noah created repository MetzNet/vex_mqtt_rust
noah pushed to main at MetzNet/roleplay
- 62d17bee4a Added better failure logging, added create hex pipeline
noah pushed to main at MetzNet/roleplay
- 40d31430c2 Fixed on click logic to identify ui elements
noah pushed to main at MetzNet/roleplay
- 857655e926 Moved shader_src to shader
noah pushed to main at MetzNet/roleplay
- f4af29cec9 Updated main test loop
noah pushed to main at MetzNet/roleplay
- 9ccbdedebf Fixed render issue, was a device address bug
noah pushed to main at MetzNet/roleplay
- 1f080606af More testing, might have a clue
noah pushed to main at MetzNet/roleplay
- e39a454c5f Made 2 transfer buffers per-frame so that the in-use buffer is not modified
noah pushed to main at MetzNet/roleplay
- 4aa18d4aae Moved compute out of transfer if
noah pushed to main at MetzNet/roleplay
- 2c5c2dcb22 More synchronization attempts
noah pushed to main at MetzNet/roleplay
- 173b57859f Added debug print to shader