2024-11-01 15:46:27 -06:00
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struct Hex {
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float heights[6];
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uint colors[6];
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};
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2024-11-01 17:34:41 -06:00
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layout(std430, buffer_reference) readonly buffer Region {
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uint q;
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uint r;
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Hex hexes[];
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2024-11-01 15:46:27 -06:00
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};
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2024-10-30 21:24:03 -06:00
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layout(std430, buffer_reference) readonly buffer HexContext {
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mat4 proj;
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mat4 view;
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2024-11-01 17:34:41 -06:00
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Region regions[];
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2024-10-30 21:24:03 -06:00
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};
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layout(std430, push_constant) uniform PushConstant {
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HexContext context;
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2024-11-01 17:34:41 -06:00
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uint region;
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2024-10-30 21:24:03 -06:00
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float time;
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} pc;
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