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@ -7,13 +7,16 @@ import (
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"sync"
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"sync"
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graphql "github.com/graph-gophers/graphql-go"
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graphql "github.com/graph-gophers/graphql-go"
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"github.com/google/uuid"
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"github.com/google/uuid"
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"reflect"
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)
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)
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// Generate a random graphql id
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func gql_randid() graphql.ID{
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func gql_randid() graphql.ID{
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uuid_str := uuid.New().String()
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uuid_str := uuid.New().String()
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return graphql.ID(uuid_str)
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return graphql.ID(uuid_str)
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}
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}
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// GraphNode is the interface common to both DAG nodes and Event tree nodes
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type GraphNode interface {
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type GraphNode interface {
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Name() string
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Name() string
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Description() string
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Description() string
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@ -23,6 +26,8 @@ type GraphNode interface {
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Update() error
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Update() error
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}
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}
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// BaseNode is the most basic implementation of the GraphNode interface
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// It is used to implement functions common to Events and Resources
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type BaseNode struct {
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type BaseNode struct {
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name string
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name string
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description string
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description string
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@ -94,8 +99,9 @@ func (node * BaseNode) UpdateListeners() error {
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return nil
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return nil
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}
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}
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// Basic implementation must be overwritten to do anything useful
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func (node * BaseNode) Update() error {
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func (node * BaseNode) Update() error {
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return node.UpdateListeners()
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return errors.New("Cannot Update a BaseNode")
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}
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}
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// Resources propagate update up to multiple parents, and not downwards
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// Resources propagate update up to multiple parents, and not downwards
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@ -133,6 +139,7 @@ func (event * BaseEvent) Update() error {
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return nil
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return nil
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}
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}
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// Resource is the interface that DAG nodes are made from
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type Resource interface {
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type Resource interface {
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GraphNode
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GraphNode
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AddParent(parent Resource) error
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AddParent(parent Resource) error
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@ -142,6 +149,8 @@ type Resource interface {
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Unlock() error
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Unlock() error
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}
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}
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// BaseResource is the most basic resource that can exist in the DAG
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// It holds a single state variable, which contains a pointer to the event that is locking it
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type BaseResource struct {
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type BaseResource struct {
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BaseNode
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BaseNode
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parents []Resource
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parents []Resource
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@ -221,6 +230,7 @@ func (resource * BaseResource) Parents() []Resource {
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return resource.parents
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return resource.parents
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}
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}
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// Add a parent to a DAG node
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func (resource * BaseResource) AddParent(parent Resource) error {
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func (resource * BaseResource) AddParent(parent Resource) error {
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// Don't add self as parent
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// Don't add self as parent
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if parent.ID() == resource.ID() {
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if parent.ID() == resource.ID() {
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@ -241,28 +251,58 @@ func (resource * BaseResource) AddParent(parent Resource) error {
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return nil
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return nil
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}
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}
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type EventInfo interface {}
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type BaseEventInfo struct {
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EventInfo
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}
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type EventQueueInfo struct {
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EventInfo
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priority int
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}
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func (info * EventQueueInfo) Priority() int {
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return info.priority
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}
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// Event is the interface that event tree nodes must implement
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type Event interface {
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type Event interface {
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GraphNode
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GraphNode
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Children() []Event
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Children() []Event
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ChildInfo() []EventInfo
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ChildInfoType() reflect.Type
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Parent() Event
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Parent() Event
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RegisterParent(parent Event) error
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RegisterParent(parent Event) error
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RequiredResources() []Resource
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RequiredResources() []Resource
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CreatedResources() []Resource
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CreatedResources() []Resource
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AddChild(child Event) error
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AddChild(child Event, info EventInfo) error
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FindChild(id graphql.ID) Event
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FindChild(id graphql.ID) Event
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}
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}
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// BaseEvent is the most basic event that can exist in the event tree.
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// On start it automatically transitions to completion.
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// It can optionally require events, which will all need to be locked to start it
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// It can optionally create resources, which will be locked by default and unlocked on completion
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// This node by itself doesn't implement any special behaviours for children, so they will be ignored.
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// When starter, this event automatically transitions to completion and unlocks all it's resources(including created)
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type BaseEvent struct {
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type BaseEvent struct {
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BaseNode
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BaseNode
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locked_resources []Resource
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locked_resources []Resource
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created_resources []Resource
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created_resources []Resource
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required_resources []Resource
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required_resources []Resource
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children []Event
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children []Event
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child_info []EventInfo
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child_info_type reflect.Type
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parent Event
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parent Event
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}
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}
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// EventQueue is a basic event that can have children.
