4e51e02924 
								
									
								
							
								 
							
						 
						
							
							
								
								move SDL shims to a new DFSDL module  
							
							
							
						 
						
							2023-01-04 17:15:32 -08:00  
				
					
						
							
							
								 
						
							
							
								5d04b9c4cb 
								
									
								
							
								 
							
						 
						
							
							
								
								add Textures module and load DFHack logo  
							
							... 
							
							
							
							undocumented for now since it's internal. in the future, perhaps this
could morph into a dynamic texture loading facility for tools 
							
						 
						
							2023-01-04 13:30:18 -08:00  
				
					
						
							
							
								 
						
							
							
								6361b0a3a4 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #2543  from myk002/myk_prep_for_quietust  
							
							... 
							
							
							
							prep for Quietust's structure updates 
							
						 
						
							2023-01-02 20:42:48 -08:00  
				
					
						
							
							
								 
						
							
							
								35ce361b09 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #2542  from myk002/myk_dwarfmode_dims  
							
							... 
							
							
							
							clear out obsolete area map and menu logic from the Gui module 
							
						 
						
							2023-01-02 20:42:30 -08:00  
				
					
						
							
							
								 
						
							
							
								218fbdbd45 
								
									
								
							
								 
							
						 
						
							
							
								
								prep for Quietust's structure updates  
							
							
							
						 
						
							2023-01-01 01:03:42 -08:00  
				
					
						
							
							
								 
						
							
							
								aa091ed37e 
								
									
								
							
								 
							
						 
						
							
							
								
								overwrite anchored textures where we actually touch their anchor  
							
							
							
						 
						
							2023-01-01 00:45:14 -08:00  
				
					
						
							
							
								 
						
							
							
								7d5d2d0a9b 
								
									
								
							
								 
							
						 
						
							
							
								
								clear out obsolete area map and menu logic  
							
							... 
							
							
							
							in particular, return the correct map dimensions in getDwarfmodeDims() 
							
						 
						
							2022-12-31 22:49:30 -08:00  
				
					
						
							
							
								 
						
							
							
								a6294c24fb 
								
									
								
							
								 
							
						 
						
							
							
								
								implement Screen::paintTile and readTile  
							
							
							
						 
						
							2022-12-31 21:16:42 -08:00  
				
					
						
							
							
								 
						
							
							
								7d91f9262d 
								
									
								
							
								 
							
						 
						
							
							
								
								respect tile colors in pens  
							
							
							
						 
						
							2022-12-30 05:36:41 -08:00  
				
					
						
							
							
								 
						
							
							
								83a8e9a45a 
								
									
								
							
								 
							
						 
						
							
							
								
								render bright colors correctly  
							
							
							
						 
						
							2022-12-30 03:30:01 -08:00  
				
					
						
							
							
								 
						
							
							
								1265d531d5 
								
									
								
							
								 
							
						 
						
							
							
								
								only keep the anchor flag if it's already there  
							
							
							
						 
						
							2022-12-30 00:53:44 -08:00  
				
					
						
							
							
								 
						
							
							
								f45eac993a 
								
									
								
							
								 
							
						 
						
							
							
								
								use semantically clearer div rather than bit shift  
							
							
							
						 
						
							2022-12-29 22:18:35 -08:00  
				
					
						
							
							
								 
						
							
							
								a4c11de4fb 
								
									
								
							
								 
							
						 
						
							
							
								
								returns correct mouse pos when in ascii  
							
							
							
						 
						
							2022-12-29 00:01:40 -08:00  
				
					
						
							
							
								 
						
							
							
								371f5be050 
								
									
								
							
								 
							
						 
						
							
							
								
								fix signedness of comparison var  
							
							
							
						 
						
							2022-12-28 23:31:06 -08:00  
				
					
						
							
							
								 
						
							
							
								07f8fad787 
								
									
								
							
								 
							
						 
						
							
							
								
								implement Gui::getMousePos and Gui::getDepthAt  
							
							
							
						 
						
							2022-12-28 16:00:10 -08:00  
				
					
						
							
							
								 
						
							
							
								e2a4eeb422 
								
									
								
							
								 
							
						 
						
							
							
								
								write textures and chars to the map  
							
							
							
						 
						
							2022-12-27 17:00:50 -08:00  
				
					
						
							
							
								 
						
							
							
								033eb2aefd 
								
									
								
							
								 
							
						 
						
							
							
								
								use default background colors  
							
							... 
							
							
							
							and ensure texpos_lower doesn't peek through 
							
						 
						
							2022-12-27 15:05:13 -08:00  
				
					
						
							
							
								 
						
							
							
								69c9e3ffb7 
								
									
								
							
								 
							
						 
						
							
							
								
								render tiles if given in the pen; otherwise text  
							
							... 
							
