Alexander Gavrilov
ec3d489bda
Move curse-affected attribute value getters to the core.
2012-09-09 12:51:08 +04:00
Alexander Gavrilov
a36fe25e72
Finish the effective skill computation function, and move to core.
2012-09-09 12:27:40 +04:00
Alexander Gavrilov
fb88aad51d
Reverse-engineer unit speed computation from DF code.
2012-09-08 21:07:18 +04:00
Alexander Gavrilov
003c3391d1
Implement aiming projectiles at random points in the designated area.
2012-09-08 15:49:46 +04:00
Alexander Gavrilov
bfa6ed3e08
Support setting the target area for the siege engine.
2012-09-08 13:46:02 +04:00
Alexander Gavrilov
325e294af2
Start the siege engine plugin with code to highlight obstacles on screen.
2012-09-07 19:54:32 +04:00
Alexander Gavrilov
d0e630d4c3
Move steam engine out of devel, since it should be fully functional.
2012-09-06 17:10:58 +04:00
Alexander Gavrilov
d5ea05ebb8
Implement a pressure plate sensitive to machine power.
...
When built next to a gearbox, it will monitor its powered state.
2012-09-06 12:37:29 +04:00
jj
e09b98216f
ruby: fix vector[length+50] = 0 segfault
2012-09-05 20:39:13 +02:00
Alexander Gavrilov
8d876cc7d9
Support renaming some buildings, and arbitrary units, via gui script.
2012-09-05 21:27:42 +04:00
jj
afbace8af6
ruby: alloc_building(:Furnace, :Smelter)
2012-09-05 19:18:21 +02:00
Alexander Gavrilov
9c6fcee9a9
Add steam engine documentation, and use barrel quality in efficiency calc.
2012-09-05 11:23:00 +04:00
Kelly Martin
96fec768c7
Merge remote-tracking branch 'angavrilov/master'
2012-09-04 12:05:05 -05:00
Alexander Gavrilov
aa449a2180
Add a tweak to work around the endless temperature update bug.
...
This obsoletes fix/stable-temp.lua, which only fixes items once.
2012-09-03 21:11:35 +04:00
Alexander Gavrilov
1618ccf5bb
Fix steam-engine build on msvc, and add a script for listing mem ranges.
2012-09-03 10:28:17 +04:00
Alexander Gavrilov
2249cb14fa
Require level 3 both for water & magma, and indicate level 5 by brightness.
2012-09-02 18:57:10 +04:00
Alexander Gavrilov
3b08ee44d1
Vary the internal power consumption of the engine depending on quality.
2012-09-02 17:32:44 +04:00
Alexander Gavrilov
67630776ee
Tweak steam engine raws.
2012-09-02 17:17:18 +04:00
Alexander Gavrilov
9c3843c1d4
Use new API in steam engine; always explode if destroyed with steam inside.
2012-09-02 14:59:13 +04:00
Alexander Gavrilov
3713c5ea9e
Add some APIs required by steam engine to the core.
2012-09-02 14:10:58 +04:00
jj
a4c028b3b7
ruby: buildings tweaks
2012-09-02 01:38:58 +02:00
Alexander Gavrilov
8536785d1d
Boilers made out of unsuitable materials should explode!
2012-09-01 20:46:34 +04:00
Alexander Gavrilov
bae85ac77d
Make the steam engine consume liquids from Z level below.
2012-09-01 17:52:51 +04:00
Alexander Gavrilov
74501d3197
Try preventing "boiling water" from freezing, and dump steam on destroy.
2012-09-01 14:42:19 +04:00
Alexander Gavrilov
f158e1894d
Further work on steam engine.
...
- Display water inside as 'boiling' by hooking item_liquid_miscst.
- Store current power in flags to avoid mess if items disappear etc.
- Suspend/unsuspend stoke jobs depending on steam level.
- Implement intelligent steam use rate and boiler capacity cap.
- Modify appearance of special tiles to display status.
2012-09-01 11:29:05 +04:00
jj
acdf0ffb42
ruby: fix create building map occupancy
2012-09-01 03:35:47 +02:00
Quietust
c68afdaad2
Display command key helper for Manipulator on Unit List, various tweaks
2012-08-31 20:35:35 -05:00
jj
dcc9498dbc
ruby: tweak apis
2012-09-01 03:22:48 +02:00
Alexander Gavrilov
ece0833c93
Prototype steam engine workshop :)
...
