Commit Graph

93 Commits (32d6257c702dd53f56a53d932f9079dbe5f03ed8)

Author SHA1 Message Date
Jared Adams f97e2bf410 Make tiletypes more useful
* Add any option to clear paint/filter
 * Add aquifer bit
 * Stop filtering process killing execute early
 * Filter on all bits, not just dig
2012-04-19 17:44:26 -06:00
Petr Mrázek 5583d47b4f Silly copypasta fail
Mixed up tiletype shape and material in readme
2012-04-18 04:18:08 +02:00
Petr Mrázek 6d53ab37e0 Mass fixage
Updated readme.rst
Fixed up some help strings of plugin commands
Moved catsplosion and regrass to normal plugin folder
Fixed tiletypes and liquids not keeping command history properly
2012-04-18 04:12:11 +02:00
Petr Mrázek c46cb37865 Reformat readme.rst to fit in some reasonable limits 2012-04-18 01:40:07 +02:00
Robert Heinrich 6d180d61c4 autopasture: only process domesticated own units to avoid problems with wild animals forgetting their training and going on a rampage 2012-04-16 21:37:48 +02:00
Robert Heinrich 3b68faa1be updated readme.rst 2012-04-16 17:14:02 +02:00
Robert Heinrich e6ed81508d autobutcher: only ignore built cages which are defined as rooms/zoos.
zone: allow mass-assigning of nicknames (to protect a pasture/cage from autobutcher)
2012-04-16 10:15:37 +02:00
Robert Heinrich e58a46b42b zone: fixed filter 'trained' so it now finds war/hunting creatures (who strangely don't have a training level) 2012-04-16 03:31:49 +02:00
Robert Heinrich 6287ee59d8 updated readme.rst 2012-04-16 00:52:25 +02:00
Robert Heinrich 6197c4e739 zone: added keyword 'not' which negates the filter followed by it (e.g. 'not grazer') 2012-04-15 19:49:50 +02:00
Robert Heinrich 8bbd43f2c9 zone: added filters to search for creatures who can be trained for war/hunting 2012-04-15 17:40:39 +02:00
Robert Heinrich fba83bb597 tweak fixmigrant: updated readme.rst 2012-04-12 22:48:46 +02:00
Robert Heinrich b2d976b06b zone tool: added new filter 'nograzer' 2012-04-10 04:10:07 +02:00
Robert Heinrich 674337e3ae added tweak clear-resident which fixes bugged migrants and makes them proper members of the fortress. added tweak clear-merchant which assimilates merchants who linger at the map edge into the fortress. updated readme.rst 2012-04-10 00:22:38 +02:00
Robert Heinrich e26fbd4e4c minor: updated readme.rst 2012-04-09 18:46:43 +02:00
Robert Heinrich 64a7168b83 added a usage example for 'autobutcher unwatch' to readme.rst 2012-04-09 16:19:06 +02:00
Robert Heinrich 8ae774fbd5 fixed wrong description of the behaviour for using keyword 'all' in autobutcher (affects all races on the watchlist, not all races in your fort) 2012-04-09 16:02:03 +02:00
Robert Heinrich 27c195995f minor: updated readme.rst 2012-04-09 15:51:27 +02:00
Robert Heinrich eb4aa44697 minor: replaced some tabs with spaces in readme.rst 2012-04-09 15:47:27 +02:00
Robert Heinrich a9ff1d0423 autonestbox and autobutcher store settings in the savegame. added command list_export to autobutcher which prints the current settings and watchlist in a batch file format (to allow importing settings to other savegames). updated readme.rst 2012-04-09 15:03:26 +02:00
Robert Heinrich f609aa0db7 zone: can now search for merchants (to allow pitting them). autobutcher: ignore merchant animals, ignore war/hunting creatures, fixed autowatch, stop spamming the console if there is nothing to report. updated readme.rst 2012-04-08 12:51:03 +02:00