							
							
							this commit also smooths out many conflicts with other layers, but the
anchor layer still gives us trouble. it will overwrite us unless we
cover the upper left tile of the anchor graphic, and then the entire
anchor graphic will disappear. not ideal, but it's a start 
							
						 
						
							2022-12-27 14:39:03 -08:00  
				
					
						
							
							
								 
						
							
							
								12804a10a6 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix Gui/Screen to work with g_src changes ( dfhack/df-structures#487 )  
							
							
							
						 
						
							2022-12-23 00:36:09 -05:00  
				
					
						
							
							
								 
						
							
							
								52c1e49197 
								
									
								
							
								 
							
						 
						
							
							
								
								get the text rendering back  
							
							
							
						 
						
							2022-12-21 22:13:05 -08:00  
				
					
						
							
							
								 
						
							
							
								48a9e1c518 
								
							
								 
							
						 
						
							
							
								
								more new var names  
							
							
							
						 
						
							2022-12-22 05:16:40 +00:00  
				
					
						
							
							
								 
						
							
							
								93c875fb56 
								
									
								
							
								 
							
						 
						
							
							
								
								adjust to new variable names  
							
							
							
						 
						
							2022-12-21 14:07:36 -08:00  
				
					
						
							
							
								 
						
							
							
								839e927f9b 
								
									
								
							
								 
							
						 
						
							
							
								
								comment out problematic code from Renderer  
							
							
							
						 
						
							2022-12-21 14:06:58 -08:00  
				
					
						
							
							
								 
						
							
							
								010b18c0e4 
								
									
								
							
								 
							
						 
						
							
							
								
								hide "offset" tiles that we occlude  
							
							
							
						 
						
							2022-12-20 20:10:14 -08:00  
				
					
						
							
							
								 
						
							
							
								663e1dd541 
								
									
								
							
								 
							
						 
						
							
							
								
								ascii is now in color  
							
							
							
						 
						
							2022-12-20 16:33:11 -08:00  
				
					
						
							
							
								 
						
							
							
								d7f51e5ed8 
								
									
								
							
								 
							
						 
						
							
							
								
								basic text drawing  
							
							
							
						 
						
							2022-12-20 11:00:49 -08:00  
				
					
						
							
							
								 
						
							
							
								7f91cf6e2a 
								
									
								
							
								 
							
						 
						
							
							
								
								more instrumentation for eventmanager  
							
							
							
						 
						
							2022-12-20 09:49:35 -08:00  
				
					
						
							
							
								 
						
							
							
								999d602e79 
								
									
								
							
								 
							
						 
						
							
							
								
								instrument eventmanager a bit  
							
							
							
						 
						
							2022-12-19 13:43:57 -08:00  
				
					
						
							
							
								 
						
							
							
								57e599a4d9 
								
							
								 
							
						 
						
							
							
								
								comment out barracks reference  
							
							... 
							
							
							
							barracks appears to have gone away in 50.03 
							
						 
						
							2022-12-17 13:07:37 -06:00  
				
					
						
							
							
								 
						
							
							
								5cd60e10f0 
								
							
								 
							
						 
						
							
							
								
								comment out problematic code in Gui.cpp  
							
							
							
						 
						
							2022-12-16 14:47:43 -06:00  
				
					
						
							
							
								 
						
							
							
								768c95ecb6 
								
							
								 
							
						 
						
							
							
								
								absorb Putnam's work on Screen  
							
							
							
						 
						
							2022-12-16 14:47:43 -06:00  
				
					
						
							
							
								 
						
							
							
								ccc9e976e2 
								
							
								 
							
						 
						
							
							
								
								comment out problematic code in Screen.cpp  
							
							
							
						 
						
							2022-12-16 14:47:43 -06:00  
				
					
						
							
							
								 
						
							
							
								55351951f0 
								
							
								 
							
						 
						
							
							
								
								comment out problematic code in Items.cpp  
							
							
							
						 
						
							2022-12-16 14:47:43 -06:00  
				
					
						
							
							
								 
						
							
							
								93b8479e94 
								
							
								 
							
						 
						
							
							
								
								comment out problematic code in Buildings.cpp  
							
							
							
						 
						
							2022-12-16 14:47:43 -06:00  
				
					
						
							
							
								 
						
							
							
								6c562a3fed 
								
									
								
							
								 
							
						 
						
							
							
								
								fix apparent typo in Materials scanning  
							
							
							
						 
						
							2022-12-09 09:21:50 -08:00  
				
					
						
							
							
								 
						
							
							
								0836962007 
								
							
								 
							
						 
						
							
							
								
								Rename [xyz]CategoryActionTimers to [xyz]GroupActionTimers in action timer API  
							
							
							
						 
						
							2022-12-01 23:24:04 +00:00  
				
					
						
							
							
								 
						
							
							
								ae532e1452 
								
							
								 
							
						 
						
							
							
								
								Rename affectedActionTypeCategory to affectedActionTypeGroup in action timer API  
							
							
							
						 
						
							2022-12-01 23:22:02 +00:00  
				
					
						
							
							
								 
						
							
							
