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autolabor
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adjust usage to game structure reunification
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2023-05-17 11:13:21 -07:00 |
buildingplan
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fix and reinstate heat safety filter
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2023-09-03 11:54:32 -07:00 |
channel-safely
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Remove redundant checks on open tiles
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2023-07-17 15:42:08 +02:00 |
devel
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check-structures-sanity: ignore std::unordered_map
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2023-09-12 23:42:50 -04:00 |
diggingInvaders
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rename globals according to structures update
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2023-01-05 17:11:01 -08:00 |
embark-assistant
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dts::make_unique -> std::make_unique in unbuilt plugins
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2023-08-01 00:59:26 -04:00 |
examples
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update auto plugin example, use new best practices
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2023-02-06 04:02:18 -08:00 |
external
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…
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isoworld@3630c816df
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…
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lua
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don't close the logo menu on mouseout
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2023-09-14 11:46:30 -07:00 |
proto
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…
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raw
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Apply initial pre-commit config
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2022-04-12 14:48:19 -04:00 |
remotefortressreader
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Add option to force-fetch world blocks in RemoteFortressReader
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2023-08-07 19:17:04 -07:00 |
rendermax
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…
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spectate
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rename globals according to structures update
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2023-01-05 17:11:01 -08:00 |
stockpiles
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…
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stonesense@2f87534ceb
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update stonesense ref
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2023-08-17 02:33:30 -07:00 |
tweak
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update to new save directory structure
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2023-01-15 23:13:58 -08:00 |
.gitignore
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…
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.keep
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…
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3dveins.cpp
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…
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Brushes.h
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…
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CMakeLists.txt
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first draft of squad assignment search and sort
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2023-08-16 06:07:19 -07:00 |
Plugins.cmake
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…
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add-spatter.cpp
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…
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autobutcher.cpp
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don't butcher animals who have some kind of training
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2023-08-20 10:08:42 -07:00 |
autochop.cpp
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generate names for nameless burrows; check for nil
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2023-02-12 15:21:10 -08:00 |
autoclothing.cpp
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…
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autodump.cpp
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…
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autofarm.cpp
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…
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autogems.cpp
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…
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autonestbox.cpp
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…
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autoslab.cpp
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…
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blueprint.cpp
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…
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building-hacks.cpp
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The great de-anon-ification
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2022-06-29 07:54:04 -07:00 |
burrows.cpp
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…
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changeitem.cpp
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…
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changelayer.cpp
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…
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changevein.cpp
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…
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cleanconst.cpp
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…
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cleaners.cpp
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…
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cleanowned.cpp
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…
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confirm.cpp
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…
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createitem.cpp
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support creating items inside of bags
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2023-09-05 00:31:35 -07:00 |
cursecheck.cpp
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…
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cxxrandom.cpp
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…
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debug.cpp
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…
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deramp.cpp
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…
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design.cpp
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…
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dig-now.cpp
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Remove redundant checks on open tiles
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2023-07-17 15:42:08 +02:00 |
dig.cpp
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Fix dig plugin and enable building it
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2023-01-28 10:06:48 -05:00 |
digFlood.cpp
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…
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dwarfmonitor.cpp
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…
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dwarfvet.cpp
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…
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embark-tools.cpp
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…
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eventful.cpp
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…
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fastdwarf.cpp
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…
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faststart.cpp
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re-enable faststart now that the DF race condition has been fixed
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2023-06-23 14:36:27 -07:00 |
filltraffic.cpp
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…
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fix-unit-occupancy.cpp
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…
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fixveins.cpp
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…
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flows.cpp
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…
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follow.cpp
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…
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forceequip.cpp
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…
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generated-creature-renamer.cpp
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…
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getplants.cpp
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…
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hotkeys.cpp
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…
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infiniteSky.cpp
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…
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isoworldremote.cpp
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…
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jobutils.cpp
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rename globals according to structures update
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2023-01-05 17:11:01 -08:00 |
lair.cpp
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…
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liquids.cpp
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…
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listcolumn.h
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[manipulator] add the professions library (#2234)
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2022-07-06 07:21:26 -07:00 |
logistics.cpp
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don't butcher animals who have some kind of training
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2023-08-20 10:08:42 -07:00 |
luasocket.cpp
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…
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manipulator.cpp
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…
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map-render.cpp
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…
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misery.cpp
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…
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mode.cpp
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…
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mousequery.cpp
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…
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nestboxes.cpp
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…
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orders.cpp
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…
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overlay.cpp
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support overlays on the load arena screen
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2023-08-18 19:27:12 -07:00 |
pathable.cpp
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let vanilla blinking take over when possible
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2023-09-10 21:14:59 -07:00 |
petcapRemover.cpp
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…
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plants.cpp
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…
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power-meter.cpp
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…
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probe.cpp
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…
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prospector.cpp
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…
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regrass.cpp
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…
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rename.cpp
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…
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reveal.cpp
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…
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search.cpp
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…
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seedwatch.cpp
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use find method instead of binsearch
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2023-09-09 10:42:20 -07:00 |
showmood.cpp
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…
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siege-engine.cpp
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…
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sort.cpp
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first draft of squad assignment search and sort
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2023-08-16 06:07:19 -07:00 |
steam-engine.cpp
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rename globals according to structures update
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2023-01-05 17:11:01 -08:00 |
stockflow.cpp
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…
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stocks.cpp
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…
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strangemood.cpp
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…
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tailor.cpp
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fix status output character encoding
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2023-08-31 06:03:52 -07:00 |
tiletypes.cpp
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…
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title-folder.cpp
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…
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trackstop.cpp
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…
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tubefill.cpp
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…
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uicommon.h
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…
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work-now.cpp
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…
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workflow.cpp
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…
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xlsxreader.cpp
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…
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zone.cpp
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