|  simon | 9f939687ec | Some generic material is decoded, although not well | 2010-04-30 17:42:31 +02:00 | 
				
					
						|  simon | c8d0f391fa | Offset for race extracts | 2010-04-30 17:03:41 +02:00 | 
				
					
						|  simon | 7b35f976e5 | material types are extracted from items ! | 2010-04-30 16:17:10 +02:00 | 
				
					
						|  simon | 860b0a67af | Merge commit 'origin' into bartavelle | 2010-04-29 18:13:43 +02:00 | 
				
					
						|  simon | f0406f408e | tentative item reading stuff | 2010-04-29 17:00:34 +02:00 | 
				
					
						|  Petr Mrázek | c0ae0840db | stones.py sort-of works | 2010-04-28 23:48:50 +02:00 | 
				
					
						|  Petr Mrázek | df3efe23fb | Fix creature moods on 0.31.01 and 0.31.02 | 2010-04-27 20:18:46 +02:00 | 
				
					
						|  simon | ff9a4d6091 | test description of metal bars | 2010-04-26 17:33:17 +02:00 | 
				
					
						|  simon | bc08be3cbb | Another flag is useful here | 2010-04-26 17:19:20 +02:00 | 
				
					
						|  simon | 2188ab1122 | Add support for reading those strange flags in the mood materials | 2010-04-26 15:34:07 +02:00 | 
				
					
						|  simon | 2c4aa5a970 | fixed offset | 2010-04-26 15:20:27 +02:00 | 
				
					
						|  simon | b59b552f93 | Mood reading preliminary support | 2010-04-26 13:23:57 +02:00 | 
				
					
						|  U-glouglou\simon | 80d10a9748 | mood offset | 2010-04-23 20:12:32 +02:00 | 
				
					
						|  Petr Mrázek | ddc2dd354d | operator precedence! | 2010-04-23 04:00:41 +02:00 | 
				
					
						|  simon | 494cc49b51 | new offsets and data related to mood | 2010-04-21 16:12:14 +02:00 | 
				
					
						|  simon | 06cb869940 | an appearance vector location | 2010-04-21 11:00:10 +02:00 | 
				
					
						|  simon | 0b782333ca | offsets for RGB color descriptors, and shapes | 2010-04-20 18:25:15 +02:00 | 
				
					
						|  Petr Mrázek | 8676ba5f07 | Extremely basic map feature reading, lives in vector check ... | 2010-04-20 04:37:45 +02:00 | 
				
					
						|  simon | 1ff7f6e478 | Add civilization support : * field in creature structure
* offset of the player civilization id | 2010-04-19 14:36:21 +02:00 | 
				
					
						|  simon | 9705e05d8c | Creature tile description support Reading of the tile character and colors in the race structure, plus
offsets in Memory.xml.
Upgrade of creaturedump | 2010-04-19 11:23:11 +02:00 | 
				
					
						|  Petr Mrázek | 3268b26852 | Veindig can now dig stairs to reach veins on different z-levels | 2010-04-19 04:42:27 +02:00 | 
				
					
						|  Petr Mrázek | 96b42f8ac1 | Fix linux crashes. | 2010-04-19 00:32:50 +02:00 | 
				
					
						|  Petr Mrázek | caa482fbd1 | Support for reading/writing temperature, extended veinlook | 2010-04-17 15:30:25 +02:00 | 
				
					
						|  Petr Mrázek | 59cdbeefe7 | catsplosion ported, doesn't work | 2010-04-15 13:04:58 +02:00 | 
				
					
						|  Petr Mrázek | ab3a842fdb | Support for creature castes | 2010-04-14 22:12:02 +02:00 | 
				
					
						|  Petr Mrázek | e8a3106b10 | Plant/Wood materials reading fixed. | 2010-04-14 12:16:56 +02:00 | 
				
					
						|  Petr Mrázek | 2594cd4eb3 | Fix language vector for 0.31.03 | 2010-04-13 23:21:31 +02:00 | 
				
					
						|  Petr Mrázek | 81cf60c0e0 | Fixes to creature offsets. Needs more checking. | 2010-04-13 07:36:16 +02:00 | 
				
					
						|  Petr Mrázek | 88a3d96ef6 | 0.31.03 support. Creature soul offsets need a bit of work it seems. | 2010-04-13 05:46:26 +02:00 | 
				
					
						|  Petr Mrázek | e85b429127 | Throw exceptions on memory read errors! Fix reading creatures that have no soul. | 2010-04-13 03:11:26 +02:00 | 
				
					
						|  Petr Mrázek | 549b845738 | Custom buildings (tested) | 2010-04-13 00:03:29 +02:00 | 
				
					
						|  Petr Mrázek | da0602dbb1 | Dirty bit for creature equipment pickup on labor setting | 2010-04-12 18:19:53 +02:00 | 
				
					
						|  Petr Mrázek | 6ba2804b68 | Creature traits, added back map occupancy. | 2010-04-12 00:48:25 +02:00 | 
				
					
						|  Petr Mrázek | 80ad47c82c | Fix 'building_windmillstst' | 2010-04-11 13:32:35 +02:00 | 
				
					
						|  Petr Mrázek | 5ef87773be | Infinite loop fix related to block events. Added traction bench to known buildings. | 2010-04-11 13:03:00 +02:00 | 
				
					
						|  Petr Mrázek | d96d2018a8 | Hotkey reading | 2010-04-11 02:32:50 +02:00 | 
				
					
						|  Petr Mrázek | ce279302d5 | Possibly figured out building type offsets. buildingsdump improvements (interacts with cursor, dump all with no parameters) | 2010-04-09 15:16:14 +02:00 | 
				
					
						|  Petr Mrázek | fb01ecf6c9 | Buildings - names, type offsets and other stuff could be wrong | 2010-04-09 14:44:00 +02:00 | 
				
					
						|  Petr Mrázek | c08d696d56 | Creature mental attributes | 2010-04-09 03:21:42 +02:00 | 
				
					
						|  Petr Mrázek | 409e3ffcf0 | More creature stuff | 2010-04-09 02:08:46 +02:00 | 
				
					
						|  Petr Mrázek | 4bb05d015a | Support for v0.31.02 | 2010-04-08 19:48:06 +02:00 | 
				
					
						|  Petr Mrázek | 9180b77b89 | Quick fix | 2010-04-08 02:55:08 +02:00 | 
				
					
						|  Petr Mrázek | 659e57e3c4 | Added missing file, small changes | 2010-04-08 02:20:54 +02:00 | 
				
					
						|  Petr Mrázek | 62fc5bd677 | Spatter veins, spatterdump tool | 2010-04-07 22:28:05 +02:00 | 
				
					
						|  Petr Mrázek | 9589617d98 | Moved some common bits of the examples to a header file treedump utility | 2010-04-07 16:45:38 +02:00 | 
				
					
						|  Petr Mrázek | 839e255d17 | Vegetation reading | 2010-04-07 12:49:37 +02:00 | 
				
					
						|  Petr Mrázek | 01383fd8b7 | Dwarf labors work, added to creaturedump | 2010-04-07 03:38:22 +02:00 | 
				
					
						|  Petr Mrázek | f81c66d9ea | Reading creature skills | 2010-04-07 02:46:46 +02:00 | 
				
					
						|  Petr Mrázek | 5ee584b372 | Name translation for real | 2010-04-07 01:17:03 +02:00 | 
				
					
						|  Petr Mrázek | 216cfa74e6 | Offsets, assorted funstuff | 2010-04-06 22:47:50 +02:00 |