Commit Graph

1332 Commits (0b157974f513f526264728a550671529fad27d12)

Author SHA1 Message Date
expwnent 79ac1a81b9 It was backwards when calling fastdwarf with just one argument. Also made it print the current status of fastdwarf when no arguments are given. 2012-09-28 16:36:37 -04:00
Petr Mrázek 53c6ee4673 Track structures and stonesense 2012-09-28 21:57:12 +02:00
jj 687657f2da manipulator: show full group when navigating labor groups 2012-09-28 19:48:28 +02:00
jj 4a495c2c7f manipulator: make cursor_down_z go to beginning of next group 2012-09-28 19:20:10 +02:00
jj ca0097b910 manipulator: better screen width usage 2012-09-28 19:20:10 +02:00
jj c4f26d0aa8 manipulator: make up/down keys wrap around 2012-09-28 19:20:04 +02:00
Alexander Gavrilov 783b218eec Try a different color scheme when highlighting squad members in tweak. 2012-09-28 18:50:01 +04:00
Alexander Gavrilov ba763b773d New tweaks for the military assign to position screen. 2012-09-28 18:01:17 +04:00
Alexander Gavrilov bd7cd690aa Implement the common suggestion of Shift-Enter in trade screens. 2012-09-28 13:32:41 +04:00
Alexander Gavrilov 164c61b638 Forbid stuff from bins in siege-engine, if forbid ammo standing order set. 2012-09-27 10:43:42 +04:00
jj 7cc29250f8 fix for updated viewlist_petst 2012-09-26 18:22:07 +02:00
jj d975ce5135 ruby: add onstatechange_register_once 2012-09-26 15:08:54 +02:00
jj f628c3732a ruby: avoid smoothing grass/trees 2012-09-24 19:19:34 +02:00
jj a622ee52e9 ruby: fix building_alloc Trap, and init Floodgates as closed 2012-09-24 19:11:42 +02:00
jj a2bb322344 ruby: item_find now works in z/stocks 2012-09-24 15:40:35 +02:00
jj 962a057ffa Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-09-23 23:31:05 +02:00
jj aefedb9887 ruby: MapTile#offset, tweak #dig to check for existing jobs 2012-09-23 23:26:57 +02:00
Alexander Gavrilov 6385128c28 Sort by units.active (arrival), and seek to top/bottom in manipulator. 2012-09-23 16:41:14 +04:00
jj f2199c2951 ruby: fix activity zone_num 2012-09-23 11:44:27 +02:00
jj f7272e4a8f ruby: use cursor as default map_tile_at arg 2012-09-23 10:58:31 +02:00
jj ebd4b94c2d ruby: add onupdate_register_once 2012-09-22 11:57:33 +02:00
Alexander Gavrilov 038d62367e Implement explicit hook priority in vmethod interpose.
This resolves a getName order conflict between power-meter and rename.
2012-09-22 13:14:06 +04:00
jj b115edcf68 ruby: return selected zone in building_find 2012-09-20 19:57:43 +02:00
Alexander Gavrilov e2d6a14720 Make manipulator re-read names and professions if change is suspected.
Namely, if it either invoked View Unit itself, or was queried
(possibly by the rename plugin) via getSelectedUnit.
2012-09-20 12:27:03 +04:00
Alexander Gavrilov 1f7c10252e Support renaming activity zones.
This one required hooking the dwarfmode render method.
2012-09-20 11:48:53 +04:00
Alexander Gavrilov 462bedb757 Fix the rename plugin and script to use the new getSelectedBuilding API. 2012-09-20 11:11:59 +04:00
Alexander Gavrilov c39a337223 Add unit/item/job/building getter hook vmethods to dfhack_viewscreen. 2012-09-20 11:11:20 +04:00
Quietust 1fd0654d63 Restore stonesense to the proper revision 2012-09-19 22:55:38 -05:00
jj e154d5447b ruby: fix building linking more 2012-09-20 01:33:10 +02:00
jj 2d5942d5d7 ruby: fix building linking 2012-09-20 00:33:22 +02:00
jj b6d9863172 ruby: allow Civzone constants in building_alloc 2012-09-19 19:19:58 +02:00
Alexander Gavrilov a80f574be8 Only initialize siege engine in dwarf mode. 2012-09-19 19:52:57 +04:00
Alexander Gavrilov b5ede66224 Switch some plugins to using world load/unload instead of map.
