roleplay/server/server.go

27 lines
299 B
Go

package roleplay
import (
)
type Entity interface {
Tick()
}
type Instance struct {
}
type Server struct {
entities map[int]Entity
instances map[string]Instance
}
func(server Server) Tick() {
for _, entity := range(server.entities) {
entity.Tick()
}
}
func(server Server) Listen() {
}