Commit Graph

536 Commits (a6c724bfb50f2a1deea62872e35b22b5d8e212cf)

Author SHA1 Message Date
doomchild 6fc1f31e31 first commit 2011-03-03 14:17:31 -06:00
doomchild 2c9016d2f2 added checks for allocator callback being null 2011-03-03 14:17:09 -06:00
doomchild 4cf037d5d3 changed a couple of argument types to be more explicit 2011-03-03 14:15:38 -06:00
doomchild 368f3c1b2e added World getter renamed get_Window to get_WindowIO 2011-03-03 14:14:59 -06:00
Petr Mrázek f307d2c4c3 Merge https://github.com/doomchild/dfhack 2011-03-03 17:51:27 +01:00
Petr Mrázek 6f7a8e3af5 Export fail removal - sa_feature, other minor changes 2011-03-03 17:50:17 +01:00
doomchild f4be3ef4fe updated to use t_gamemodes struct in Read/WriteGameMode calls 2011-03-03 10:18:27 -06:00
Petr Mrázek 680fe2981e Merge branch 'master' of https://github.com/tomprince/dfhack 2011-03-03 16:56:38 +01:00
Petr Mrázek 552180d430 Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-03 16:24:26 +01:00
Petr Mrázek faea954da1 Now with less endless loops. 2011-03-02 22:43:46 +01:00
Petr Mrázek 777e997da2 Make vein reading a little saner. 2011-03-02 22:36:02 +01:00
Petr Mrázek 3ff4e2c43e Get rid of 'unknown vein' spam. 2011-03-02 22:32:08 +01:00
Petr Mrázek a969f9893f Fix wine process suspend/resume. They use same mechanism as attach/detach now. 2011-03-02 22:23:24 +01:00
Petr Mrázek 509971d6b1 Small fix of the GameMode enum 2011-03-02 09:07:37 +01:00
Tom Prince f28a29d29d Fix some warnings on linux using C99 scanf modifiers.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:36:26 -05:00
Tom Prince a82e249205 Move definition of sa_feature to .cpp to avoid unsed variable warning.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:29:27 -05:00
Tom Prince f477fc002c Fix lots of -Wall warnings.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:19:18 -05:00
Petr Mrázek 267bc1d446 Game/Control mode improvements. Use dfposition to check them. 2011-03-01 22:18:26 +01:00
doomchild f56cad1265 added grass vein and world construction readers 2011-03-01 14:39:56 -06:00
doomchild 42670c798b added grass vein and world construction types 2011-03-01 14:39:33 -06:00
doomchild 06ae98c9dd first commit 2011-03-01 14:39:18 -06:00
doomchild 0b77744905 added game mode reader 2011-03-01 14:38:55 -06:00
doomchild bdb0ebd8ea added grass vein and world construction readers 2011-03-01 14:38:18 -06:00
Petr Mrázek fa220531b7 Proper enum for game mode 2011-03-01 13:08:20 +01:00
Petr Mrázek 54a580ac68 Hide depend headers better, upgraded tinyxml 2011-03-01 07:50:56 +01:00
Petr Mrázek b1061d0f94 Game mode reading, removed some include paths 2011-03-01 06:59:23 +01:00
Petr Mrázek c6a402c2b8 One more vein type. No ready for use. 2011-02-27 20:43:44 +01:00
Petr Mrázek 254aec1787 Alternate way to read vegetation using a vector in map blocks. 31.19 only for now. 2011-02-27 13:59:45 +01:00
Petr Mrázek 4284b948a0 Creature matgloss, creature and color matgloss offsets. 2011-02-27 09:48:08 +01:00
Petr Mrázek d6592502cc No need to start Buildings for reading the custom types 2011-02-25 03:13:50 +01:00
Petr Mrázek 803269122f ... What The Hell ? 2011-02-24 21:34:51 +01:00
Petr Mrázek 820acc7483 Windows fixes 2011-02-24 21:32:12 +01:00
Petr Mrázek 97bfa32a82 More cleanup in the Process lands. 2011-02-24 11:43:33 +01:00
Petr Mrázek 79b78673e5 Fix build on MSVC 2011-02-24 01:32:15 +01:00
Petr Mrázek d26f9ee4a4 Merge branch 'master' of https://github.com/tomprince/dfhack into tomprince-master 2011-02-23 23:48:24 +01:00
Petr Mrázek 62bec260b1 Fix 32bit linux build again. 2011-02-23 21:57:36 +01:00
Petr Mrázek a62196dea3 Merge branch 'master' of https://github.com/tomprince/dfhack into tomprince-master
Conflicts:
	library/DFProcess-linux.cpp
2011-02-23 21:55:24 +01:00
Tom Prince 4806318494 Factor out microsoft string handling functions. 2011-02-23 15:55:07 -05:00
Tom Prince aac3056b12 Get rid of NormalProcess::Private on windows. 2011-02-23 15:27:15 -05:00
Petr Mrázek a5479a4bef Linux 32bit fix. 2011-02-23 20:13:29 +01:00
Tom Prince 63ab8672d3 Add create*Process functions to create process instances.
