Petr Mrázek
27bd19150b
Prospector pretty prints base materials, fixed xgetopt instance.
2011-05-02 05:10:13 +02:00
Petr Mrázek
7ad83c80b8
added modified getopt (c++-ized) with BSD license, vegetation flags clarified, prospector lists trees and plants separately,
...
prospector pretty-prints
2011-05-02 05:03:48 +02:00
Jared Adams
588860ce74
Add pauses for windows and fix some small issues
2011-05-01 03:11:42 -06:00
Jared Adams
17bea1052a
Rewrite the prospector tool to be simpler to follow
...
Also adds plants, demon temples, lairs, and aquifers.
2011-04-30 15:58:29 -06:00
Petr Mrázek
3318487ad9
Untested item deletion mode for the autodump tool.
2011-04-30 04:48:28 +02:00
Petr Mrázek
456a979244
Fun with tiletypes. Expect explosions.
2011-04-28 23:00:52 +02:00
Tom Prince
0e119fd78e
Treat stream/brook as transparent in unreveal.
...
Fixes #70 .
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-04-27 22:21:25 -04:00
Petr Mrázek
923c8cae9c
Occupancy support in MapCache. Added the item dumper tool mentioned on irc (autodump).
2011-04-28 01:36:31 +02:00
Raoul XQ
13dad8480b
Re-added file tools/playground/creaturemanager.cpp
2011-04-23 03:23:44 +02:00
Raoul XQ
d53cd6163c
Merge remote branch 'upstream/master'
2011-04-23 03:18:38 +02:00
Raoul XQ
ac4c3481bd
Renamed dfcreature to dfcreaturemanager
2011-04-23 03:09:47 +02:00
Raoul XQ
5d0ba0cac7
Added switches --revive, -rcs, -rms
...
- Switch -rcs, remove civil skills
- Switch -rms, remove military skills (who would want that?)
- Attempted to revive creature(s) with --revive, but it doesn't work (flag is there but invisible)
- More space for "Current Job"
2011-04-23 02:45:18 +02:00
Petr Mrázek
2ed7dca69e
Install the batch file for prospector tool on windows. Prospector-related readme update.
2011-04-20 01:32:34 +02:00
Petr Mrázek
66bb9d448c
Big messy commit...
2011-04-20 01:28:47 +02:00
Petr Mrázek
bc855b296f
Merge branch 'master' of https://github.com/angavrilov/dfhack
2011-04-17 16:08:13 +02:00
Petr Mrázek
189f31e084
Split veinlook output into layer vein and base type, fix issue with bad counts of materials.
2011-04-17 15:51:52 +02:00
Petr Mrázek
67ea981dc3
Big ugly deuglyfication of DFTileTypes and its use in the tools.
2011-04-17 13:06:19 +02:00
Petr Mrázek
e255a2cba6
Rename single character member variables from DFTileTypes to something sensible.
2011-04-17 11:37:36 +02:00
Petr Mrázek
8c79bc597a
Turn on cleartasks tool in the build system
2011-04-17 00:53:05 +02:00
Petr Mrázek
b0cb59a3f2
The item designator tool lives again.
2011-04-16 23:57:04 +02:00
Petr Mrázek
2d372aca3c
Merge branch 'master' of https://github.com/raoulxq/dfhack
2011-04-16 21:05:45 +02:00
Raoul XQ
22e26837c6
More examples for usage()
2011-04-15 09:14:42 +02:00
Alexander Gavrilov
56b29cf12e
Merge remote-tracking branch 'origin/master'
2011-04-15 10:58:09 +04:00
Raoul XQ
fa34f56c6d
Merge remote branch 'upstream/master'
2011-04-15 01:08:33 +02:00
Raoul XQ
cff85edf88
Patch to detect empty job ID
...
Will output job ID instead.
2011-04-15 00:47:48 +02:00
Raoul XQ
634ead79a8
Allow comma separated list of IDs for -i
2011-04-14 18:12:58 +02:00
Alexander Gavrilov
5edde76b8f
Remove owned status from all food lying on the ground.
...
It is kinda late to dump an item that already produces miasma,
so take some preventive measures. Food that is being eaten or
carried should not be on the ground.
2011-04-14 20:06:36 +04:00
Raoul XQ
c3f7d6f2b2
Switch -c all to show all creatures
2011-04-14 14:53:55 +02:00
Petr Mrázek
1a8c27ce01
Fix accessor mess I made. Added Accessor description dump to the dfitemdump tool and Items module.
2011-04-14 01:42:03 +02:00
Alexander Gavrilov
1d805ca328
Implement a program to hack away bug 3708 (unengraveable ghosts).
...
TODO: Test long-term consequences.
2011-04-13 22:04:32 +04:00
Raoul XQ
21e499f69d
Fix for display issues
...
- Switch -i didn't work without -c for non-dwarfs
- Enable killing of non-dwarf children
2011-04-13 15:42:52 +02:00
Raoul XQ
2d1f1b45af
Renamed dfskillmodify to dfcreature.