								76cdbfbc5c 
								
							
								 
							
						 
						
							
							
								
								Rename affectedActionCategory to affectedActionTypeCategory in action timer API  
							
							
							
						 
						
							2022-12-01 23:19:10 +00:00  
				
					
						
							
							
								 
						
							
							
								f06f17b59c 
								
							
								 
							
						 
						
							
							
								
								Rename affectedActionTypes to affectedActionCategory in action timer API  
							
							
							
						 
						
							2022-12-01 23:17:57 +00:00  
				
					
						
							
							
								 
						
							
							
								aa2cf44c4b 
								
							
								 
							
						 
						
							
							
								
								Use lambdas to violate DRY less in action timer API  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								a925c34413 
								
							
								 
							
						 
						
							
							
								
								Rename [xyz]ActionTimer functions to [xyz]ActionTimers  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								f863b9807a 
								
							
								 
							
						 
						
							
							
								
								Add action timer API input validation  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								cc40b80456 
								
							
								 
							
						 
						
							
							
								
								Protect against integer overflow when subtracting with action timer API  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								6148307e9b 
								
							
								 
							
						 
						
							
							
								
								Change != 0 to > 0 in action timer API core functions  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								5e0c0d22cb 
								
							
								 
							
						 
						
							
							
								
								Group action timer API internal functions together  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								e93d7eefb3 
								
							
								 
							
						 
						
							
							
								
								Factor out set and add shared action timer code into own functions  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								357b871b4f 
								
							
								 
							
						 
						
							
							
								
								Factor out shared unit action timer multiplication code into its own function  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								8f0b7663d9 
								
							
								 
							
						 
						
							
							
								
								Change ints in action timer API function signatures to int32_ts  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								4b33097e57 
								
							
								 
							
						 
						
							
							
								
								Remove default in action timer API switch case  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								a3b1125c28 
								
							
								 
							
						 
						
							
							
								
								Progress on action timer API  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								7f54a77ed9 
								
							
								 
							
						 
						
							
							
								
								Continue work on unit action timer API  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								16ef4f8313 
								
							
								 
							
						 
						
							
							
								
								Rename action_type_group to unit_timer_action_type_group  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								2cbbed6750 
								
							
								 
							
						 
						
							
							
								
								Use df-structures XML enums for action timer API  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								fa589b5764 
								
							
								 
							
						 
						
							
							
								
								Make progress with action timer API  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								0f8ce360ac 
								
							
								 
							
						 
						
							
							
								
								Make first pass of action timer API  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								807894ac6c 
								
							
								 
							
						 
						
							
							
								
								Updates Units::isAnimal  
							
							... 
							
							
							
							Now checks that the unit cannot learn or speak, and has either a wilderness population source, a pet/pet_exotic token, or is trainable for war/hunting 
							
						 
						
							2022-11-29 13:19:19 -08:00  
				
					
						
							
							
								 
						
							
							
								11c27d40dd 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' into Bumber64-patch-2  
							
							
							
						 
						
							2022-11-18 17:34:00 -08:00  
				
					
						
							
							
								 
						
							
							
								966623a919 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #2387  from cppcooper/units-checking  
							
							... 
							
							
							
							Extends Units module 
							
						 
						
							2022-11-14 16:55:42 -08:00  
				
					
						
							
							
								 
						
							
							
								d112649886 
								
							
								 
							
						 
						
							
							
								
								Organizes and documents Units::is*(unit) functions  
							
							
							
						 
						
							2022-11-12 16:40:20 -08:00  
				
					
						
							
							
								 
						
							
							
								ebd450af0e 
								
							
								 
							
						 
						
							
							
								
								Adds isUnitInBox to Units module  
							
							
							
						 
						
							2022-11-12 14:42:41 -08:00  
				
					
						
							
							
								 
						
							
							
								5136bbbc03 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #2383  from cppcooper/em-fixes  
							
							... 
							
							
							
							Fixes JOB_STARTED event 
							
						 
						
							2022-11-11 19:58:46 -08:00  
				
					
						
							
							
								 
						
							
							
								34de030ba9 
								
							
								 
							
						 
						
							
							
								
								Units module  
							
							... 
							
							
							
							- Updates `Lua API.rst`
  - Only adds the most important additions (complicated enough to need explaining)
- Adds new functions to LuaApi.cpp
- Revises isUndead to accommodate `dfhack.units.isUndead(u)` => `Units::isUndead(u, false)` instead of taking the default value 
							
						 
						
							2022-11-09 22:03:39 -08:00  
				
					
						
							
							
								 
						
							
							
								f3ae193914 
								
									
								
							
								 
							
						 
						
							
							
								
								Update EventManager.cpp  
							
							
							
						 
						
							2022-11-09 16:49:35 -08:00  
				
					
						
							
							
								 
						
							
							
								80824f5b75 
								
							
								 
							
						 
						
							
							
								
								Extends Units module  
							
							
							
						 
						
							2022-11-09 14:41:45 -08:00  
				
					
						
							
							
								 
						
							
							
								0344595e4e 
								
									
								
							
								 
							
						 
						
							
							
								
								add "anywhere" keybinding guard  
							
							
							
						 
						
							2022-11-09 14:32:51 -08:00  
				
					
						
							
							
								 
						
							
							
								c0ffcc2f79 
								
							
								 
							
						 
						
							
							
								
								Updates Units::isDemon()  
							
							
							
						 
						
							2022-11-09 12:37:41 -08:00  
				
					
						
							
							
								 
						
							
							
								beee445f6f 
								
							
								 
							
						 
						
							
							
								
								Extends Units module  
							
							... 
							
