noah metz noah
  • Joined on 2023-11-08
Loading Heatmap…

noah pushed to main at MetzNet/roleplay

2024-10-15 11:45:05 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-15 10:55:20 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-15 10:38:01 -06:00

noah pushed to main at MetzNet/roleplay

  • 6e778e7d22 Added call to compute shader in draw loop, fixed wrong subpass index in ui pipelines

2024-10-15 00:18:33 -06:00

noah pushed to main at MetzNet/roleplay

  • 28cd4efbaf Changed multiple render passes to subpasses

2024-10-15 00:06:50 -06:00

noah pushed to main at MetzNet/roleplay

  • 6988abcd86 Got characters rendering from two buffer addresses

2024-10-14 22:10:18 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-14 21:32:26 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-14 21:30:40 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-14 21:29:41 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-14 19:42:44 -06:00

noah pushed to main at MetzNet/roleplay

  • 5260a59db5 Got glyphs rendering from a 1D font atlas

2024-10-14 14:59:54 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-14 14:17:04 -06:00

noah pushed to main at MetzNet/roleplay

  • 683c071878 Added ttf converter script, and started converting renderer to use the ttf atlas(only 1d for now)

2024-10-14 13:33:19 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-14 01:09:10 -06:00

noah pushed to main at MetzNet/roleplay

  • 74e1a05790 Got basic text pipeline working, want to minimize the amount of data transfered to GPU so that strings don't repeat so much data

2024-10-14 01:00:14 -06:00

noah pushed to main at MetzNet/roleplay

  • ea72e53c93 Started UI text pipeline with 4x4 test font

2024-10-13 22:18:41 -06:00

noah pushed to main at MetzNet/roleplay

  • dc6e44ef99 Moved some RenderContext items to new UIContext struct

2024-10-13 20:27:14 -06:00

noah pushed to main at MetzNet/roleplay

  • 4e7813499f Delted commited object file. Renamed shaders. Started ui text pipeline.

2024-10-13 16:04:24 -06:00

noah pushed to main at MetzNet/roleplay

  • b2a8d283f6 Cleaned up UI rects into UILayers which contain batches of rects to be drawn

2024-10-13 15:44:37 -06:00

noah pushed to main at MetzNet/roleplay

  • 4c2bade162 Changed polygon pipeline to rect pipeline, need to add UVs to it now

2024-10-13 14:38:22 -06:00