Commit Graph

5398 Commits (25600e45b092c04a177c4f72a60571e3992c0059)

Author SHA1 Message Date
Mikhail Panov a500233e0b Moved onde order recheck to orders plugin. 2023-09-22 18:29:45 +03:00
Mikhail Panov 3fc289cefa Added single order recheck option to orders recheck. Sorting by material and job type consider frequency as a higher priority. 2023-09-22 16:26:23 +03:00
Najeeb Al-Shabibi 6fe0fb5bf9 removed trailing whitespace 2023-09-22 12:45:33 +01:00
Najeeb Al-Shabibi 2083bab2e9 added a +z option to digtype 2023-09-22 12:41:41 +01:00
Najeeb Al-Shabibi b7fcf035bc Stopped setting auto-dig on non-default dig designations as auto-dig doesn't work for anything except for the standard 'mine' designation 2023-09-22 12:18:38 +01:00
Najeeb Al-Shabibi 6f45e347af digtype now doesn't designate hidden tiles for digging, instead only designating visible tiles in 'auto' mode (also changed MapCache* to unique_ptr<MapCache>) 2023-09-22 12:14:41 +01:00
Najeeb Al-Shabibi 3d6d148ad7 using namespace std removed and replaced with std:: prefix, to resolve naming conflict of lerp with std::lerp in C++20 2023-09-21 02:40:03 +01:00
Mikhail 8826c27fa0 Changed 'reset' to recheck for clarity. 2023-09-18 13:41:02 +03:00
Mikhail 68d94ad715 Removed redundant uppercase in mental stability formula. Reworked thresholds for combat skill effectiveness formulas to have a higher 100 cap (more descriptive about very strong warriors). 2023-09-18 12:49:36 +03:00
Mikhail 7d3786586a Reverted sort.lua. Changed orders sort by material keybing from T to M. 2023-09-18 12:28:34 +03:00
Myk Taylor 48c48baab4
allow semi-wild units to be butchered 2023-09-17 21:23:45 -07:00
pre-commit-ci[bot] ebb190e356 [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-09-16 11:37:12 +00:00
Mikhail 69be3be359 Added sorting by job type and by material for manager orders. Added shortcuts to the manager menu for new functions. 2023-09-16 14:18:06 +03:00
Mikhail 28b00d9f21 Tweaked military formula to be more informative about strong warriors. Added options to sort and reset manager orders to the 'o' screen. 2023-09-16 01:24:47 +03:00
Myk Taylor fc88bfcbbc
don't close the logo menu on mouseout
now that we no longer open on hover, it doesn't make as much sense, and
the behavior can be frustrating when the mouse is moved unintentionally
2023-09-14 11:46:30 -07:00
Myk Taylor 04999cae8d
unbreak Ctrl-Shift-C 2023-09-14 10:43:35 -07:00
Myk Taylor 3634075df0
make DFHack logo glow on hover 2023-09-14 10:12:25 -07:00
Myk Taylor b6c4eb7701
realign tooltip ids in confirm 2023-09-14 09:59:51 -07:00
Myk Taylor b11a3ead1e
make DFHack logo respond to clicks, not mouseover 2023-09-14 01:31:19 -07:00
Myk Taylor d9cae63e4e
move dfhack logo over a little 2023-09-13 18:02:44 -07:00
lethosor a43522351f
check-structures-sanity: ignore std::unordered_map 2023-09-12 23:42:50 -04:00
Myk Taylor 70b48dfa6f
let vanilla blinking take over when possible 2023-09-10 21:14:59 -07:00
Myk Taylor 73b5f0ced1
continue to highlight designations once they have become jobs 2023-09-10 20:20:04 -07:00
Myk Taylor 9951e5f505
cast chars to chars 2023-09-10 12:54:06 -07:00
Myk Taylor 898e98bea7
don't display priority if there is no priority block 2023-09-10 12:33:22 -07:00
Myk Taylor a02d14bb5f
alternate drawing designation and priority 2023-09-10 12:29:31 -07:00
Myk Taylor 24b27c79b6
draw directional tracks 2023-09-10 12:11:06 -07:00
Myk Taylor a0919ec316
add ASCII-mode highlight for smoothing and carving designations 2023-09-10 05:29:55 -07:00
Myk Taylor ee61c76bc0
use find method instead of binsearch 2023-09-09 10:42:20 -07:00
Myk Taylor e4edc9be4e
fix crash on invalid saved seed id 2023-09-09 07:49:35 -07:00
Myk Taylor 45e5168a91
ensure face textures get reloaded on map load 2023-09-09 07:20:59 -07:00
Myk Taylor 9d233e6e34
unify stress face pens and rewrite arrival sort docs 2023-09-09 07:00:17 -07:00
Myk b8ad8379ef
Merge pull request #3747 from myk002/myk_sort_squad_v2
