expwnent
87443035a9
Merge remote-tracking branch 'quietust/develop' into develop
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Conflicts:
plugins/manipulator.cpp
2014-11-02 04:05:51 -05:00
expwnent
4ccfb07a54
Merge pull request #350 from hobotron-df/fastdwarf-attack-speed
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Fixes for fastdwarf combat speed and attack retargeting.
2014-11-02 03:37:55 -05:00
expwnent
bfac2b97cc
Merge pull request #352 from eswald/trackstop
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New trackstop plugin
2014-11-02 03:34:22 -05:00
expwnent
82fb533176
Merge pull request #353 from eswald/autotrade-bugfix
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Autotrade bugfix: Mark All now unmarks bin contents.
2014-11-02 03:33:28 -05:00
expwnent
4e38ec95b3
Merge pull request #354 from eswald/duplicate-onload
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Removing duplicate world and map loading events.
2014-11-02 03:32:36 -05:00
expwnent
4b7c4f8c4b
Merge pull request #356 from lethosor/disable-console
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Allow console to be disabled by setting an environment variable
2014-11-02 03:31:35 -05:00
expwnent
6c356b5ae9
Merge pull request #359 from lethosor/embark-tools-oo-pr
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embark-tools cleanup
2014-11-02 03:30:38 -05:00
expwnent
0fa2cab5ac
Merge pull request #360 from eswald/automelt
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Faster automelt
2014-11-02 03:29:01 -05:00
expwnent
6fa3f92f21
Merge pull request #361 from eswald/drainaquifer
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Rewriting the drainaquifer script
2014-11-02 03:27:08 -05:00
expwnent
0fd15cc1e4
Merge pull request #365 from eswald/stable-sorting
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Stable sorting for Dwarf Manipulator
2014-11-02 03:26:14 -05:00
expwnent
49939ccb9c
Merge pull request #369 from warmist/fix-rendermax
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Update rendermax
2014-11-02 03:25:04 -05:00
expwnent
5ad23d0ff9
Merge pull request #373 from lethosor/patch-7
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Fix forum-dwarves.lua
2014-11-02 03:18:16 -05:00
Lethosor
c60e06aed3
Fix forum-dwarves.lua
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formatted_text -> src_text
2014-11-01 17:28:08 -04:00
Quietust
bad923130c
Manipulator - remove minimum width for Labors column, since it triggered the "should never happen" case upon extending the first column from 4 to 6
2014-11-01 11:24:05 -05:00
Quietust
7c92f4abaa
Seems I misread the code from 0.34.11 - it switches against rand(2), not rand(3)
2014-10-31 13:47:04 -05:00
Quietust
8769af8935
Merge branch 'develop' of https://github.com/expwnent/dfhack into develop
2014-10-31 13:34:20 -05:00
Quietust
f08a32f4e2
Update Manipulator to display stress level instead of happiness
2014-10-31 13:33:35 -05:00
Quietust
ed225de365
Update strangemood to check stress level for fell/macabre moods
2014-10-31 13:33:18 -05:00
Quietust
f683395cae
Comment out more of military-training tweak, which no longer compiles
2014-10-31 13:33:04 -05:00
Quietust
d05f249619
Merge branch 'develop' of github.com:DFHack/dfhack into develop
2014-10-31 13:32:49 -05:00
expwnent
72654e602a
Merge pull request #355 from lethosor/patch-6
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Update digFlood documentation to mention onLoad(World).init
2014-10-31 11:48:04 -04:00
Alexander Gavrilov
04ec2c9932
Update version to v0.40.14 and hack things so they compile.
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Also make the find-offsets script less likely to crash if the
unit structure is misaligned and add more integrity checks.
2014-10-26 16:40:39 +03:00
Alexander Gavrilov
beebd624e7
Last xml update for v0.40.13
2014-10-26 13:20:45 +03:00
Eric Wald
ac73c0eeba
Allowing non-labor skills to sort stably.
2014-10-21 22:49:50 -06:00
Eric Wald
169da1342d
Switching Dwarf Manipulator to a stable sort.
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This means, for example, that when you sort by one skill, then by a second, dwarves with the first skill but not the second will still be grouped together.
2014-10-21 22:43:56 -06:00
Eric Wald
5d53163e16
Repairing drain-aquifer layer counting.
