Commit Graph

148 Commits (fa4a7817632076087a652a75c4c32bdf710cb707)

Author SHA1 Message Date
expwnent a78d4cc5f0 Merge pull request #488 from warmist/advfort
Update advfort.lua
2015-01-15 22:49:17 -05:00
warmist f510cd7c11 Update advfort.lua
Fix bug with building jobs
2015-01-13 10:30:53 +02:00
lethosor f0e7d2b895 Merge remote-tracking branches 'warmist/advfort', 'Putnam3145/patch-8', 'AndreasPK/master' and 'PeridexisErrant/fix-exportlegends' 2015-01-05 16:19:52 -05:00
Warmist 651a8ab497 fixed crashing bug. 2014-12-17 23:05:48 +02:00
Warmist e22c3b099b New and improved. Fixed bugs, now work gets done automatically. 2014-12-12 10:32:22 +02:00
Warmist 550cddc604 Gui for item selection in advfort 2014-12-10 00:09:28 +02:00
Warmist f47565465e more fixes, improvements 2014-12-08 22:19:22 +02:00
Putnam3145 17772954cc Made restrictive mat filter work properly
Yeah, not sure what the heck I was doing there before.
2014-12-07 21:04:39 -08:00
Warmist f84a5dbce1 Fixed a bug where it does not find building ref. 2014-12-08 00:55:46 +02:00
Warmist 05887ffdb8 Fixed advfort somewhat: now it teleports items so you can build/craft stuff. 2014-12-07 22:21:19 +02:00
Warmist c1da5e2741 Removed (for now) all the cruft involving item selection gui. Added unit_action for adventurer to perform work. 2014-12-07 22:21:18 +02:00
Casey Link 52f4cb3fc1 stockpiles: load prompt uses typing + filtering 2014-12-05 14:49:40 +01:00
Casey Link 332566f6a1 stockpiles: disable gui/script when plugin is disabled 2014-12-05 13:27:58 +01:00
Casey Link 1f1780cae9 stockpiles: fix usage help 2014-12-05 12:35:24 +01:00
Casey Link b6118d272c stockpiles: integrate gui plugin into dfhack.init-example 2014-12-05 12:35:24 +01:00
Putnam3145 a30780420b Removed hackwish crash.
It's mostly a user error issue, but it is certainly not one that's hard to come across.
2014-09-08 17:00:49 -07:00
Putnam3145 baeb894502 Made hack-wish work properly. 2014-08-29 18:43:22 -07:00
expwnent 59e6607d8c Merge remote-tracking branch 'warmist/dev_building_hacks' into develop 2014-08-16 10:26:24 -04:00
Warmist 6868cab1fe Exposed dfhack.jobs.linkIntoWorld. Simplified eventful and gui.dwarfmode for sidebar use/creation. 2014-08-16 16:58:01 +03:00
expwnent c5fb4c1260 Update hack-wish. 2014-08-16 08:45:49 -04:00
Quietust d6162cd189 death_info -> incident 2014-07-29 16:26:14 -05:00
expwnent a8f810cc3b Lots of tweaks. 2014-07-09 06:21:52 -04:00
expwnent 0a16bc2e12 Merge remote-tracking branch 'origin/perSaveScripts' into scriptOrganization
Conflicts:
	plugins/CMakeLists.txt
2014-07-07 09:01:07 -04:00
Alexander Gavrilov 8a3050a1c0 Notify the user when dfhack.init is missing, and fall back to example. 2014-06-28 17:08:14 +04:00
expwnent 0f5bbd5631 Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact. 2014-06-27 03:46:22 -04:00
Warmist 49bbd41bc3 Added a way to change the mod install directory (and changed the default to hack/mods) and added simpler way to add to init.lua 2014-06-02 17:57:59 +03:00
Alexander Gavrilov ae8d630cfa Merge remote-tracking branch 'warmist/dev-rendermax' into develop 2014-05-11 15:44:29 +04:00
Alexander Gavrilov 13584f08c5 Merge remote-tracking branch 'warmist/dev-buildings' into develop 2014-05-04 19:52:01 +04:00
Warmist 9733b30ed6 gui/gm-editor: Fixed enum editing. And added free pointer/reinterpret options 2014-05-01 10:59:21 +03:00
Warmist 401c8f3026 gm-editor: Added enum printing and selection.
gm-editor: a bugfix for some entries not having fields
2014-05-01 10:59:21 +03:00
warmist fccdbb010d Update mod-manager.lua
Fixes fileExists not working.
2014-04-08 09:07:49 +03:00
Alexander Gavrilov ec14b2d1e9 Merge remote-tracking branch 'warmist/dev-modmanager' into develop 2014-03-24 20:07:02 +04:00
Alexander Gavrilov dde0f194e8 Add a script that clones the currently selected military uniform.
To be precise, it applies to the entity uniform templates, not
uniforms for specific squad positions.
2014-03-24 19:39:34 +04:00
Warmist 64ff24f27f Added building filter to advfort. 2014-03-07 19:58:21 +02:00
Warmist a52451a97a eventful: added support for custom workshops and a convenience function to interpose side panel generation 2014-03-07 19:41:50 +02:00
Alexander Gavrilov ef93f2ea4c Compute quality of siege engines and use it to extend firing range.
Since parts aren't there until it is built, it requires checking that.
2014-03-07 17:34:21 +04:00
Warmist b030548156 Added directory listing to lua api (internal category).
added mod manager and updated readme/news
2014-03-04 18:01:44 +02:00
Petr Mrázek f5ef1464d8 Merge https://github.com/warmist/dfhack 2013-04-24 17:38:47 +02:00
Robert Heinrich 024a3d766b Added some more commands to autobutcher UI script.
Changed autobutcher behavior a bit:
now protected units count towards the target quota,
units available for adoption are considered as protected.
Added filters for caged, male and female to assignement UI
for cages, pastures and pits.
2013-04-24 23:37:05 +12:00
Robert Heinrich fd265b37d6 Added lua GUI front-end for autobutcher. 2013-04-24 23:37:05 +12:00
Warmist 5cce67eca7 changed weapon skill check. Might allow tools too? 2013-03-21 11:50:14 +02:00
Warmist 216cc7f1e9 Carving of tracks added. 2013-03-19 21:49:35 +02:00
Warmist 3ed5f06f49 Fix for eventful and a advfort not to show worn items. 2013-03-09 12:54:07 +02:00
Warmist 5be2ecb080 advfort.lua: added BuildLast for mass building of e.g. walls etc. 2013-03-06 00:22:59 +02:00
Warmist 54046c74da advfort: added site name display. 2013-03-03 17:33:07 +02:00
Warmist e707d4552f advfort.lua: small bugfix for butcher. 2013-02-05 07:21:44 +02:00
Warmist 99ec3d9841 gm-editor: Fixed bug with arrays with number indexes. 2013-01-13 22:07:10 +02:00
Warmist 87d79b1119 advfort: is sand bearing fix for glass making, is corpse fix for butchering (todo dissasemble and see how it works really) 2013-01-06 18:58:58 +02:00
Warmist 4d731d0c28 advfort:
added buildings with width/height/direction (TODO better gui)
added farming (planting/harvesting)
added clean job
2013-01-05 01:41:44 +02:00
Warmist 8ffafd8a26 advfort:
reverted to old way of reseting the menu, added setup for race/civ/group ids and main.fortress_entity.
2013-01-04 00:48:24 +02:00