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// On start, it attempts to start it's children from the highest 'priority'
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type EventQueue struct {
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BaseEvent
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}
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func NewResource(name string, description string, children []Resource) * BaseResource {
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func NewResource(name string, description string, children []Resource) * BaseResource {
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resource := &BaseResource{
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resource := &BaseResource{
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BaseNode: BaseNode{
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BaseNode: BaseNode{
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@ -288,6 +328,8 @@ func NewEvent(name string, description string, required_resources []Resource) *
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},
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},
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parent: nil,
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parent: nil,
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children: []Event{},
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children: []Event{},
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child_info: []EventInfo{},
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child_info_type: reflect.TypeOf((*BaseEventInfo)(nil)).Elem(),
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locked_resources: []Resource{},
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locked_resources: []Resource{},
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created_resources: []Resource{},
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created_resources: []Resource{},
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required_resources: required_resources,
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required_resources: required_resources,
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@ -296,6 +338,28 @@ func NewEvent(name string, description string, required_resources []Resource) *
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return event
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return event
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}
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}
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func NewEventQueue(name string, description string, required_resources []Resource) * EventQueue {
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queue := &EventQueue{
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BaseEvent: BaseEvent{
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BaseNode: BaseNode{
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name: name,
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description: description,
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id: gql_randid(),
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listeners: []chan error{},
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},
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parent: nil,
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children: []Event{},
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child_info: []EventInfo{},
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child_info_type: reflect.TypeOf((*EventQueueInfo)(nil)).Elem(),
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locked_resources: []Resource{},
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created_resources: []Resource{},
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required_resources: required_resources,
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},
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}
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return queue
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}
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// Store the nodes parent for upwards propagation of changes
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// Store the nodes parent for upwards propagation of changes
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func (event * BaseEvent) RegisterParent(parent Event) error{
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func (event * BaseEvent) RegisterParent(parent Event) error{
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if event.parent != nil {
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if event.parent != nil {
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@ -322,6 +386,14 @@ func (event * BaseEvent) Children() []Event {
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return event.children
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return event.children
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}
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}
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func (event * BaseEvent) ChildInfo() []EventInfo {
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return event.child_info
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}
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func (event * BaseEvent) ChildInfoType() reflect.Type {
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return event.child_info_type
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}
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func (event * BaseEvent) FindChild(id graphql.ID) Event {
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func (event * BaseEvent) FindChild(id graphql.ID) Event {
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if id == event.ID() {
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if id == event.ID() {
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return event
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return event
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@ -337,7 +409,18 @@ func (event * BaseEvent) FindChild(id graphql.ID) Event {
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return nil
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return nil
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}
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}
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func (event * BaseEvent) AddChild(child Event) error {
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func (event * BaseEvent) AddChild(child Event, info EventInfo) error {
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if info == nil {
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return errors.New("info cannot be nil in AddChild")
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}
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child_info_type := reflect.TypeOf(info).Elem()
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event_info_type := event.ChildInfoType()
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if child_info_type != event_info_type {
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error_str := fmt.Sprintf("BaseEvent only supports child_info of type %s, not %s", child_info_type.Name(), event_info_type.Name())
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return errors.New(error_str)
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}
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err := child.RegisterParent(event)
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err := child.RegisterParent(event)
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if err != nil {
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if err != nil {
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error_str := fmt.Sprintf("Failed to register %s as a parent of %s, cancelling AddChild", event.ID(), child.ID())
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error_str := fmt.Sprintf("Failed to register %s as a parent of %s, cancelling AddChild", event.ID(), child.ID())
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@ -345,6 +428,7 @@ func (event * BaseEvent) AddChild(child Event) error {
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}
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}
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event.children = append(event.children, child)
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event.children = append(event.children, child)
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event.child_info = append(event.child_info, info)
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return nil
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return nil
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}
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}
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@ -370,7 +454,7 @@ func NewEventManager(root_event Event, dag_nodes []Resource) * EventManager {
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}
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}
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}
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}
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manager.AddEvent(nil, root_event)
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manager.AddEvent(nil, root_event, nil)
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return manager;
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return manager;
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}
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}
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@ -417,7 +501,7 @@ func (manager * EventManager) AddResource(resource Resource) error {
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// Check that created resources don't exist in the DAG
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// Check that created resources don't exist in the DAG
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// Add resources created by the event to the DAG
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// Add resources created by the event to the DAG
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// Add child to parent
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// Add child to parent
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func (manager * EventManager) AddEvent(parent Event, child Event) error {
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func (manager * EventManager) AddEvent(parent Event, child Event, info EventInfo) error {
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if child == nil {
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if child == nil {
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return errors.New("Cannot add nil Event to EventManager")
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return errors.New("Cannot add nil Event to EventManager")
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} else if len(child.Children()) != 0 {
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} else if len(child.Children()) != 0 {
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@ -448,6 +532,7 @@ func (manager * EventManager) AddEvent(parent Event, child Event) error {
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return errors.New("Replacing root event not implemented")
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return errors.New("Replacing root event not implemented")
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} else if manager.root_event == nil && parent == nil {
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} else if manager.root_event == nil && parent == nil {
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manager.root_event = child
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manager.root_event = child
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return nil;
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} else {
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} else {
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if manager.root_event.FindChild(parent.ID()) == nil {
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if manager.root_event.FindChild(parent.ID()) == nil {
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error_str := fmt.Sprintf("Event %s is not present in the event tree, cannot add %s as child", parent.ID(), child.ID())
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error_str := fmt.Sprintf("Event %s is not present in the event tree, cannot add %s as child", parent.ID(), child.ID())
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@ -459,10 +544,8 @@ func (manager * EventManager) AddEvent(parent Event, child Event) error {
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return errors.New(error_str)
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return errors.New(error_str)
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|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
parent.AddChild(child)
|
|
|
|
return parent.AddChild(child, info)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return nil
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|