Quietust
7c92f4abaa
Seems I misread the code from 0.34.11 - it switches against rand(2), not rand(3)
2014-10-31 13:47:04 -05:00
Quietust
8769af8935
Merge branch 'develop' of https://github.com/expwnent/dfhack into develop
2014-10-31 13:34:20 -05:00
Quietust
f08a32f4e2
Update Manipulator to display stress level instead of happiness
2014-10-31 13:33:35 -05:00
Quietust
ed225de365
Update strangemood to check stress level for fell/macabre moods
2014-10-31 13:33:18 -05:00
Quietust
f683395cae
Comment out more of military-training tweak, which no longer compiles
2014-10-31 13:33:04 -05:00
Quietust
d05f249619
Merge branch 'develop' of github.com:DFHack/dfhack into develop
2014-10-31 13:32:49 -05:00
expwnent
72654e602a
Merge pull request #355 from lethosor/patch-6
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Update digFlood documentation to mention onLoad(World).init
2014-10-31 11:48:04 -04:00
Alexander Gavrilov
04ec2c9932
Update version to v0.40.14 and hack things so they compile.
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Also make the find-offsets script less likely to crash if the
unit structure is misaligned and add more integrity checks.
2014-10-26 16:40:39 +03:00
Alexander Gavrilov
beebd624e7
Last xml update for v0.40.13
2014-10-26 13:20:45 +03:00
Eric Wald
ac73c0eeba
Allowing non-labor skills to sort stably.
2014-10-21 22:49:50 -06:00
Eric Wald
169da1342d
Switching Dwarf Manipulator to a stable sort.
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This means, for example, that when you sort by one skill, then by a second, dwarves with the first skill but not the second will still be grouped together.
2014-10-21 22:43:56 -06:00
Eric Wald
5d53163e16
Repairing drain-aquifer layer counting.
2014-10-12 22:28:23 -06:00
Eric Wald
b0b1dd62d1
Rewriting the drainaquifer script
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The original drainaquifer script could occasionally fail to notice aquifer layers if they happen to skip each of the special tiles that it checks, two per block. It also left the block-level aquifer flags set, which seems like a minor waste of FPS.
The new script uses the block-level flags to determine which blocks to check, which seems to be both more correct and faster. It's also written in Lua instead of Ruby, for clarity and ease of debugging. The name has changed slightly to prevent problems if both scripts are installed for some reason.
2014-10-12 21:55:36 -06:00
lethosor
f3626c1004
embark-tools cleanup
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Fix #358 : Disable "s" keybinding for settings on notes screen
2014-10-12 13:35:20 -04:00
Quietust
cdcc0d228d
Merge branch 'develop' of https://github.com/angavrilov/dfhack into develop
2014-10-08 11:30:06 -05:00
lethosor
e41a33ddea
Allow console to be disabled by setting an environment variable
2014-10-06 17:10:33 -04:00
Lethosor
0fd3f3dbf4
Update digFlood documentation to mention onLoad(World).init
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Per http://www.bay12forums.com/smf/index.php?topic=139553.msg5712785#msg5712785
2014-10-05 23:14:25 -04:00
Eric Wald
95dd009a15
Restoring automelt for items in bins.
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The stockpile iterator yields bins, but not their contents. Should other containers be checked, too?
2014-10-05 17:57:57 -06:00
expwnent
0471294b1e
Fix syndrome-util.
2014-10-04 21:54:07 -04:00
expwnent
0df2d71506
Fix repeat.lua documentation.
2014-10-04 21:52:28 -04:00
Eric Wald
aafa3a5f91
Expanding on the rollers menu.
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As requested by fricy.
2014-10-02 22:00:40 -06:00
lethosor
d2fb51f99e
New tweak: nestbox-color
2014-10-01 20:14:41 -04:00
Eric Wald
6c9b94bcef
Removing duplicate world and map loading events.
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Saving a game in progress now goes through an extra viewscreen before reaching the condition that had been used to indicate whether the world was still valid, causing the core to emit bogus WORLD_LOADED, MAP_LOADED, MAP_UNLOADED, and WORLD_UNLOADED events. Adding that viewscreen to the list of loading/saving screens prevents those duplicate events from firing.
Granted, if the game_cleaner viewscreen ever gets hit in play, this fix will cause more bogus events...
