Warmist
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87d79b1119
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advfort: is sand bearing fix for glass making, is corpse fix for butchering (todo dissasemble and see how it works really)
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2013-01-06 18:58:58 +02:00 |
Warmist
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838e13a80e
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Make monarch script, for changing who is king/queen
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2013-01-05 20:06:22 +02:00 |
Warmist
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4d731d0c28
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advfort:
added buildings with width/height/direction (TODO better gui)
added farming (planting/harvesting)
added clean job
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2013-01-05 01:41:44 +02:00 |
Warmist
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8ffafd8a26
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advfort:
reverted to old way of reseting the menu, added setup for race/civ/group ids and main.fortress_entity.
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2013-01-04 00:48:24 +02:00 |
Warmist
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179c7ae32a
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advfort:
reset using df button.
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2013-01-03 23:53:42 +02:00 |
Warmist
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e3ca612ed5
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many improvements to advfort:
fixed being able to engrave soft materials, started using ui_buttons for better workshop functionality, started working on manual item assignment
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2013-01-03 23:21:57 +02:00 |
Warmist
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c22c4d009c
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Added convenience functions to eventful (see Lua API.rst)
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2013-01-03 20:30:51 +02:00 |
Warmist
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8b5e847dfa
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New event for eventful. postWorkshopFillSidebarMenu for tweaking the sidebar menu on workshops.
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2013-01-02 23:43:38 +02:00 |
Warmist
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e4f4943b10
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Merge branch 'master' of https://github.com/angavrilov/dfhack
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2012-12-23 12:34:05 +02:00 |
Alexander Gavrilov
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bb3a491d68
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Implement a per-save lua init script.
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2012-12-21 14:00:50 +04:00 |
Warmist
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786149a630
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Added new event to eventful: onWorkshopFillSidebarMenu
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2012-12-21 00:42:15 +02:00 |
Warmist
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4af6b728b7
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Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?)
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2012-12-15 13:27:16 +02:00 |
Warmist
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08f454cc81
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Removed old reactionhooks.lua
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2012-12-14 16:41:59 +02:00 |
Warmist
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e46d434c25
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Missing lua file for eventful.
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2012-12-14 16:33:26 +02:00 |
jj
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bba96494f3
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ruby: add unit_hostiles to list hostiles units (duh)
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2012-12-13 17:20:21 +01:00 |
jj
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19ff6962bc
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slayrace: typo
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2012-12-13 01:47:58 +01:00 |
jj
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75ad052ac9
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move create-items out of devel/, add Readme entry
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2012-12-13 01:00:53 +01:00 |
jj
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723ff7d632
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slayrace: target undeads, ignore chained creatures, fix magma column mode going through floors
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2012-12-13 01:00:49 +01:00 |
jj
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722ed79a98
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stripcaged: allow shortened arguments
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2012-12-12 18:11:56 +01:00 |
Warmist
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ddceabbfb7
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Merge branch 'master' of git://github.com/jjyg/dfhack
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2012-12-12 18:58:11 +02:00 |
jj
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7315f8cec4
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scripts/devel/create-items.rb
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2012-12-12 16:43:34 +01:00 |
jj
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662d3101c7
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ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished
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2012-12-11 17:25:51 +01:00 |
jj
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6bc791d985
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follow df-structure rename unit.unknown8 + able_stand_*
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2012-12-10 22:50:33 +01:00 |
jj
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0403e008d5
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deathcause: show more info for non histfigs
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2012-12-10 17:48:53 +01:00 |
Warmist
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bd4f49598d
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Yet again forgot to disable debug spam.
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2012-12-10 07:23:05 +02:00 |
Warmist
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bd368ea81c
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Added check for reaction class items
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2012-12-10 00:14:05 +02:00 |
Warmist
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ff4278d04e
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Removed debug spam, added support for "HAS_MATERIAL_REACTION_PRODUCT" type reactions.
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2012-12-09 23:07:13 +02:00 |
Warmist
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6c4f163a5e
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Merge branch 'master' of https://github.com/angavrilov/dfhack
Conflicts:
NEWS
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2012-12-09 14:25:31 +02:00 |
Warmist
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6d0e505fd2
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Added onItemContaminate to eventful and readme/news for eventful
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2012-12-09 14:15:39 +02:00 |
Warmist
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a0a566dbf2
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Tidy up eventful.cpp
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2012-12-09 13:00:49 +02:00 |
Warmist
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bf0fe796ea
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Added advfort to news.
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2012-12-09 01:24:36 +02:00 |
Warmist
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4f5fdebbe9
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furnaces added and custom reactions.
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2012-12-09 00:53:03 +02:00 |
Alexander Gavrilov
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a0e671d75d
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Make rename unit reset the name if it becomes completely empty.
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2012-12-08 20:39:57 +04:00 |
Alexander Gavrilov
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10667dfb9e
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Make the inspect screen background look more sane on some tilesets.
Namely where ' ' is not totally transparent.
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2012-12-08 14:45:17 +04:00 |
Alexander Gavrilov
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7307f4e870
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Fix crash and confusing behavior in automaterial.
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2012-12-08 09:51:35 +04:00 |
Alexander Gavrilov
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6fd306b558
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Add tiles colored separately by fg and bg in inspect-screen.
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2012-12-08 09:51:09 +04:00 |
Alexander Gavrilov
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99e9785826
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Add a script for inspecting screen tile parameters.
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2012-12-07 18:10:24 +04:00 |
jj
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a1eeb02a1b
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autocomplete command names from the console
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2012-12-07 01:34:04 +01:00 |
jj
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ebc2625d97
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ditch the unused Vegetation module
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2012-12-06 23:47:25 +01:00 |
Warmist
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c174998fec
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Advfort: added ability to put items on table or in buildings that can hold them.
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2012-12-06 18:27:54 +02:00 |
Alexander Gavrilov
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885059c887
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Add a script to expose the correct season to soundsense on world load.
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2012-12-06 19:00:48 +04:00 |
jj
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126c31684e
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deathcause: ghosts are dead
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2012-12-06 13:43:58 +01:00 |
jj
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9a6eff0370
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deathcause: allow selection from unitlist screen
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2012-12-06 13:00:33 +01:00 |
jj
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e1b70d171c
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ruby: tweak is_citizen test
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2012-12-06 12:48:16 +01:00 |
Alexander Gavrilov
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cd6eb9edd3
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If training ammo is forbidden for all use, don't move it to combat chests.
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2012-12-06 12:00:18 +04:00 |
jj
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74ebe7d207
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ruby: add df-static-flagarray
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2012-12-04 17:55:29 +01:00 |
jj
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0b80dff09d
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ruby: add d-float support
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2012-12-04 17:18:09 +01:00 |
Warmist
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3bce3838af
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Advfort now supports workshops and siege weapons >:)
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2012-12-03 21:49:17 +02:00 |
Warmist
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d9a5eefb9a
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gm-editor fix: cursor remembers its position.
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2012-12-03 21:48:23 +02:00 |
jj
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3953112eb9
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dump Vegetation::t_plant, fix plant.is_burning
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2012-12-03 19:03:07 +01:00 |