Jeremy Apthorp
7fce6fe0b0
move THISCALL define to header, clean up code a little
2019-12-13 23:54:27 -08:00
Jeremy Apthorp
dfab521a71
specify __thiscall
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According to https://docs.microsoft.com/en-us/cpp/cpp/thiscall?view=vs-2019 , "on ARM and x64 machines, __thiscall is accepted and ignored by the compiler.". So it should be OK to specify this for all win32
2019-12-12 17:51:41 -08:00
Jeremy Apthorp
9a37849603
use symbols.xml
2019-12-07 22:41:55 -08:00
Jeremy Apthorp
910f965838
wip
2019-12-07 22:17:59 -08:00
lethosor
13c6bfc1b2
Merge remote-tracking branch 'sgayda2/memory_fixes' into develop
2018-12-22 11:54:31 -05:00
Ben Lubar
4837e65322
Add an identity to dfhack_viewscreen and dfhack_lua_viewscreen.
2018-07-22 17:31:39 -05:00
Stoyan Gaydarov
38cccdb0f4
Update the module create calls to return unique_ptrs
2018-07-14 19:55:25 -07:00
lethosor
9ee368d456
Merge remote-tracking branch 'suokko/MapCache_reduce_latency_from_designation_to_jobs' into develop
2018-07-11 11:51:24 -04:00
Pauli
ca5c11603f
Support dlsym loading from libgraphics vtables
2018-07-10 17:08:23 +03:00
lethosor
2dac3c53c7
Add stress cutoffs to Units module, fix dwarfmonitor/manipulator
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Fixes #1292
2018-07-09 15:59:12 -04:00
lethosor
037e7e4901
Merge remote-tracking branch 'suokko/spotclean_ui_state_fix_1194' into develop
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Moved/adjusted changelog entry
2018-07-07 18:08:53 -04:00
lethosor
54cf8b7dc3
Fix getVisibleName for units with identities
...
As of 0.44.11 (possibly 0.44.01), identity names take precedence over the
associated histfig names. Tested with:
https://drive.google.com/file/d/1bX5CQMqNsb_mjJOEOS4wBm4mGDLLs_cZ/view (#1279 )
http://dffd.bay12games.com/file.php?id=13428 (from http://www.bay12games.com/dwarves/mantisbt/view.php?id=10530 )
Fixes #1279
2018-07-06 11:06:04 -04:00
lethosor
616675f0ce
Merge remote-tracking branch 'suokko/kittens_data_race_fix' into develop
2018-07-03 00:30:36 -04:00
lethosor
81a7ddcf92
Merge remote-tracking branch 'suokko/screen_show_memory_leak' into develop
2018-07-02 22:58:11 -04:00
Pauli
0727403ac1
Fix devel plugins linking in linux
2018-06-30 21:12:42 +03:00
Pauli
c39a882b57
Add missing Unit::isDiplomat
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Fixes #1324
2018-06-29 16:19:18 +03:00
Pauli
20bd03ab6d
Reset dsgn_check_cooldown in Block::write
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To make sure that DF generates jobjs from desgination as soon as
possible the dsgn_check_cooldown should be reset when designations
change.
2018-06-24 17:06:32 +03:00
Pauli
123de7fdf7
Use constexpr to prevent attempts of linking static variable
2018-06-24 17:06:32 +03:00
lethosor
854f467f56
Merge remote-tracking branch 'suokko/check_jobs_on_mapcache_commit_1229' into develop
2018-06-21 15:03:51 -04:00
lethosor
7a5e7c7c86
Rename unit_flags1.dead to killed, update submodules/changelog
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Follow-up for dfhack/df-structures#247
2018-06-21 11:17:09 -04:00
Pauli
9b6781f0f2
Temporary lower command-prompt when executing the command
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command-prompt viewscreen may affect command execution if they are
looking for UI state. To make commands execute simillary to hotkeys or
console commands the viewscreen needs to removed from the top position.
Fixes #1194
2018-06-20 21:51:45 +03:00
lethosor
6077a8ce4c
Merge remote-tracking branch 'suokko/printf_warnings' into develop
2018-06-20 11:25:14 -04:00
Pauli
9c59b7ff48
Fix unlikely memory leaks if Screen::show fails
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The Screen::show takes ownership of the screen pointer. I decided to
switch the parameter to std::unique_ptr to make the pointer ownership
explicit. The unique_ptr then provides automatic screen destruction in
Screen::show unless pointer is inserted or is already in the linked list
that is managed by df.