2014-10-12 22:28:23 -06:00
Eric Wald
b0b1dd62d1
Rewriting the drainaquifer script
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The original drainaquifer script could occasionally fail to notice aquifer layers if they happen to skip each of the special tiles that it checks, two per block. It also left the block-level aquifer flags set, which seems like a minor waste of FPS.
The new script uses the block-level flags to determine which blocks to check, which seems to be both more correct and faster. It's also written in Lua instead of Ruby, for clarity and ease of debugging. The name has changed slightly to prevent problems if both scripts are installed for some reason.
2014-10-12 21:55:36 -06:00
lethosor
f3626c1004
embark-tools cleanup
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Fix #358 : Disable "s" keybinding for settings on notes screen
2014-10-12 13:35:20 -04:00
Quietust
cdcc0d228d
Merge branch 'develop' of https://github.com/angavrilov/dfhack into develop
2014-10-08 11:30:06 -05:00
lethosor
e41a33ddea
Allow console to be disabled by setting an environment variable
2014-10-06 17:10:33 -04:00
Lethosor
0fd3f3dbf4
Update digFlood documentation to mention onLoad(World).init
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Per http://www.bay12forums.com/smf/index.php?topic=139553.msg5712785#msg5712785
2014-10-05 23:14:25 -04:00
Eric Wald
95dd009a15
Restoring automelt for items in bins.
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The stockpile iterator yields bins, but not their contents. Should other containers be checked, too?
2014-10-05 17:57:57 -06:00
expwnent
0471294b1e
Fix syndrome-util.
2014-10-04 21:54:07 -04:00
expwnent
0df2d71506
Fix repeat.lua documentation.
2014-10-04 21:52:28 -04:00
Eric Wald
aafa3a5f91
Expanding on the rollers menu.
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As requested by fricy.
2014-10-02 22:00:40 -06:00
lethosor
d2fb51f99e
New tweak: nestbox-color
2014-10-01 20:14:41 -04:00
Eric Wald
6c9b94bcef
Removing duplicate world and map loading events.
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Saving a game in progress now goes through an extra viewscreen before reaching the condition that had been used to indicate whether the world was still valid, causing the core to emit bogus WORLD_LOADED, MAP_LOADED, MAP_UNLOADED, and WORLD_UNLOADED events. Adding that viewscreen to the list of loading/saving screens prevents those duplicate events from firing.
Granted, if the game_cleaner viewscreen ever gets hit in play, this fix will cause more bogus events...
2014-09-30 23:02:35 -06:00
Eric Wald
2e80c6053c
Autotrade bugfix: Mark All now unmarks bin contents.
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This prevents a form of cheating, because they already get traded with the bin itself, so their value had been counted twice.
However, the search plugin still enables this kind of cheating...
2014-09-29 21:37:05 -06:00
lethosor
e21613bf49
Update dfhack.init-example
2014-09-29 15:59:40 -04:00
Eric Wald
4af9b7a054
Checking for more required variables.
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Trying to use trackstop without ui or world results in a hard crash.
2014-09-28 21:34:42 -06:00
Eric Wald
11d08518d6
Adding trackstop to the example init file.
2014-09-28 18:45:47 -06:00
Eric Wald
c9cdc04177
Trackstop plugin documentation.
2014-09-28 18:43:19 -06:00
Eric Wald
0fad63bba7
New trackstop plugin.
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Simply adds a menu to track stops, showing and changing friction and dump direction.
2014-09-28 18:24:07 -06:00
Mchl
543ef37bf9
scripts/markdown.lua: Fix description comment so that the script isdisplayed correctly by 'ls'
2014-09-28 23:50:50 +02:00
lethosor
425d81ea2d
New tweak: civ-view-agreement
2014-09-28 13:13:53 -04:00
Mchl
81d1a1c20e
scripts/markdown.lua: Added support for 'topicmeeting' screens. Added option to provide own filename. Added option to overwrite previous data.
2014-09-28 18:52:49 +02:00
hobotron-df
da72848b0b
Fixes for fastdwarf combat speed and attack retargeting.
2014-09-27 19:47:27 -05:00
lethosor
eef86bc501
Update documentation
2014-09-27 20:04:05 -04:00
lethosor
d34b22b2c2
New tweak: farm-plot-select
2014-09-27 19:56:31 -04:00
lethosor
999d265d50
New tweak: import-priority-category
2014-09-27 18:14:25 -04:00