doomchild
6fc1f31e31
first commit
2011-03-03 14:17:31 -06:00
doomchild
2c9016d2f2
added checks for allocator callback being null
2011-03-03 14:17:09 -06:00
doomchild
4cf037d5d3
changed a couple of argument types to be more explicit
2011-03-03 14:15:38 -06:00
doomchild
368f3c1b2e
added World getter renamed get_Window to get_WindowIO
2011-03-03 14:14:59 -06:00
Petr Mrázek
f307d2c4c3
Merge https://github.com/doomchild/dfhack
2011-03-03 17:51:27 +01:00
Petr Mrázek
6f7a8e3af5
Export fail removal - sa_feature, other minor changes
2011-03-03 17:50:17 +01:00
doomchild
f4be3ef4fe
updated to use t_gamemodes struct in Read/WriteGameMode calls
2011-03-03 10:18:27 -06:00
Petr Mrázek
680fe2981e
Merge branch 'master' of https://github.com/tomprince/dfhack
2011-03-03 16:56:38 +01:00
Petr Mrázek
552180d430
Merge branch 'master' of https://github.com/doomchild/dfhack
2011-03-03 16:24:26 +01:00
Petr Mrázek
faea954da1
Now with less endless loops.
2011-03-02 22:43:46 +01:00
Petr Mrázek
777e997da2
Make vein reading a little saner.
2011-03-02 22:36:02 +01:00
Petr Mrázek
3ff4e2c43e
Get rid of 'unknown vein' spam.
2011-03-02 22:32:08 +01:00
Petr Mrázek
a969f9893f
Fix wine process suspend/resume. They use same mechanism as attach/detach now.
2011-03-02 22:23:24 +01:00
Petr Mrázek
509971d6b1
Small fix of the GameMode enum
2011-03-02 09:07:37 +01:00
Tom Prince
f28a29d29d
Fix some warnings on linux using C99 scanf modifiers.
...
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:36:26 -05:00
Tom Prince
a82e249205
Move definition of sa_feature to .cpp to avoid unsed variable warning.
...
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:29:27 -05:00
Tom Prince
f477fc002c
Fix lots of -Wall warnings.
...
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:19:18 -05:00
Petr Mrázek
267bc1d446
Game/Control mode improvements. Use dfposition to check them.
2011-03-01 22:18:26 +01:00
doomchild
f56cad1265
added grass vein and world construction readers
2011-03-01 14:39:56 -06:00
doomchild
42670c798b
added grass vein and world construction types
2011-03-01 14:39:33 -06:00
doomchild
06ae98c9dd
first commit
2011-03-01 14:39:18 -06:00
doomchild
0b77744905
added game mode reader
2011-03-01 14:38:55 -06:00
doomchild
bdb0ebd8ea
added grass vein and world construction readers
2011-03-01 14:38:18 -06:00
Petr Mrázek
fa220531b7
Proper enum for game mode
2011-03-01 13:08:20 +01:00
Petr Mrázek
54a580ac68
Hide depend headers better, upgraded tinyxml
2011-03-01 07:50:56 +01:00
Petr Mrázek
b1061d0f94
Game mode reading, removed some include paths
2011-03-01 06:59:23 +01:00
Petr Mrázek
c6a402c2b8
One more vein type. No ready for use.
2011-02-27 20:43:44 +01:00
Petr Mrázek
254aec1787
Alternate way to read vegetation using a vector in map blocks. 31.19 only for now.
2011-02-27 13:59:45 +01:00
Petr Mrázek
4284b948a0
Creature matgloss, creature and color matgloss offsets.
2011-02-27 09:48:08 +01:00
Petr Mrázek
d6592502cc
No need to start Buildings for reading the custom types
2011-02-25 03:13:50 +01:00
Petr Mrázek
803269122f
... What The Hell ?
2011-02-24 21:34:51 +01:00
Petr Mrázek
820acc7483
Windows fixes
2011-02-24 21:32:12 +01:00
Petr Mrázek
97bfa32a82
More cleanup in the Process lands.
2011-02-24 11:43:33 +01:00
Petr Mrázek
79b78673e5
Fix build on MSVC
2011-02-24 01:32:15 +01:00
Petr Mrázek
d26f9ee4a4
Merge branch 'master' of https://github.com/tomprince/dfhack into tomprince-master
2011-02-23 23:48:24 +01:00
Petr Mrázek
62bec260b1
Fix 32bit linux build again.
2011-02-23 21:57:36 +01:00
Petr Mrázek
a62196dea3
Merge branch 'master' of https://github.com/tomprince/dfhack into tomprince-master
...
