Anuradha Dissanayake
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ed0baa3f69
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Restore accidentally removed priority of unit screen search hook's input check over manipulator plugin.
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2013-01-16 18:48:59 +04:00 |
Anuradha Dissanayake
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4257c9fe84
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Ignore vermin in animals screen search
|
2013-01-16 18:48:55 +04:00 |
Anuradha Dissanayake
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8741983aaa
|
Fix for gcc errors. It seems calls to base class members in a templated class must be fully template qualified.
|
2013-01-16 18:48:49 +04:00 |
Alexander Gavrilov
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655cd3602c
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Merge remote-tracking branch 'falconne/search'
|
2013-01-16 18:30:29 +04:00 |
Petr Mrázek
|
940d5fe891
|
Merge https://github.com/expwnent/dfhack
|
2013-01-15 23:49:10 +01:00 |
Petr Mrázek
|
0073c1bec2
|
Track xml and stonesense
|
2013-01-15 23:16:15 +01:00 |
Kelly Martin
|
90a62a82f7
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Autolabor: add screw pump build labor
|
2013-01-14 12:12:56 -06:00 |
expwnent
|
c031a7e081
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Merge branch 'infiniteSky'
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2013-01-13 15:28:31 -05:00 |
expwnent
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44662de601
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Infinite sky: bug with z level flags.
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2013-01-13 15:28:17 -05:00 |
Quietust
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3c6ddc2a8c
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Merge branch 'master' of https://github.com/expwnent/dfhack
Conflicts:
NEWS
library/xml
|
2013-01-09 10:09:58 -06:00 |
expwnent
|
476afafb3c
|
Merge branch 'autoSyndrome' into recent
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2013-01-07 12:09:55 -05:00 |
expwnent
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6fd9ce339d
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Autosyndrome: fixed the rules on when syndromes apply.
|
2013-01-07 12:09:39 -05:00 |
Warmist
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1990e2caf7
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Small fix to adv site creation, now it's really centered around you
|
2013-01-07 02:01:59 +02:00 |
Kelly Martin
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553a312266
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Autolabor: add deconstruct bridge labor
|
2013-01-06 10:59:20 -06:00 |
expwnent
|
3ffbef2396
|
Merge branch 'canStepBetween' into recent
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2013-01-05 18:10:29 -05:00 |
expwnent
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f8abd5c595
|
StepBetween: renamed stuff back to the way it was. Thought I had already done that.
|
2013-01-05 18:09:50 -05:00 |
expwnent
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47b20ea301
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Infinite sky: added glyphs and made it print status when no arguments given.
|
2013-01-05 17:32:23 -05:00 |
Kelly Martin
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86c3c385bd
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Autolabor: exclude hauling labors from clawback
|
2013-01-05 16:27:57 -06:00 |
expwnent
|
4d57a053fc
|
Infinite sky: added helpful print statements.
|
2013-01-05 16:51:29 -05:00 |
expwnent
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151ff0f296
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Infinite sky: rename from sky eternal.
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2013-01-05 16:34:33 -05:00 |
expwnent
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4920293c2d
|
Infinite sky: get it to compile.
|
2013-01-05 16:30:48 -05:00 |
expwnent
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471e82a88a
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Merge branch 'skyEternal' into infiniteSky
Conflicts:
plugins/CMakeLists.txt
|
2013-01-05 16:18:01 -05:00 |
expwnent
|
9246ac9b05
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Merge branch 'workNow' into recent
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2013-01-05 13:36:24 -05:00 |
expwnent
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cf3ac48518
|
Merge in autoSyndrome, trueTransformation, ...
|
2013-01-05 13:35:49 -05:00 |
expwnent
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6622e9e06f
|
Merge branch 'canStepBetween' into recent
Conflicts:
library/modules/Maps.cpp
|
2013-01-05 13:32:29 -05:00 |
expwnent
|
5fc466ef7e
|
Work now: also update dig on pause.
|
2013-01-05 12:50:44 -05:00 |
expwnent
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d2a2a63d01
|
Merge branch 'recent' into workNow
Conflicts:
plugins/CMakeLists.txt
|
2013-01-05 12:45:34 -05:00 |
expwnent
|
874dfbdc4f
|
Merge branch 'eventManager' into autoSyndrome
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2013-01-05 11:40:55 -05:00 |
expwnent
|
bc5cdf8877
|
Auto syndrome: got rid of allow multiple syndromes option that didn't make any sense, and made sure that if allowing multiple targets it doesn't attach the syndrome to the worker twice.
|
2013-01-05 11:37:56 -05:00 |
Anuradha Dissanayake
|
91ee8ac020
|
Refactor search to handle more types of screens cleanly.