							
							
							Adds unit check functions for
- animals
- demons
- titans
- megabeasts
- semimegabeasts
- night creatures 
							
						 
						
							2022-11-09 11:44:28 -08:00  
				
					
						
							
							
								 
						
							
							
								92645ccb5b 
								
							
								 
							
						 
						
							
							
								
								Fixes JOB_STARTED event  
							
							
							
						 
						
							2022-11-08 12:43:23 -08:00  
				
					
						
							
							
								 
						
							
							
								b82a604c8d 
								
							
								 
							
						 
						
							
							
								
								factor out keys -> lua onInput code to LuaTools  
							
							
							
						 
						
							2022-11-08 10:15:28 -08:00  
				
					
						
							
							
								 
						
							
							
								2197aded30 
								
									
								
							
								 
							
						 
						
							
							
								
								Fixes segfault  
							
							
							
						 
						
							2022-11-06 17:30:28 -08:00  
				
					
						
							
							
								 
						
							
							
								666edd6d60 
								
									
								
							
								 
							
						 
						
							
							
								
								don't overwrite dig priority by accident  
							
							... 
							
							
							
							many callers of setDesignationAt simply didn't bother with the priority
parameter. change the default value of the priority param so that by
default we will keep the previous value instead of overwriting it 
							
						 
						
							2022-10-19 16:47:54 -07:00  
				
					
						
							
							
								 
						
							
							
								1cf9688349 
								
							
								 
							
						 
						
							
							
								
								Implement/change/expose constructions findAtTile & insert (not building)  
							
							
							
						 
						
							2022-10-12 21:10:22 +01:00  
				
					
						
							
							
								 
						
							
							
								cb80f7dd75 
								
									
								
							
								 
							
						 
						
							
							
								
								don't cache dup civzones when scanning buildings  
							
							
							
						 
						
							2022-09-25 16:04:36 -07:00  
				
					
						
							
							
								 
						
							
							
								e6336e769a 
								
									
								
							
								 
							
						 
						
							
							
								
								Units::teleport(): set idle_area  
							
							
							
						 
						
							2022-09-24 13:30:24 -04:00  
				
					
						
							
							
								 
						
							
							
								dbc5001bd8 
								
									
								
							
								 
							
						 
						
							
							
								
								fail if mouse cursor isn't over the map area  
							
							
							
						 
						
							2022-09-18 13:27:13 -07:00  
				
					
						
							
							
								 
						
							
							
								215a5b0a24 
								
									
								
							
								 
							
						 
						
							
							
								
								add Gui::getMousePos() that always gets map coords  
							
							
							
						 
						
							2022-09-18 08:19:02 -07:00  
				
					
						
							
							
								 
						
							
							
								448eced17c 
								
									
								
							
								 
							
						 
						
							
							
								
								make Screen::getMousePos always return scr coords  
							
							
							
						 
						
							2022-09-18 08:07:08 -07:00  
				
					
						
							
							
								 
						
							
							
								d0a5db2a0d 
								
									
								
							
								 
							
						 
						
							
							
								
								set sentinel value used by TWBT  
							
							
							
						 
						
							2022-09-16 21:56:05 -07:00  
				
					
						
							
							
								 
						
							
							
								f021dd0e0a 
								
									
								
							
								 
							
						 
						
							
							
								
								Gui::getAnyItem(): add support for viewscreen_treasurelistst  
							
							
							
						 
						
							2022-07-12 11:25:16 -04:00  
				
					
						
							
							
								 
						
							
							
								4cdb0ff138 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'rm-old-modules' into develop  
							
							
							
						 
						
							2022-07-12 11:23:10 -04:00  
				
					
						
							
							
								 
						
							
							
								e0d37a31ae 
								
									
								
							
								 
							
						 
						
							
							
								
								Make the manager orders library available by default ( #2233 )  
							
							... 
							
