Commit Graph

480 Commits (e88d5cb035784f421c8650a436f32be5ada24705)

Author SHA1 Message Date
Petr Mrázek 24368df553 Update stonesense 2012-02-04 07:47:57 +01:00
Alexander Gavrilov 6bf55978a4 Modify embark-time prospect using the randomized material hypothesis.
Assume that the game generates a fixed number of veins of each
type, but randomly chooses the material, using unk_38 as weight.
This seems to bring some numbers closer to the real counts.
2012-02-03 12:48:38 +04:00
Alexander Gavrilov d4163fcde3 Improve results of the embark-time prospector. 2012-02-03 11:43:13 +04:00
Petr Mrázek 1e89b8d79b Merge https://github.com/angavrilov/dfhack 2012-02-03 06:48:44 +01:00
Petr Mrázek 81f434d5f7 Update stonesense, again. 2012-02-02 21:12:30 +01:00
Alexander Gavrilov 878bc3d3a1 Implement pre-embark estimate in prospector.
Requires careful tuning of the vein density computation.
2012-02-02 22:14:49 +04:00
Petr Mrázek 3770f141e0 Merge https://github.com/quietust/dfhack 2012-02-02 06:21:37 +01:00
Petr Mrázek e751f9a3eb Update stonesense, safe-ish CXXFLAGS for linux. 2012-02-02 05:43:43 +01:00
Quietust fc3644bf4a Optimize seedwatch to only look in the SEEDS-specific item vector (just like 'Plant Seeds' jobs do) 2012-02-01 08:09:11 -06:00
Quietust 425b293cd5 Merge https://github.com/peterix/dfhack 2012-02-01 07:57:31 -06:00
Petr Mrázek 22aeb6e2ac Added linkage to libdl, fix for mode. 2012-02-01 04:12:15 +01:00
Quietust cad31c505e Some fixes for fixveins
* Ignore map feature tiles if the map feature does not specify a material
* Ignore mineral tiles if a map feature material is also present
2012-01-31 20:10:21 -06:00
Mike Stewart 7d55b84545 Merge remote-tracking branch 'upstream/master' 2012-01-31 11:45:20 -08:00
Quietust 9afcea3deb In all loops that iterate across a vector, use a size_t as the index 2012-01-31 10:55:38 -06:00
Mike Stewart 3816bd7789 Merge remote-tracking branch 'origin/master' 2012-01-31 08:42:41 -08:00
Mike Stewart 09f197fa6d Fixed mapexport build on Linux. 2012-01-31 08:42:25 -08:00
Quietust a82f4c9138 Cleanup code to get rid of MSVC warning C4482 2012-01-31 10:17:27 -06:00
Mike Stewart 5c550b9e2f Made mapexport put out some (but certainly not all) tile materials. 2012-01-30 21:12:35 -08:00
Mike Stewart 3dece3395d Merge remote-tracking branch 'upstream/master' 2012-01-29 12:04:33 -08:00
Alexander Gavrilov 04b505cde4 Actually scan through all parameters in autodump. 2012-01-29 18:17:06 +04:00
Mike Stewart 05c37af4c9 Mapexport now puts stuff out to a binary file compressed with zlib. Added liquid type and flow size to output as well. 2012-01-28 23:55:42 -08:00
Mike Stewart bd26c54259 Merge remote-tracking branch 'quietust/master' 2012-01-28 13:33:26 -08:00
Mike Stewart b07d3b25b5 Merge upstream/master 2012-01-28 13:32:48 -08:00
Alexander Gavrilov 683c989d0f Add options to autodump that filter on the forbidden and hidden flags.
This allows processing only a specific subset of items by first
setting an unlikely combination of flags, like dump+hide+forbid.
2012-01-28 17:40:09 +04:00
Alexander Gavrilov fa4fb4b407 Modify a number of commands to use CR_WRONG_USAGE for displaying help. 2012-01-28 16:03:56 +04:00
Alexander Gavrilov c59f5c1642 Allow using the job command with jobs highlighted in the unitjobs screen. 2012-01-28 15:00:24 +04:00
Alexander Gavrilov f6b19045dd Merge remote-tracking branch 'q-github/master' 2012-01-28 12:14:30 +04:00
Quietust 7949aab199 Make sure showmood has access to Translation 2012-01-27 22:02:43 -06:00
Quietust a36e7f4298 Cleanowned doesn't need Materials, but it does need Translation in order to print names 2012-01-27 22:02:25 -06:00
Quietust 116e5d60be Update Translation::TranslateName to include the first name, plus have it follow the init setting for nickname display (in Dwarf mode) 2012-01-27 21:36:01 -06:00
Mike Stewart b89cd43b85 More work on getting the map exporter up to speed. 2012-01-27 17:32:52 -08:00
Quietust 331be2c821 Update fixveins to also handle feature stones (e.g. adamantine vein floors) 2012-01-27 11:33:51 -06:00
Alexander Gavrilov ef256e1453 Detect incomplete thread and cloth items in workflow. 2012-01-27 21:17:50 +04:00
Espen Wiborg 5072c6e1f4 Update the export plugin for new API 2012-01-27 14:46:42 +01:00
Espen Wiborg cfb975a522 Track upstream changes 2012-01-27 12:06:57 +01:00
Espen Wiborg 26880d9108 Merge branch 'master' into export-plugin 2012-01-27 11:00:34 +01:00
Espen Wiborg 018f4083a3 Merge git://github.com/peterix/dfhack 2012-01-27 10:59:57 +01:00
Petr Mrázek 1d7ed14442 Merge https://github.com/quietust/dfhack
Re-add some get* forms of module calls.