This allows us to remove friendship of DFProcessEnumerator for Process
subclasses.
2011-02-23 06:13:10 -05:00
Tom Prince 2927b08f93 Remove handle-body idiom of DFProcess on linux.
Since the classes aren't exposed to the client, there is no reason to
split the class.
2011-02-23 06:11:28 -05:00
Tom Prince b3c490857c Refactor DFProcess-linux-{,wine}.cpp into DFProcess-linux-base.cpp. 2011-02-23 06:11:28 -05:00
Tom Prince c287e54793 Merge much of DFProcess-*-SHM.cpp into DFProcess-SHM.cpp. 2011-02-23 04:02:14 -05:00
Tom Prince 9ba80d517f Remove some gratuitous differences in the SHM implementations. 2011-02-23 02:26:55 -05:00
Tom Prince 9b854be327 Remove duplicate code implementing readInt.
Implement one version in terms of the other.
2011-02-23 02:04:29 -05:00
Tom Prince 9964dbac72 Add missing private/ProcessInternal.h 2011-02-23 01:07:22 -05:00
Tom Prince 6ca0dd7c1d Fix Process class. 2011-02-23 04:01:07 +01:00
Petr Mrázek 9f5ee8a790 Many fixes, still many to go. 2011-02-18 02:51:17 +01:00
Petr Mrázek 1c8249c55a Mingw32 fixes 2011-02-18 01:14:16 +01:00
Petr Mrázek 02e6e46d5f Grass veins 2011-02-17 01:54:45 +01:00
Petr Mrázek 72fd88cff3 Windows base map offsets 2011-02-17 01:18:27 +01:00
Petr Mrázek eb1a0b6b22 A little cleanup in Context.cpp, started work on 31.19 2011-02-16 19:29:16 +01:00
Petr Mrázek ad5e207276 make veinlook work with less offsets (maybe) 2011-02-15 00:45:37 +01:00
Petr Mrázek 6c9652258d memory xml bugfix related to valid attribute of the Offsets tag 2011-02-14 21:25:02 +01:00
Petr Mrázek 3835ba0f75 Search tools run on windows and moved to supported, some windows segment/heap/PE section enumeration work.
New windows dependency: ntdll.lib
2011-02-14 03:58:32 +01:00
Petr Mrázek e958b8432a More work on windos VM map method (compiles, needs testing), some MSVC 2010 nonsense warnings disabled. 2011-02-12 10:26:36 +01:00
Petr Mrázek d16bee48d2 Merge branch 'master' of github.com:peterix/dfhack 2011-02-08 22:57:14 +01:00
Petr Mrázek 5bed6c5949 Sync, autosearch skeleton. 2011-02-08 22:55:40 +01:00
Petr Mrázek 7676120dc8 Windows VM ranges (not tested) 2011-02-08 15:34:34 +01:00
Petr Mrázek 130d965494 TODO use VirtualQuery 2011-02-08 14:34:43 +01:00
Petr Mrázek 8439b3fa7d Required fixes for properly exporting the new symbols. 2010-11-19 02:40:38 +01:00
Petr Mrázek c13b7c035f Fix weather tool/offsets for 31.18. Added a file I missed. 2010-11-19 01:14:41 +01:00
Petr Mrázek ac91f46b6c Merged patches from Rainer Keller 2010-11-17 20:50:50 +01:00
Petr Mrázek 1a93c73737 Big chunk of windows 31.18 offsets. 2010-11-17 04:48:06 +01:00
Petr Mrázek a5d21e612b Fixes, some messing around with the invalidation code 2010-11-08 00:31:40 +01:00
Petr Mrázek 9ac7c1a9f2 memory.xml invalidation (untested) 2010-11-08 00:10:59 +01:00
Petr Mrázek 457b331be7 Small fixes 2010-11-03 10:45:29 +01:00
Petr Mrázek cb6cf89b0c Merge branch 'master' of http://github.com/reverb/dfhack 2010-11-01 10:47:15 +01:00
Petr Mrázek ab1a3a8cef Salt/Stagnant water finally understood. 2010-10-29 07:36:06 +02:00
reverb 4edd33e13a Fix crash when deallocating items module 2010-10-28 17:22:56 -05:00
reverb 5e507163b8 Material fix, custom reaction items seem to work again with offset update and bars work 2010-10-27 22:30:58 -05:00
reverb df012b4bae Fixes animal bars but may need to be reworked if other item types were messed up. Also, fix shouldn't break other types. 2010-10-25 16:15:14 -05:00
reverb 48dd2fc424 Merge remote branch 'upstream/master' 2010-10-25 16:12:27 -05:00
Petr Mrázek 70cb93d9f4 Fixed includes, unified formatting. 2010-10-25 04:39:14 +02:00
zilpin 92d0468694 added more information to probe.