							
							
							* move orders out of examples directory
* install orders into library dir
* read orders from new library dir
* update documentation
* update dreamfort references to orders import
* update changelog
* ignore json files in pre-commit 
							
						 
						
							2022-07-06 07:03:29 -07:00  
				
					
						
							
							
								 
						
							
							
								1147add520 
								
									
								
							
								 
							
						 
						
							
							
								
								Constructions module: remove some old/unused functions/types  
							
							
							
						 
						
							2022-06-29 23:35:14 -04:00  
				
					
						
							
							
								 
						
							
							
								4c7caa2658 
								
									
								
							
								 
							
						 
						
							
							
								
								Remove unneeded dependencies on modules/Graphic.h  
							
							
							
						 
						
							2022-06-29 23:35:13 -04:00  
				
					
						
							
							
								 
						
							
							
								8bb047fcc6 
								
									
								
							
								 
							
						 
						
							
							
								
								Remove Notes module  
							
							... 
							
							
							
							Only used in a devel plugin that prints notes, and can be easily replaced
with `ui.waypoints.points` 
							
						 
						
							2022-06-29 23:35:13 -04:00  
				
					
						
							
							
								 
						
							
							
								ba629b8e0a 
								
									
								
							
								 
							
						 
						
							
							
								
								manually handle DestroyBuilding jobs ( #2209 )  
							
							... 
							
							
							
							* don't delete general refs from jobs that we cancel
though we still disconnect the refs if we can
* get job remove working in all cases
we apparently need to manually handle DestroyBuilding jobs
everything else we should let cancel_job handle
* update changelog 
							
						 
						
							2022-06-21 16:38:04 -07:00  
				
					
						
							
							
								 
						
							
							
								d38ab1d152 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix UNIT_NEW_ACTIVE events ( #2197 )  
							
							... 
							
							
							
							* Updates eventful.lua to use UNIT_NEW_ACTIVE
* Fixes bug #2189 
* Revises activeUnits declaration/initialization
* Fixes build error
* Update changelog.txt
* reword changelog entry
* add changelog entry for event name change
Co-authored-by: Myk <myk002@yahoo.com> 
							
						 
						
							2022-06-17 09:34:41 -07:00  
				
					
						
							
							
								 
						
							
							
								85d7489b3c 
								
									
								
							
								 
							
						 
						
							
							
								
								ensure refs are cleaned up when we remove a job ( #2184 )  
							
							... 
							
							
							
							* ensure job items are disassociated from the job
when the job is removed. the new df-provided ``cancel_job()`` doesn't do
this for us whereas the old custom implementation did.
ref: #2028 
* remove trailing whitespace
* Clean up general refs before removing job
Because the game method doesn't do it itself
* Fix typo in var name
* clean up code
* update changelog 
							
						 
						
							2022-06-11 07:38:22 -07:00  
				
					
						
							
							
								 
						
							
							
								a7267e3c4e 
								
									
								
							
								 
							
						 
						
							
							
								
								Optimize report deletion  
							
							
							
						 
						
							2022-06-07 04:21:48 -07:00  
				
					
						
							
							
								 
						
							
							
								5d08e5ae67 
								
									
								
							
								 
							
						 
						
							
							
								
								More constants; remove extra "using" statements  
							
							
							
						 
						
							2022-06-06 01:56:11 -07:00  
				
					
						
							
							
								 
						
							
							
								ce36abce47 
								
									
								
							
								 
							
						 
						
							
							
								
								Fixes  
							
							
							
						 
						
							2022-06-04 15:46:02 -07:00  
				
					
						
							
							
								 
						
							
							
								ae4446610b 
								
									
								
							
								 
							
						 
						
							
							
								
								Update Gui.cpp  
							
							
							
						 
						
							2022-06-04 15:36:50 -07:00  
				
					
						
							
							
								 
						
							
							
								16b5cade00 
								
									
								
							
								 
							
						 
						
							
							
								
								Add constants, update old fns  
							
							... 
							
							
							
							Add MAX_REPORTS_SIZE, RECENT_REPORT_TICKS
Remove redundant "using df::global::world" inside fns
Update `makeAnnouncement`:
Use `word_wrap`, `pauseRecenter`, and utility fn `delete_old_reports`
Handle repeat announcements
Insert sorted into ``world->status.announcements``
Update `addCombatReportAuto`: Use utility fn `recent_report`
Update `showPopupAnnouncement`: Delete old popups at end of fn
Update `getDwarfmodeViewDims_default`: Check for ui_sidebar_mode::Default and ArenaWeather 
							
						 
						
							2022-06-04 15:23:57 -07:00  
				
					
						
							
							
								 
						
							
							
								23e85a0d24 
								
							
								 
							
						 
						
							
							
								
								Fetch and merge  
							
							
							
						 
						
							2022-06-04 12:17:28 -07:00  
				
					
						
							
							
								 
						
							
							
								b0b601cf0f 
								
									
								
							
								 
							
						 
						
							
							
								
								Remove recenterViewscreen, update revealInDwarfmodeMap  
							
							
							
						 
						
							2022-06-04 11:59:04 -07:00  
				
					
						
							
							
								 
						
							
							
								b1e118384e 
								
							
								 
							
						 
						
							
							
								
								Update Maps.cpp  
							
							
							
						 
						
							2022-05-30 16:26:30 -07:00  
				
					
						
							
							
