Commit Graph

3747 Commits (ee4f37ff72edc2c3fc138e3b5dd5119378ef996d)
 

Author SHA1 Message Date
expwnent ee4f37ff72 Merge branch 'canWalkBetween' into diggingInvaders 2012-12-19 20:31:17 -05:00
expwnent 7972902c81 stepBetween: named a few things better, and fixed a lot. 2012-12-19 20:30:37 -05:00
expwnent fcbc5d1cb0 Digging invaders. Temp commit. Unstable. 2012-12-19 18:46:46 -05:00
expwnent a09764e77b Digging Invaders: more optimizations. 2012-12-18 15:22:21 -05:00
expwnent 110a9a5579 Digging Invaders: a bit faster. 2012-12-17 20:44:35 -05:00
expwnent 937769874d Digging Invaders: kind of works, but WAAAAAY too slow. 2012-12-17 20:12:11 -05:00
expwnent 957a4da474 Minor changes. 2012-12-17 18:05:57 -05:00
expwnent 515eb3b060 Reverted the silly changes to Buildings module that didn't work anyway. 2012-12-17 17:38:47 -05:00
expwnent ef80dbacde More fiddling. Almost kind of works. 2012-12-17 17:36:35 -05:00
expwnent 76fcf1c335 Digging invaders: multi-dimensional edge cost: always prefer walking over digging, no matter how far. 2012-12-17 14:22:45 -05:00
expwnent 94673e447d diggingInvaders: reimplemented path-based digging. Works kind of ok. 2012-12-17 13:37:02 -05:00
expwnent ed1766936b diggingInvaders: sadly, it seems that minimum spanning tree is a terrible heuristic for vertex Steiner tree in this case. 2012-12-17 00:54:39 -05:00
expwnent 3fde504ae2 Merge branch 'canWalkBetween' into diggingInvaders 2012-12-17 00:25:31 -05:00
expwnent 22837af8d7 canWalkBetween: fixed bug involving ramps. 2012-12-17 00:25:14 -05:00
expwnent bf25ea5129 diggingInvaders: fixed a major bug with edge sorting. 2012-12-17 00:17:07 -05:00
expwnent d79583a2c9 Merge branch 'canWalkBetween' into diggingInvaders 2012-12-16 23:39:36 -05:00
expwnent 1a6a09281b canWalkBetween: forgot a case with ramps. 2012-12-16 23:37:15 -05:00
expwnent d2be8f18e1 canWalkBetween: forgot a case with stairs. 2012-12-16 23:30:35 -05:00
expwnent 01e5e93825 Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says. 2012-12-16 23:26:50 -05:00
expwnent a61cbc661b diggingInvaders: starting a rewrite. Unstable 2012-12-16 21:44:23 -05:00
expwnent 9aa95ddca8 diggingInvaders: int -> int32_t 2012-12-16 17:06:46 -05:00
expwnent 2760484c37 diggingInvaders: cleanup. 2012-12-16 16:53:02 -05:00
expwnent 131d19e4cf Merge branch 'eventManager' into diggingInvaders 2012-12-16 16:43:58 -05:00
expwnent 8a242b3c0d Merge branch 'master' into diggingInvaders 2012-12-16 16:34:45 -05:00
expwnent 78aab90f3a EventManager: whitespace. 2012-12-16 16:27:08 -05:00
expwnent 3951d4d204 EventManager: made it safe to register/unregister while events are being triggered. 2012-12-16 15:39:39 -05:00
expwnent d4d8e69556 EventManager: Allowed absolute time registration. 2012-12-15 18:08:59 -05:00
expwnent 935058f0a5 EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type. 2012-12-15 17:43:41 -05:00
expwnent 86e002f3ff EventManager: added item creation event. 2012-12-15 16:49:13 -05:00
expwnent b0314755e0 EventManager: added unit death event. 2012-12-15 14:40:11 -05:00
expwnent 155a4d044c EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit. 2012-12-14 23:29:28 -05:00
expwnent cf619a519e EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init. 2012-12-14 22:14:38 -05:00
expwnent 747723187f EventManager: first draft. 2012-12-14 21:05:38 -05:00
Petr Mrázek 0c70a448d0 Update submodules 2012-11-07 23:06:02 +01:00
Alexander Gavrilov f6b6d730a0 Fix fix-armory constantly trying to store ammo already stored in chest. 2012-11-07 22:49:40 +04:00
Alexander Gavrilov ff982dcf73 Fix representation and parsing of built-in materials.
The trick is to support both FOO and FOO:NONE for all of them,
including INORGANIC[:NONE]. Otherwise the workflow gui scripts
have problems.
2012-11-07 13:31:36 +04:00
Alexander Gavrilov 20e98d4926 Add a script for viewing and poking at local populations. 2012-11-04 20:51:13 +04:00
Alexander Gavrilov edf80ff748 Show the sex of the unit in the bottom line of Dwarf Manipulator. 2012-11-04 18:03:02 +04:00
Alexander Gavrilov bd8c59462c Add documentation for the core lua gui library stuff. 2012-11-04 17:06:32 +04:00
Alexander Gavrilov 9598316855 Add a native pen object for lua with a more checked behavior. 2012-11-03 20:06:33 +04:00
Alexander Gavrilov d6f1bb93b5 Add documentation for the search plugin. 2012-11-03 15:49:34 +04:00
Alexander Gavrilov 9bf24bde10 More various updates for search.
- Keep the search state as long as the screen is alive.
- Properly forget saved state when clearing search.
- Fix the start column in render for stocks screen.
- Allow search by profession in all Units pages.
- Dismiss search when trying to trade.
2012-11-03 15:34:04 +04:00
Alexander Gavrilov 8bccfb1e9a Fix gcc compiler errors and warnings in search, reindent plugin_init, etc. 2012-11-03 14:31:07 +04:00
Alexander Gavrilov 43ab172652 Merge remote-tracking branch 'falconne/master'
Conflicts:
	plugins/zone.cpp
2012-11-03 14:07:42 +04:00
Alexander Gavrilov 71c1ba84e3 Merge remote-tracking branch 'q-github/master' 2012-11-03 14:05:15 +04:00
Quietust 3257eb80a1 Add checks to avoid crashing if we encounter a soulless unit 2012-11-02 16:28:48 -05:00
jj 0a78064467 ruby: raise on invalid enum symbols 2012-10-31 16:11:06 +01:00
Alexander Gavrilov 69bdb0f8b8 Update fix-armory documentation and comments. 2012-10-31 11:31:31 +04:00
Alexander Gavrilov 05b73af9bb Extend fix-armory with support for storing ammo in barracks. 2012-10-30 23:20:34 +04:00
Quietust c4f544d796 Fix stupid MSVC 2012-10-30 13:50:14 -05:00