2 Use INTERPOSE_NEXT in key_conflict
See comment on 0a1d87c09f
2014-06-06 14:59:23 -04:00
lethosor 0a1d87c09f confirm-embark: Make esc work again 2014-06-04 23:18:19 -04:00
lethosor f29d1886ff tweak confirm-embark fixes
* Added a display of the total embark points remaining, for convenience
* Made 'esc' work by interposing key_conflict as well
* Rearranged to look more like DF's confirmations
2014-06-04 14:41:35 -04:00
Anuradha Dissanayake 5f611ec48b Add automelt plugin 2014-06-04 22:18:40 +12:00
Anuradha Dissanayake 9ddbd49e28 Add stockpile autodump functionality 2014-06-04 22:01:17 +12:00
lethosor 6ec0fd6589 New tweak: confirm-embark
Adds a confirmation when selecting [e]mbark on the "prepare carefully" screen.
Suggested in multiple threads on forums.
2014-06-03 18:29:13 -04:00
lethosor a7fd6c4783 Add embark-tools settings interface 2014-06-03 15:03:03 -04:00
Quietust 23acf276b4 Silence warning C4800 on Windows 2014-06-03 08:58:31 -05:00
Quietust 7de0b2dd39 Merge pull request #255 from quietust/develop
Fix problems with NONE for item types and subtypes
2014-06-03 08:44:19 -05:00
Anuradha Dissanayake df244aa7a4 Disable mouse query when linking levers.
Update mousequery plugin version.
2014-06-03 12:59:55 +04:00
Anuradha Dissanayake 4034df3560 Fix incorrect plugin name in version check 2014-06-03 12:59:55 +04:00
Alexander Gavrilov 63254df6dd Fix obvious issues in stockflow.
- Duplicate definition of a function now in uicommon.h
- Assertion failure due to missing core suspend claim.
- Incorrect way of accessing the civ entity.
- Accessing nil objects in the lua module if filter matches nothing.
- Lua module breaking on reload('plugins.stockflow').
2014-06-03 12:57:45 +04:00
Alexander Gavrilov e7292379f7 Merge branch 'stockflow' of git://github.com/eswald/dfhack into develop 2014-06-03 12:13:56 +04:00
Alexander Gavrilov 4831fb8a8c Merge branch 'patch-1' of git://github.com/BenLubar/dfhack into develop 2014-06-03 12:11:31 +04:00
Alexander Gavrilov 89269f76fd Merge remote-tracking branch 'warmist/cmd-prompt' into develop 2014-06-03 12:10:06 +04:00
Anuradha Dissanayake f07f2e1079 Fix autotrade plugin name in version string 2014-06-02 16:05:05 +12:00
Warmist 99659e7e00 cmd-prompt needs to work on ANY screen. This fixes it. 2014-05-26 18:42:42 +03:00
Quietust e483e7439f Fix problems with NONE for item types and subtypes 2014-05-22 08:18:01 -05:00
lethosor 2d778be956 Fix embark sidebar updating 2014-05-20 15:51:26 -04:00
lethosor fcb62ac7dd sticky: Fix handling of rapid input 2014-05-19 17:43:30 -04:00
lethosor da31bab419 Display embark label on all 5 map pages 2014-05-19 16:33:17 -04:00
lethosor bb5f7b475d Add sticky (equivalent of tweak stable-cursor) 2014-05-19 16:11:42 -04:00
lethosor 02811c773c Fix crash with child screens (e.g. saving a macro) 2014-05-19 15:53:29 -04:00
lethosor 96b70a93bc Update readme 2014-05-18 21:21:17 -04:00
lethosor 6519ac1bf8 Add sand indicator and allow enabling/disabling all tools 2014-05-18 20:03:59 -04:00
lethosor 0f5802af9f Add embark-tools
A collection of embark-related tools (currently implementations of
embark anywhere and nano embark)
2014-05-18 18:44:25 -04:00
Ben Lubar d1aee89491 remove space before hyphen 2014-05-18 13:01:07 -05:00
Ben Lubar 76ec3ba58c Fix English names containing the word "the"
See DFHack/dfhack#245
2014-05-17 18:40:15 -05:00
expwnent 8cc4bea0d4 Added petcapRemover plugin. 2014-05-17 17:59:41 -04:00
lethosor f852802270 Merge branches 'search-mouse-crash', 'cmdprompt' and '3dveins-check-mode' into dev-plugins 2014-05-16 21:23:34 -04:00
lethosor 293a535aa4 Fix crash with mouse input in search plugin 2014-05-16 20:53:36 -04:00
