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6b999ebbde
roleplay
/
client
/
shader
/
ray.frag
8 lines
96 B
GLSL
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#version 450
layout
(
location
=
0
)
out
vec4
color
;
void
main
(
)
{
color
=
vec4
(
1
,
1
,
1
,
1
)
;
}
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