Conflicts:
library/DFProcess-linux.cpp
2011-02-23 21:55:24 +01:00
Tom Prince
4806318494
Factor out microsoft string handling functions.
2011-02-23 15:55:07 -05:00
Tom Prince
aac3056b12
Get rid of NormalProcess::Private on windows.
2011-02-23 15:27:15 -05:00
Petr Mrázek
a5479a4bef
Linux 32bit fix.
2011-02-23 20:13:29 +01:00
Tom Prince
63ab8672d3
Add create*Process functions to create process instances.
...
This allows us to remove friendship of DFProcessEnumerator for Process
subclasses.
2011-02-23 06:13:10 -05:00
Tom Prince
2927b08f93
Remove handle-body idiom of DFProcess on linux.
...
Since the classes aren't exposed to the client, there is no reason to
split the class.
2011-02-23 06:11:28 -05:00
Tom Prince
b3c490857c
Refactor DFProcess-linux-{,wine}.cpp into DFProcess-linux-base.cpp.
2011-02-23 06:11:28 -05:00
Tom Prince
c287e54793
Merge much of DFProcess-*-SHM.cpp into DFProcess-SHM.cpp.
2011-02-23 04:02:14 -05:00
Tom Prince
9ba80d517f
Remove some gratuitous differences in the SHM implementations.
2011-02-23 02:26:55 -05:00
Tom Prince
9b854be327
Remove duplicate code implementing readInt.
...
Implement one version in terms of the other.
2011-02-23 02:04:29 -05:00
Tom Prince
9964dbac72
Add missing private/ProcessInternal.h
2011-02-23 01:07:22 -05:00
Tom Prince
6ca0dd7c1d
Fix Process class.
2011-02-23 04:01:07 +01:00
Petr Mrázek
9f5ee8a790
Many fixes, still many to go.
2011-02-18 02:51:17 +01:00
Petr Mrázek
1c8249c55a
Mingw32 fixes
2011-02-18 01:14:16 +01:00
Petr Mrázek
02e6e46d5f
Grass veins
2011-02-17 01:54:45 +01:00
Petr Mrázek
72fd88cff3
Windows base map offsets
2011-02-17 01:18:27 +01:00
Petr Mrázek
eb1a0b6b22
A little cleanup in Context.cpp, started work on 31.19
2011-02-16 19:29:16 +01:00
Petr Mrázek
ad5e207276
make veinlook work with less offsets (maybe)
2011-02-15 00:45:37 +01:00
Petr Mrázek
6c9652258d
memory xml bugfix related to valid attribute of the Offsets tag
2011-02-14 21:25:02 +01:00
Petr Mrázek
3835ba0f75
Search tools run on windows and moved to supported, some windows segment/heap/PE section enumeration work.
...
New windows dependency: ntdll.lib
2011-02-14 03:58:32 +01:00
Petr Mrázek
e958b8432a
More work on windos VM map method (compiles, needs testing), some MSVC 2010 nonsense warnings disabled.
2011-02-12 10:26:36 +01:00
Petr Mrázek
d16bee48d2
Merge branch 'master' of github.com:peterix/dfhack
2011-02-08 22:57:14 +01:00
Petr Mrázek
5bed6c5949
Sync, autosearch skeleton.
2011-02-08 22:55:40 +01:00
Petr Mrázek
7676120dc8
Windows VM ranges (not tested)
2011-02-08 15:34:34 +01:00
Petr Mrázek
130d965494
TODO use VirtualQuery
2011-02-08 14:34:43 +01:00
Petr Mrázek
8439b3fa7d
Required fixes for properly exporting the new symbols.
2010-11-19 02:40:38 +01:00
Petr Mrázek
c13b7c035f
Fix weather tool/offsets for 31.18. Added a file I missed.
2010-11-19 01:14:41 +01:00
Petr Mrázek
ac91f46b6c
Merged patches from Rainer Keller
2010-11-17 20:50:50 +01:00
Petr Mrázek
1a93c73737
Big chunk of windows 31.18 offsets.
2010-11-17 04:48:06 +01:00
Petr Mrázek
a5d21e612b
Fixes, some messing around with the invalidation code
2010-11-08 00:31:40 +01:00
Petr Mrázek
9ac7c1a9f2
memory.xml invalidation (untested)
2010-11-08 00:10:59 +01:00
Petr Mrázek
457b331be7
Small fixes
2010-11-03 10:45:29 +01:00
Petr Mrázek
cb6cf89b0c
Merge branch 'master' of http://github.com/reverb/dfhack
2010-11-01 10:47:15 +01:00
Petr Mrázek
ab1a3a8cef
Salt/Stagnant water finally understood.
