Kelly Kinkade
18235da9d6
add a misisng labor rule for leather crafts
2016-10-25 16:45:25 -05:00
Kelly Kinkade
cffd3be591
Move labormanager out of dev
2016-10-25 16:34:20 -05:00
Kelly Kinkade
a55ce5f1d9
labormanager: whitespace
2016-08-11 16:58:35 -05:00
Kelly Kinkade
5ab930ba4d
labormanager: small tweaks
...
Handle cloth crafts correctly; handle pit jobs correctly; handle
bookcase construction correctly; deal with new break behavior better;
change assignment of clean labor; tweak hauling assignments slightly to
avoid overallocation; assign pull lever to everyone and clean to all
nonbusy dwarfs
2016-08-11 16:56:34 -05:00
Kelly Kinkade
74f6f3d416
labormanager: add labors for bookcase (de)construct
2016-07-11 22:39:41 -05:00
Kelly Kinkade
874a97ed9f
labormanager: fix several job-to-labor mappings
2016-07-11 22:39:41 -05:00
Kelly Kinkade
808afca9f0
labormanager: add StoreItemInLocation labor, reduce tool churn
...
Note: this commit requires updated df-structures (77968973b28d0e828f880d119a700abb079f3521 or later)
2016-07-11 22:39:41 -05:00
Kelly Kinkade
0509c455dd
labormanager: significant restructuring to use job posting list
...
Updated here to get potential jobs off the job posting lists, which is
apparently where certain map-designated live after being designated but
before they move to the actual job list. Also changes to how tools are
handled, and lever pulling is assigned by default to all idle dwarfs.
2016-07-11 22:39:41 -05:00
Kelly Kinkade
3a0ba332d9
labormanager: rework for better behavior with 43.03
...
The main thing here is that the process loop exits if the DF process_job
or process_dig flags are set since if these are set the job list is
going to change soon anyway. The plugin also sets these flags when it
changes any labors, which has the side effect of effectively disabling
the process loop while DF is paused, which prevents flapping while
editing job preferences in-game, and also allows changing job
preferences in game (although such changes may not last when the clock
starts up again).
2016-07-11 22:39:41 -05:00
Kelly Kinkade
dbc46c510f
labormanager: fix stupid
2016-07-11 22:39:41 -05:00
Kelly Kinkade
705134975d
labormanager: whitespace
...
MSVC is evil.
2016-07-11 22:39:41 -05:00
Kelly Kinkade
f095e139aa
labormanager: more tweaks to bring up to date
...
This update fixes some labors and attempts to address changes in the way
DF maintains the job list.
2016-07-11 22:39:41 -05:00
Kelly Kinkade
07e1c81969
labormanager improvements
...
Add some debugging facilities. Change some hauling, construction, and
deconstruction labors to reflect changes in DF since 34.11.
2016-07-11 22:39:41 -05:00
Kelly Kinkade
824275b23b
Rename autolabor2 to labormanager and bring up to date with current
2016-07-11 22:39:41 -05:00
Japa
13b328beeb
Remove tabs
2016-06-30 15:14:20 +05:30
Japa
b37afa4591
Remove tabs
2016-06-30 15:12:28 +05:30
Japa
b196ecf351
Send over material tissues through RemoteFortressReader
2016-06-30 14:33:15 +05:30
Lethosor
421e7949e0
Merge pull request #951 from eswald/stockflow-43
...
Stockflow reaction updates
2016-06-26 21:37:15 -04:00
Eric Wald
060331de37
Stockflow reaction updates
...
SpinThread jobs now get the proper material category flag, and metal mechanisms can be ordered.
2016-06-26 19:22:53 -06:00
Japa
036c0f787c
Send creature adult size through remotefortressreader.cpp
2016-06-23 21:26:00 +05:30
Japa
74c9abcb47
Send color modifier raws through remotefortressreader.cpp
2016-06-22 13:36:36 +05:30
Japa
069d6b67d6
Send all size modifiers through remotefortressreader.
2016-06-21 22:42:47 +05:30
Japa
5fff0efec5
Send appearance info over remotefortressreader.cpp
2016-06-20 22:59:59 +05:30
Japa
9ef9a6b519
Send bodypart raws from RemoteFortressReader
2016-06-20 13:21:11 +05:30
Japa
980be6e2af
Added a cleaner format for sending over region info.
