dfhack/plugins
Myk d6c4d4417e
Add dig to the build
Ref: #2743
2023-02-05 21:11:07 -08:00
..
autolabor link autolabor to lua for the overlay 2023-02-02 15:37:36 -06:00
buildingplan fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
channel-safely fix build errors with channel-safely 2023-01-24 18:48:23 -08:00
devel rename globals according to structures update 2023-01-05 17:11:01 -08:00
diggingInvaders rename globals according to structures update 2023-01-05 17:11:01 -08:00
embark-assistant fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
examples reset the saved frame counter on new world 2023-02-03 00:08:38 -08:00
external
isoworld@3630c816df
lua Remove unnecessary screen params 2023-02-05 19:04:21 -05:00
proto
raw
remotefortressreader update fortress reader for structures change 2023-01-13 11:48:07 +00:00
rendermax update to new save directory structure 2023-01-15 23:13:58 -08:00
spectate rename globals according to structures update 2023-01-05 17:11:01 -08:00
stockpiles fix overzealous "ui" -> "plotinfo" replacement 2023-01-05 17:46:30 -08:00
stonesense@a045369db6 update stonesense 2023-01-20 12:23:02 -08:00
tweak update to new save directory structure 2023-01-15 23:13:58 -08:00
.gitignore rename globals according to structures update 2023-01-05 17:11:01 -08:00
.keep
3dveins.cpp
Brushes.h
CMakeLists.txt Add dig to the build 2023-02-05 21:11:07 -08:00
Plugins.cmake
add-spatter.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
autobutcher.cpp reset the saved frame counter on new world 2023-02-03 00:08:38 -08:00
autochop.cpp protect against bad tree data 2023-02-03 12:52:50 -08:00
autoclothing.cpp Update plugins/autoclothing.cpp 2023-02-02 13:33:30 -08:00
autodump.cpp use keyboard cursor 2023-01-20 09:31:44 -08:00
autofarm.cpp getbiometype naming, docs 2023-01-21 20:33:40 +00:00
autogems.cpp update to new save directory structure 2023-01-15 23:13:58 -08:00
automaterial.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
automelt.cpp make automelt resistent to morphed building ids 2023-02-04 12:56:19 -08:00
autonestbox.cpp reset the saved frame counter on new world 2023-02-03 00:08:38 -08:00
autoslab.cpp reset the saved frame counter on new world 2023-02-03 00:08:38 -08:00
autotrade.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
blueprint.cpp add blueprint back to the build (dig and build phases only) 2023-01-13 12:36:16 -08:00
building-hacks.cpp
buildingplan.cpp reset the saved frame counter on new world 2023-02-03 00:08:38 -08:00
burrows.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
changeitem.cpp
changelayer.cpp
changevein.cpp
cleanconst.cpp
cleaners.cpp
cleanowned.cpp
confirm.cpp Update options command 2023-02-05 19:04:21 -05:00
createitem.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
cursecheck.cpp
cxxrandom.cpp
debug.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
deramp.cpp
dig-now.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
dig.cpp Fix dig plugin and enable building it 2023-01-28 10:06:48 -05:00
digFlood.cpp
dwarfmonitor.cpp fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
dwarfvet.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
embark-tools.cpp fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
eventful.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
fastdwarf.cpp
filltraffic.cpp
fix-unit-occupancy.cpp
fixveins.cpp
flows.cpp
follow.cpp
forceequip.cpp
generated-creature-renamer.cpp
getplants.cpp issue #2043 - `designate` now marks trees (regardless of if ripe). 2023-01-27 14:48:24 +00:00
hotkeys.cpp Remove newline in debug 2023-02-05 19:04:21 -05:00
infiniteSky.cpp
isoworldremote.cpp
jobutils.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
lair.cpp
liquids.cpp
listcolumn.h
luasocket.cpp
manipulator.cpp fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
map-render.cpp
misery.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
mode.cpp
mousequery.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
nestboxes.cpp reset the saved frame counter on new world 2023-02-03 00:08:38 -08:00
orders.cpp restore orders library functionality 2023-01-17 21:26:33 -08:00
overlay.cpp
pathable.cpp use new icons in pathable 2023-01-29 00:35:34 -08:00
petcapRemover.cpp
plants.cpp
power-meter.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
probe.cpp Enabled probe, and fixed the one thing preventing it from compiling. 2023-01-07 21:06:47 -08:00
prospector.cpp
regrass.cpp
rename.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
reveal.cpp fix stupid typo in reveal 2023-01-08 15:57:38 -06:00
search.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
seedwatch.cpp reset the saved frame counter on new world 2023-02-03 00:08:38 -08:00
showmood.cpp
siege-engine.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
sort.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
steam-engine.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
stockflow.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
stocks.cpp fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
strangemood.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
tailor.cpp tailor: increased check frequency 2023-01-24 19:28:17 -06:00
tiletypes.cpp expose tiletype setting to Lua 2023-01-27 13:38:49 -08:00
title-folder.cpp
title-version.cpp
trackstop.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
tubefill.cpp
uicommon.h WIP 2023-02-05 19:04:21 -05:00
workNow.cpp
workflow.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
xlsxreader.cpp
zone.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00