dfhack/plugins
Najeeb Al-Shabibi bf9dbd87a9 Merge branch 'develop' into dig_digtype_nohidden 2023-09-24 12:15:52 +01:00
..
autolabor adjust usage to game structure reunification 2023-05-17 11:13:21 -07:00
buildingplan fix and reinstate heat safety filter 2023-09-03 11:54:32 -07:00
channel-safely Remove redundant checks on open tiles 2023-07-17 15:42:08 +02:00
devel check-structures-sanity: ignore std::unordered_map 2023-09-12 23:42:50 -04:00
diggingInvaders rename globals according to structures update 2023-01-05 17:11:01 -08:00
embark-assistant dts::make_unique -> std::make_unique in unbuilt plugins 2023-08-01 00:59:26 -04:00
examples
external
isoworld@3630c816df
lua don't close the logo menu on mouseout 2023-09-14 11:46:30 -07:00
proto Disable RPC API docs for plugins that aren't currently built 2023-08-04 01:28:15 -04:00
raw Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
remotefortressreader using namespace std removed and replaced with std:: prefix, to resolve naming conflict of lerp with std::lerp in C++20 2023-09-21 02:40:03 +01:00
rendermax
spectate rename globals according to structures update 2023-01-05 17:11:01 -08:00
stockpiles include exotic pets as tameable 2023-07-15 14:40:04 -07:00
stonesense@2f87534ceb update stonesense ref 2023-08-17 02:33:30 -07:00
tweak
.gitignore
.keep
3dveins.cpp 3dveins: ERR → WARN 2023-07-07 17:41:35 -05:00
Brushes.h
CMakeLists.txt first draft of squad assignment search and sort 2023-08-16 06:07:19 -07:00
Plugins.cmake de-duplicate stonesense resources 2023-07-29 00:35:12 -07:00
add-spatter.cpp re-add add-spatter plugin (minimal changes) 2023-04-26 14:47:24 -07:00
autobutcher.cpp allow semi-wild units to be butchered 2023-09-17 21:23:45 -07:00
autochop.cpp generate names for nameless burrows; check for nil 2023-02-12 15:21:10 -08:00
autoclothing.cpp demote chatty WARN messages to DEBUG 2023-04-24 00:31:20 -07:00
autodump.cpp Remove redundant checks on open tiles 2023-07-17 15:42:08 +02:00
autofarm.cpp replace `dts:make_unique` with `std::make_unique` 2023-07-07 21:38:15 -05:00
autogems.cpp
autonestbox.cpp
autoslab.cpp
blueprint.cpp support recording stockpiles in blueprints 2023-05-21 09:45:28 -07:00
building-hacks.cpp
burrows.cpp
changeitem.cpp
changelayer.cpp
changevein.cpp
cleanconst.cpp
cleaners.cpp
cleanowned.cpp
confirm.cpp remove need to ignore warnings for dfhack-dependent targets 2023-06-25 17:44:06 -07:00
createitem.cpp support creating items inside of bags 2023-09-05 00:31:35 -07:00
cursecheck.cpp
cxxrandom.cpp
debug.cpp
deramp.cpp
design.cpp Comments 2023-05-03 19:37:44 -04:00
dig-now.cpp Remove redundant checks on open tiles 2023-07-17 15:42:08 +02:00
dig.cpp added previous 'hidden' and 'no-auto' functionality as options, and adjusted how z-level options are specified 2023-09-24 12:15:46 +01:00
digFlood.cpp
dwarfmonitor.cpp dts::make_unique -> std::make_unique in unbuilt plugins 2023-08-01 00:59:26 -04:00
dwarfvet.cpp update dwarfvet 2023-07-21 04:12:56 -07:00
embark-tools.cpp dts::make_unique -> std::make_unique in unbuilt plugins 2023-08-01 00:59:26 -04:00
eventful.cpp
fastdwarf.cpp
faststart.cpp re-enable faststart now that the DF race condition has been fixed 2023-06-23 14:36:27 -07:00
filltraffic.cpp
fix-unit-occupancy.cpp
fixveins.cpp
flows.cpp
follow.cpp update docs for follow 2022-07-25 10:55:31 -07:00
forceequip.cpp
generated-creature-renamer.cpp
getplants.cpp fix designation of non-fruit trees 2023-04-11 02:34:45 -07:00
hotkeys.cpp remove need to ignore warnings for dfhack-dependent targets 2023-06-25 17:44:06 -07:00
infiniteSky.cpp
isoworldremote.cpp
jobutils.cpp
lair.cpp update docs for lair 2022-07-27 17:14:30 -07:00
liquids.cpp
listcolumn.h
logistics.cpp don't butcher animals who have some kind of training 2023-08-20 10:08:42 -07:00
luasocket.cpp
manipulator.cpp dts::make_unique -> std::make_unique in unbuilt plugins 2023-08-01 00:59:26 -04:00
map-render.cpp
misery.cpp fix/update summaries 2023-07-09 15:42:43 -07:00
mode.cpp
mousequery.cpp
nestboxes.cpp nestboxes: avoid forbidding non-eggs 2023-02-10 22:52:01 -05:00
orders.cpp
overlay.cpp support overlays on the load arena screen 2023-08-18 19:27:12 -07:00
pathable.cpp let vanilla blinking take over when possible 2023-09-10 21:14:59 -07:00
petcapRemover.cpp
plants.cpp
power-meter.cpp
probe.cpp
prospector.cpp move unchanging var out of loop 2023-06-17 05:41:11 -07:00
regrass.cpp
rename.cpp
reveal.cpp anchor revflood at a unit's position 2023-03-17 17:43:58 -07:00
search.cpp
seedwatch.cpp use find method instead of binsearch 2023-09-09 10:42:20 -07:00
showmood.cpp
siege-engine.cpp
sort.cpp first draft of squad assignment search and sort 2023-08-16 06:07:19 -07:00
steam-engine.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
stockflow.cpp
stocks.cpp dts::make_unique -> std::make_unique in unbuilt plugins 2023-08-01 00:59:26 -04:00
strangemood.cpp
tailor.cpp fix status output character encoding 2023-08-31 06:03:52 -07:00
tiletypes.cpp
title-folder.cpp migrate from SDL interposing to the hooks API 2023-04-12 21:34:16 -07:00
trackstop.cpp
tubefill.cpp
uicommon.h WIP 2023-02-05 19:04:21 -05:00
work-now.cpp add work-now to the build 2023-04-27 14:22:45 -07:00
workflow.cpp
xlsxreader.cpp
zone.cpp initial implementation of pasture assignment screen 2023-07-16 12:16:45 -07:00