dfhack/plugins
Myk Taylor 2fa4efbb8a
initial implementation of pasture assignment screen
2023-07-16 12:16:45 -07:00
..
autolabor adjust usage to game structure reunification 2023-05-17 11:13:21 -07:00
buildingplan don't select artifacts as masterful quality 2023-06-16 16:05:01 -07:00
channel-safely remove need to ignore warnings for dfhack-dependent targets 2023-06-25 17:44:06 -07:00
devel
diggingInvaders
embark-assistant getbiometype naming, docs 2023-01-21 20:33:40 +00:00
examples update auto plugin example, use new best practices 2023-02-06 04:02:18 -08:00
external
isoworld@3630c816df
lua initial implementation of pasture assignment screen 2023-07-16 12:16:45 -07:00
proto plugins: include proto directory from current source directory 2023-04-08 12:43:30 +02:00
raw Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
remotefortressreader get things mostly ported to SDL2 2023-06-23 14:31:12 -07:00
rendermax update to new save directory structure 2023-01-15 23:13:58 -08:00
spectate
stockpiles include exotic pets as tameable 2023-07-15 14:40:04 -07:00
stonesense@367d602a29 Auto-update submodules 2023-07-08 00:42:40 +00:00
tweak
.gitignore
.keep
3dveins.cpp 3dveins: ERR → WARN 2023-07-07 17:41:35 -05:00
Brushes.h
CMakeLists.txt initial implementation of pasture assignment screen 2023-07-16 12:16:45 -07:00
Plugins.cmake plugins: include proto directory from current source directory 2023-04-08 12:43:30 +02:00
add-spatter.cpp re-add add-spatter plugin (minimal changes) 2023-04-26 14:47:24 -07:00
autobutcher.cpp log to console instead of announcements 2023-02-23 22:24:32 -08:00
autochop.cpp generate names for nameless burrows; check for nil 2023-02-12 15:21:10 -08:00
autoclothing.cpp demote chatty WARN messages to DEBUG 2023-04-24 00:31:20 -07:00
autodump.cpp unify and update automelt/autotrade/autodump 2023-06-11 22:28:01 -07:00
autofarm.cpp replace `dts:make_unique` with `std::make_unique` 2023-07-07 21:38:15 -05:00
autogems.cpp
autonestbox.cpp
autoslab.cpp Cleanup 2023-02-09 08:30:09 -05:00
blueprint.cpp support recording stockpiles in blueprints 2023-05-21 09:45:28 -07:00
building-hacks.cpp
burrows.cpp
changeitem.cpp
changelayer.cpp
changevein.cpp
cleanconst.cpp
cleaners.cpp
cleanowned.cpp don't print out how many items there are in the world 2023-02-06 02:58:11 -08:00
confirm.cpp remove need to ignore warnings for dfhack-dependent targets 2023-06-25 17:44:06 -07:00
createitem.cpp
cursecheck.cpp
cxxrandom.cpp Adds cxxrandom unit test and fixes interface problems (#2099) 2022-04-30 21:46:47 -07:00
debug.cpp
deramp.cpp
design.cpp Comments 2023-05-03 19:37:44 -04:00
dig-now.cpp handle obsidian 2023-06-21 02:00:06 -07:00
dig.cpp Fix dig plugin and enable building it 2023-01-28 10:06:48 -05:00
digFlood.cpp
dwarfmonitor.cpp
dwarfvet.cpp
embark-tools.cpp
eventful.cpp
fastdwarf.cpp Rename [xyz]CategoryActionTimers to [xyz]GroupActionTimers in action timer API 2022-12-01 23:24:04 +00:00
faststart.cpp re-enable faststart now that the DF race condition has been fixed 2023-06-23 14:36:27 -07:00
filltraffic.cpp
fix-unit-occupancy.cpp
fixveins.cpp
flows.cpp
follow.cpp
forceequip.cpp
generated-creature-renamer.cpp migrate string fns from uicommon to MiscUtils 2022-11-07 15:36:16 -08:00
getplants.cpp fix designation of non-fruit trees 2023-04-11 02:34:45 -07:00
hotkeys.cpp remove need to ignore warnings for dfhack-dependent targets 2023-06-25 17:44:06 -07:00
infiniteSky.cpp
isoworldremote.cpp
jobutils.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
lair.cpp
liquids.cpp
listcolumn.h [manipulator] add the professions library (#2234) 2022-07-06 07:21:26 -07:00
logistics.cpp migrate markForTrade logic from logistics to core 2023-07-02 19:05:50 -07:00
luasocket.cpp
manipulator.cpp docs, rework, rename 2023-02-26 18:05:35 +00:00
map-render.cpp
misery.cpp fix/update summaries 2023-07-09 15:42:43 -07:00
mode.cpp
mousequery.cpp
nestboxes.cpp nestboxes: avoid forbidding non-eggs 2023-02-10 22:52:01 -05:00
orders.cpp restore orders library functionality 2023-01-17 21:26:33 -08:00
overlay.cpp filter out spurious STRING keybindings 2023-07-03 09:09:52 -07:00
pathable.cpp Update pathable.cpp 2023-06-23 14:36:27 -07:00
petcapRemover.cpp
plants.cpp
power-meter.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
probe.cpp Enabled probe, and fixed the one thing preventing it from compiling. 2023-01-07 21:06:47 -08:00
prospector.cpp move unchanging var out of loop 2023-06-17 05:41:11 -07:00
regrass.cpp
rename.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
reveal.cpp anchor revflood at a unit's position 2023-03-17 17:43:58 -07:00
search.cpp
seedwatch.cpp properly store the id of seed targets in persisted state 2023-02-12 03:19:31 -08:00
showmood.cpp properly count required bars/cloth and don't output confusing total quantities 2023-03-16 23:45:22 -07:00
siege-engine.cpp
sort.cpp
steam-engine.cpp
stockflow.cpp
stocks.cpp
strangemood.cpp get strangemood compiling and running 2023-02-13 01:18:45 -08:00
tailor.cpp replace `dts:make_unique` with `std::make_unique` 2023-07-07 21:38:15 -05:00
tiletypes.cpp
title-folder.cpp migrate from SDL interposing to the hooks API 2023-04-12 21:34:16 -07:00
trackstop.cpp
tubefill.cpp
uicommon.h
work-now.cpp add work-now to the build 2023-04-27 14:22:45 -07:00
workflow.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
xlsxreader.cpp
zone.cpp initial implementation of pasture assignment screen 2023-07-16 12:16:45 -07:00