Chris Dombroski
4199728ba6
Cleanup building methods before extracting to Buildings.h
2015-01-29 13:57:50 -05:00
Chris Dombroski
c179f5b913
Extract some stuff from zone.cpp to plugins/Units.{h,cpp}
2015-01-28 21:28:32 -05:00
Chris Dombroski
789cc01e93
Remove gcc warnings
2015-01-28 21:28:32 -05:00
expwnent
4c5b6a5282
For multiline comments, delete the backslash instead of changing it to a space.
2015-01-26 19:24:31 -05:00
expwnent
1993c5fb1b
Added support for multiline commands inside dfhack.init and the script command.
2015-01-26 17:18:30 -05:00
expwnent
08110312ff
No more caching DFHACK_RELEASE in CMake stuff.
2015-01-25 14:21:00 -05:00
expwnent
4e447fc19a
Update XML.
2015-01-25 14:08:42 -05:00
expwnent
4f0cbb92d4
Update NEWS.
2015-01-23 22:58:23 -05:00
expwnent
30e2fd7a7a
Update html.
2015-01-23 22:12:41 -05:00
expwnent
dda780eb8e
Update xml.
2015-01-23 21:53:35 -05:00
expwnent
6f9fd325b9
Merge remote-tracking branch 'lethosor/0.40.24-dev' into develop
2015-01-23 21:49:20 -05:00
expwnent
b520c11627
Merge pull request #494 from lethosor/fix-modstate-windows
...
Change MOD_* to DFH_MOD_*
2015-01-18 13:40:28 -05:00
expwnent
f0db62b3fb
Merge pull request #495 from warmist/patch-1
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fix skill-change so it would use insert_sorted
2015-01-18 13:40:00 -05:00
warmist
686647af0e
fix skill-change so it would use insert_sorted
...
This is needed because the skills vector is actually sorted. Adding skill with id<last one would mess things up very badly.
2015-01-18 19:53:08 +02:00
lethosor
fd1ba80e1f
Change MOD_* to DFH_MOD_*
...
MOD_* constants are defined in Winuser.h on Windows
2015-01-17 09:05:45 -05:00
lethosor
a9f2c5bc90
Change MOD_* to DFH_MOD_*
...
MOD_* constants are defined in Winuser.h on Windows
2015-01-17 08:56:49 -05:00
lethosor
592d42c665
Update xml (0.40.24 OS X offsets)
2015-01-17 08:54:31 -05:00
lethosor
4d194da530
Merge remote-tracking branch 'origin/develop' into 0.40.24-dev
2015-01-17 08:53:49 -05:00
expwnent
53a8032f8a
Fix compile of blueprint plugin on Linux.
2015-01-16 03:27:14 -05:00
expwnent
a962865b7f
Merge remote-tracking branch 'dfhack/develop' into develop
2015-01-15 22:54:42 -05:00
expwnent
edefeb8ae0
Update NEWS. A rare case where there are no merge errors but git gets it wrong.
2015-01-15 22:53:41 -05:00
expwnent
49cb05ac89
Merge remote-tracking branch 'peridexis/finish-needs_porting' into develop
2015-01-15 22:52:46 -05:00
expwnent
a78d4cc5f0
Merge pull request #488 from warmist/advfort
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Update advfort.lua
2015-01-15 22:49:17 -05:00
expwnent
06c4755168
Merge branch 'blueprint' of https://github.com/cdombroski/dfhack into temp
...
Conflicts:
NEWS
Readme.html
2015-01-15 22:45:57 -05:00
expwnent
947cc879bd
Update NEWS.
2015-01-15 22:30:28 -05:00
expwnent
14aa68a27f
Merge remote-tracking branches 'lethosor/remove-embark', 'lethosor/search-menus', 'lethosor/osx-package-name', 'lethosor/expose-modstate' and 'lethosor/patch-11' into develop
2015-01-15 22:24:05 -05:00
expwnent
aa276b2d0c
Update NEWS.
2015-01-15 22:16:13 -05:00
expwnent
8f4b766107
EventManager: Fix a crash bug with EQUIPMENT_CHANGE event.
2015-01-15 18:13:19 -05:00
Chris Dombroski
6b3e6a6bdb
Update NEWS for blueprint plugin
2015-01-14 19:29:06 -05:00
Chris Dombroski
bc30d7cdda
Update documentation for new plugin
2015-01-14 15:40:47 -05:00
lethosor
43d7f59e0b
Bump version to 0.40.24-r0 and update xml
2015-01-14 15:09:23 -05:00
Chris Dombroski
da2224b0ba
Changed how parameters are parsed.
2015-01-14 14:58:15 -05:00
Chris Dombroski
106612f386
Use alternate qf syntax for output.
2015-01-14 14:08:54 -05:00
Chris Dombroski
d0273b8eff
Now puts room designations in the query blueprint
2015-01-13 16:15:54 -05:00
Chris Dombroski
f315ee43a4
Added stockpiles
2015-01-13 14:28:28 -05:00
Chris Dombroski
3489c2f39a
Buildings complete
2015-01-13 09:40:24 -05:00
warmist
f510cd7c11
Update advfort.lua
...
Fix bug with building jobs
2015-01-13 10:30:53 +02:00
Lethosor
e20808b6f6
Allow `dfhack` script to be run from other directories on OS X
2015-01-11 13:53:51 -05:00
lethosor
077d149d64
Expose key modifier state to C++/Lua
2015-01-11 12:51:02 -05:00
Chris Dombroski
ea313b6bf5
plugins/blueprint.cpp: Buildings hopefully
2015-01-09 16:00:47 -05:00
lethosor
aa332e18e2
Remove stray whitespace
2015-01-08 16:59:37 -05:00
lethosor
859fdd60d6
annoucnement -> announcement
2015-01-08 16:59:25 -05:00
Chris Dombroski
b627240943
Dig mode complete
2015-01-08 12:17:18 -05:00
Chris Dombroski
819327348b
Blueprint plugin basic structure
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It should be able to load and make empty blueprint files.
2015-01-08 08:28:54 -05:00
Peridexis Errant
9f0558b547
Allow for other hotkeys keybinds
...
Using this method is more compact and more flexible. Also tabs to
spaces...
2015-01-08 13:10:11 +11:00
Peridexis Errant
4ab233694f
tabs -> space in NEWS
2015-01-08 13:02:07 +11:00
Peridexis Errant
b030bb08fe
Finish and document hotkey-notes
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All working correctly - thus ends the long story of the needs_porting
folder.
2015-01-08 11:11:09 +11:00
lethosor
4999086846
Use "OSX" in package names on OS X instead of "Darwin"
2015-01-07 16:03:24 -05:00
Peridexis Errant
5b54909886
Move hotkey-notes to scripts, delete needs_porting!
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The notes script is unfinished, but that's the last thing to do - since
everything else is obsolete, ported, or the subject of a github issue to
make a replacement.
2015-01-06 22:48:24 +11:00
Peridexis Errant
d833005832
delete un-portable plugins
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copypaste needs to be redone, not ported (see issue #479 ).
creaturemanager is obsolete due to the manipulator plugin, vjeck's
scripts for the cheaty bits, and changes to DF itself.
2015-01-06 22:43:09 +11:00