2011-04-13 14:47:53 +02:00
Raoul XQ
841c4b042c
Kill creature(s) with --kill
2011-04-13 14:42:53 +02:00
Raoul XQ
547dbe05fa
Add --showallflags flag to display all flags
...
Add --showallflags flag to display all flags of a creature. (Default: Display a few important ones.)
2011-04-13 13:22:14 +02:00
Raoul XQ
1d1c10601d
Add --showdead flag to also display dead creatures
...
- Add --showdead flag to also display dead creatures
- Display more creature flags
- Updated usage()
2011-04-13 12:47:50 +02:00
Raoul XQ
30d5bfbf47
Show creature type (again)
2011-04-13 11:55:18 +02:00
Alexander Gavrilov
ced036708f
When searching for a string buffer, use the key as a substring.
...
The dfincremental ui does not allow entering strings with trailing
whitespace, and anyway sometimes it is difficult to guess how a GUI
string actually ends. Therefore it is probably more generic to
search for buffers that simply begin with the entered string.
2011-04-13 11:45:16 +04:00
Raoul XQ
ad93afc1ee
Hide skills with level 0 and 0 experience points
...
- Hide skills with level 0 and 0 experience points
- Tabs to spaces
2011-04-13 06:30:37 +02:00
Raoul XQ
19c4371581
Add switch -1 to skillmodify.cpp
2011-04-13 01:47:15 +02:00
Petr Mrázek
2aad508d2b
Merge branch 'master' of https://github.com/raoulxq/dfhack into raoulxq-master
2011-04-12 14:00:04 +02:00
Petr Mrázek
f5911a14a6
Some const correctness, re-enabled job printing in the creature dump tool.
2011-04-12 13:59:07 +02:00
Raoul XQ
d10d8316e7
Reduced verbosity.
2011-04-12 13:51:20 +02:00
Raoul XQ
bb80b246d1
Fix for -ah adding wrong labors.
2011-04-12 13:47:11 +02:00
Raoul XQ
f2c60a3cfb
Fix for materialAt()->veinMaterialAt()
2011-04-12 13:16:10 +02:00
Raoul XQ
74856ad00a
Added tools/playground/digpattern
...
Small utility to dig certain patterns (in this case 3x3 bedrooms).
2011-04-12 13:03:34 +02:00
Raoul XQ
05f33853e1
Merge remote branch 'upstream/master'
...
Conflicts:
tools/playground/CMakeLists.txt
2011-04-12 12:38:49 +02:00
Raoul XQ
46485a70c4
Remove magic numbers, smaller display changes
...
- Remove magic numbers
- Show social skills only when -ss is given
- Hide hauler labors when +sh is given
- Add -v for verbose
2011-04-12 12:19:01 +02:00
Petr Mrázek
212500ee00
Big Items refactor, made all the Accessor offsets optional.
2011-04-11 22:13:06 +02:00
Raoul van Putten
0a27f27431
Cleanup command line arguments and usage() in skillmodify.cpp
2011-04-11 14:02:21 +02:00
Raoul XQ
62833a2048
Add dfskillmodify
2011-04-11 13:16:47 +02:00
Raoul XQ
4e6cef8b7b
Changed tabs into spaces
2011-04-11 13:15:51 +02:00
Petr Mrázek
77f0885d9e
Merge https://github.com/angavrilov/dfhack into items
2011-04-11 12:48:28 +02:00
Raoul XQ
62a7c3037c
Added skillmodify.cpp
2011-04-11 12:41:12 +02:00
Alexander Gavrilov
325e817d71
Improve the owner cleanup program a bit more.
2011-04-11 14:33:30 +04:00
Petr Mrázek
cb1dee3f46
Give unreveal tool a sensible name, bump version to 0.5.13, README updated.
2011-04-10 22:14:35 +02:00
Alexander Gavrilov
109d20d251
Add an experimental program for cleaning up garbage owned by dwarfs.
...
As noted by Quietust on the forum, cleaning the owned flag from the
items does not actually remove the owner, but the item ceases to be
protected from manipulation by other dwarfs. This should be enough
to work around various bugs, like untouchable rotten food producing
miasma, or dwarfs littering the place with worn objects.
2011-04-10 23:25:41 +04:00
Petr Mrázek
125f4cf41f
And its source. Blah.
2011-04-10 18:42:47 +02:00
Petr Mrázek
b0b76f6d7c
Tool for resetting hidden tile status after botched reveals.
2011-04-10 18:41:49 +02:00
Petr Mrázek
b630e93c5a
Added base layer material support to map cache, material display to dfprobe.
2011-04-10 17:01:58 +02:00
Petr Mrázek
7876a42258
The C test tool doesn't compile as a plain C program!
2011-04-10 15:36:01 +02:00
Petr Mrázek
1d35044db3
Started removing C++-isms from C wrapper. Removed DFGlobal.h
2011-04-10 13:12:28 +02:00
Petr Mrázek
bb04aa1a32
Linux header cleanups. Windows side will follow.
2011-04-10 10:19:15 +02:00
Petr Mrázek
4547c8c0aa
Use MapExtras more.