Otherwise they apply and remove hooks every time fast travel is used.
2012-09-19 19:46:54 +04:00
Quietust 19e1711a2f Several Manipulator updates
* Add documentation to README, cleanup some docs for other plugins
* Preserve existing unit list order and cursor/scroll position
* Adjust mouse input handling, don't move cursor on left-click
2012-09-19 10:20:18 -05:00
jj 27fd3f5fc7 Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-09-19 15:05:42 +02:00
jj 45c057b3d2 ruby: handle ptr-strings in df-structures 2012-09-19 14:25:14 +02:00
Alexander Gavrilov 65a382a2d7 Document some of the new stuff in the readme. 2012-09-19 15:55:08 +04:00
Quietust 69e8fcce91 Add mouse input to Manipulator, along with column labels 2012-09-18 13:57:06 -05:00
jj b470abed90 ruby: misc tweaks 2012-09-18 18:13:22 +02:00
Alexander Gavrilov a7998f71a2 Add a tweak workaround for the issue with container reactions in advmode. 2012-09-18 17:39:37 +04:00
Alexander Gavrilov f2e7ee4756 Tweak the add spatter plugin. 2012-09-18 13:15:25 +04:00
Alexander Gavrilov d70a79deb9 Follow changes in XML defs. 2012-09-18 13:11:11 +04:00
jj 57d01f0008 ruby: use ui.follow_item/unit in unit_find, show non-english names by default 2012-09-18 10:17:33 +02:00
jj 72141a3c9b ruby: use implicit init-value -1 for ref-target/refers-to in codegen 2012-09-18 10:17:32 +02:00
jj eacca723e0 ruby: fix building subtype/customtype init value 2012-09-18 10:17:32 +02:00
Alexander Gavrilov 36e44c682c Add a plugin implementing 'add spatter to item' reactions. 2012-09-17 21:15:51 +04:00
Alexander Gavrilov 613063cef4 Add a tweak to fix subtractDimension of small amounts. 2012-09-17 17:19:24 +04:00
Alexander Gavrilov 82e870c8dd Move siege engine out of devel. 2012-09-17 14:59:59 +04:00
Alexander Gavrilov f2fde21b10 Implement a slightly more sensible aiming AI in siege engine. 2012-09-17 14:45:22 +04:00
Alexander Gavrilov c1e20c6f05 Follow changes to structures. 2012-09-17 12:47:18 +04:00
Kelly Martin 58fda716e6 Explicit cast is required for MSVC. 2012-09-16 17:06:31 -05:00
Kelly Martin 847dadd3f5 Merge remote-tracking branch 'angavrilov/master' 2012-09-16 16:37:08 -05:00
Kelly Martin 38f920dd65 Merge remote-tracking branch 'q/master' 2012-09-16 16:36:51 -05:00
Alexander Gavrilov 000e3baf27 Implement skill-based miss probability in siege engine. 2012-09-14 20:57:03 +04:00
Alexander Gavrilov 811c096c0e Vaporize liquids from barrels, and destroy bin contents in siege engine. 2012-09-14 20:22:49 +04:00
jj 5474ccacb6 Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-09-14 14:30:25 +02:00
jj b05905a0ba ruby: basic stl::set<uint32> support, add Viewscreen.feed_keys 2012-09-14 13:55:22 +02:00
Alexander Gavrilov d22591e240 Fix a file descriptor leak and a crash in linux getMemRanges. 2012-09-14 12:35:55 +04:00
Alexander Gavrilov aaf5d181bd Add yet one more performance-oriented tweak for temperature updates. 2012-09-14 12:14:36 +04:00
Quietust c927623050 Rework handling of column positions, and insert a new "Happiness" column 2012-09-13 15:42:51 -05:00
Quietust 1325b70e41 Cleanup autolabor+cleanowned, fix depends/clsocket 2012-09-13 14:42:17 -05:00
Quietust 1d8c9a6a5f Merge https://github.com/danaris/dfhack 2012-09-13 14:30:44 -05:00
Quietust cae01250ff Merge branch 'master' of https://github.com/angavrilov/dfhack 2012-09-13 14:08:26 -05:00
jj a9ce19b826 ruby: add raw_rtti_classname to read real classname from RTTI info 2012-09-13 19:07:37 +02:00
Alexander Gavrilov 881fed41de Support setting workshop profile for siege engines.