Very broken and incomplete still.
2012-09-01 00:22:55 +04:00
jj
ce608e4f6a
ruby: yield announcements for further customization
2012-08-31 19:16:13 +02:00
jj
54780cac3f
ruby: allow vmethod call with 6 args, use direct fptr
2012-08-31 15:51:22 +02:00
Alexander Gavrilov
e6b2cb73af
Add a tweak for pressure plate creature weight limit rendering.
...
Print them as readable "???K", instead of the normal truncated numbers.
2012-08-30 20:48:06 +04:00
Quietust
c414aafc59
Add "Toggle Group" key
2012-08-30 10:03:12 -05:00
Alexander Gavrilov
1dee51abb0
Use generic DOCTOR tile for wound dresser labor.
2012-08-30 19:01:43 +04:00
Quietust
7676f07b06
Display creature graphics tiles beneath the column headers
2012-08-30 09:46:09 -05:00
Kelly Martin
a8158cb19a
Merge remote-tracking branch 'q/master'
2012-08-30 09:25:26 -05:00
Kelly Martin
604cf80832
Repurpose the nestboxes plugin as a watcher that automatically forbids fertile eggs.
2012-08-30 09:23:11 -05:00
Quietust
4e169558f5
Tweak column labels a bit
2012-08-28 15:52:26 -05:00
Quietust
b2587c1e6d
Fix skill sort
2012-08-28 15:33:22 -05:00
Alexander Gavrilov
834d7fa1fa
Tweak prospector: try using the biome elevation for soil depth.
...
Until a better idea presents itself (or maybe it is the right way).
Soil depth computation affects which soil layers are reported, and
Z level alignment of the layer stack.
2012-08-28 11:52:54 +04:00
expwnent
d69a7c63e3
Tabs to spaces.
2012-08-27 16:05:23 -04:00
expwnent
1a5f05768f
Made it not run every tick.
2012-08-27 15:06:41 -04:00
Quietust
c587ea2c74
Add new tweak command to make Train orders no longer count as patrol duty
2012-08-27 14:06:10 -05:00
Alexander Gavrilov
f73cebff68
Account for caves and magma sea in pre-embark prospector.
2012-08-27 23:03:17 +04:00
Alexander Gavrilov
f1915915b4
Follow change in xml again.
2012-08-27 23:03:02 +04:00
expwnent
e12e7ddd40
Fixed some memory leaks.
2012-08-27 14:42:00 -04:00
Quietust
5ad9b82ace
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-08-27 09:17:27 -05:00
Quietust
faf3bdf2b7
Adjust grid display - labors without skills use different tiles, and skills without labors have a red background
2012-08-27 09:04:32 -05:00
Alexander Gavrilov
5fed060d7d
Follow field rename in xml.
2012-08-27 16:01:11 +04:00
Quietust
f562871867
Add ViewCre and Zoom-Cre to Manipulator (by forwarding them to Unitlist)
2012-08-26 13:58:37 -05:00
Alexander Gavrilov
84f6663a07
Add a tweak to save the cursor position of dwarfmode between menus.
2012-08-26 21:19:56 +04:00
Alexander Gavrilov
8171652323
Support permaflow in liquids, including the gui.
2012-08-26 20:08:28 +04:00
Alexander Gavrilov
bee33fd486
Add a performance test for location caching in general refs.
2012-08-26 14:43:14 +04:00
Quietust
f6e4969e19
Key names are bright green, not dark green
2012-08-25 11:07:42 -05:00
Quietust
da6567e374
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-08-25 11:02:28 -05:00
Alexander Gavrilov
bd9800055d
Link to the lua library in the liquids plugin.
2012-08-25 20:01:03 +04:00
Quietust
dcdff40c85
Add sorting, command help; replace filtering with just using the current page of the UnitList viewscreen (and don't close it)
2012-08-25 10:57:50 -05:00
Alexander Gavrilov
41ad42d0fd
Expose the liquids plugin engine to lua, and make a wrapper gui script.
