Silly copypasta fail

Mixed up tiletype shape and material in readme
develop
Petr Mrázek 2012-04-18 04:18:08 +02:00
parent 6d53ab37e0
commit 5583d47b4f
2 changed files with 8 additions and 6 deletions

@ -808,8 +808,8 @@ This will turn all stone fortifications into floors, preserving the material.
Or this:
::
filter material FLOOR
filter shape MINERAL
filter shape FLOOR
filter material MINERAL
paint shape WALL
Turning mineral vein floors back into walls.
@ -821,8 +821,9 @@ Or this:
::
paint hidden 1
paint hidden 0
This will hide previously revealed tiles.
This will hide previously revealed tiles (or show hidden with the 0 option).
Any paint or filter option can be disabled entirely by using the ANY keyword:

@ -1557,8 +1557,8 @@ paint shape FLOOR
<p>This will turn all stone fortifications into floors, preserving the material.</p>
<p>Or this:</p>
<pre class="literal-block">
filter material FLOOR
filter shape MINERAL
filter shape FLOOR
filter material MINERAL
paint shape WALL
</pre>
<p>Turning mineral vein floors back into walls.</p>
@ -1566,8 +1566,9 @@ paint shape WALL
<p>Or this:</p>
<pre class="literal-block">
paint hidden 1
paint hidden 0
</pre>
<p>This will hide previously revealed tiles.</p>
<p>This will hide previously revealed tiles (or show hidden with the 0 option).</p>
<p>Any paint or filter option can be disabled entirely by using the ANY keyword:</p>
<pre class="literal-block">
paint hidden ANY