Since can't use built-in viewscreen, UI limited to skills only.
2012-09-13 20:20:56 +04:00
Alexander Gavrilov 5690a26439 On second thought, remove stockpile->engine links; keep only reverse.
Bi-directional links involve the risk of crashes if the plugin
is unloaded, and the engine subsequently deconstructed.
2012-09-13 17:49:41 +04:00
Quietust ae6e0f617d Make it clear that this is from DFHack, and properly name it Dwarf Manipulator 2012-09-13 08:27:28 -05:00
jj 19a150fb38 ruby: fix dig smooth overdigging 2012-09-12 20:59:37 +02:00
Quietust c9d73cb6fb Fix crash bug when using manipulator in Arena mode 2012-09-12 13:42:16 -05:00
Alexander Gavrilov f06f9af6b8 Throw items from bins around in siege engine, like minecarts do. 2012-09-12 20:57:25 +04:00
Alexander Gavrilov 448d7e3633 Support linking siege engines to stockpiles.
Since they can't do that natively, the links object has to
be maintained in dfhack memory, and with dfhack persistence.
2012-09-12 12:15:12 +04:00
jj cda17954c8 ruby: add MapTile.dig(:Smooth) 2012-09-12 01:07:19 +02:00
Alexander Gavrilov b0938d7e0d Allow specifying arbitrary items to use in catapults. 2012-09-11 22:46:17 +04:00
Alexander Gavrilov 3a075f4bc7 Trivial siege engine aiming at units, with logic in lua. 2012-09-11 19:17:24 +04:00
Timothy Collett ccefd02ee3 Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-09-10 11:56:23 -04:00
Timothy Collett 96abc903ab Merge branch 'master' of http://github.com/peterix/dfhack 2012-09-10 11:54:56 -04:00
Timothy Collett 274d6038ad Merge further changes (???) 2012-09-10 09:19:21 -04:00
Timothy Collett 270351f510 Merge branch 'master' of https://github.com/danaris/dfhack 2012-09-10 09:18:24 -04:00
Alexander Gavrilov 8ab615f6d0 Implement unit path prediction in siege engine. 2012-09-09 20:54:12 +04:00
Alexander Gavrilov 9679b7729c Clean up the movement speed calculation function and move into the core. 2012-09-09 17:04:58 +04:00
Alexander Gavrilov ec3d489bda Move curse-affected attribute value getters to the core. 2012-09-09 12:51:08 +04:00
Alexander Gavrilov a36fe25e72 Finish the effective skill computation function, and move to core. 2012-09-09 12:27:40 +04:00
Alexander Gavrilov fb88aad51d Reverse-engineer unit speed computation from DF code. 2012-09-08 21:07:18 +04:00
Alexander Gavrilov 003c3391d1 Implement aiming projectiles at random points in the designated area. 2012-09-08 15:49:46 +04:00
Alexander Gavrilov bfa6ed3e08 Support setting the target area for the siege engine. 2012-09-08 13:46:02 +04:00
Alexander Gavrilov 325e294af2 Start the siege engine plugin with code to highlight obstacles on screen. 2012-09-07 19:54:32 +04:00
Alexander Gavrilov d0e630d4c3 Move steam engine out of devel, since it should be fully functional. 2012-09-06 17:10:58 +04:00
Alexander Gavrilov d5ea05ebb8 Implement a pressure plate sensitive to machine power.
When built next to a gearbox, it will monitor its powered state.