2012-08-25 10:37:03 +04:00
Petr Mrázek
21904fd607
Merge https://github.com/jjyg/dfhack
2012-08-24 22:30:39 +02:00
Petr Mrázek
9154564e71
Sync up submodules
2012-08-24 21:56:16 +02:00
expwnent
15adb17559
Converted tabs to spaces.
2012-08-23 22:21:09 -04:00
expwnent
76cd941084
Added teledwarf: teleports dwarves to their destination instantly.
2012-08-23 22:17:28 -04:00
expwnent
eac2f3f5d1
Added misery plugin: multiply effects of negative thoughts.
2012-08-23 22:05:35 -04:00
jj
c339c7085a
ruby: add memory_check / memory_patch native methods
2012-08-23 18:44:03 +02:00
jj
5b0f37276f
Merge branch 'master' of git://github.com/quietust/dfhack
2012-08-23 17:19:15 +02:00
Quietust
7046a6abbc
Manipulator - store unit 'summary' objects so names/professions can be cached (for faster sorting), and properly display skill level when it's exactly at the level threshold
2012-08-22 20:52:19 -05:00
Quietust
132491e868
Use Units module to get unit colors, fix initial scroll position
2012-08-22 16:54:34 -05:00
Quietust
92c0b555dc
Use Units module to get profession strings
2012-08-22 11:15:05 -05:00
Quietust
83214ccb72
Fix bugs in window resizing, cleanup some other stuff
2012-08-22 10:43:26 -05:00
Alexander Gavrilov
7987ea9a98
Put some compatibility features into the base dfhack viewscreen.
2012-08-22 18:18:19 +04:00
Alexander Gavrilov
8969fc9435
manipulator: Inherit from dfhack_viewscreen, and don't use itoa.
2012-08-22 12:23:56 +04:00
Quietust
b6e5786b4f
Manipulator - display summary of selected unit + skill/labor
2012-08-21 16:41:20 -05:00
Quietust
2c0a42296c
New plugin: Dwarf Manipulator - enter the [u]nits list and press [l]abors to get a DwarfTherapist-style labor editor
2012-08-21 15:43:32 -05:00
expwnent
6d12368724
Added digtype to dig.cpp. Digtype allows designation of all veins of a given type.
2012-08-19 22:45:47 -04:00
Alexander Gavrilov
b8ee52131b
Add a module for painting tiles into the gps global.
2012-08-19 09:31:09 +04:00
Alexander Gavrilov
fd0bf2ef92
Extract the color enum from color_ostream to toplevel.
2012-08-19 09:21:25 +04:00
Quietust
8ed219d4e0
Add "clean plants", currently just removes water from rain (and lets you set them on fire)
2012-08-18 19:21:40 -05:00
Alexander Gavrilov
01ba2a31fc
Tweak the interpose API, and fix a couple of bugs.
2012-08-18 11:48:07 +04:00
Alexander Gavrilov
236ffd578b
Add experimental support for interposing vmethods of known classes.
...
The hairiest bit is the abuse of compiler-specific pointer-to-member
internals in order to provide more or less transparent API.
2012-08-17 22:40:53 +04:00
Petr Mrázek
cde97bba6f
Fix workflow some more
2012-08-13 07:42:02 +02:00
Petr Mrázek
4eedd6f5f0
Fix workflow.
2012-08-13 07:39:11 +02:00
jj
e659d845ab
ruby: fix LinkList.next=
2012-08-13 02:06:56 +02:00
jj
53a0536506
ruby: typo in building_deconstruct
2012-08-13 00:46:27 +02:00
jj@jj
5a880d619c
ruby: add MapTile#dig, tweak unit_iscitizen
2012-08-12 22:36:54 +02:00
Petr Mrázek
7cc100b26e
Merge https://github.com/jjyg/dfhack
2012-08-12 01:10:37 +02:00
jj
030bd8ab57
fix/loyaltycascade: clear the enemy status cache, dont require a save/reload anymore
2012-08-12 00:24:34 +02:00
jj
2362bb8eea
ruby: add popup_announcement method
2012-08-11 22:25:08 +02:00
jj
4c720c7504
ruby: add explicit paths everywhere for ruby-autogen
2012-08-11 20:11:00 +02:00
jj
942b245461
ruby: add method to check if an item is free for use as construction material
2012-08-11 20:08:33 +02:00
jj
8f4c39d3f5
showmood: fix fetched/needed quantity calculation
2012-08-09 17:07:20 +02:00
jj
7a03f93dbd
ruby: add raw stl::string allocation, add _cpp_delete, tweak readme
2012-08-09 14:50:52 +02:00
Valentin Ochs
2abb9a898c
One more autolabor cleanup
2012-08-08 10:50:07 +02:00
Valentin Ochs
4039d2c0b7
Don't disable autolabor when you input "autolabor 1|enable" and it's
...
already enabled.