Conflicts:
	plugins/mapexport/mapexport.cpp
2012-01-27 06:27:57 +01:00
Petr Mrázek d5d4875532 Make things work properly. 2012-01-27 05:54:26 +01:00
Quietust be51221939 Add plugin "fixveins", restores mineral floors that were erased by placing/removing constructions 2012-01-26 10:06:03 -06:00
Quietust 40b82d4e6c Fix compilation of mapexport - was trying to load the old Vegetation module (even though it didn't actually use it) 2012-01-26 09:58:24 -06:00
Espen Wiborg b6ef14bafa Merge branch 'master' into export-plugin 2012-01-26 13:57:01 +01:00
Espen Wiborg b48c110438 Merge git://github.com/peterix/dfhack 2012-01-26 13:56:45 +01:00
Petr Mrázek 0375be549c Merge https://github.com/mikestewart/dfhack 2012-01-26 05:37:50 +01:00
Quietust fbadb3ee33 Removed unused var 2012-01-24 16:13:55 -06:00
Mike Stewart e68cdee95b Merge remote-tracking branch 'quietust/master' 2012-01-24 12:27:38 -08:00
Quietust 8861e93848 Kill the Vegetation module, replacing it with the same 3 simple methods used in Engravings 2012-01-24 12:02:12 -06:00
Quietust cc7c7795a1 Kill the Units module, and add another pair of methods to the Items module to simplify some things 2012-01-24 11:32:34 -06:00
Quietust 466bf89578 Goodbye, Translation module 2012-01-24 10:54:12 -06:00
Quietust 06547c8948 Update showmood to recognize corpses (fell mood) and remains (macabre mood) 2012-01-24 10:03:28 -06:00
Alexander Gavrilov 174d9d0739 Tweak showmood, add a few validity checks, commit a dfhack.init example. 2012-01-24 15:36:30 +04:00
Quietust 6502f0f6ae Print mood item flags if it's an unrecognized body part 2012-01-23 16:08:37 -06:00
Quietust e3f875b9a5 Add "showmood" plugin, provides a detailed description of the currently
active mood (if any)
2012-01-23 16:03:29 -06:00
Espen Wiborg 8e2fef0c97 Merge branch 'master' into export-plugin 2012-01-23 10:43:24 +01:00
Espen Wiborg 0cf3ee3dc6 Merge branch 'master' of git://github.com/peterix/dfhack 2012-01-23 10:43:07 +01:00
Mike Stewart 5bf5908582 Made liquids not crash when a map isn't loaded. 2012-01-22 15:47:58 -08:00
Mike Stewart 031119ac73 Made mapexport build with latest Material changes. 2012-01-22 15:47:39 -08:00
Mike Stewart 0d79fd9b15 Merge remote-tracking branch 'quietust/master' 2012-01-22 15:31:34 -08:00
Quietust 2cc6bcf0e9 Use CoreSuspender and namespace df::enums 2012-01-21 18:31:15 -06:00
Quietust ccf22bed10 Replace df_plant with df::plant - this leaves the Vegetation module a bit empty, but I'll leave it in case we decide to add something new there 2012-01-21 17:54:57 -06:00
Mike Stewart debeebb7c4 Merge remote-tracking branch 'quietust/master' 2012-01-21 11:26:12 -08:00
Quietust 7b2835e2a9 Get rid of df_name 2012-01-21 13:12:40 -06:00
Quietust 8052305c2e Cleanup the Units module 2012-01-21 13:03:39 -06:00
Quietust 118e5c6617 Major cleanup of Materials modul, precursor to eventually nuking it 2012-01-21 10:12:26 -06:00
Mike Stewart df08914549 Better fix for building protobufs with C++0x turned on. 2012-01-20 16:21:50 -08:00
Mike Stewart f02f4510dd Added very basic export functionality to mapexport, taken almost directly from prospector. Only tile shapes are exported for now. 2012-01-20 14:51:51 -08:00
Mike Stewart bf60f5975a Cleaned up the protobuf and mapexport build scripts a lot, and added two more simple proto files to store map geometry information. 2012-01-20 11:21:29 -08:00
Mike Stewart 9b0b0d53f9 Merge remote-tracking branch 'quietust/master' 2012-01-20 09:47:32 -08:00
Mike Stewart 941c643b5c Cleaned up the protobuf build a bit, and made git ignore files generated in doing so. Fixed building mapexport on Linux by forcing CMake to create a directory for protobuf output files. 2012-01-20 09:17:08 -08:00
