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autolabor
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adjust usage to game structure reunification
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2023-05-17 11:13:21 -07:00 |
buildingplan
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fix and reinstate heat safety filter
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2023-09-03 11:54:32 -07:00 |
channel-safely
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Remove redundant checks on open tiles
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2023-07-17 15:42:08 +02:00 |
devel
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check-structures-sanity: ignore std::unordered_map
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2023-09-12 23:42:50 -04:00 |
diggingInvaders
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rename globals according to structures update
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2023-01-05 17:11:01 -08:00 |
embark-assistant
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dts::make_unique -> std::make_unique in unbuilt plugins
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2023-08-01 00:59:26 -04:00 |
examples
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…
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external
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…
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isoworld@3630c816df
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…
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lua
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don't close the logo menu on mouseout
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2023-09-14 11:46:30 -07:00 |
proto
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Disable RPC API docs for plugins that aren't currently built
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2023-08-04 01:28:15 -04:00 |
raw
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Apply initial pre-commit config
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2022-04-12 14:48:19 -04:00 |
remotefortressreader
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using namespace std removed and replaced with std:: prefix, to resolve naming conflict of lerp with std::lerp in C++20
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2023-09-21 02:40:03 +01:00 |
rendermax
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…
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spectate
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rename globals according to structures update
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2023-01-05 17:11:01 -08:00 |
stockpiles
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include exotic pets as tameable
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2023-07-15 14:40:04 -07:00 |
stonesense@2f87534ceb
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update stonesense ref
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2023-08-17 02:33:30 -07:00 |
tweak
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…
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.gitignore
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…
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.keep
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…
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3dveins.cpp
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3dveins: ERR → WARN
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2023-07-07 17:41:35 -05:00 |
Brushes.h
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…
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CMakeLists.txt
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first draft of squad assignment search and sort
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2023-08-16 06:07:19 -07:00 |
Plugins.cmake
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de-duplicate stonesense resources
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2023-07-29 00:35:12 -07:00 |
add-spatter.cpp
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re-add add-spatter plugin (minimal changes)
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2023-04-26 14:47:24 -07:00 |
autobutcher.cpp
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allow semi-wild units to be butchered
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2023-09-17 21:23:45 -07:00 |
autochop.cpp
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generate names for nameless burrows; check for nil
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2023-02-12 15:21:10 -08:00 |
autoclothing.cpp
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demote chatty WARN messages to DEBUG
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2023-04-24 00:31:20 -07:00 |
autodump.cpp
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Remove redundant checks on open tiles
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2023-07-17 15:42:08 +02:00 |
autofarm.cpp
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replace `dts:make_unique` with `std::make_unique`
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2023-07-07 21:38:15 -05:00 |
autogems.cpp
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…
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autonestbox.cpp
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…
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autoslab.cpp
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…
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blueprint.cpp
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support recording stockpiles in blueprints
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2023-05-21 09:45:28 -07:00 |
building-hacks.cpp
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…
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burrows.cpp
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…
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changeitem.cpp
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…
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changelayer.cpp
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…
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changevein.cpp
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…
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cleanconst.cpp
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…
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cleaners.cpp
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…
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cleanowned.cpp
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…
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confirm.cpp
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remove need to ignore warnings for dfhack-dependent targets
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2023-06-25 17:44:06 -07:00 |
createitem.cpp
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support creating items inside of bags
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2023-09-05 00:31:35 -07:00 |
cursecheck.cpp
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…
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cxxrandom.cpp
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…
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debug.cpp
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…
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deramp.cpp
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…
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design.cpp
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Comments
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2023-05-03 19:37:44 -04:00 |
dig-now.cpp
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Remove redundant checks on open tiles
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2023-07-17 15:42:08 +02:00 |
dig.cpp
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added previous 'hidden' and 'no-auto' functionality as options, and adjusted how z-level options are specified
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2023-09-24 12:15:46 +01:00 |
digFlood.cpp
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…
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dwarfmonitor.cpp
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dts::make_unique -> std::make_unique in unbuilt plugins
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2023-08-01 00:59:26 -04:00 |
dwarfvet.cpp
