Myk Taylor
52c1e49197
get the text rendering back
2022-12-21 22:13:05 -08:00
Myk Taylor
48a9e1c518
more new var names
2022-12-22 05:16:40 +00:00
Myk Taylor
93c875fb56
adjust to new variable names
2022-12-21 14:07:36 -08:00
Myk Taylor
839e927f9b
comment out problematic code from Renderer
2022-12-21 14:06:58 -08:00
Myk Taylor
010b18c0e4
hide "offset" tiles that we occlude
2022-12-20 20:10:14 -08:00
Myk Taylor
663e1dd541
ascii is now in color
2022-12-20 16:33:11 -08:00
Myk Taylor
d7f51e5ed8
basic text drawing
2022-12-20 11:00:49 -08:00
Myk Taylor
7f91cf6e2a
more instrumentation for eventmanager
2022-12-20 09:49:35 -08:00
Myk Taylor
999d602e79
instrument eventmanager a bit
2022-12-19 13:43:57 -08:00
Kelly Kinkade
57e599a4d9
comment out barracks reference
...
barracks appears to have gone away in 50.03
2022-12-17 13:07:37 -06:00
Myk Taylor
5cd60e10f0
comment out problematic code in Gui.cpp
2022-12-16 14:47:43 -06:00
Myk Taylor
768c95ecb6
absorb Putnam's work on Screen
2022-12-16 14:47:43 -06:00
Myk Taylor
ccc9e976e2
comment out problematic code in Screen.cpp
2022-12-16 14:47:43 -06:00
Myk Taylor
55351951f0
comment out problematic code in Items.cpp
2022-12-16 14:47:43 -06:00
Myk Taylor
93b8479e94
comment out problematic code in Buildings.cpp
2022-12-16 14:47:43 -06:00
Myk Taylor
6c562a3fed
fix apparent typo in Materials scanning
2022-12-09 09:21:50 -08:00
Tachytaenius
0836962007
Rename [xyz]CategoryActionTimers to [xyz]GroupActionTimers in action timer API
2022-12-01 23:24:04 +00:00
Tachytaenius
ae532e1452
Rename affectedActionTypeCategory to affectedActionTypeGroup in action timer API
2022-12-01 23:22:02 +00:00
Tachytaenius
76cdbfbc5c
Rename affectedActionCategory to affectedActionTypeCategory in action timer API
2022-12-01 23:19:10 +00:00
Tachytaenius
f06f17b59c
Rename affectedActionTypes to affectedActionCategory in action timer API
2022-12-01 23:17:57 +00:00
Tachytaenius
aa2cf44c4b
Use lambdas to violate DRY less in action timer API
2022-12-01 13:34:54 +00:00
Tachytaenius
a925c34413
Rename [xyz]ActionTimer functions to [xyz]ActionTimers
2022-12-01 13:34:54 +00:00
Tachytaenius
f863b9807a
Add action timer API input validation
2022-12-01 13:34:54 +00:00
Tachytaenius
cc40b80456
Protect against integer overflow when subtracting with action timer API
2022-12-01 13:34:54 +00:00
Tachytaenius
6148307e9b
Change != 0 to > 0 in action timer API core functions
2022-12-01 13:34:54 +00:00
Tachytaenius
5e0c0d22cb
Group action timer API internal functions together
2022-12-01 13:34:54 +00:00
Tachytaenius
e93d7eefb3
Factor out set and add shared action timer code into own functions
2022-12-01 13:34:54 +00:00
Tachytaenius
357b871b4f
Factor out shared unit action timer multiplication code into its own function
2022-12-01 13:34:54 +00:00
Tachytaenius
8f0b7663d9
Change ints in action timer API function signatures to int32_ts
2022-12-01 13:34:54 +00:00
Tachytaenius
4b33097e57
Remove default in action timer API switch case
2022-12-01 13:34:54 +00:00
Tachytaenius
a3b1125c28
Progress on action timer API
2022-12-01 13:34:54 +00:00
Tachytaenius
7f54a77ed9
Continue work on unit action timer API
2022-12-01 13:34:54 +00:00
Tachytaenius
16ef4f8313
Rename action_type_group to unit_timer_action_type_group
2022-12-01 13:34:54 +00:00
Tachytaenius
2cbbed6750
Use df-structures XML enums for action timer API
2022-12-01 13:34:54 +00:00
Tachytaenius
fa589b5764
Make progress with action timer API
2022-12-01 13:34:54 +00:00
Tachytaenius
0f8ce360ac
Make first pass of action timer API
2022-12-01 13:34:54 +00:00
Josh Cooper
807894ac6c
Updates Units::isAnimal
...
Now checks that the unit cannot learn or speak, and has either a wilderness population source, a pet/pet_exotic token, or is trainable for war/hunting
2022-11-29 13:19:19 -08:00
Myk
11c27d40dd
Merge branch 'develop' into Bumber64-patch-2
2022-11-18 17:34:00 -08:00
Myk
966623a919
Merge pull request #2387 from cppcooper/units-checking
...
Extends Units module
2022-11-14 16:55:42 -08:00
Josh Cooper
d112649886
Organizes and documents Units::is*(unit) functions
2022-11-12 16:40:20 -08:00
Josh Cooper
ebd450af0e
Adds isUnitInBox to Units module
2022-11-12 14:42:41 -08:00
Myk
5136bbbc03
Merge pull request #2383 from cppcooper/em-fixes
...
Fixes JOB_STARTED event
2022-11-11 19:58:46 -08:00
Josh Cooper
34de030ba9
Units module
...
- Updates `Lua API.rst`
- Only adds the most important additions (complicated enough to need explaining)
- Adds new functions to LuaApi.cpp
- Revises isUndead to accommodate `dfhack.units.isUndead(u)` => `Units::isUndead(u, false)` instead of taking the default value
2022-11-09 22:03:39 -08:00
Josh Cooper
f3ae193914
Update EventManager.cpp
2022-11-09 16:49:35 -08:00
Josh Cooper
80824f5b75
Extends Units module
2022-11-09 14:41:45 -08:00
myk002
0344595e4e
add "anywhere" keybinding guard
2022-11-09 14:32:51 -08:00
Josh Cooper
c0ffcc2f79
Updates Units::isDemon()
2022-11-09 12:37:41 -08:00
Josh Cooper
beee445f6f
Extends Units module
...
Adds unit check functions for
- animals
- demons
- titans
- megabeasts
- semimegabeasts
- night creatures
2022-11-09 11:44:28 -08:00
Josh Cooper
92645ccb5b
Fixes JOB_STARTED event
2022-11-08 12:43:23 -08:00
myk002
b82a604c8d
factor out keys -> lua onInput code to LuaTools
2022-11-08 10:15:28 -08:00