2010-10-29 07:36:06 +02:00
reverb
4edd33e13a
Fix crash when deallocating items module
2010-10-28 17:22:56 -05:00
reverb
5e507163b8
Material fix, custom reaction items seem to work again with offset update and bars work
2010-10-27 22:30:58 -05:00
reverb
df012b4bae
Fixes animal bars but may need to be reworked if other item types were messed up. Also, fix shouldn't break other types.
2010-10-25 16:15:14 -05:00
reverb
48dd2fc424
Merge remote branch 'upstream/master'
2010-10-25 16:12:27 -05:00
Petr Mrázek
70cb93d9f4
Fixed includes, unified formatting.
2010-10-25 04:39:14 +02:00
zilpin
92d0468694
added more information to probe.
...
added pit-with-floor option to hellhole.
bug fixes for the fake magma pipe in hellhole.
2010-10-20 12:31:16 -04:00
unknown
ba88c86670
dfitemdump appears to work. Materials still buggy (Pig Iron Bar != Mule Bar). This has been bugged since .12 or earlier
2010-10-19 05:07:07 -05:00
zilpin
3acc410857
Tile Types update, and new hellhole n deramp tools in playground
2010-10-17 00:21:18 -04:00
Petr Mrázek
b3121b898d
Urrgh. Seriously.
2010-10-07 01:23:35 +02:00
Petr Mrázek
ec032240aa
Merge branch 'master' of http://github.com/belal/dfhack
2010-09-24 19:07:38 +02:00
Petr Mrázek
b95ec7a2b3
Merge branch 'master' of http://github.com/doomchild/dfhack
2010-09-24 19:07:07 +02:00
belal
583f997e2f
fix linux getPaths to append a null terminator on the strings
2010-09-23 08:33:45 -04:00
Petr Mrázek
a8ae899f2e
Add checks to handle missing custom workshop offsets.
2010-09-22 18:34:51 +02:00
Petr Mrázek
a3870bb5a1
Constructions, buildings, base 31.13 windows entry on DF2010 instead of 31.12.
2010-09-22 18:20:55 +02:00
belal
026a2eb94e
Merge branch 'master' of git://github.com/peterix/dfhack into belal
2010-09-22 10:42:22 -04:00
Petr Mrázek
369b7cf701
Fix MSVC10 build error.
2010-09-21 03:18:34 +02:00
doomchild
8ac0b653df
Merge remote branch 'upstream/master'
2010-09-20 12:40:44 -05:00
doomchild
1a5bce53a7
added ReadGeology
2010-09-20 12:40:00 -05:00
belal
0f7a27d611
fix the WindowIO-windows.cpp module to work correctly with the new DF, also made it a little simpler.
2010-09-19 19:50:20 -04:00
Petr Mrázek
88934f0add
Materials done
2010-09-19 06:17:48 +02:00
Petr Mrázek
dfdd1467ff
Offset stuff
2010-09-18 04:36:14 +02:00
belal
918de0271b
fix to get the windowIO.h to compile from a submodule
2010-09-17 09:20:15 -04:00
belal
3dfbc5fb21
update widows getPath to only output the path, not the path and exe filename, to correspond with the linux versions
2010-09-16 21:44:38 -04:00
belal
6661d7e1f7
added getPath() for all linux versions as well, should work fine
2010-09-16 18:21:41 -07:00
doomchild
9844a8f8b3
added SetPauseState wrapper
2010-09-16 13:10:13 -05:00
doomchild
70b1a48cea
added unregistration functions for callbacks
2010-09-16 13:05:02 -05:00
doomchild
78a12876d5
added ReadInventoryIdx and ReadInventoryPtr wrappers
2010-09-16 13:04:19 -05:00
doomchild
36400f2833
Merge branch 'dotnet'
2010-09-16 09:06:12 -05:00
Petr Mrázek
3592748a50
Bits and pieces
2010-09-16 15:09:42 +02:00
belal
d2db7524a1
Keeping the current working directory addition, but reverting the current tileset and color stuff, as the tileset was just an initializer, not the actual current one, just going to have to read the init.txt file myself
...
Revert "Add function to get the current working directory of the DF process, as well as offsets for the relative paths of the current tileset and color file, also created a simple program to dump those three things out"
This reverts commit 040f8f7b7a
.
2010-09-13 09:45:53 -04:00