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@ -28,13 +28,15 @@ static const std::vector<std::string> SDL_IMAGE_LIBS {
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DFSDL_Surface * (*g_IMG_Load)(const char *) = nullptr;
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int (*g_SDL_SetAlpha)(DFSDL_Surface *, uint32_t, uint8_t) = nullptr;
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DFSDL_Surface * (*g_SDL_CreateRGBSurface)(uint32_t, int, int, int, uint32_t, uint32_t, uint32_t, uint32_t);
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int (*g_SDL_UpperBlit)(DFSDL_Surface *, const DFSDL_Rect *, DFSDL_Surface *, DFSDL_Rect *);
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DFSDL_Surface * (*g_SDL_ConvertSurface)(DFSDL_Surface *, const DFSDL_PixelFormat *, uint32_t);
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void (*g_SDL_FreeSurface)(DFSDL_Surface *);
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int (*g_SDL_SemWait)(DFSDL_sem *);
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int (*g_SDL_SemPost)(DFSDL_sem *);
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int (*g_SDL_PushEvent)(DFSDL_Event *);
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DFSDL_Surface * (*g_SDL_GetVideoSurface)(void) = nullptr;
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DFSDL_Surface * (*g_SDL_CreateRGBSurface)(uint32_t, int, int, int, uint32_t, uint32_t, uint32_t, uint32_t) = nullptr;
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DFSDL_Surface * (*g_SDL_CreateRGBSurfaceFrom)(void *pixels, int width, int height, int depth, int pitch, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask) = nullptr;
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int (*g_SDL_UpperBlit)(DFSDL_Surface *, const DFSDL_Rect *, DFSDL_Surface *, DFSDL_Rect *) = nullptr;
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DFSDL_Surface * (*g_SDL_ConvertSurface)(DFSDL_Surface *, const DFSDL_PixelFormat *, uint32_t) = nullptr;
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void (*g_SDL_FreeSurface)(DFSDL_Surface *) = nullptr;
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int (*g_SDL_SemWait)(DFSDL_sem *) = nullptr;
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int (*g_SDL_SemPost)(DFSDL_sem *) = nullptr;
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int (*g_SDL_PushEvent)(DFSDL_Event *) = nullptr;
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bool DFSDL::init(color_ostream &out) {
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for (auto &lib_str : SDL_LIBS) {
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@ -64,7 +66,9 @@ bool DFSDL::init(color_ostream &out) {
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bind(g_sdl_image_handle, IMG_Load);
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bind(g_sdl_handle, SDL_SetAlpha);
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bind(g_sdl_handle, SDL_GetVideoSurface);
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bind(g_sdl_handle, SDL_CreateRGBSurface);
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bind(g_sdl_handle, SDL_CreateRGBSurfaceFrom);
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bind(g_sdl_handle, SDL_UpperBlit);
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bind(g_sdl_handle, SDL_ConvertSurface);
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bind(g_sdl_handle, SDL_FreeSurface);
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@ -97,10 +101,18 @@ int DFSDL::DFSDL_SetAlpha(DFSDL_Surface *surface, uint32_t flag, uint8_t alpha)
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return g_SDL_SetAlpha(surface, flag, alpha);
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}
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DFSDL_Surface * DFSDL::DFSDL_GetVideoSurface(void) {
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return g_SDL_GetVideoSurface();
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}
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DFSDL_Surface * DFSDL::DFSDL_CreateRGBSurface(uint32_t flags, int width, int height, int depth, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask) {
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return g_SDL_CreateRGBSurface(flags, width, height, depth, Rmask, Gmask, Bmask, Amask);
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}
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DFSDL_Surface * DFSDL::DFSDL_CreateRGBSurfaceFrom(void *pixels, int width, int height, int depth, int pitch, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask) {
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return g_SDL_CreateRGBSurfaceFrom(pixels, width, height, depth, pitch, Rmask, Gmask, Bmask, Amask);
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}
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int DFSDL::DFSDL_UpperBlit(DFSDL_Surface *src, const DFSDL_Rect *srcrect, DFSDL_Surface *dst, DFSDL_Rect *dstrect) {
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return g_SDL_UpperBlit(src, srcrect, dst, dstrect);
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}
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