lethosor 9b1d393c1c Append newline to each section of output 2014-05-15 17:30:42 -04:00
lethosor 2074f7e78b Fix handling of newline characters in command-prompt output 2014-05-15 15:51:03 -04:00
lethosor d52a07ef76 Dismiss previous command prompt before creating a new one 2014-05-14 18:56:30 -04:00
lethosor a516811bb1 Only allow 3dveins to be run in fortress mode
Prevents crash from running in arena mode
2014-05-13 16:42:00 -04:00
Anuradha Dissanayake dbe903b5b7 Re-enable melting in stocks plugin. 2014-05-13 22:15:37 +12:00
Alexander Gavrilov 56903b9374 Merge branch 'tiletypes-blank-args' of git://github.com/lethosor/dfhack into develop 2014-05-12 21:44:31 +04:00
lethosor b166f51568 Handle missing arguments to filter/paint in tiletypes 2014-05-11 14:17:56 -04:00
Alexander Gavrilov e829b2eea4 Fix missing newline and update Readme.html 2014-05-11 16:05:00 +04:00
Alexander Gavrilov ae8d630cfa Merge remote-tracking branch 'warmist/dev-rendermax' into develop 2014-05-11 15:44:29 +04:00
Warmist a088219b3e Fixed ALL the bugs: zooming does not crash and fullscreening also does not crash now. 2014-05-11 14:19:02 +03:00
Alexander Gavrilov a3d7b54b9c Merge remote-tracking branch 'falconne/develop' into develop 2014-05-11 13:22:13 +04:00
Alexander Gavrilov 8989c06900 Merge branch 'tweak_changes' into develop 2014-05-11 13:19:44 +04:00
Quietust 4b8f68dfa9 Add a few tweaks - fix wear on cloth/leather items, disable wear on adamantine clothes 2014-05-08 14:22:45 -05:00
Warmist b6b839c802 Fix for osx to build. 2014-05-06 21:59:11 +03:00
Warmist fef296110f Fixed friend class bug. 2014-05-06 07:17:02 +03:00
Anuradha Dissanayake f824e7f294 stocks plugin: added more filtering and display options. 2014-05-05 16:56:40 +12:00
Eric Wald 144eff4cf2 Clearing the center column.
The official order selection screen has an extra space to the left of the orders on the right-hand side.
2014-05-04 15:36:42 -06:00
Eric Wald 4fc850445d Magic Number Reduction: Display placement constants 2014-05-04 15:28:53 -06:00
Eric Wald 767badbfb9 Magic number reduction: Clothing flags
Bone and shell are used to construct BARRED and SCALED armor/clothing items, for some reason.
2014-05-04 15:13:25 -06:00
Eric Wald bdb22235af Magic number reduction: Job types 2014-05-04 15:02:12 -06:00
Eric Wald 2d5f7e4022 Magic number reduction: Persistent storage
Replaces explicit indices into the ints field of Stockflow persistent storage objects with enumerated values.
2014-05-04 12:55:00 -06:00
Eric Wald 723cfcf28e Attempting to repair an order object leak.
Now frees manager_order objects in the reaction_list when the plugin is disabled or the world unloaded.  However, there may still be orders leaked elsewhere.
2014-05-04 12:35:10 -06:00
Warmist e29e29d537 Updated readme, NEWS and changed where rendermax looks for it's config. 2014-05-04 21:00:16 +03:00
Alexander Gavrilov 13584f08c5 Merge remote-tracking branch 'warmist/dev-buildings' into develop 2014-05-04 19:52:01 +04:00
Anuradha Dissanayake 1f93b8e144 getplants: add autochop function to automate woodcutting. 2014-05-04 23:43:52 +12:00
Anuradha Dissanayake e9c7d502e2 dwarfmonitor: add screen to summarise preferences of fortress dwarfs. 2014-05-04 22:45:48 +12:00
Anuradha Dissanayake 5a3065fa80 Use shifted keys for buildingplan so as not to interfere with QuickFort. 2014-05-04 22:23:10 +12:00
Anuradha Dissanayake cba143c447 Add workshop profile search. 2014-05-04 22:04:03 +12:00
Anuradha Dissanayake 7fd7d3d48c mousequery: several usability improvements.
mousequery: show live overlay (in menu area) of what's on the tile under the mouse cursor.