Added search to screens:
* Animals
* Military positions assignment
* Announcements
* Room list
* Job list
* Burrow assignment
|
2013-01-06 00:26:16 +13:00 |
Kelly Martin
|
9404267c1f
|
Autolabor: Tell DF to immediately process jobs after each run.
|
2013-01-04 13:14:20 -06:00 |
expwnent
|
715f191c26
|
EventManager: made the frequency part of EventHandler.
|
2013-01-03 19:31:29 -05:00 |
expwnent
|
910e398a7b
|
EventManager: added invasion event.
|
2013-01-03 15:52:56 -05:00 |
Warmist
|
c22c4d009c
|
Added convenience functions to eventful (see Lua API.rst)
|
2013-01-03 20:30:51 +02:00 |
Kelly Martin
|
796e387398
|
Add a guard against an invalid item pointer, and don't try to deduce construction labor for item_lost jobs
|
2013-01-03 12:24:32 -06:00 |
expwnent
|
4e4e382b8f
|
EventManager: added syndrome event.
|
2013-01-02 18:30:15 -05:00 |
Warmist
|
8b5e847dfa
|
New event for eventful. postWorkshopFillSidebarMenu for tweaking the sidebar menu on workshops.
|
2013-01-02 23:43:38 +02:00 |
expwnent
|
38ef75418a
|
AutoSyndrome: added an option to delete boiling rocks as they are created (on by default).
|
2013-01-02 14:09:16 -05:00 |
expwnent
|
5e2877be23
|
AutoSyndrome: added options for worker only (vs all in building), allow multiple targets, and allow multiple syndromes.
|
2013-01-02 13:47:59 -05:00 |
expwnent
|
bf0f0e910b
|
Merge branch 'eventManager' into autoSyndrome
|
2013-01-02 12:40:20 -05:00 |
expwnent
|
c3b2ae2137
|
EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary.
|
2013-01-02 11:07:56 -05:00 |
expwnent
|
fa78d6ccfc
|
Merge branch 'recent' into eventManager-unstable
Conflicts:
library/modules/Job.cpp
|
2013-01-02 03:16:45 -05:00 |
expwnent
|
b320fb25f3
|
AutoSyndrome: added smart arguments for location, worker id, and reaction id.
|
2013-01-02 00:07:23 -05:00 |
Kelly Martin
|
41615d0446
|
Autolabor: adjust idle clawback to deal with "pickup equipment" for miners.
|
2013-01-01 17:53:24 -06:00 |
Kelly Martin
|
d50aa24ebf
|
Autolabor: fix idle stepdown (seems to work much better), change some scoring weights, change autolabor list output to include busy and idle counters
|
2013-01-01 16:35:09 -06:00 |
Kelly Martin
|
3a24565728
|
Autolabor: add construction labor for hatch.
|
2013-01-01 15:12:45 -06:00 |
expwnent
|
0572e87d7b
|
SkyEternal: allocates new z-levels of sky as needed, or on request.
|
2012-12-31 13:57:59 -05:00 |
Kelly Martin
|
6ab8c8c30e
|
Autolabor: change fishery build labor to CLEAN_FISH to control random acts of fish extermination; add build labor for wells.
|
2012-12-28 07:58:29 -06:00 |
Kelly Martin
|
6d4c003748
|
Autolabor: fix dig-from-below bug regaring mining jobs, add overallocation detection and remediation, fix fishing and hunting
|
2012-12-27 02:52:54 -06:00 |
Warmist
|
e4f4943b10
|
Merge branch 'master' of https://github.com/angavrilov/dfhack
|
2012-12-23 12:34:05 +02:00 |
expwnent
|
a4dc79565a
|
AutoSyndrome: allowed for triggering DFHack commands from in game reactions.