2016-06-16 21:36:35 +05:30
lethosor
f07bc03c69
Update clsocket and Open()/Listen() usage
2016-06-14 13:21:51 -04:00
Lethosor
9021fcab2e
Merge pull request #946 from NCommander/fix-produce-structure
...
Modify DFHack to handle new produce() prototype. Major thanks to leth…
2016-06-13 17:24:22 -04:00
Michael Casadevall
a03b32846a
Modify DFHack to handle new produce() prototype. Major thanks to lethosor, and ragundo for their help in this
...
Signed-off-by: Michael Casadevall <mcasadevall@ubuntu.com>
2016-06-13 16:57:45 -04:00
lethosor
f908a1d1b6
Replace catsplosion plugin with a script
...
Closes #938 , #722
2016-06-11 21:44:15 -04:00
Japa
8543121ece
add fog of war and traffic to probe.cpp
2016-06-03 00:32:11 +05:30
Japa
44b8433282
Make remotefortressreader.cpp mark blocks as hidden that aren't visible directly to the adventurer
2016-06-03 00:31:02 +05:30
Japa
b1072b65e4
Don't send designations in adventure mode
2016-05-31 22:53:48 +05:30
Japa
3dcd3e14f0
Merge branch 'develop' of https://github.com/DFHack/dfhack into develop
2016-05-28 21:24:02 +05:30
Japa
569325823d
Send world name and time with world center in remotefortressreader.cpp
2016-05-28 21:23:26 +05:30
Japa
0867f3d311
Add dig designations to probe.cpp
2016-05-28 08:29:12 +05:30
Japa
c0419d919e
Add lake levels to remotefortressreader.cpp
2016-05-28 08:28:17 +05:30
carbohydratesn
9be928541c
Include math.h
...
3dveins.cpp won't build for me without math.h as a dependency - errors about 'fabsf' and other math functions
arch linux, gcc-multilib 6.1.1-1
2016-05-22 16:45:58 -04:00
lethosor
dabf443260
Merge remote-tracking branch 'eswald/stockflow-43' into develop
2016-05-17 23:29:01 -04:00
lethosor
d198bf547a
Unit list search: reset cursor position to 0 before switching pages
...
On empty lists, pressing "up" sets the cursor position to -1. This results in a
crash if the list is populated, which the search plugin does before switching
pages.
Fixes #928
2016-05-17 23:23:54 -04:00
Eric Wald
3f0857bff3
Incrementing the manager order id properly.
...
There's a chance that not doing so could lead to a crash, somehow.
2016-05-16 19:48:52 -06:00
lethosor
a8f9f912c9
Merge remote-tracking branch 'eswald/stockflow-43' into develop
2016-05-16 20:40:50 -04:00
Eric Wald
11a0bea002
Moving a search option to the bottom of the screen.
...
The list of workers in the workshop profile page can take nearly the full height of the screen.
2016-05-15 22:49:35 -06:00
Eric Wald
2df41e6bad
Clearing the active flag for new stockflow orders.
...
It's not entirely clear what this flag does when there aren't any conditions on the order, but new manual orders start as Ready instead of Active.
2016-05-15 22:06:20 -06:00
Eric Wald
0b1004f2b8
Notice resizing immediately, instead of on next key press
2016-05-15 09:14:30 -06:00
Eric Wald
6add87b358
Simplifying key strings
2016-05-15 08:58:45 -06:00
Eric Wald
6575f5f412
Removing the quantity limit on stockflow orders.
2016-05-14 23:40:01 -06:00
Eric Wald
3e8d4f9257
New command for clearing the stockpile order.
...
Shift-Space by default, using the SETUPGAME_SAVE_PROFILE_ABORT key.
2016-05-14 23:35:07 -06:00
Eric Wald
8c7d5366c9
Switching to the new manager order flags
2016-05-14 23:33:38 -06:00
Eric Wald
02e0b9e721
Manager interface now uses the full height.
...
Its navigation behavior has also changed, and it now has key hints for navigation.
2016-05-14 22:42:49 -06:00
Ben Lubar
3af24507a3
adjust autogems to work with the workshop profile changes
2016-05-14 20:15:49 -05:00