2012-09-06 12:37:29 +04:00
jj e09b98216f ruby: fix vector[length+50] = 0 segfault 2012-09-05 20:39:13 +02:00
Alexander Gavrilov 8d876cc7d9 Support renaming some buildings, and arbitrary units, via gui script. 2012-09-05 21:27:42 +04:00
jj afbace8af6 ruby: alloc_building(:Furnace, :Smelter) 2012-09-05 19:18:21 +02:00
Alexander Gavrilov 9c6fcee9a9 Add steam engine documentation, and use barrel quality in efficiency calc. 2012-09-05 11:23:00 +04:00
Kelly Martin 96fec768c7 Merge remote-tracking branch 'angavrilov/master' 2012-09-04 12:05:05 -05:00
Alexander Gavrilov aa449a2180 Add a tweak to work around the endless temperature update bug.
This obsoletes fix/stable-temp.lua, which only fixes items once.
2012-09-03 21:11:35 +04:00
Alexander Gavrilov 1618ccf5bb Fix steam-engine build on msvc, and add a script for listing mem ranges. 2012-09-03 10:28:17 +04:00
Alexander Gavrilov 2249cb14fa Require level 3 both for water & magma, and indicate level 5 by brightness. 2012-09-02 18:57:10 +04:00
Alexander Gavrilov 3b08ee44d1 Vary the internal power consumption of the engine depending on quality. 2012-09-02 17:32:44 +04:00
Alexander Gavrilov 67630776ee Tweak steam engine raws. 2012-09-02 17:17:18 +04:00
Alexander Gavrilov 9c3843c1d4 Use new API in steam engine; always explode if destroyed with steam inside. 2012-09-02 14:59:13 +04:00
Alexander Gavrilov 3713c5ea9e Add some APIs required by steam engine to the core. 2012-09-02 14:10:58 +04:00
jj a4c028b3b7 ruby: buildings tweaks 2012-09-02 01:38:58 +02:00
Alexander Gavrilov 8536785d1d Boilers made out of unsuitable materials should explode! 2012-09-01 20:46:34 +04:00
Alexander Gavrilov bae85ac77d Make the steam engine consume liquids from Z level below. 2012-09-01 17:52:51 +04:00
Alexander Gavrilov 74501d3197 Try preventing "boiling water" from freezing, and dump steam on destroy. 2012-09-01 14:42:19 +04:00
Alexander Gavrilov f158e1894d Further work on steam engine.
- Display water inside as 'boiling' by hooking item_liquid_miscst.
- Store current power in flags to avoid mess if items disappear etc.
- Suspend/unsuspend stoke jobs depending on steam level.
- Implement intelligent steam use rate and boiler capacity cap.
- Modify appearance of special tiles to display status.
2012-09-01 11:29:05 +04:00
jj acdf0ffb42 ruby: fix create building map occupancy 2012-09-01 03:35:47 +02:00
Quietust c68afdaad2 Display command key helper for Manipulator on Unit List, various tweaks 2012-08-31 20:35:35 -05:00
jj dcc9498dbc ruby: tweak apis 2012-09-01 03:22:48 +02:00
Alexander Gavrilov ece0833c93 Prototype steam engine workshop :)
Very broken and incomplete still.
2012-09-01 00:22:55 +04:00
jj ce608e4f6a ruby: yield announcements for further customization 2012-08-31 19:16:13 +02:00
jj 54780cac3f ruby: allow vmethod call with 6 args, use direct fptr 2012-08-31 15:51:22 +02:00
Alexander Gavrilov e6b2cb73af Add a tweak for pressure plate creature weight limit rendering.
Print them as readable "???K", instead of the normal truncated numbers.
2012-08-30 20:48:06 +04:00
Quietust c414aafc59 Add "Toggle Group" key 2012-08-30 10:03:12 -05:00
Alexander Gavrilov 1dee51abb0 Use generic DOCTOR tile for wound dresser labor. 2012-08-30 19:01:43 +04:00
Quietust 7676f07b06 Display creature graphics tiles beneath the column headers 2012-08-30 09:46:09 -05:00
Kelly Martin a8158cb19a Merge remote-tracking branch 'q/master' 2012-08-30 09:25:26 -05:00
Kelly Martin 604cf80832 Repurpose the nestboxes plugin as a watcher that automatically forbids fertile eggs. 2012-08-30 09:23:11 -05:00
Quietust 4e169558f5 Tweak column labels a bit 2012-08-28 15:52:26 -05:00
Quietust b2587c1e6d Fix skill sort 2012-08-28 15:33:22 -05:00
Alexander Gavrilov 834d7fa1fa Tweak prospector: try using the biome elevation for soil depth.