2018-06-19 16:41:31 +03:00
Pauli
bcf9387ce9
Only remove jobs that were created from a designation
2018-06-18 19:57:00 +03:00
Pauli
1b5ec7ce69
Update jobs when committing MapCache changes
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The map_block->designation.{dig,smooth} are reset to zeros when a job
posting is created for the designation. The job is then used to override
the designation state in the map_block. To make the new designation set
propogate to jobs the job structure would require updating. The update
would be possible a complex operation. The simple alternative is to
remove the job and let df create a new job in the next tick.
Fixes #1229
2018-06-18 16:34:09 +03:00
Pauli
6a151353e3
Use automatic return type for index_tile
2018-06-18 16:23:57 +03:00
lethosor
aac892c560
Adapted to changed Units functions
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Squashed version of #1307
Closes #1307
2018-06-14 10:30:35 -04:00
PatrikLundell
51584c2d9e
Corrected isGhost
2018-06-13 15:37:45 -04:00
PatrikLundell
f329774059
dead & killed flag separation
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squashed 4 commits from #1297
2018-06-13 15:37:45 -04:00
Pauli
8f2cf3ad26
Fix printf format warnings
2018-06-11 19:57:06 +03:00
lethosor
7a04fefb0b
Remove Vermin module (unused and obsolete)
2018-06-01 00:22:10 -04:00
lethosor
50a863a48e
Fix Kitchen.h include (case-sensitive)
2018-05-17 20:11:46 -04:00
lethosor
17ba492992
Add some exclusion functions to Kitchen module, expose to Lua, fix build
2018-05-17 19:34:03 -04:00
lethosor
97a79893e7
Change Kitchen.{h,cpp} to title case
2018-05-17 11:08:13 -04:00
lethosor
e9ec08f419
Add Buildings::getRoomDescription(), moved from search plugin, +cleanup
2018-05-12 17:00:21 -04:00
lethosor
c15571caa0
Move isRouteVehicle, isSquadEquipment from workflow to Items module
2018-05-12 14:49:30 -04:00
lethosor
a34b34d3cb
Move a few item functions from autotrade/stocks into DFHack::Items
2018-05-12 12:04:46 -04:00
Dan Amlund
759df34fce
fix potential segfault
2018-05-11 17:51:32 +02:00
lethosor
ceaa518be9
Fix a potential segfault in getAnyUnit
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See #1218
2018-05-11 10:04:10 -04:00
lethosor
10abece564
Fix duplicate condition in Gui::getAnyUnit()
2018-05-11 09:58:40 -04:00
lethosor
2a52582c1f
Add Gui::inRenameBuilding
2018-05-09 10:23:05 -04:00
Ben Lubar
51661d7355
Fix -Wswitch warning about UNDERWORLD_GATE in MapCache.
2018-04-05 16:50:04 -05:00
Ben Lubar
565c1e1260
Fix uninitialized pointer being returned from Gui::getAnyUnit when on the pet list with no selection.
2018-04-05 16:49:30 -05:00
Ben Lubar
0a2ec30199
Remove or comment out unused code.
2018-04-05 16:48:11 -05:00
Ben Lubar
2eec5ee78d
Fix signed/unsigned comparison warnings in core.
2018-04-05 16:47:47 -05:00
Ben Lubar
a44b3b8f98
Move null pointer check from Job module to LuaApi, where it does not invoke undefined behavior.
2018-04-05 16:01:26 -05:00
lethosor
db95796d4c
Many build fixes
2018-03-10 16:53:45 -05:00
Dan Amlund
38491b4be8
add checks to avoid potential segfaults. use more dfhack idiomatic code
2018-01-31 20:10:40 +01:00
Dan Amlund
537e94d75a
fix segfault when splatter did not have historical figure
2018-01-31 20:10:34 +01:00
Dan Amlund
2deeda11d2
add many new cases for Gui::getSelectedUnit: report list, combat log list, military screen, unit health, unit custumize, assigning to cage, viewing cage, pitting, penning, burrows, look at corpse, look at corpse piece, look at named spatter
2018-01-28 13:04:52 +01:00