Petr Mrázek
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792d272fbf
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Windows side of the Console rewrite
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2011-07-14 04:05:27 +02:00 |
Petr Mrázek
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aeeece5c5f
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Made kittens plugin optional, and disabled by default.
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2011-07-12 00:07:59 +02:00 |
Petr Mrázek
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fa4d2d9b2e
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Removed some silly data races from using cerr...
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2011-07-11 23:07:42 +02:00 |
Petr Mrázek
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857decbcce
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Plugins go into a folder, disabled console close button on windows because of bugs.
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2011-06-22 18:04:22 +02:00 |
Petr Mrázek
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c6dc4900d2
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Very basic plugin system.
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2011-06-20 04:29:38 +02:00 |
Petr Mrázek
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f2b91d3269
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Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts.
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2011-06-20 01:12:07 +02:00 |
Petr Mrázek
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93be1eb1fb
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Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
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2011-06-16 23:53:39 +02:00 |
Petr Mrázek
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6e00dc4c8e
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Update version numbers, readme file. Adding a lot of batch scripts for the windows versions of new tools.
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2011-05-27 08:20:52 +02:00 |
Petr Mrázek
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07bb0408c1
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Fix memory.xml and pdcurses.dll copy problems for good.
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2011-05-26 12:33:38 +02:00 |
Petr Mrázek
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bb99924b24
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Curses support across platforms!
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2011-05-21 20:32:53 +02:00 |
Petr Mrázek
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fe6eb4b70a
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Fix for MSVC build, added prototype cmd.exe detection on windows.
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2011-05-15 05:19:51 +02:00 |
Petr Mrázek
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7829e12e85
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Added a bunch of batch scripts for running tools, updated readme, bumped version number.
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2011-05-08 10:45:37 +02:00 |
Petr Mrázek
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7ad83c80b8
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added modified getopt (c++-ized) with BSD license, vegetation flags clarified, prospector lists trees and plants separately,
prospector pretty-prints
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2011-05-02 05:03:48 +02:00 |
Petr Mrázek
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cb1dee3f46
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Give unreveal tool a sensible name, bump version to 0.5.13, README updated.
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2011-04-10 22:14:35 +02:00 |
Petr Mrázek
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b54b8d510b
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Tagging 0.5.12
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2011-04-04 12:36:18 +02:00 |
Petr Mrázek
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42366c238f
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Simple packaging scripts
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2011-04-02 02:34:21 +02:00 |
Petr Mrázek
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6abd2d76bb
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Increment the version number
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2011-04-01 06:23:43 +02:00 |
Petr Mrázek
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bf0bd7c2dd
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Tagging 0.5.10, updated the readme
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2011-03-27 16:47:09 +02:00 |
Petr Mrázek
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ad76fd1511
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Set version to 0.5.9
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2011-03-27 00:04:18 +01:00 |
Petr Mrázek
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0a35afb16a
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Use proper paths in build system.
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2011-03-20 17:17:33 +01:00 |
Petr Mrázek
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1481b07b6b
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Ubuntu packaging magic, forgotten header files, an icon.
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2011-03-19 23:26:32 +01:00 |
Petr Mrázek
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2bc7aacb79
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Remove precompiled garbage, fix dfcleanmap for real
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2011-03-19 20:17:04 +01:00 |
Petr Mrázek
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1cc74b395e
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Use RPATH tweaks on linux to make portable packages work
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2011-03-18 20:10:22 +01:00 |
Petr Mrázek
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7809ed6cd5
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Small fixes to documentation and build scripts.
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2011-03-18 16:47:55 +01:00 |
Petr Mrázek
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8c62221699
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Doxygen integration, better defaults for the generated build system.
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2011-03-18 06:07:13 +01:00 |
Petr Mrázek
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2911b203ce
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DFHack. Now with more packaging fun.
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2011-03-18 00:07:40 +01:00 |
Petr Mrázek
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557d6733e2
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Make the build system sane, pt. 1 - no install or packages yet
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2011-03-16 07:35:08 +01:00 |
Petr Mrázek
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cb86f52993
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minor liquids bugfix, added typedef for planecoord so that stonesense builds. Build system bits. Doxygen bits.
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2011-03-13 19:38:32 +01:00 |
Petr Mrázek
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fd1bd34752
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Increment version
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2011-03-11 03:42:49 +01:00 |
Petr Mrázek
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c223bb858f
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Added MapExtras, ported dfliquids to MapCache. Fixed vein non-ident bug in dfvdig.
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2011-03-11 03:09:45 +01:00 |
Petr Mrázek
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d0418836ba
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31.20 Windows SDL OK
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2011-03-06 22:20:08 +01:00 |
Petr Mrázek
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54a580ac68
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Hide depend headers better, upgraded tinyxml
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2011-03-01 07:50:56 +01:00 |
doomchild
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a4e844ec96
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fixed misspelling of BUILD_DFHACK_C_BINDINGS
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2010-08-30 12:48:58 -05:00 |
Petr Mrázek
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2dd8aed7a0
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Merge branch 'master' of git://genodeen.net/adeon_dfhack
Conflicts:
CMakeLists.txt
library/modules/Position.cpp
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2010-08-28 22:47:38 +02:00 |
Mikko Juola
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4d4e895878
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Modify root CMakeLists.txt some more to behave as submodule.
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2010-08-27 18:34:12 +03:00 |
Mikko Juola
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b87752a954
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Some changes to make CMake behave when dfhack is used as a submodule.
Doesn't still quite make it behave but at least a bit.
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2010-08-27 18:34:12 +03:00 |
Petr Mrázek
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3b29fddf7b
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unify build system, start on the new offset file format
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2010-08-16 00:45:02 +02:00 |
Petr Mrázek
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891c454256
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Fix build of offset editor skeleton, make it optional and disabled by default.
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2010-08-14 20:22:59 +02:00 |
Petr Mrázek
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21f7f8e703
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Moved memory defs to /data. Memory.xml is copied into the right folder at build time (works even with MSVC).
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2010-08-13 02:23:38 +02:00 |
Petr Mrázek
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1dc4aea04f
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Offset editor skeleton app (just dead UI, no data yet)
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2010-08-11 06:41:39 +02:00 |
Petr Mrázek
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411bb5ed97
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Added CMake options to build examples and playground tools, disabled by default.
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2010-07-08 22:58:01 +02:00 |
Petr Mrázek
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ec35663b62
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Common base for all modules
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2010-06-25 07:11:26 +02:00 |
Petr Mrázek
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3c458f4701
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doxygen (default off), add creature entity printing to creaturedump
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2010-06-24 00:34:35 +02:00 |
Petr Mrázek
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7885eb8e74
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0.31.06-SDL, needs testing
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2010-06-10 10:30:56 +02:00 |
Petr Mrázek
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04b71f154c
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Fun and games. Also turning old DFWindow class into a module tracked by Context.
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2010-05-26 12:24:45 +02:00 |
Petr Mrázek
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b710ed687a
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Moving stuff around, part 2
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2010-05-26 06:48:23 +02:00 |
Petr Mrázek
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b2acc50c90
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Moving stuff around, part 1
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2010-05-26 03:22:17 +02:00 |
Petr Mrázek
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863eb2546f
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Added playground folder for quick hacks
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2010-05-25 23:52:04 +02:00 |
Petr Mrázek
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5e65f5568b
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Revived the SHM. Seems to be working, but needs a fair bit of changes.
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2010-05-24 03:07:13 +02:00 |
Petr Mrázek
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8dd594dd93
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Multi-process rework
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2010-05-23 23:06:10 +02:00 |