Until a better idea presents itself (or maybe it is the right way).
Soil depth computation affects which soil layers are reported, and
Z level alignment of the layer stack.
2012-08-28 11:52:54 +04:00
expwnent d69a7c63e3 Tabs to spaces. 2012-08-27 16:05:23 -04:00
expwnent 1a5f05768f Made it not run every tick. 2012-08-27 15:06:41 -04:00
Quietust c587ea2c74 Add new tweak command to make Train orders no longer count as patrol duty 2012-08-27 14:06:10 -05:00
Alexander Gavrilov f73cebff68 Account for caves and magma sea in pre-embark prospector. 2012-08-27 23:03:17 +04:00
Alexander Gavrilov f1915915b4 Follow change in xml again. 2012-08-27 23:03:02 +04:00
expwnent e12e7ddd40 Fixed some memory leaks. 2012-08-27 14:42:00 -04:00
Quietust 5ad9b82ace Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-08-27 09:17:27 -05:00
Quietust faf3bdf2b7 Adjust grid display - labors without skills use different tiles, and skills without labors have a red background 2012-08-27 09:04:32 -05:00
Alexander Gavrilov 5fed060d7d Follow field rename in xml. 2012-08-27 16:01:11 +04:00
Quietust f562871867 Add ViewCre and Zoom-Cre to Manipulator (by forwarding them to Unitlist) 2012-08-26 13:58:37 -05:00
Alexander Gavrilov 84f6663a07 Add a tweak to save the cursor position of dwarfmode between menus. 2012-08-26 21:19:56 +04:00
Alexander Gavrilov 8171652323 Support permaflow in liquids, including the gui. 2012-08-26 20:08:28 +04:00
Alexander Gavrilov bee33fd486 Add a performance test for location caching in general refs. 2012-08-26 14:43:14 +04:00
Quietust f6e4969e19 Key names are bright green, not dark green 2012-08-25 11:07:42 -05:00
Quietust da6567e374 Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-08-25 11:02:28 -05:00
Alexander Gavrilov bd9800055d Link to the lua library in the liquids plugin. 2012-08-25 20:01:03 +04:00
Quietust dcdff40c85 Add sorting, command help; replace filtering with just using the current page of the UnitList viewscreen (and don't close it) 2012-08-25 10:57:50 -05:00
Alexander Gavrilov 41ad42d0fd Expose the liquids plugin engine to lua, and make a wrapper gui script. 2012-08-25 10:37:03 +04:00
Petr Mrázek 21904fd607 Merge https://github.com/jjyg/dfhack 2012-08-24 22:30:39 +02:00
Petr Mrázek 9154564e71 Sync up submodules 2012-08-24 21:56:16 +02:00
expwnent 15adb17559 Converted tabs to spaces. 2012-08-23 22:21:09 -04:00
expwnent 76cd941084 Added teledwarf: teleports dwarves to their destination instantly. 2012-08-23 22:17:28 -04:00
expwnent eac2f3f5d1 Added misery plugin: multiply effects of negative thoughts. 2012-08-23 22:05:35 -04:00
jj c339c7085a ruby: add memory_check / memory_patch native methods 2012-08-23 18:44:03 +02:00
jj 5b0f37276f Merge branch 'master' of git://github.com/quietust/dfhack 2012-08-23 17:19:15 +02:00
Quietust 7046a6abbc Manipulator - store unit 'summary' objects so names/professions can be cached (for faster sorting), and properly display skill level when it's exactly at the level threshold 2012-08-22 20:52:19 -05:00
Quietust 132491e868 Use Units module to get unit colors, fix initial scroll position 2012-08-22 16:54:34 -05:00
Quietust 92c0b555dc Use Units module to get profession strings 2012-08-22 11:15:05 -05:00
Quietust 83214ccb72 Fix bugs in window resizing, cleanup some other stuff 2012-08-22 10:43:26 -05:00
Alexander Gavrilov 7987ea9a98 Put some compatibility features into the base dfhack viewscreen. 2012-08-22 18:18:19 +04:00