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@ -80,6 +80,7 @@ using df::global::world;
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DFHACK_PLUGIN_IS_ENABLED(enable_labormanager);
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static bool print_debug = 0;
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static bool pause_on_error = 1;
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static std::vector<int> state_count(5);
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@ -525,8 +526,6 @@ struct dwarf_info_t
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~dwarf_info_t()
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{
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if (print_debug)
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debug("LABORMANAGER: destroying dwarf %p\n", (void*) this);
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}
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@ -608,7 +607,7 @@ static df::unit_labor hauling_labor_map[] =
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df::unit_labor::HAUL_FOOD, /* FISH_RAW */
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df::unit_labor::HAUL_REFUSE, /* VERMIN */
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df::unit_labor::HAUL_ITEM, /* PET */
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df::unit_labor::HAUL_FOOD, /* SEEDS */
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df::unit_labor::HAUL_ITEM, /* SEEDS */
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df::unit_labor::HAUL_FOOD, /* PLANT */
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df::unit_labor::HAUL_ITEM, /* SKIN_TANNED */
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df::unit_labor::HAUL_FOOD, /* LEAVES */
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@ -716,6 +715,14 @@ void debug (char* fmt, ...)
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}
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}
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void debug_pause ()
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{
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if (pause_on_error)
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{
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debug("LABORMANAGER: Game paused so you can investigate the above message.\nUse 'labormanager pause-on-error no' to disable autopausing.\n");
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*df::global::pause_state = true;
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}
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}
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class JobLaborMapper {
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@ -804,9 +811,10 @@ private:
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return workshop_build_labor[ws->type];
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}
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break;
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case df::building_type::Construction:
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return df::unit_labor::BUILD_CONSTRUCTION;
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case df::building_type::Furnace:
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case df::building_type::TradeDepot:
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case df::building_type::Construction:
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case df::building_type::Bridge:
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case df::building_type::ArcheryTarget:
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case df::building_type::WaterWheel:
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@ -870,6 +878,7 @@ private:
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debug ("LABORMANAGER: Cannot deduce labor for construct building job of type %s\n",
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ENUM_KEY_STR(building_type, bld->getType()).c_str());
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debug_pause();
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return df::unit_labor::NONE;
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}
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@ -900,9 +909,10 @@ private:
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return workshop_build_labor[ws->type];
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}
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break;
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case df::building_type::Construction:
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return df::unit_labor::REMOVE_CONSTRUCTION;
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case df::building_type::Furnace:
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case df::building_type::TradeDepot:
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case df::building_type::Construction:
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case df::building_type::Wagon:
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case df::building_type::Bridge:
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case df::building_type::ScrewPump:
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@ -964,6 +974,7 @@ private:
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debug ("LABORMANAGER: Cannot deduce labor for destroy building job of type %s\n",
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ENUM_KEY_STR(building_type, bld->getType()).c_str());
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debug_pause();
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return df::unit_labor::NONE;
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}
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@ -998,6 +1009,7 @@ private:
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else
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{
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debug ("LABORMANAGER: Cannot deduce labor for make crafts job (not bone)\n");
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debug_pause();
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return df::unit_labor::NONE;
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}
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case df::item_type::WOOD:
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@ -1005,6 +1017,7 @@ private:
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default:
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debug ("LABORMANAGER: Cannot deduce labor for make crafts job, item type %s\n",
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ENUM_KEY_STR(item_type, jobitem).c_str());
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debug_pause();
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return df::unit_labor::NONE;
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}
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}
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@ -1022,6 +1035,7 @@ private:
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default:
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debug ("LABORMANAGER: Cannot deduce labor for make job, workshop type %s\n",
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ENUM_KEY_STR(workshop_type, type).c_str());
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debug_pause();
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return df::unit_labor::NONE;
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}
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}
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@ -1036,12 +1050,14 @@ private:
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default:
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debug ("LABORMANAGER: Cannot deduce labor for make job, furnace type %s\n",
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ENUM_KEY_STR(furnace_type, type).c_str());
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debug_pause();
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return df::unit_labor::NONE;
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}
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}
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debug ("LABORMANAGER: Cannot deduce labor for make job, building type %s\n",
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ENUM_KEY_STR(building_type, bld->getType()).c_str());
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debug_pause();
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return df::unit_labor::NONE;
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}
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@ -1382,6 +1398,7 @@ public:
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if (job_to_labor_table.count(j->job_type) == 0)
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{
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debug("LABORMANAGER: job has no job to labor table entry: %s\n", ENUM_KEY_STR(job_type, j->job_type).c_str());
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debug_pause();
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labor = df::unit_labor::NONE;
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} else {
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@ -1941,6 +1958,7 @@ private:
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else
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{
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out.print("Dwarf \"%s\" has unknown job %i\n", dwarf->dwarf->name.first_name.c_str(), job);
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debug_pause();
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state = OTHER;
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}
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if (state == BUSY)
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@ -2780,6 +2798,18 @@ command_result labormanager (color_ostream &out, std::vector <std::string> & par
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return CR_OK;
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}
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else if (parameters.size() == 2 && parameters[0] == "pause-on-error")
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{
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if (!enable_labormanager)
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{
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out << "Error: The plugin is not enabled." << endl;
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return CR_FAILURE;
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}
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pause_on_error = parameters[1] == "yes" || parameters[1] == "true";
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return CR_OK;
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}
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else if (parameters.size() == 1 && parameters[0] == "debug")
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{
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if (!enable_labormanager)
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