dfhack/library/include/modules
Myk Taylor 6a7446780b
hide terminal console when running on steam deck
2023-04-10 04:35:34 -07:00
..
Buildings.h remove isHospital as hospitals are no longer civzones 2023-02-06 19:11:00 -05:00
Burrows.h
Constructions.h
DFSDL.h more SDL wrapping for stonesense 2023-02-26 21:18:16 -08:00
DFSteam.h hide terminal console when running on steam deck 2023-04-10 04:35:34 -07:00
Designations.h
EventManager.h
Filesystem.h
Graphic.h move SDL shims to a new DFSDL module 2023-01-04 17:15:32 -08:00
Gui.h Add getSelectedCivZone to dfhack.gui 2023-02-13 15:22:33 -08:00
GuiHooks.h
Items.h
Job.h
Kitchen.h don't use negative plant indices 2023-02-02 23:33:24 -08:00
MapCache.h
Maps.h getbiometype naming, docs 2023-01-21 20:33:40 +00:00
Materials.h constify some MaterialInfo methods 2023-03-05 18:16:49 -08:00
Military.h address some review comments 2023-02-26 18:05:35 +00:00
Once.h
PerlinNoise.inc
Persistence.h
Random.h Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
Renderer.h
Screen.h allow focus string generation to fall through unfocuses ZScreens 2023-02-05 18:01:46 -08:00
Textures.h added BOLD_FRAME and INTERIOR_MEDIUM_FRAME 2023-04-03 20:13:57 +02:00
Translation.h
Units.h Military module start 2023-02-26 18:05:34 +00:00
World.h