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update dwarfvet
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2023-07-21 04:12:56 -07:00 |
embark-tools.cpp
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dts::make_unique -> std::make_unique in unbuilt plugins
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2023-08-01 00:59:26 -04:00 |
eventful.cpp
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…
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fastdwarf.cpp
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…
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faststart.cpp
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re-enable faststart now that the DF race condition has been fixed
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2023-06-23 14:36:27 -07:00 |
filltraffic.cpp
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…
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fix-unit-occupancy.cpp
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…
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fixveins.cpp
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…
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flows.cpp
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…
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follow.cpp
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update docs for follow
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2022-07-25 10:55:31 -07:00 |
forceequip.cpp
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…
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generated-creature-renamer.cpp
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…
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getplants.cpp
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fix designation of non-fruit trees
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2023-04-11 02:34:45 -07:00 |
hotkeys.cpp
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remove need to ignore warnings for dfhack-dependent targets
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2023-06-25 17:44:06 -07:00 |
infiniteSky.cpp
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…
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isoworldremote.cpp
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…
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jobutils.cpp
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…
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lair.cpp
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update docs for lair
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2022-07-27 17:14:30 -07:00 |
liquids.cpp
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…
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listcolumn.h
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…
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logistics.cpp
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don't butcher animals who have some kind of training
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2023-08-20 10:08:42 -07:00 |
luasocket.cpp
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…
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manipulator.cpp
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dts::make_unique -> std::make_unique in unbuilt plugins
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2023-08-01 00:59:26 -04:00 |
map-render.cpp
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…
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misery.cpp
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fix/update summaries
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2023-07-09 15:42:43 -07:00 |
mode.cpp
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…
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mousequery.cpp
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…
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nestboxes.cpp
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nestboxes: avoid forbidding non-eggs
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2023-02-10 22:52:01 -05:00 |
orders.cpp
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…
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overlay.cpp
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support overlays on the load arena screen
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2023-08-18 19:27:12 -07:00 |
pathable.cpp
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let vanilla blinking take over when possible
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2023-09-10 21:14:59 -07:00 |
petcapRemover.cpp
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…
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plants.cpp
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…
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power-meter.cpp
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…
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probe.cpp
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…
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prospector.cpp
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move unchanging var out of loop
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2023-06-17 05:41:11 -07:00 |
regrass.cpp
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…
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rename.cpp
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…
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reveal.cpp
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anchor revflood at a unit's position
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2023-03-17 17:43:58 -07:00 |
search.cpp
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…
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seedwatch.cpp
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use find method instead of binsearch
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2023-09-09 10:42:20 -07:00 |
showmood.cpp
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…
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siege-engine.cpp
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…
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sort.cpp
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first draft of squad assignment search and sort
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2023-08-16 06:07:19 -07:00 |
steam-engine.cpp
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rename globals according to structures update
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2023-01-05 17:11:01 -08:00 |
stockflow.cpp
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…
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stocks.cpp
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dts::make_unique -> std::make_unique in unbuilt plugins
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2023-08-01 00:59:26 -04:00 |
strangemood.cpp
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…
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tailor.cpp
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fix status output character encoding
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2023-08-31 06:03:52 -07:00 |
tiletypes.cpp
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…
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title-folder.cpp
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migrate from SDL interposing to the hooks API
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2023-04-12 21:34:16 -07:00 |
trackstop.cpp
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…
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tubefill.cpp
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…
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uicommon.h
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WIP
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2023-02-05 19:04:21 -05:00 |
work-now.cpp
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add work-now to the build
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2023-04-27 14:22:45 -07:00 |
workflow.cpp
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…
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xlsxreader.cpp
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…
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zone.cpp
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initial implementation of pasture assignment screen
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2023-07-16 12:16:45 -07:00 |