|
2012-12-22 00:13:07 -05:00 |
Warmist
|
786149a630
|
Added new event to eventful: onWorkshopFillSidebarMenu
|
2012-12-21 00:42:15 +02:00 |
expwnent
|
7972902c81
|
stepBetween: named a few things better, and fixed a lot.
|
2012-12-19 20:30:37 -05:00 |
expwnent
|
555c754636
|
EventManager: added construction and building events.
|
2012-12-18 18:34:38 -05:00 |
Kelly Martin
|
a9fec84c72
|
Autolabor: add paved roads.
|
2012-12-18 16:23:02 -06:00 |
expwnent
|
01e5e93825
|
Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says.
|
2012-12-16 23:26:50 -05:00 |
Kelly Martin
|
4ac6d9c0c3
|
Autolabor: add a number of destroy furniture labors (all "haul furniture")
|
2012-12-16 00:03:26 -06:00 |
Kelly Martin
|
8bf359ba02
|
Autolabor: add labor for ivory & horn crafts (yawn)
|
2012-12-15 21:18:06 -06:00 |
expwnent
|
75db99a3c7
|
autoSyndrome: deleted an unused constant.
|
2012-12-15 18:52:05 -05:00 |
expwnent
|
3e5537e321
|
autoSyndrome: made it use EventManager.
|
2012-12-15 18:47:51 -05:00 |
expwnent
|
dae162a0b4
|
Merge branch 'eventManager' into autoSyndrome
|
2012-12-15 18:18:59 -05:00 |
expwnent
|
935058f0a5
|
EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type.
|
2012-12-15 17:43:41 -05:00 |
expwnent
|
86e002f3ff
|
EventManager: added item creation event.
|
2012-12-15 16:49:13 -05:00 |
expwnent
|
b0314755e0
|
EventManager: added unit death event.
|
2012-12-15 14:40:11 -05:00 |
Warmist
|
4af6b728b7
|
Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?)
|
2012-12-15 13:27:16 +02:00 |
expwnent
|
155a4d044c
|
EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit.
|
2012-12-14 23:29:28 -05:00 |
expwnent
|
cf619a519e
|
EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init.
|
2012-12-14 22:14:38 -05:00 |
expwnent
|
747723187f
|
EventManager: first draft.
|
2012-12-14 21:05:38 -05:00 |
Kelly Martin
|
cd7c39f2db
|
Autolabor: add deconstruct labor for cages
|
2012-12-14 09:34:03 -06:00 |
Warmist
|
08f454cc81
|
Removed old reactionhooks.lua
|
2012-12-14 16:41:59 +02:00 |
Warmist
|
e46d434c25
|
Missing lua file for eventful.
|
2012-12-14 16:33:26 +02:00 |
expwnent
|
af7f11fdfa
|
autoSyndrome: made the syndrome logic make more sense.
|
2012-12-13 11:30:37 -05:00 |
jj
|
bba96494f3
|
ruby: add unit_hostiles to list hostiles units (duh)
|
2012-12-13 17:20:21 +01:00 |
expwnent
|
a28fc65e6d
|
autoSyndrome now deals with creature_class.
|
2012-12-13 11:13:56 -05:00 |
Kelly Martin
|
2535b50bfc
|
Autolabor: add construct chain labor, add destruct trap labor, change overbroad test for military status (was catching uniformed reservists, who are eligible to do civilian labor)
|
2012-12-12 22:25:23 -06:00 |
expwnent
|
3a541e26be
|
autoSyndrome: automatically detects boiling rock syndromes better, and checks if each syndrome is applicable to the unit that finished the job.