2011-04-10 06:17:11 +02:00
Petr Mrázek
4a83f07bdd
dftry pseudo-tool, dfhack can recognize 40d again, but the old API class isn't there at all. bees and wax.
2011-04-07 11:21:38 +02:00
Petr Mrázek
de9400d5e8
Make deramp tool fix bad ramps resulting from caveins.
2011-04-04 15:46:39 +02:00
Petr Mrázek
5465890b34
Added more direction flags to engravings.
2011-04-04 11:57:09 +02:00
Petr Mrázek
8b8c70b5ff
Big creature jobs read/write fix (it was cmpletely broken)
2011-04-03 21:27:47 +02:00
Petr Mrázek
46c5041bea
Direction flags for engravings.
2011-04-03 03:19:34 +02:00
Petr Mrázek
a68702000d
hexdump accepts length in bytes, hopefully fixed engravings struct
2011-04-03 02:49:03 +02:00
Petr Mrázek
e18ade4ea6
Engravings are 0x28 bytes long.
2011-04-03 02:00:56 +02:00
Petr Mrázek
4cfc12b52b
Engravings module.
2011-04-03 00:15:47 +02:00
Petr Mrázek
68b13d6bf0
Dreary offset work.
2011-04-02 12:35:23 +02:00
Petr Mrázek
bbf64a1614
Added 'other' to the material dump. Fixed offsets for it in recent versions.
2011-04-01 04:20:49 +02:00
Petr Mrázek
1e893295ce
Merge branch 'master' of https://github.com/doomchild/dfhack
2011-03-31 13:39:43 +02:00
Petr Mrázek
f8db1c6b0e
small liquids tweak (don't set flowbits on non-flow-passable tiles)
2011-03-31 13:38:44 +02:00
Petr Mrázek
fe2e9e2571
Fix water turning into magma inside obsidian walls.
2011-03-31 06:11:03 +02:00
doomchild
48f8e86b0a
fixed the unreveal part (it was already fixed in my test version, but I forgot to copy it over)
2011-03-30 13:37:51 -05:00
doomchild
73a7be3b34
updated to match C++ reveal tool
2011-03-30 11:55:28 -05:00
Petr Mrázek
e61a907da1
Merge https://github.com/doomchild/dfhack
2011-03-30 14:35:41 +02:00
Petr Mrázek
37b0dbe02e
31.25, tweaks to make dfliquids and dfreveal better
2011-03-30 14:27:47 +02:00
doomchild
d0cd969ed2
got everything up to the point that it matches what's in the C++ version of the position tool
2011-03-29 10:38:29 -05:00
doomchild
3e335c4b7b
switched from position to gui (since position no longer exists)
2011-03-29 10:08:08 -05:00
Petr Mrázek
8ef1ef1985
31.23 Windows support, tiny little tweaks to liquids tool.
2011-03-27 00:02:23 +01:00
Petr Mrázek
754647fe96
The mysterious variable is mysterious, 31.22 support, needs testing
2011-03-24 23:21:50 +01:00
Petr Mrázek
7c971cd8f1
World coords for dfposition
2011-03-24 06:13:21 +01:00
Petr Mrázek
4090a378c1
Remove message spam, make sure the old methods act the same.
2011-03-24 04:20:34 +01:00
Petr Mrázek
ce9aa514fb
And the tool source...
2011-03-24 04:06:14 +01:00
Petr Mrázek
64a578b204
Added cache for map features inside the Maps module along with convenience feature getter for blocks. Adamantine vein refiller tool.
2011-03-24 04:00:23 +01:00
Petr Mrázek
34a687b95a
Make sure things build with playground turned on.
2011-03-21 21:29:54 +01:00
Petr Mrázek
e8ee9b7cab
dflair tool to match what the dfusion people have. minor tweaks to playground
2011-03-21 21:14:07 +01:00
Petr Mrázek
7072c43e96
Move dfderamp tool to supported, there's no reason for it to languish in playground.
2011-03-21 11:09:34 +01:00
Petr Mrázek
0a35afb16a
Use proper paths in build system.
2011-03-20 17:17:33 +01:00
Petr Mrázek
fe92edfb4e
No more generated config files.
2011-03-20 06:20:23 +01:00
Petr Mrázek
2bc7aacb79
Remove precompiled garbage, fix dfcleanmap for real
2011-03-19 20:17:04 +01:00
Petr Mrázek
e1b80e6f33
Massive tool and wrapper fixage.
2011-03-18 11:38:37 +01:00
Petr Mrázek
737643a33f
Spring cleaning in python wrappers.
2011-03-18 06:17:43 +01:00
Petr Mrázek
2911b203ce
DFHack. Now with more packaging fun.
2011-03-18 00:07:40 +01:00
Petr Mrázek
557d6733e2
Make the build system sane, pt. 1 - no install or packages yet
2011-03-16 07:35:08 +01:00
Petr Mrázek
9d962d6303
Don't build things that don't work.
2011-03-15 01:25:55 +01:00
Petr Mrázek
6ed74065d1
Cleanmap bugfix.
2011-03-14 09:18:09 +01:00