[sort] squad screen v2
2023-09-08 21:12:18 -07:00
Myk c60d6db36b
Merge pull request #3752 from myk002/myk_overlay
[overlay] allow widgets to bump their version and reset their saved settings
2023-09-08 21:10:40 -07:00
Myk Taylor a061a418a1
allow reset to defaults by changing version attribute 2023-09-08 20:25:20 -07:00
Myk Taylor 8f1889edf2
increment overlay widget version so pos is reset 2023-09-08 20:22:44 -07:00
Myk Taylor 1e9e38a0de
implement ratings for arrival order 2023-09-08 20:06:51 -07:00
Myk Taylor 603f1b16c2
use stress face icons for stress and training need 2023-09-08 18:48:05 -07:00
Myk Taylor 5f32042f1a
adjust colorization of ratings
move mental stability from a sort to a filter
2023-09-08 16:44:59 -07:00
Myk Taylor 0d366740e7
move the dimensions readout out from under the heat safety filter 2023-09-07 18:29:29 -07:00
Myk Taylor d0f08dcc0d
implement rating overlay 2023-09-07 16:14:20 -07:00
Myk Taylor f0b0c2093b
flatten sort functions 2023-09-07 11:30:08 -07:00
Myk Taylor 229e7aef87
enable filtering by race 2023-09-05 17:50:17 -07:00
Myk Taylor ff3d4c5b38
support creating items inside of bags 2023-09-05 00:31:35 -07:00
Myk 29ccdcf4b9
Remove leftover debug print 2023-09-04 20:45:53 -07:00
Myk Taylor 1d6ae37a66
fix and reinstate heat safety filter 2023-09-03 11:54:32 -07:00
Myk Taylor a2b50a88a5
reorder branches for better readability 2023-09-03 07:12:41 -07:00
Myk Taylor 3f1eac720f
respect empty and lye_milk_free flags 2023-09-03 07:08:57 -07:00
Myk Taylor 6096165eee
fix handling of ticks parameter 2023-09-02 02:03:03 -07:00
Myk Taylor 426099f82b
label updates for squad sort options 2023-09-01 14:35:55 -07:00
Myk Taylor 702992b6f5
hide the DFHack logo while loading a game
so the textures don't visibly flicker
revert this once textures are flicker free
2023-08-31 23:06:05 -07:00
Myk Taylor ffc884d69d
fix migrant wave ordering
use active index instead of unit id
2023-08-31 19:42:02 -07:00
Myk Taylor 52543f9fc0
clean out unused code/vars 2023-08-31 19:14:47 -07:00
Myk Taylor afb26b9ddd
add requested filters for squad assignment screen
and redo layout as a vertical panel since there's not enough space
otherwise
2023-08-31 19:10:18 -07:00
Myk Taylor 38ece5aa93
fix status output character encoding
so dwarf and item names and item descriptions are printed correctly
2023-08-31 06:03:52 -07:00
Myk 07e8e83837
Merge pull request #3698 from Halifay/advanced_military_sorting
Enhancing Military Candidate Selection
2023-08-30 23:52:18 -07:00
Myk 4a788e79c3
Apply suggestions from code review 2023-08-30 23:26:03 -07:00
Mikhail 2c97ab9c8d Tidying up melee skill and ranged skill funcitons in sort.lua. 2023-08-30 17:16:59 +03:00
Mikhail 26b81cfbbd Merged military rating back into one. Adjusted formulas for melee and ranged rating. Added skill effectiveness ratings for ranged and melee. Changed any melee and any ranged to skill effectiveness ratings. Added info about new ratings and research links to the docs. 2023-08-30 09:39:13 +03:00
Kelly Kinkade c5d30763b9 seedwatch: rewrite configuration cleaning 2023-08-30 00:07:30 -05:00
Kelly Kinkade fa9d2e2175 seedwatch: ignore tree seeds 2023-08-29 22:23:13 -05:00
Myk a740c6628e
Merge pull request #3663 from shevernitskiy/dynamic-texture-loading
feat: dynamic texture loading
2023-08-27 22:45:52 -07:00
shevernitskiy 4fb6b09b30 move textures to separate lua module 2023-08-28 06:58:30 +03:00
Mikhail c91a02ca6a Reworked fallback from rating sortings. Renamed melee potential to solo combat potential. Added group combat potential. 2023-08-27 17:52:09 +03:00
pre-commit-ci[bot] 6fcbf48c84 [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-08-25 13:28:37 +00:00
Mikhail 493be93a4c Fixing conflicts. 2023-08-25 16:26:32 +03:00
Mikhail 25f2c1746a Changed melee and ranged ratings to statistically proven linear formulas. 2023-08-25 16:18:20 +03:00
pre-commit-ci[bot] 771d7f6c6c [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-08-24 15:49:54 +00:00