Robert Heinrich 55e059c40f autobutcher: added keywords 'all' and 'new' for handling the whole watchlist. added option 'autowatch' which will put all new tame animal races onto the watchlist using the current default settings 2012-04-07 11:15:49 +02:00
Robert Heinrich e0a535897b minor: updated readme.rst 2012-04-07 05:21:16 +02:00
Robert Heinrich 1b3818b8fd minor: fix readme.rst 2012-04-07 02:35:00 +02:00
Robert Heinrich eff5189acb added autobutcher: watch lifestock, mark excess animals for slaughter. Not quite done yet (doesn't save config etc) but already works fine. 2012-04-07 02:31:10 +02:00
Robert Heinrich 577e333ac9 some cleanup in zone tool, added slaughter option, autonestbox is now an own command which can be set to run every X ticks 2012-04-05 20:32:44 +02:00
Robert Heinrich 796bc18fb0 zone plugin: fixed bug when parsing options 2012-04-04 16:48:22 +02:00
Robert Heinrich b8421c4e1a readme.rst: removed duplicate line 2012-04-04 15:56:14 +02:00
Robert Heinrich 8fbdb5fd22 updated readme.rst with new filters/commands for the zone plugin 2012-04-04 15:37:14 +02:00
Robert Heinrich 0f7e380e1b minor: readme.rst 2012-04-02 16:08:30 +02:00
Robert Heinrich 772c6b1cbb Added plugin 'zone'. Helps with assigning units to pens/pastures and pits. 2012-04-02 16:07:23 +02:00
Robert Heinrich 39787e9cd5 Renamed digging commands to uniformly start with 'dig*'(vdig -> digv etc). Added command digl, diglx (dig layerstone instead of veins). Updated readme.rst. 2012-03-31 15:41:55 +02:00
Petr Mrázek 543f3970db Tweak readme, bump version to 0.34.07 2012-03-31 01:13:21 +02:00
Petr Mrázek adc0a6396d DERP: missed the readme. 2012-03-29 19:17:04 +02:00
Robert Heinrich 88c914142b added plugin changeitem (change material type and base quality) 2012-03-29 15:33:54 +02:00
Robert Heinrich 7c728a1e81 minor fix in readme.rst 2012-03-28 17:00:34 +08:00
Robert Heinrich cebdbff46d minor updates in readme.rst; moved changelayer plugin to main plugin folder 2012-03-28 17:00:33 +08:00
Robert Heinrich 515a4467e8 minor: fixed typo 2012-03-28 17:00:32 +08:00
Robert Heinrich eb5a364924 minor: replace tabs with spaces 2012-03-26 12:36:03 +02:00
Robert Heinrich 517fc310bf documented changelayer plugin 2012-03-26 12:27:32 +02:00
Robert Heinrich aa807343cc vampcheck is now generic cursecheck, added tweak clear-ghostly 2012-03-22 16:30:15 +01:00
Robert Heinrich 2e62f5fd12 minor change in README.rst 2012-03-21 13:23:12 +01:00
Robert Heinrich 38686765a6 added plugin liquidsgo (like liquids but can run from hotkey) 2012-03-21 12:40:07 +01:00
Quietust f616a98cc5 Add readme entry for 'feature' plugin 2012-03-11 15:39:51 -05:00
Petr Mrázek 3b87f7bd3a Add revforget command, lair plugin
revforget throws away data reveal keeps in order to be able to hide
the revealed parts of the map

lair allows marking the map as monster lair (or the opposite while
using the 'reset' option)
2012-03-11 22:25:30 +01:00
Petr Mrázek c64919a1bb Bump version to 0.34.05 2012-03-08 00:07:35 +01:00
Petr Mrázek 3598282ed7 Update readme, track df2mc and structures 2012-03-07 23:40:22 +01:00
Petr Mrázek f0fc0d4428 Bump version to 0.34.03-r1, update docs to list new plugins. 2012-02-28 22:30:55 +01:00
Petr Mrázek 2b761e450f Add the init file to builds, mention it in readme. 2012-02-23 08:57:11 +01:00
Petr Mrázek e3e94437f3 Add export tools to readme. 2012-02-06 01:12:23 +01:00