added pit-with-floor option to hellhole.
bug fixes for the fake magma pipe in hellhole.
2010-10-20 12:31:16 -04:00
unknown ba88c86670 dfitemdump appears to work. Materials still buggy (Pig Iron Bar != Mule Bar). This has been bugged since .12 or earlier 2010-10-19 05:07:07 -05:00
zilpin 3acc410857 Tile Types update, and new hellhole n deramp tools in playground 2010-10-17 00:21:18 -04:00
Petr Mrázek b3121b898d Urrgh. Seriously. 2010-10-07 01:23:35 +02:00
Petr Mrázek ec032240aa Merge branch 'master' of http://github.com/belal/dfhack 2010-09-24 19:07:38 +02:00
Petr Mrázek b95ec7a2b3 Merge branch 'master' of http://github.com/doomchild/dfhack 2010-09-24 19:07:07 +02:00
belal 583f997e2f fix linux getPaths to append a null terminator on the strings 2010-09-23 08:33:45 -04:00
Petr Mrázek a8ae899f2e Add checks to handle missing custom workshop offsets. 2010-09-22 18:34:51 +02:00
Petr Mrázek a3870bb5a1 Constructions, buildings, base 31.13 windows entry on DF2010 instead of 31.12. 2010-09-22 18:20:55 +02:00
belal 026a2eb94e Merge branch 'master' of git://github.com/peterix/dfhack into belal 2010-09-22 10:42:22 -04:00
Petr Mrázek 369b7cf701 Fix MSVC10 build error. 2010-09-21 03:18:34 +02:00
doomchild 8ac0b653df Merge remote branch 'upstream/master' 2010-09-20 12:40:44 -05:00
doomchild 1a5bce53a7 added ReadGeology 2010-09-20 12:40:00 -05:00
belal 0f7a27d611 fix the WindowIO-windows.cpp module to work correctly with the new DF, also made it a little simpler. 2010-09-19 19:50:20 -04:00
Petr Mrázek 88934f0add Materials done 2010-09-19 06:17:48 +02:00
Petr Mrázek dfdd1467ff Offset stuff 2010-09-18 04:36:14 +02:00
belal 918de0271b fix to get the windowIO.h to compile from a submodule 2010-09-17 09:20:15 -04:00
belal 3dfbc5fb21 update widows getPath to only output the path, not the path and exe filename, to correspond with the linux versions 2010-09-16 21:44:38 -04:00
belal 6661d7e1f7 added getPath() for all linux versions as well, should work fine 2010-09-16 18:21:41 -07:00
doomchild 9844a8f8b3 added SetPauseState wrapper 2010-09-16 13:10:13 -05:00
doomchild 70b1a48cea added unregistration functions for callbacks 2010-09-16 13:05:02 -05:00
doomchild 78a12876d5 added ReadInventoryIdx and ReadInventoryPtr wrappers 2010-09-16 13:04:19 -05:00
doomchild 36400f2833 Merge branch 'dotnet' 2010-09-16 09:06:12 -05:00
Petr Mrázek 3592748a50 Bits and pieces 2010-09-16 15:09:42 +02:00
belal d2db7524a1 Keeping the current working directory addition, but reverting the current tileset and color stuff, as the tileset was just an initializer, not the actual current one, just going to have to read the init.txt file myself
Revert "Add function to get the current working directory of the DF process, as well as offsets for the relative paths of the current tileset and color file, also created a simple program to dump those three things out"

This reverts commit 040f8f7b7a.
2010-09-13 09:45:53 -04:00