2014-09-30 23:02:35 -06:00
Eric Wald
2e80c6053c
Autotrade bugfix: Mark All now unmarks bin contents.
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This prevents a form of cheating, because they already get traded with the bin itself, so their value had been counted twice.
However, the search plugin still enables this kind of cheating...
2014-09-29 21:37:05 -06:00
lethosor
e21613bf49
Update dfhack.init-example
2014-09-29 15:59:40 -04:00
Eric Wald
4af9b7a054
Checking for more required variables.
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Trying to use trackstop without ui or world results in a hard crash.
2014-09-28 21:34:42 -06:00
Eric Wald
11d08518d6
Adding trackstop to the example init file.
2014-09-28 18:45:47 -06:00
Eric Wald
c9cdc04177
Trackstop plugin documentation.
2014-09-28 18:43:19 -06:00
Eric Wald
0fad63bba7
New trackstop plugin.
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Simply adds a menu to track stops, showing and changing friction and dump direction.
2014-09-28 18:24:07 -06:00
Mchl
543ef37bf9
scripts/markdown.lua: Fix description comment so that the script isdisplayed correctly by 'ls'
2014-09-28 23:50:50 +02:00
lethosor
425d81ea2d
New tweak: civ-view-agreement
2014-09-28 13:13:53 -04:00
Mchl
81d1a1c20e
scripts/markdown.lua: Added support for 'topicmeeting' screens. Added option to provide own filename. Added option to overwrite previous data.
2014-09-28 18:52:49 +02:00
hobotron-df
da72848b0b
Fixes for fastdwarf combat speed and attack retargeting.
2014-09-27 19:47:27 -05:00
lethosor
eef86bc501
Update documentation
2014-09-27 20:04:05 -04:00
lethosor
d34b22b2c2
New tweak: farm-plot-select
2014-09-27 19:56:31 -04:00
lethosor
999d265d50
New tweak: import-priority-category
2014-09-27 18:14:25 -04:00
lethosor
aeb9ea54ec
'tweak' plugin cleanup/reorganization
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* Removed confirm-embark, stable-temp, patrol-duty
* Split (enabled) tweaks into separate files
* New tweak: manager-quantity
2014-09-27 17:01:32 -04:00
Eric Wald
e46a27c8a4
Switching automelt to the stockpile iterator.
2014-09-27 11:07:26 -06:00
Mchl
febc9d08b4
Some nonfuncitonal updates to scripts/markdown.lua: update help text, move output filename to a variable for easier modification
2014-09-27 15:24:28 +02:00
Mchl
7b6197ecbf
Update scripts/markdown.lua to work with 'announcelist' screens (most notably announcements and combat reports)
2014-09-27 14:46:38 +02:00
Mchl
e62b6e9dc8
Add scripts/markdown.lua script. Based on forum-dwarves.lua but exports to markdown (obviously for reddit)
2014-09-27 01:37:29 +02:00
Mchl
7bf46b1584
Fix scripts/forum-dwarves.lua to work with 0.40.13
2014-09-27 01:36:12 +02:00
jj
eed684a8df
fix superdwarf
2014-09-26 11:39:05 +02:00
jj
0766538ecd
ruby: add df.print_color(col, string)
2014-09-25 15:53:03 +02:00
jj
1a38c72763
ruby: add stl-fstream to codegen
2014-09-25 13:19:00 +02:00
lethosor
beb5216640
Fix selection behavior of mousequery on lowest z-level
2014-09-24 17:48:49 -04:00
Alexander Gavrilov
6046d68639
Support std::fstream in data structures and add file_compressorst to xml.
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One tricky thing is that fstream does not have operator=, so the new
file_compressorst requires a manually implemented one that skips it.
2014-09-24 22:47:04 +04:00
PeridexisErrant
27ae8f2ab9
exportlegends can do site maps, IDd field
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Expanded exportlegends.lua to handle site maps as well, and improved
precision of args. Identified `vs.anon_21`; I'm not sure what the
process is so I've used it here and noted it's discovery.
2014-09-24 21:34:09 +10:00
PeridexisErrant
ce13eda930
properly documented the seedwatch plugin
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Because telling users to try the help function *isn't actually
documentation*. Info pulled from source code without verification.
2014-09-22 10:49:42 +10:00
expwnent
b0b6a82c92
Merge remote-tracking branch 'jjyg/develop'
2014-09-19 17:09:43 -04:00