2014-05-04 21:55:58 +12:00
Anuradha Dissanayake de9140336f autotrade: adds "(Un)mark All" options to both panes of trade screen. 2014-05-03 22:56:34 +12:00
Anuradha Dissanayake 5e52bb60f0 Update uicommon.h with new common display functions 2014-05-03 21:19:46 +12:00
Anuradha Dissanayake a14f31fbfe Show box select dimensions in Automaterial 2014-05-03 11:44:35 +12:00
Alexander Gavrilov 415cdad489 Make using new for allocating DF objects with vtables a compile-time error.
When done from plugins, it doesn't correctly initialize the vtable
because of some weird things MSVC does, so the only safe way is to
use df::allocate<df::foo>(). For consistency, it is also enforced
for code in the main library. It reveals the issue in the digging
invaders plugin, first found by warmist.

This change is linked to a modification in df-structures codegen.
2014-04-30 21:28:02 +04:00
Timothy Collett e4641c506f Replace a std::string method not implemented until C++11 with a C++0x-valid substitute 2014-04-21 09:34:42 +04:00
Eric Wald 5fb87c2ea9 Now accepts the new enable/disable commands. 2014-04-18 21:58:45 -06:00
Alexander Gavrilov 63d256c1e9 Adjust siege engine targeting weights.
Stop shooting at leaving caravan guards for one.
2014-04-17 22:10:43 +04:00
Alexander Gavrilov c27c38e4c0 Remove tired or hungry siege operators from duty when at peace.
The threshold is set at the level when they start to blink - normally
they would continue on with the job until they get a thirsty/hungry
thought, but immediately run off to eat if they lose the job (thus
refusing to load the engine after firing it). The code checks for
active sieges and whether there is a free replacement unit.
2014-04-15 21:52:39 +04:00
Alexander Gavrilov fc9826389b Account for meandering movement when predicting unit path in siege engine.
The movement is random, but there is an average slowdown coefficient.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov 55cea36c76 Use the new API to produce combat reports for aimed siege engine attacks.
This requires exposing the actual operator unit to lua code.
2014-04-15 19:50:23 +04:00
Eric Wald 0a99bb0cae Now works when enabled is true by default. 2014-04-13 15:23:37 -06:00
Eric Wald b9ed7a5cc2 Stockflow plugin v1.0 2014-04-13 15:19:03 -06:00
Alexander Gavrilov 7aecffe0cd Update structures and fix broken things. 2014-04-04 22:34:39 +04:00
jj eac126c884 ruby: use placement-new instead of hack 2014-04-01 15:12:52 +02:00
Quietust 837da8ae98 Fix siege-engine to compile on Windows - don't have C++11, and pow() is picky about arg types 2014-03-25 13:30:45 -05:00
Alexander Gavrilov 36b069e981 Merge remote-tracking branch 'warmist/dev-cmdprompt' into develop 2014-03-24 20:10:58 +04:00
Alexander Gavrilov a01939fce6 Sync structures. 2014-03-24 19:45:27 +04:00
Alexander Gavrilov 827dd121d8 Make createitem default to the controlled unit in adventure mode. 2014-03-24 19:35:34 +04:00
Alexander Gavrilov 8963a49414 Forbid the items shot by siege engines if the forbid ammo order is set.
This only applies when targeting the engine, so you could still make
cheaty infinite ammo training units by using stock aiming mode.