Mikhail 30488dc310 Trailing space again. My bad. 2023-08-24 18:47:42 +03:00
Mikhail aef60649fe Trim trailing whitespace. 2023-08-24 17:18:46 +03:00
Mikhail a1d68286cd Added melee rating, ranged rating, mental stability rating and stress to sorting options on military screen in sort.lua. Added info about new sorting methods to sort.rst. Added name to Authors.rst. 2023-08-24 16:26:09 +03:00
Kelly Kinkade b76333ae87 `tailor`: remove crash
clothing items may have an invalid maker race; this should not happen but it does so we have to deal with it
2023-08-21 12:46:24 -05:00
Myk Taylor 8e9c6c708a
don't butcher animals who have some kind of training
also use new units functions in logistics
2023-08-20 10:08:42 -07:00
Myk 4f247b79f1
Merge pull request #3684 from myk002/myk_sort_by_race
[zone] offer sort by race on animal assignment screen
2023-08-19 02:20:10 -07:00
Myk Taylor 8b91e84944
offer sort by race on animal assignment screen 2023-08-18 19:28:24 -07:00
Myk Taylor d9fa827b20
support overlays on the load arena screen 2023-08-18 19:27:12 -07:00
Myk Taylor 43f265fb6f
update stonesense ref 2023-08-17 02:33:30 -07:00
Myk Taylor 790f0ff628
fix stonesense 2023-08-16 23:58:00 -07:00
Myk Taylor 2620bfbb43
tweak color and layout 2023-08-16 06:07:19 -07:00
Myk Taylor 614bc546a8
clear text buffer when input is handled by the overlay 2023-08-16 06:07:19 -07:00
Myk Taylor 7544641377
first draft of squad assignment search and sort 2023-08-16 06:07:19 -07:00
shevernitskiy bbbb8fbb9c invalid texpos is nil now 2023-08-15 21:18:52 +03:00
Myk Taylor a521b54da1
normalize input for animal assignment search 2023-08-14 16:38:43 -07:00
shevernitskiy 0e725be046 support closure as tile arg to get texpos 2023-08-14 12:07:27 +03:00
shevernitskiy 91f4c3d561 mirgate preloaded assets to lua 2023-08-14 08:17:57 +03:00
shevernitskiy 1409af67de expose api to lua 2023-08-13 20:09:12 +03:00
Myk Taylor 463a8647e6
complete vermin and small animal support 2023-08-13 02:45:04 -07:00
Myk Taylor 296a34834c
expose and use casteFlagSet 2023-08-13 00:20:08 -07:00
Myk Taylor 93ed45d6e7
handle small pets, similar to vermin 2023-08-12 23:29:45 -07:00
shevernitskiy 20460fecca tiny refactor texpos methods 2023-08-13 07:40:35 +03:00
shevernitskiy 4bc3a9b552 single quotes 2023-08-13 07:36:39 +03:00
shevernitskiy fe8bd4fa78 assets use dynamic texture loading 2023-08-12 16:11:42 +03:00
Myk Taylor 214b78ba3c
add unit assignment screens for pits/cages/chains
refactor the existing Pasture assignment screen to handle variations
2023-08-11 18:32:52 -07:00
Myk cd2d408006
Merge pull request #3642 from randombk/remotefortressreader-reload
Add option to force-fetch world blocks in RemoteFortressReader
2023-08-07 20:01:56 -07:00
David Li 8b5321fe86 Add option to force-fetch world blocks in RemoteFortressReader
The current behavior of GetBlockList in the RemoteFortressReader
  Protobuf RPC API is to only return blocks that have changed since
  the last fetch. This causes problems when the RPC client (i.e. a
  world renderer) wants to restart, as it can no longer fetch the
  full world state.

  This patch adds a `force_reload` option to BlockRequest, defaulting
  to `false` (the current behavior). When passed, it returns all
  requested blocks regardless of whether they have changed or not.

Signed-off-by: David Li <jiawei.davidli@gmail.com>
2023-08-07 19:17:04 -07:00
Myk 139a3a5ae8
Merge pull request #3649 from myk002/myk_bannerpanel
[widgets] factor banner out into reusable panel class
2023-08-07 12:54:32 -07:00
Myk Taylor 8c166935d5
factor banner out into reusable panel class 2023-08-07 12:40:48 -07:00
Myk Taylor e80884459c
don't display dfhack logo in legends mode 2023-08-07 12:39:20 -07:00
lethosor 8dc13b8b25
check-structures-sanity: also skip temp_save vectors 2023-08-05 23:46:07 -04:00
lethosor 0abdf0148f
Merge branch 'develop' of DFHack/dfhack into develop 2023-08-05 17:03:29 -04:00