Quietust 1b419313f4 Merge https://github.com/angavrilov/dfhack 2012-01-20 10:40:25 -06:00
Alexander Gavrilov 3a908eb64b Support reporting the Z range of holes in the adamantine tubes. 2012-01-20 20:29:51 +04:00
Quietust cbac8259ed Fix unreveal 2012-01-20 10:13:34 -06:00
Alexander Gavrilov cc510a2c4b Replace DFCoord with df::coord and df::coord2d. 2012-01-20 14:28:00 +04:00
Mike Stewart fb41e457c4 Added a plugin that starts up and shuts down protobufs. Will add actual map export functionality to it tomorrow. 2012-01-19 22:15:51 -08:00
Quietust d35d070ff3 Only skip refilling tiles beneath non-featstone tiles if said tiles don't already have floors; also skip tiles filled with liquid 2012-01-19 22:41:59 -06:00
Quietust 7da633b6ef Optimize reveal - instead of walking the entire map, just iterate across the list of blocks 2012-01-19 22:36:34 -06:00
Quietust 9dddb79165 Optimize tubefill, and also try to handle the floors above newly filled tiles (as well as tiles which were floors to begin with) 2012-01-19 22:34:06 -06:00
Quietust 3a11d0c86e Switch deramp to using Maps::getBlockAbs() 2012-01-19 22:12:51 -06:00
Quietust 6a000811aa Cleanowned doesn't touch the Maps module 2012-01-19 22:12:26 -06:00
Quietust e7ecda1434 Kill the Maps module 2012-01-19 21:44:17 -06:00
Quietust 4bb724cd6c Significant cleanup of Maps module - next step will be to kill it properly 2012-01-19 14:11:52 -06:00
Alexander Gavrilov 7db467a740 Update code to accomodate the new coord/coord2d/coord_path structs.
Also replicate the methods of DFCoord.
2012-01-19 14:30:22 +04:00
Alexander Gavrilov d75292acc7 Merge remote-tracking branch 'q-github/master' 2012-01-19 12:07:00 +04:00
Quietust 35ad84c58a angavrilov changed general_ref_type to be all uppercase 2012-01-18 08:26:08 -06:00
Alexander Gavrilov 1aec9649c5 Support including material value in the prospector output. 2012-01-17 20:04:54 +04:00
Alexander Gavrilov 43476b2ea7 Fix Z level computation in prospect, and add levels for flows & aquifer. 2012-01-17 20:04:49 +04:00
Quietust fd653a0227 Kill the Items module 2012-01-16 22:12:58 -06:00
Quietust e75291ee91 Unlink seedwatch plugin from Materials module 2012-01-16 21:29:09 -06:00
Quietust 9d8c67b710 Kill the Kitchen module (which was never really a proper module to begin with) 2012-01-16 21:22:42 -06:00
Quietust 64b55acf37 df_item -> df::item, t_itemflags -> df::item_flags 2012-01-16 20:16:16 -06:00
Alexander Gavrilov 89cb12add1 Merge remote-tracking branch 'q-github/master' 2012-01-16 19:55:47 +04:00
Alexander Gavrilov 4811d2945e Count hospital supplies as busy, and detect soap-producing reactions. 2012-01-16 19:45:38 +04:00
Quietust e84904f5c5 Typo - "desctruction" -> "destruction" 2012-01-15 15:01:40 -06:00
Quietust 0e0bca5dbb Fix deadlock in autodump 2012-01-15 14:59:47 -06:00
Quietust e82055986e Only use #include <> for system libraries - for everything else, use "" 2012-01-15 14:54:14 -06:00
Quietust f3cbf07a01 Use general_ref::getType() instead of strict_virtual_cast<> 2012-01-15 13:59:34 -06:00
Petr Mrázek d972b07d57 Merge https://github.com/quietust/dfhack
Conflicts:
	plugins/autodump.cpp
	plugins/cleaners.cpp
2012-01-15 19:51:34 +01:00
Alexander Gavrilov f0f354f3c7 Don't count stuff in flasks and backpacks as available in workflow. 2012-01-15 20:45:02 +04:00
Alexander Gavrilov 8158733745 Support changing the custom profession via rename.
Likewise, it works for any unit, including animals and enemies.
2012-01-15 15:57:33 +04:00
Alexander Gavrilov bcb51d8ff7 Use the announcement API to report starting and stopping workflow jobs. 2012-01-15 15:39:20 +04:00