2014-03-24 16:05:12 +04:00
Warmist 4cbab2b014 Small fix that got lost in rebase 2014-03-07 20:28:07 +02:00
Warmist 50963c73fa rendermax: added adv mode lights also more proc-expensive diffuse mode. 2014-03-07 20:08:48 +02:00
Warmist b5b01ea02b rendermax: mainly organizing
added comments, non-enabled code for adaptive eyes,
2014-03-07 20:08:11 +02:00
Warmist 372f861010 rendermax: fixed crashes (hopefully for real this time) 2014-03-07 20:08:10 +02:00
Warmist 72259c8eba Added creature lights and item lights. 2014-03-07 20:08:08 +02:00
Warmist 830d9900fb Fixed a bug that enabled rendermax even when it was supposed to be off. 2014-03-07 20:08:08 +02:00
Warmist a3d3c34671 Bug fixes, perf improvement, don't load until there is a world. (breaks arena mode) 2014-03-07 20:08:07 +02:00
Warmist c2db761a1b Rendermax: made it use unordered_map instead of map. 2014-03-07 20:07:21 +02:00
Warmist 5ad3a7570f Fixed a lot of disable lights bugs 2014-03-07 20:07:21 +02:00
Warmist f34a4ce34e Renamed lightCell to rgbf 2014-03-07 20:07:20 +02:00
Warmist ee1bad84fc Threading rewrite. 2014-03-07 20:07:20 +02:00
Japa b248eb3e52 Fixed broken buildings, also added floodgate functionality.
Merge branch 'master' of git://github.com/JapaMala/dfhack
2014-03-07 20:07:19 +02:00
Warmist 0cf5eedc2a Fixed potential error with building getting transparent on un-powering. 2014-03-07 20:07:17 +02:00
Warmist 48f855c499 Added occlusionON|occlusionOFF commands 2014-03-07 20:06:50 +02:00
Warmist 360b5d2e18 Fix for gems not getting right color. 2014-03-07 20:06:50 +02:00
Warmist 28985167c9 Fixed bug with buildings and added gems to material definition. 2014-03-07 20:06:49 +02:00
Japa b12fd5a4c5 Changed sun calculation direction. 2014-03-07 20:06:46 +02:00
Warmist d8b0b82122 Added antialiased lights. They kind of suck. So I disabled them. 2014-03-07 20:06:46 +02:00
Warmist b4091b5056 Added day colors and day speed parameters. 2014-03-07 20:06:45 +02:00
Warmist 70880897f6 Added sun time manipulation, updated helpstring. 2014-03-07 20:06:45 +02:00
Warmist 7c0a734c97 Added building size. Removed material flags (on by default) 2014-03-07 20:06:18 +02:00
Japa 70e1320e6f removed something I had for testing. 2014-03-07 20:06:18 +02:00
Warmist 740e3ebc51 Implemented building support. 2014-03-07 20:06:16 +02:00
Warmist 3433eb15fb fixed (?) ice and made dragon blood glow a little. 2014-03-07 20:06:16 +02:00
Japa 5b0cb86278 Made the lighting engine multithreaded. 2014-03-07 20:06:15 +02:00
Warmist 354ec37046 MAXIMUM SPEED UPDATE!!!!! 2014-03-07 20:06:12 +02:00
Warmist 048395a2cd Added citizen lights(only lights, no oclusion might change later). Added custom dim level (for darker nights and tunnels). 2014-03-07 20:06:12 +02:00
Japa 13228855eb added square light volume, and automatic light radius. 2014-03-07 20:05:52 +02:00
Japa b015149ac1 Added cmake info for the config lua. 2014-03-07 20:05:51 +02:00
Japa 0551661db2 Added more advanced sun light calculation 2014-03-07 20:05:51 +02:00
Warmist dceec6c6c7 Plantfix, viewport height fix, and fov viewport fix. 2014-03-07 20:05:47 +02:00
Warmist 4ccc95bc97 Major rewrite of opacity calculation. 2014-03-07 20:05:47 +02:00
Warmist 74bed5529b Made light plugin read configuration file (rendermax.lua) 2014-03-07 20:04:02 +02:00
jj 20d4707b00 rendermax: lights off when sleeping 2014-03-07 20:03:59 +02:00
jj de8a76e37f rendermax: sunlight travels down stairs 2014-03-07 20:03:59 +02:00
Warmist 4d7a7425d0 Prelimenary work on advmode 2014-03-07 20:03:56 +02:00
Japa 4abff416d9 Some performance fixes and tweaks. Opaque blocks can now emit light. 2014-03-07 20:03:56 +02:00