jj
771a5ac50b
ruby: tweak flagarray#inspect
2012-11-28 20:08:34 +01:00
jj
614225cc5f
follow rename itemst.flags.artifact1 -> artifact
2012-11-28 19:48:47 +01:00
Warmist
8081ab8f51
Added minimal width specification to label text tokens.
2012-11-28 19:13:17 +02:00
Warmist
3964c8a581
gm-editor, set field to lua return value.
2012-11-28 17:40:37 +02:00
Alexander Gavrilov
bfc11cf946
Add persistent history of per-constraint item counts in workflow.
...
This will be needed for properly merging or integrating the status
screen by falconne. The history is maintained as a circular buffer
of up to 28 entries, and persists in save files.
2012-11-28 19:25:01 +04:00
Anuradha Dissanayake
593dc4f554
Fix handling of manipulator hotkey in unit search screen
2012-11-28 17:18:38 +04:00
jj
8f0d552556
ruby: add DFHack::VERSION
2012-11-28 13:33:07 +01:00
Anuradha Dissanayake
7a2a746347
Add filtering to zone creature assignment menu. First steps towards adding autopasture functionality.
2012-11-29 00:31:39 +13:00
Quietust
46fb69663b
Pack manipulator screenshots
2012-11-27 11:55:53 -06:00
Alexander Gavrilov
536fd5546a
Update manipulator screenshots.
2012-11-27 13:56:02 +04:00
jj
76bb5f0196
ruby: items in containers are free
2012-11-26 20:09:56 +01:00
Warmist
2bbcfe912a
Site spawner added to adv_tools
2012-11-26 21:04:17 +02:00
jj
f091284a75
ruby: avoid crash on ArgumentError in onupdate
2012-11-25 17:29:03 +01:00
Anuradha Dissanayake
3db5684ae7
Fix handling of manipulator hotkey in unit search screen
2012-11-25 19:01:58 +13:00
Quietust
e9141f34f6
Adjust minimum widths so they actually work at 80x25 without glitching out
2012-11-24 11:13:54 -06:00
Quietust
c58f30ba00
Use teal background instead of red for no-labor cells
2012-11-24 10:37:22 -06:00
Quietust
cdc44b74f2
Fix possible crash when using shift+enter on cells that don't have labors
2012-11-24 10:36:32 -06:00
jj
4dfe46e26f
manipulator: fix column width calculations for 80x25 window
2012-11-24 16:52:21 +01:00
jj
e73274d281
ruby: add description field to onupdate_register
2012-11-24 16:10:55 +01:00
jj
cb06c89698
stripcaged: dont list empty cages individually
2012-11-24 16:10:55 +01:00
jj
b577bcde1a
scripts/lever: show pending jobs
2012-11-24 16:10:55 +01:00
jj
8429f65176
add scripts/stripcaged.rb and documentation
2012-11-24 16:10:55 +01:00
Anuradha Dissanayake
e750cbe5e9
MouseQuery Plugin
2012-11-25 04:02:49 +13:00
Quietust
139fd07df3
missed a spot
2012-11-23 19:23:06 -06:00
Quietust
e3eb325d36
Minimize references to gps->dimx/dimy
2012-11-23 19:18:56 -06:00
Alexander Gavrilov
2a0d048040
Make tweak stable-cursor interact with the build menu properly.
2012-11-22 20:08:47 +04:00
Alexander Gavrilov
e7905a5cff
Add docs for the automaterial plugin, and use the new Painter class.
2012-11-22 19:38:45 +04:00
Alexander Gavrilov
2794143f77
Merge remote-tracking branch 'falconne/automaterial'
2012-11-22 18:27:31 +04:00
jj
fd9a4ffafa
script/lever: synchronize linked buildings as the game does
2012-11-22 03:17:41 +01:00
jj
5f92561cd9
add scripts/lever, add binary patches section in NEWS file
2012-11-22 02:57:55 +01:00
Alexander Gavrilov
be8f87ade9
Add a couple of screenshots for tweaks, and comment on example config keys.
2012-11-21 14:56:41 +04:00
Anuradha Dissanayake
2a83d92290
Code cleanup
2012-11-21 23:45:26 +13:00
Anuradha Dissanayake
0d9efec062
Disable plugin in non construction menu
2012-11-21 20:17:36 +13:00
jj
5b5c674f6e
ruby: update map_tile.mat_info for soil/stone special cases
2012-11-20 21:17:33 +01:00
Quietust
284f02d4dd
Merge https://github.com/ab9rf/dfhack
2012-11-20 09:42:21 -06:00
Kelly Martin
bb3c5c02c1
Adjustments for MSVC compatibility
2012-11-20 09:32:04 -06:00
Quietust
ff40ef6d59
Run screenshots through pngout, shrinking them by about 50%
2012-11-20 08:46:24 -06:00
Kelly Martin
364030f06b
Add unsuspend and autounsuspend scripts. The latter is especially useful when trying to build near aquifers. :)
2012-11-20 08:41:35 -06:00
Kelly Martin
79b6a8f9f9
Add autofarm script.
2012-11-20 08:40:42 -06:00
Kelly Martin
5ac8d3be82
Added option to region-pops script to additively augment populations.
2012-11-20 08:28:06 -06:00
Kelly Martin
3b2b77c693
sync structures
2012-11-20 08:22:21 -06:00
Anuradha Dissanayake
9cb1a45855
Automaterial branch commit
2012-11-20 23:12:11 +13:00
Anuradha Dissanayake
5c18952caa
Select by item name
2012-11-20 22:52:44 +13:00
Alexander Gavrilov
fb8532ad84
Add some screenshots to the readme document.
...
Using the standard 800x600 tileset as the common
denominator (and it results in smaller images too).
2012-11-20 13:07:27 +04:00
expwnent
fe2257427f
workNow: plugin to make DF process jobs every time you pause.
2012-11-19 20:17:05 -05:00
Alexander Gavrilov
f587d603e8
Allow the workflow goal gap in any range between 1..goal-1
2012-11-19 18:59:58 +04:00
Alexander Gavrilov
767c1b9368
Duplicate the lua Painter class in C++.
2012-11-19 18:11:26 +04:00
Anuradha Dissanayake
0e2aa299b9
Auto material selection plugin - First push
2012-11-20 00:25:25 +13:00
Alexander Gavrilov
902d2d5597
Try reducing the replace with sparring chance due to xp gain overkill.
...
Also add more debug spam to make behavior tracking easier.
2012-11-18 22:06:47 +04:00
Alexander Gavrilov
ae7bf5aca6
Check unit inventory when replacing skill demo with sparring.
...
E.g. if they have no shields, they won't gain that skill when sparring.
2012-11-18 13:02:49 +04:00