2012-08-08 10:47:02 +02:00
Valentin Ochs
2c703ffbca
Remove unnecessary whitespace
2012-08-06 16:59:09 +02:00
Valentin Ochs
bb760bd376
Added quality constraints to workflow plugin
2012-08-06 16:55:55 +02:00
jj
c1bcd270e9
ruby: add spawn_water/spawn_magma methods to MapTile
2012-08-03 17:00:02 +02:00
jj
f400591080
ruby: use enums in single-bit values too
2012-08-03 16:53:54 +02:00
Petr Mrázek
81ea0345ad
Fix cage-related bug in the sort plugin.
2012-08-03 16:09:51 +02:00
jj
160487f7eb
ruby: move all generated/downloaded stuff in the build/ directory
2012-08-03 15:19:43 +02:00
jj
61195859e3
fix autolabor compilation error
2012-08-03 03:28:29 +02:00
Quietust
1ed6d6e7e0
Merge https://github.com/ab9rf/dfhack
...
Conflicts:
plugins/autolabor.cpp
2012-08-02 10:32:25 -05:00
Petr Mrázek
144802e3ef
Merge https://github.com/hashaash/dfhack
2012-08-02 14:44:52 +02:00
Petr Mrázek
8a8b45d840
Merge https://github.com/warmist/dfhack
2012-08-02 14:44:31 +02:00
Donald Ruegsegger
d8cb6e2c4e
Fixed seedwatch not working on reclaim
...
Just needed to add a check for game_type::DWARF_RECLAIM in two places
2012-08-01 19:52:50 -05:00
Kelly Martin
78fc850ce2
Autolabor: dwarves who are scheduled for a meeting are automatically cleared of all labors.
...
Labor to skill map is now generated at plugin start rather than with every iteration.
Also partially refactored the code; no behavioral changes from that.
2012-07-22 12:16:50 -05:00
Warmist
9f53f6296d
Removed Console module from dfusion.
2012-07-18 21:07:27 +03:00
Quietust
9705497a7e
Merge branch 'master' of git://github.com/peterix/dfhack
2012-07-17 10:39:20 -05:00
Quietust
2695d55090
Make indentation consistent (spaces), only display "not enabled" error if you actually try to do something
2012-07-17 10:27:30 -05:00
Kelly Martin
671f8cc1ff
Synchronize with changes to df-structures
2012-07-16 20:56:46 -05:00
Kelly Martin
ab4c4b63c0
Merge remote-tracking branch 'jjyg/master'
2012-07-16 20:52:15 -05:00
Kelly Martin
70ac2ffa17
Merge remote-tracking branch 'upstream/master'
2012-07-16 20:52:03 -05:00
Petr Mrázek
6be752454d
Check zone plugin parameters better
2012-07-12 02:16:08 +02:00
jj
0615a27663
ruby: refix unit_idlers, make unit_find handle 'u'nitlist viewscreen
2012-07-12 00:44:07 +02:00
jj
d8e55196c2
ruby: better handling of errors in onupdate callbacks
2012-07-11 23:25:55 +02:00
jj
b0edb33023
ruby: fix unit_idlers
2012-07-11 23:24:53 +02:00
Kelly Martin
b2623e68a3
Track submodules
2012-07-11 14:38:04 -05:00
Kelly Martin
79ca632f64
Merge remote-tracking branch 'jjyg/master'
2012-07-11 14:37:19 -05:00
Kelly Martin
08469abd09
Merge branch 'master' of https://github.com/angavrilov/dfhack.git
2012-07-11 14:37:06 -05:00
Quietust
0f23aba89d
Sync with df-structures
2012-07-11 14:31:47 -05:00
Kelly Martin
4c7c38df93
* Autolabor: really exclude the broker from all labors when trader requested
...
