noah pushed to main at MetzNet/roleplay
-
a6e44fcd0e Moved export to Darwin if
noah pushed to main at MetzNet/roleplay
-
edf8718cca Removed homebrew paths from makefile
noah pushed to main at MetzNet/roleplay
-
934a0a30f3 Got text pipeline showing strings
noah pushed to main at MetzNet/roleplay
-
405cf139ef First pass of compute string to gpu characters
noah pushed to main at MetzNet/roleplay
-
3c059e4333 Added window scale adjustments
noah pushed to main at MetzNet/roleplay
-
a8fe640b26 Removed second dispatch
noah pushed to main at MetzNet/roleplay
-
b914b0c252 Added vkCmdPushConstants before vkCmdDispatch
noah pushed to main at MetzNet/roleplay
-
1895aefe22 Supress vma compile warnings
noah pushed to main at MetzNet/roleplay
-
77c83b21a1 Made makefile compile on macos/linux
noah pushed to main at MetzNet/roleplay
-
6e778e7d22 Added call to compute shader in draw loop, fixed wrong subpass index in ui pipelines
noah pushed to main at MetzNet/roleplay
-
28cd4efbaf Changed multiple render passes to subpasses
noah pushed to main at MetzNet/roleplay
-
6988abcd86 Got characters rendering from two buffer addresses
noah pushed to main at MetzNet/roleplay
-
5260a59db5 Got glyphs rendering from a 1D font atlas
noah pushed to main at MetzNet/roleplay
-
683c071878 Added ttf converter script, and started converting renderer to use the ttf atlas(only 1d for now)