Commit Graph

11940 Commits (f66dd6f4046589ce56568e83426379e652572785)
 

Author SHA1 Message Date
Josh Cooper f66dd6f404 Implements change requests
- removes redundant `if (df::global::ui)` checks; and tested to ensure no segfaults cropped up like in the past times I've removed these
- removes useless `if (pause_lock)` pause lock is set when plugin initializes, even if pause lock was left null (since we technically don't need it, and that was the point of the null check) it still would be a useless check (actually an impediment preventing functionality)
- removes disabled interpose code
- removes lua linkage
- updates doc

extra:
- surrounds user input for tick frequency with `std::abs()` not that we would have ended up with a negative value, but it was probably a typo and this is easier than printing an error or letting it underflow past max int (on most systems)
2022-10-20 23:52:30 -07:00
Josh Cooper 851ff10959 Fixes uninitialized warning 2022-10-14 18:23:48 -07:00
Josh Cooper 9b1541add5 Merge branch 'develop' into spectate 2022-10-14 17:41:34 -07:00
Josh Cooper 45ac340f37 Finalizes spectate update
- Fixes for state transitions that were found broken. eg. plugin disabled -> enable auto-unpause feature -> enable plugin (auto-unpause will not truly be enabled; similar transitions were broken)
- Adds a commented out lock for if the pause code is ever adopted into the core API, as to enable many mods to use the `World::SetPauseState()` without walking over each other, and in the case of `reveal hell` also be able to avoid needing to set the state every tick in onupdate
- Revises the usage docs with `enable|disable|set` syntax
2022-10-14 17:02:43 -07:00
Josh Cooper 736313d16b Extends pause api 2022-10-14 15:55:44 -07:00
Josh Cooper aa64dea61d Revert "Includes pause.h in spectate's cmake"
This reverts commit 2c9ce5f316.
2022-10-14 15:44:52 -07:00
Josh Cooper d53746ed48 Fixes various state transition edge cases 2022-10-14 15:43:39 -07:00
Myk bf6d569ea2
Merge pull request #2337 from myk002/myk_overlay
Reduce the size of the overlay button
2022-10-14 13:26:23 -07:00
myk002 fbb4b37493
update changelog 2022-10-14 13:22:05 -07:00
myk002 20c0b75f8b
reduce size of overlay button 2022-10-14 13:20:50 -07:00
Myk 5f5b4691a6
Merge pull request #2336 from myk002/myk_blueprint_group
[blueprint] support "group" file split strategy
2022-10-14 13:15:24 -07:00
myk002 fea0ce0718
fix cvs quoting 2022-10-14 13:11:26 -07:00
Josh Cooper 7c769ebb9c Disables pause locking and announcement manipulation code in spectate 2022-10-14 12:42:20 -07:00
Josh Cooper ff072bf0c2 Updates spectate's pause locking 2022-10-14 12:41:36 -07:00
myk002 fc926df59d
update changelog 2022-10-14 12:31:51 -07:00
myk002 b1bf80e585
support "group" file split strategy for blueprint 2022-10-14 12:27:24 -07:00
Josh Cooper ffed499057 Swaps static variable instantiation order in pause.cpp 2022-10-13 23:22:51 -07:00
DFHack-Urist via GitHub Actions c238b7c651 Auto-update submodules
scripts: master
2022-10-14 03:03:32 +00:00
Myk 4f10cd4a9b
Merge pull request #2331 from wolfboyft/constructions-find-at-tile-patch
Implement/change/expose to Lua constructions findAtTile & insert
2022-10-13 17:40:21 -07:00
Tachytaenius 0b9b05e488 Add changelog entries 2022-10-13 20:51:01 +01:00
Josh Cooper 5c785d4bd7 Rewords spectate changelog entries 2022-10-13 11:57:25 -07:00
Josh Cooper c9165f8999 Adds the pause.h World::Update() to onupdate, to keep settings locked 2022-10-13 11:57:05 -07:00
Josh Cooper 880e9b34ef Removes disable usage 2022-10-13 11:52:56 -07:00
Josh Cooper 2c9ce5f316 Includes pause.h in spectate's cmake
as to.. "changes to the header file will trigger recompliation"
2022-10-13 11:52:39 -07:00
DFHack-Urist via GitHub Actions e2953a840e Auto-update submodules
scripts: master
2022-10-13 07:33:58 +00:00
Myk 1ba246f6df
Merge pull request #2335 from myk002/myk_blueprint_meta
[blueprint] generate meta blueprints
2022-10-12 17:53:01 -07:00
myk002 b4986aad97
create meta bp only if it will reduce the bp count 2022-10-12 17:49:37 -07:00
myk002 c52138b168
generate meta blueprints 2022-10-12 17:42:36 -07:00
Myk a1a7a93f74
Merge pull request #2334 from myk002/myk_blueprint_rooms
[blueprint] split rooms phase from query
2022-10-12 16:48:28 -07:00
myk002 f411ba76ba
record accurate room sizes in blueprints 2022-10-12 16:33:06 -07:00
myk002 b03911945d
update changelog 2022-10-12 16:03:03 -07:00
myk002 80d993e734
split rooms phase from query and record names 2022-10-12 16:01:54 -07:00
Josh Cooper d887bee0a4 Removes lingering diffs from World module 2022-10-12 15:46:11 -07:00
Myk 413ae8822c
Merge pull request #2332 from myk002/myk_blueprint_construct
[blueprint] record built constructions in blueprints
2022-10-12 14:54:50 -07:00
myk002 aa83aa4e71
handle construct phase in ecosystem tests 2022-10-12 14:51:36 -07:00
Josh Cooper e5b8de55ef Adds missing newlines 2022-10-12 14:44:51 -07:00
Josh Cooper f54d37c8e7 Moved spectate changelog entries to new section 2022-10-12 14:42:04 -07:00
Josh Cooper 8d8ef023fd Merge branch 'develop' into spectate 2022-10-12 14:40:56 -07:00
Josh Cooper 23c2d14b4a Updated documentation/changelog 2022-10-12 14:40:21 -07:00
Josh Cooper cd4c6489dc Changed spectate auto-disengage to only trigger when unpaused 2022-10-12 14:39:49 -07:00
Josh Cooper d675288969 Manually reverts Pause-api implementation in core/modules 2022-10-12 14:18:32 -07:00
Josh Cooper 303599222c Revert "Revises nopause in reveal with pause API in World module"
This reverts commit 318dd4c7db.
2022-10-12 14:15:11 -07:00
Josh Cooper 63e9192367 Moves specate and pause-api to plugins/spectate/ 2022-10-12 14:13:09 -07:00
myk002 754f1a2598
update changelog 2022-10-12 13:33:29 -07:00
Tachytaenius ded5f483d6 Fix issues in construction module 2022-10-12 21:32:27 +01:00
myk002 b78af72403
record built constructions in blueprint 2022-10-12 13:31:46 -07:00
Tachytaenius 1cf9688349 Implement/change/expose constructions findAtTile & insert (not building) 2022-10-12 21:10:22 +01:00
Josh Cooper ddf7850d90 Merge branch 'develop' into spectate 2022-10-12 11:33:55 -07:00
Josh Cooper a49538695d Ensures consistent formatting and improves some comments 2022-10-12 11:21:59 -07:00
Myk aa4b1ef29e
Merge pull request #2330 from myk002/myk_blueprint_smooth
[blueprint] add option to capture smoothed tiles
2022-10-12 10:19:21 -07:00