								 
						
							
							
								574728ac5c 
								
									
								
							
								 
							
						 
						
							
							
								
								Move add_proper_report up with other utility fns  
							
							
							
						 
						
							2022-05-30 15:04:43 -07:00  
				
					
						
							
							
								 
						
							
							
								0ff0d272b5 
								
									
								
							
								 
							
						 
						
							
							
								
								use static instead of anon namespace; suggested changes  
							
							
							
						 
						
							2022-05-30 13:51:24 -07:00  
				
					
						
							
							
								 
						
							
							
								1c3ea000e1 
								
									
								
							
								 
							
						 
						
							
							
								
								Trim trailing whitespace  
							
							
							
						 
						
							2022-05-28 15:56:49 -07:00  
				
					
						
							
							
								 
						
							
							
								249ed2888f 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix scope issue  
							
							
							
						 
						
							2022-05-28 13:28:10 -07:00  
				
					
						
							
							
								 
						
							
							
								e613085b0e 
								
									
								
							
								 
							
						 
						
							
							
								
								remove whitespace  
							
							
							
						 
						
							2022-05-28 12:39:49 -07:00  
				
					
						
							
							
								 
						
							
							
								2b29431806 
								
									
								
							
								 
							
						 
						
							
							
								
								More fixes  
							
							... 
							
							
							
							* Use word_wrap()
* add_proper_report utility fn; have addCombatReportAuto use this
* Update Lua API.rst
* Update Gui.cpp 
							
						 
						
							2022-05-28 12:35:49 -07:00  
				
					
						
							
							
								 
						
							
							
								4b21e7afb4 
								
									
								
							
								 
							
						 
						
							
							
								
								Remove parseReportString from API (now utility fn)  
							
							... 
							
							
							
							Implementations using `word_wrap()` are commented out pending changes to that function. 
							
						 
						
							2022-05-24 03:52:33 -07:00  
				
					
						
							
							
								 
						
							
							
								ce34ac8f33 
								
									
								
							
								 
							
						 
						
							
							
								
								Use debugfilter; remove redundant changelog entries  
							
							
							
						 
						
							2022-05-16 18:41:47 -07:00  
				
					
						
							
							
								 
						
							
							
								74499ad64a 
								
									
								
							
								 
							
						 
						
							
							
								
								Use to_string on integer  
							
							
							
						 
						
							2022-05-03 00:09:34 -07:00  
				
					
						
							
							
								 
						
							
							
								f565de88e8 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix stuff ( #4 )  
							
							... 
							
							
							
							* Update Lua API.rst
* Update Gui.h
* Update Gui.cpp
* Update LuaApi.cpp 
							
						 
						
							2022-05-01 22:53:53 -07:00  
				
					
						
							
							
								 
						
							
							
								b56d9520e9 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix trailing whitespace  
							
							
							
						 
						
							2022-04-25 00:39:05 -07:00  
				
					
						
							
							
								 
						
							
							
								c7be54dac0 
								
									
								
							
								 
							
						 
						
							
							
								
								Update Gui.cpp  
							
							... 
							
							
							
							Add reverse engineered functions: parseReportString, autoDFAnnouncement, recenterViewscreen, and pauseRecenter.
Add versions of autoDFAnnouncement that don't take a report_init struct and that log unprinted announcements.
Add utility functions: recent_report, recent_report_any, delete_old_reports, and check_repeat_report. 
							
						 
						
							2022-04-24 22:45:26 -07:00  
				
					
						
							
							
								 
						
							
							
								9c9a7ef99a 
								
							
								 
							
						 
						
							
							
								
								Adds consistent interface signatures for Maps module  
							
							
							
						 
						
							2022-04-21 19:40:58 -07:00  
				
					
						
							
							
								 
						
							
							
								ff2bd8d953 
								
							
								 
							
						 
						
							
							
								
								Retypes the EventManager's constructions container  
							
							
							
						 
						
							2022-04-18 23:53:23 -07:00  
				
					
						
							
							
								 
						
							
							
								d6b2629cfc 
								
							
								 
							
						 
						
							
							
								
								Adds hash functions and operator overloads for event data structures  
							
							
							
						 
						
							2022-04-18 23:53:23 -07:00  
				
					
						
							
							
								 
						
							
							
								64b7de0339 
								
							
								 
							
						 
						
							
							
								
								Revises getVerb signature  
							
							
							
						 
						
							2022-04-18 22:46:38 -07:00  
				
					
						
							
							
								 
						
							
							
								018d189494 
								
							
								 
							
						 
						
							
							
								
								Simplifies report index safety  
							
							
							
						 
						
							2022-04-18 22:46:38 -07:00  
				
					
						
							
							
								 
						
							
							
								1f972d6c1c 
								
							
								 
							
						 
						
							
							
								
								Implements clang-tidy suggestions  
							
							
							
						 
						
							2022-04-18 22:46:38 -07:00  
				
					
						
							
							
								 
						
							
							
								9bf9a79a11 
								
									
								
							
								 
							
						 
						
							
							
								
								EventManager/Eventful - Generate event arrays ( #2097 )  
							
							... 
							