* Autolabor: add 'haulpct' config option to control percentage of non-idle dwarfs assigned to hauling labors (default is 33)
* Zones: allow nontamed birds to be nestboxes. warning: does not check for 'hostile to civilization' birds, so if you try to tame a hostile elk bird, !!fun!! will happen
* Stripcaged: changed default behavior to keep armor, reduced noisiness
2012-07-11 14:30:47 -05:00
Petr Mrázek
a5977db443
Merge https://github.com/jjyg/dfhack
2012-07-09 01:13:07 +02:00
Petr Mrázek
6975f643fc
Fixage, syncing with structures
2012-07-09 01:05:40 +02:00
jj
c20951c30b
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-07-06 20:37:14 +02:00
Alexander Gavrilov
4bbb185f7b
Fix build and allow autodump to any walkable tile (e.g. a stair).
2012-07-06 20:11:20 +04:00
jj
d645d6b046
ruby: better message on out of bounds array access
2012-07-06 13:32:39 +02:00
jj
bef5079d43
ruby: add vector.first/last
2012-07-06 13:25:47 +02:00
jj
8e17ebbefc
add SC_PAUSED / SC_UNPAUSED onStateChange events
2012-07-05 18:03:02 +02:00
Timothy Collett
45456b2230
Enable building Stonesense and Ruby support
2012-07-05 11:39:27 -04:00
Timothy Collett
068542d58a
Submodule changes
2012-07-05 11:39:08 -04:00
Kelly Martin
6f4f3039e1
Merge remote-tracking branch 'jjyg/master'
2012-07-05 10:04:28 -05:00
Kelly Martin
fb2d901e01
Merge remote-tracking branch 'angavrilov/master'
2012-07-05 10:01:04 -05:00
Kelly Martin
217ef18aef
Merge remote-tracking branch 'upstream/master'
2012-07-05 10:00:36 -05:00
Kelly Martin
83f00e5583
Autolabor: allow setting the nonidle hauler percentage at runtime.
...
Stripcaged: add keeparmor option
2012-07-05 09:59:28 -05:00
Timothy Collett
b718912184
Fix Ruby build
2012-07-05 10:31:55 -04:00
jj
7074048146
showmood: display number of items already collected
2012-07-05 16:17:41 +02:00
jj
7732901b6e
ruby: tweak onupdate to allow tick rate-limiting
2012-07-05 15:35:37 +02:00
jj
f560d2de11
ruby: add MapTile class
2012-07-05 14:15:34 +02:00
jj
e4d4bf23ae
update xml, fix autolabor with new trade depot flags name
2012-07-04 19:05:44 +02:00
jj
f80ca239d0
ruby: allow coords arguments to *_find, add building_find
2012-07-04 18:34:41 +02:00
jj
7c4f60df1d
ruby: extend item_find to work on constructed coffers
2012-07-04 17:48:44 +02:00
jj
15cfc1d00b
ruby: handle constructed beds in item_find in LookAround mode
2012-07-04 17:24:46 +02:00
jj
edf0a9cb3d
ruby: add decode_mat method for mat_type/mat_index
2012-07-04 17:24:03 +02:00
jj
cb17bde8f4
ruby: refix codegen for refers-to without key-field, add translate_name
2012-07-04 15:18:36 +02:00
jj
877b879e57
ruby: item_find handle v/i unit inventory
2012-07-03 23:57:15 +02:00
jj
2e42e31754
ruby: add curview, fix item_find/unit_find wrt gview mode, fix refers-to to use binsearch
2012-07-03 19:51:52 +02:00
jj
501fd43dda
ruby: fix handling of <pointer to unknown data struct>
2012-07-03 18:40:10 +02:00
jj
a7a25b80a0
ruby: use the color_ostream argument from dfhack to output to dfhack-run
2012-07-03 16:13:15 +02:00
jj
0bdff401ca
ruby: fix codegen align int64_t on windows
2012-07-03 15:24:35 +02:00
jj
b9425474a1
ruby: fix codegen for darwin
2012-07-02 21:57:53 +02:00
Timothy Collett
c24333515b
Merge branch 'master' of https://github.com/jjyg/dfhack
...
Conflicts:
library/Core.cpp
Starting to merge in Ruby stuffs
2012-07-02 11:07:30 -04:00