|
2012-12-12 23:01:05 -05:00 |
Kelly Martin
|
82031092a9
|
Autolabor: rework tool management to try to reduce tool litter
|
2012-12-12 14:28:11 -06:00 |
Warmist
|
ddceabbfb7
|
Merge branch 'master' of git://github.com/jjyg/dfhack
|
2012-12-12 18:58:11 +02:00 |
Kelly Martin
|
3b9f21a1ea
|
Autolabor: do not count designations in hidden squares (since your dwarves can't reach them anyway). Also apply an assignment penalty for assigning a dwarf to a labor other than the one the dwarf is doing
|
2012-12-12 10:37:09 -06:00 |
Kelly Martin
|
0fc01c48e1
|
Autolabor: add construct labor for GearAssembly, AxleHorizonal, and AxleVertical (the last is a guess, but probably right)
|
2012-12-12 09:52:13 -06:00 |
Kelly Martin
|
b75c1da95e
|
Autolabor: add build waterwheel.
|
2012-12-12 08:46:52 -06:00 |
jj
|
662d3101c7
|
ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished
|
2012-12-11 17:25:51 +01:00 |
Kelly Martin
|
bd1756e5d0
|
Autolabor: change the fallback labor (for dwarfs for which nothing seems appropriate) from NONE to CLEAN. Fiddle with weights in assignment algorithm.
|
2012-12-11 09:29:03 -06:00 |
Kelly Martin
|
3e8ba2dd06
|
Autolabor: fix bring-crutch labor
|
2012-12-11 09:19:38 -06:00 |
Kelly Martin
|
017b986987
|
Autolabor: fix wound cleaning labor.
|
2012-12-11 09:06:37 -06:00 |
jj
|
6bc791d985
|
follow df-structure rename unit.unknown8 + able_stand_*
|
2012-12-10 22:50:33 +01:00 |
Kelly Martin
|
a914f8e8e0
|
Autolabor: busy dwarfs may be reassigned now, but with a strong preference for their current job; armed dwarfs are given preference for outside jobs; include experience gained toward next level in preference weighting
|
2012-12-10 08:34:11 -06:00 |
expwnent
|
e85f4eb880
|
First draft of autoSyndrome: a tool for replacing boiling rock syndromes with something more reliable. Uses non-df-recognized tags in material definition raws.
|
2012-12-09 21:19:40 -05:00 |
Warmist
|
6c4f163a5e
|
Merge branch 'master' of https://github.com/angavrilov/dfhack
Conflicts:
NEWS
|
2012-12-09 14:25:31 +02:00 |
Warmist
|
6d0e505fd2
|
Added onItemContaminate to eventful and readme/news for eventful
|
2012-12-09 14:15:39 +02:00 |
Warmist
|
a0a566dbf2
|
Tidy up eventful.cpp
|
2012-12-09 13:00:49 +02:00 |
Kelly Martin
|
0ef4522f95
|
Merge branch 'master' into autolabor
|
2012-12-08 21:26:50 -06:00 |
Kelly Martin
|
468412b9fc
|
Autolabor: fix unitialized variable bug causing broker to be inappropriately excluded from work
|
2012-12-08 21:14:23 -06:00 |
expwnent
|
72921fbfd5
|
Made workNow only check jobs when the game becomes paused instead of constantly when paused. Also made it enable/disable on command.
|
2012-12-08 12:50:33 -05:00 |
Kelly Martin
|
412a004751
|
Autolabor: identify labors that may involve going outside and apply an assignment penalty for such labors to dwarfs who have minor children (in order to keep the kids inside)
|
2012-12-08 10:55:44 -06:00 |
Kelly Martin
|
6ae82187d2
|
Autolabor: more tweaks to hauling labor decoding, fix heap corruption due to array underflow
|
2012-12-08 03:51:07 -06:00 |
Kelly Martin
|
e7d3fbe97b
|
Autolabor: track labors actually being used (to avoid "gone fishing" bug); fix several wrong labor map entries; add several special cases for hauling (still not all there yet); add debug warning if job deduction appears wrong; flail about mightily trying to resolve heap corruption on unload
|
2012-12-08 02:42:22 -06:00 |
Alexander Gavrilov
|
7307f4e870
|
Fix crash and confusing behavior in automaterial.
|
2012-12-08 09:51:35 +04:00 |
Kelly Martin
|
42670f0233
|
Autolabor: only care about skills that are used for labors, when determining a dwarf's highest skill.
|
2012-12-07 15:41:39 -06:00 |
jj
|
ebc2625d97
|
ditch the unused Vegetation module
|
2012-12-06 23:47:25 +01:00 |