							
							
							* Replaces EventManager.cpp's event array with an auto-gen one
* Replaces eventful.cpp's event array with auto-gen one 
							
						 
						
							2022-04-14 21:47:25 -07:00  
				
					
						
							
							
								 
						
							
							
								d1f0edd33b 
								
									
								
							
								 
							
						 
						
							
							
								
								Apply initial pre-commit config  
							
							
							
						 
						
							2022-04-12 14:48:19 -04:00  
				
					
						
							
							
								 
						
							
							
								b18eff9ce2 
								
									
								
							
								 
							
						 
						
							
							
								
								Revert EventManager to previous behavior, but keep new events  
							
							... 
							
							
							
							Fixes  #2031  
						
							2022-03-29 09:42:24 -07:00  
				
					
						
							
							
								 
						
							
							
								88b403ec7a 
								
									
								
							
								 
							
						 
						
							
							
								
								Add functions reverse-engineered from ambushing unit code ( #1992 )  
							
							... 
							
							
							
							* Add functions reverse-engineered from ambushing unit code
* Fix whitespace
* Fix debug_showambush check
* Remove getOuterContainerRef from Lua API
Don't think this works properly without allocating a new specific_ref. More trouble that it's worth.
* Fixed tile visibility check
* I don't think gamemode or gametype are ever NULL
* Minor tweaks to documentation
* Reimplement getOuterContainerRef for Lua; fix some comments
* Update Units.cpp and changelog
* Update Units.cpp
* Update changelog.txt 
							
						 
						
							2022-03-13 17:19:35 -07:00  
				
					
						
							
							
								 
						
							
							
								3d4c96de56 
								
							
								 
							
						 
						
							
							
								
								update Job.cpp to use the DF-provided job cancel method  
							
							... 
							
							
							
							use DF's provided job cancel function instead of the hackadoo workaround we used to use 
							
						 
						
							2022-03-12 15:37:33 -08:00  
				
					
						
							
							
								 
						
							
							
								aa1bc3fe52 
								
							
								 
							
						 
						
							
							
								
								Cleanup Kitchen module (and the seedwatch plugin which uses it)  
							
							
							
						 
						
							2022-03-12 12:04:34 -08:00  
				
					
						
							
							
								 
						
							
							
								3f05859780 
								
							
								 
							
						 
						
							
							
								
								Revises manageJobStartedEvent, and adds comments  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								c8e7869375 
								
							
								 
							
						 
						
							
							
								
								Fixes some build errors  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								524f1670ed 
								
							
								 
							
						 
						
							
							
								
								Fixes missing namespace  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								ba5710f263 
								
							
								 
							
						 
						
							
							
								
								Adds new event type NEW_UNIT_ACTIVE  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								6ace4b2cf8 
								
							
								 
							
						 
						
							
							
								
								Fixes mistake in EventManager::manageTickEvent  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								b8ad0131ea 
								
							
								 
							
						 
						
							
							
								
								Modifies EventManager::registerTick to retain old behaviour of re-registering tick events  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								1107c03b86 
								
							
								 
							
						 
						
							
							
								
								Modifies EventManager unit loops  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								c550a6caf0 
								
							
								 
							
						 
						
							
							
								
								Updates EventManager job loops  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								07ffa0b8da 
								
							
								 
							
						 
						
							
							
								
								Fixes bug in manageJobStartedEvent  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								24255d3195 
								
							
								 
							
						 
						
							
							
								
								Adds event type JOB_STARTED  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								48444afbd5 
								
							
								 
							
						 
						
							
							
								
								Fixes issue in manageJobCompletedEvent  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								3e72d549d1 
								
							
								 
							
						 
						
							
							
								
								Switches iterators to pre-increment instead of post for EventManager  
							
							... 
							
							
							
							My understanding is that iterators (.begin()/end()) are slightly faster with
pre-increment instead of post. Something about avoiding a copy if I recall correctly.
I replaced all `([:alpha:]+)\+\+` with `++$1` so non-iterators were switched as well - luckily there is no impact to pre/post aside from with iterators. 
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								f5ced46608 
								
							
								 
							
						 
						
							
							
								
								Refactors EventManager  
							
							... 
							
							
							
							- handler freq now works on an individual handler basis (set to 0 to fire as frequently as possible)
- tick events no longer need to be re-registered after every eventful tick 
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								31397af99b 
								
							
								 
							
						 
						
							
							
								
								cache civzones so lookup is O(1) instead of O(N)  
							
							
							
						 
						
							2022-02-26 15:32:25 -08:00  
				
					
						
							
							
								 
						
							
							
								e7754ea890 
								
									
								
							
								 
							
						 
						
							
							
								
								Enable -Wunused-variable and fix most errors  
							
							
							
						 
						
							2021-09-07 01:16:21 -04:00  
				
					
						
							
							
								 
						
							
							
								e9eef31344 
								
									
								
							
								 
							
						 
						
							
							
								
								refactor list item removal into a library fn  
							
							
							
						 
						
							2021-08-19 19:51:25 -07:00  
				
					
						
							
							
								 
						
							
							
								8b824244ac 
								
									
								
							
								 
							
						 
						
							
							
								
								Update library/modules/Items.cpp  
							
							... 
							
