Commit Graph

308 Commits (e26b6269f19ba6fba5f6c4b146824db5767e897e)

Author SHA1 Message Date
Petr Mrázek e26b6269f1 Fixed Context::isValid again, added constructions to linux 31.04 2010-05-25 04:16:24 +02:00
Petr Mrázek 018ac7a67f SHM works on Windows again, fixes for Windows build in general 2010-05-25 01:49:13 +02:00
Petr Mrázek 5e65f5568b Revived the SHM. Seems to be working, but needs a fair bit of changes. 2010-05-24 03:07:13 +02:00
Petr Mrázek 7ed5350315 Multi-process rework - new files 2010-05-23 23:07:20 +02:00
Petr Mrázek 8dd594dd93 Multi-process rework 2010-05-23 23:06:10 +02:00
Petr Mrázek dc862e28d4 Local, global features 2010-05-22 13:20:58 +02:00
simon b07f822562 Hex addresses, please ! 2010-05-18 16:21:17 +02:00
Petr Mrázek f828880042 Merge branch 'master' of http://github.com/doomchild/dfhack 2010-05-16 10:28:49 +02:00
Petr Mrázek 73b7d20e1d A FIXME for the time functions. 2010-05-16 10:25:50 +02:00
doomchild d6a3731223 added DFTypes_C.cpp to build list 2010-05-13 15:44:25 -05:00
doomchild 9a5f028b20 first commit 2010-05-13 15:43:58 -05:00
doomchild 4cacfeb5cc minor parenthesis error 2010-05-13 15:43:26 -05:00
doomchild 136211636a updated to use typedef'd function pointers 2010-05-13 15:42:19 -05:00
doomchild dc3da1be6a typedef'd callback function pointers 2010-05-13 15:41:34 -05:00
simon df90c6be2c New world module, sporting right now date readings 2010-05-12 15:27:51 +02:00
simon db1decea0a Creature birth date and time is now read 2010-05-12 14:41:43 +02:00
simon 76dddb8419 Support for the TLCM_TIMING attribute in color descriptors 2010-05-12 14:21:31 +02:00
Petr Mrázek bb4d9e760c Merge branch 'bartavelle' of git://bigbox.banquise.net/dfhack 2010-05-12 09:32:59 +02:00
doomchild f8d738e0fa added Item getter 2010-05-11 16:35:30 -05:00
doomchild ea2045580e first commits 2010-05-11 16:34:59 -05:00
doomchild e2d4a2d45f started splitting things out better 2010-05-11 16:34:28 -05:00
doomchild 8cf8423854 updated to match master types 2010-05-11 16:34:11 -05:00
doomchild e66d68e562 finished off Translation module 2010-05-11 16:33:47 -05:00
doomchild bc7f676a49 added Items and Creatures to build list 2010-05-11 16:33:13 -05:00
doomchild 006f5472c8 added Creatures_C.cpp to build list 2010-05-10 16:27:12 -05:00
doomchild cfc30e7c2d specified allocater buffer types 2010-05-10 16:26:55 -05:00
doomchild a797933de1 Merge remote branch 'upstream/master' 2010-05-10 14:51:17 -05:00
simon a7fb5efb28 default race attributes values are now decoded and displayed 2010-05-10 13:11:46 +02:00
simon 81045aba5c It seems that the attribute structure also lives in the caste structure
Moved in DFTypes, files updated accordingly
2010-05-10 12:58:54 +02:00
doomchild abe55656ca added Constructions and Buildings objects 2010-05-07 14:13:41 -05:00
doomchild aa507095a3 added Tree structure 2010-05-07 14:13:10 -05:00
doomchild 6c9fc515de added Vegetation_C to build list 2010-05-07 14:12:49 -05:00
doomchild bcbf56328d first commit 2010-05-07 14:12:04 -05:00
doomchild 8344d4e549 add Maps class and a temporary little reveal function 2010-05-07 09:54:36 -05:00
doomchild 5e92526040 missed an '=' in MatglossPair definition 2010-05-07 09:12:39 -05:00
doomchild 1ea6a960d9 added Buildings, Constructions, and Maps C stuff 2010-05-06 16:08:24 -05:00
doomchild 4a0670248d first commit 2010-05-06 16:06:58 -05:00
Petr Mrázek c32d9d6d8e Merge branch 'master' of http://github.com/doomchild/dfhack 2010-05-06 22:41:11 +02:00
simon bb4b613583 Added dummy description for bones and stuff like that 2010-05-06 17:28:29 +02:00
simon 52b7ab6f46 Some support for decoding mood added
Fucked indentation a little bit with visual studio
2010-05-06 16:47:36 +02:00
doomchild ccc234fc4a Merge remote branch 'rusanon/master' 2010-05-05 17:25:08 -05:00
doomchild bdf2d15179 added Materials_C.cpp to build list 2010-05-05 16:36:05 -05:00
doomchild 81c6014152 updated for material C API additions 2010-05-05 16:35:42 -05:00
doomchild 31bd401a78 first commit 2010-05-05 16:04:10 -05:00
simon 25d66ee039 A little temporary fix before the mood overhaul 2010-05-05 14:14:22 +02:00
simon a6dc645f48 Creatures colors are now decodable ! 2010-05-05 14:08:18 +02:00
simon d435313632 Body parts are decoded
Color modifiers parts are decoded
2010-05-05 13:48:01 +02:00
simon 0c0eaa66d8 Eyes color are now decoded 2010-05-05 12:57:05 +02:00
RusAnon 735b49e776 Some changes for mingw 2010-05-05 20:33:44 +11:00
simon 99b0d7dc1e Color modifiers are now decoded for castes 2010-05-05 11:17:40 +02:00