							
							
							Co-authored-by: Alan <lethosor@users.noreply.github.com> 
							
						 
						
							2021-08-19 19:21:27 -07:00  
				
					
						
							
							
								 
						
							
							
								06a85d6f0d 
								
									
								
							
								 
							
						 
						
							
							
								
								handle projectiles in the Items module  
							
							
							
						 
						
							2021-08-19 17:44:13 -07:00  
				
					
						
							
							
								 
						
							
							
								5b960b97bc 
								
									
								
							
								 
							
						 
						
							
							
								
								fix comment for Maps::getSize(); add getTileSize()  
							
							
							
						 
						
							2021-07-30 13:09:12 -07:00  
				
					
						
							
							
								 
						
							
							
								f33db33c8f 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'myk002/myk_force_extents' into develop + add extra changelog note  
							
							... 
							
							
							
							Conflicts:
	docs/changelog.txt 
							
						 
						
							2021-07-05 15:52:03 -04:00  
				
					
						
							
							
								 
						
							
							
								96dd249be0 
								
									
								
							
								 
							
						 
						
							
							
								
								getAnyPlant: use Maps::getPlantAtTile  
							
							... 
							
							
							
							Followup to #1882  
							
						 
						
							2021-06-25 01:08:58 -04:00  
				
					
						
							
							
								 
						
							
							
								c5e7a54d97 
								
									
								
							
								 
							
						 
						
							
							
								
								Rename to getPlantAtTile; remove extra variables  
							
							
							
						 
						
							2021-06-23 23:03:22 -07:00  
				
					
						
							
							
								 
						
							
							
								b64e28253f 
								
									
								
							
								 
							
						 
						
							
							
								
								Update Maps.cpp  
							
							
							
						 
						
							2021-06-22 20:03:18 -07:00  
				
					
						
							
							
								 
						
							
							
								1a016a0ff3 
								
									
								
							
								 
							
						 
						
							
							
								
								force creation of extents for abstract buildings  
							
							
							
						 
						
							2021-06-07 07:02:46 -07:00  
				
					
						
							
							
								 
						
							
							
								fc860478e4 
								
									
								
							
								 
							
						 
						
							
							
								
								move fastdwarf's teleport code to Units module  
							
							... 
							
							
							
							and expose in Lua API 
							
						 
						
							2021-06-06 08:48:32 -07:00  
				
					
						
							
							
								 
						
							
							
								aff5c9bf35 
								
									
								
							
								 
							
						 
						
							
							
								
								add getCursorCoords overload for df::coord  
							
							... 
							
							
							
							and factor out active cursor detection 
							
						 
						
							2021-05-15 12:05:00 -07:00  
				
					
						
							
							
								 
						
							
							
								59b023c71d 
								
									
								
							
								 
							
						 
						
							
							
								
								Ensure that command-prompt is dismissed after a command creates a new screen  
							
							... 
							
							
							
							Fixes  #1803 
Running a command that created a new screen would previously result in a screen
order that looked like this, due to how `Screen::Hide` works:
- DF screen
  - `command-prompt` screen (dismissed)
    - New screen
The `command-prompt` screen remained on the stack until the new screen was
dismissed, so it would intercept viewscreen vmethod calls intended for the
DF screen.
This change adds a new behavior to `Screen::Hide` that results in this screen
order after running a command:
- DF screen
  - New screen
    - `command-prompt` screen (dismissed) - DF removes this screen immediately 
						
							2021-03-21 20:42:50 -04:00  
				
					
						
							
							
								 
						
							
							
								9e17bc938c 
								
									
								
							
								 
							
						 
						
							
							
								
								only set labor validity for the player civ  
							
							
							
						 
						
							2021-02-17 09:16:49 -08:00  
				
					
						
							
							
								 
						
							
							
								6819ee9928 
								
									
								
							
								 
							
						 
						
							
							
								
								make alchemist flag valid for controllable civs  
							
							
							
						 
						
							2021-02-05 16:45:39 -08:00  
				
					
						
							
							
								 
						
							
							
								32a0363f31 
								
									
								
							
								 
							
						 
						
							
							
								
								move identity check up a bit to avoid useless work  
							
							
							
						 
						
							2021-01-24 08:57:56 -08:00  
				
					
						
							
							
								 
						
							
							
								03719f58df 
								
									
								
							
								 
							
						 
						
							
							
								
								avoid infinite parentage when linking rooms  
							
							
							
						 
						
							2021-01-24 08:52:34 -08:00