Petr Mrázek
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e26b6269f1
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Fixed Context::isValid again, added constructions to linux 31.04
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2010-05-25 04:16:24 +02:00 |
Petr Mrázek
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018ac7a67f
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SHM works on Windows again, fixes for Windows build in general
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2010-05-25 01:49:13 +02:00 |
Petr Mrázek
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5e65f5568b
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Revived the SHM. Seems to be working, but needs a fair bit of changes.
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2010-05-24 03:07:13 +02:00 |
Petr Mrázek
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7ed5350315
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Multi-process rework - new files
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2010-05-23 23:07:20 +02:00 |
Petr Mrázek
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8dd594dd93
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Multi-process rework
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2010-05-23 23:06:10 +02:00 |
Petr Mrázek
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dc862e28d4
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Local, global features
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2010-05-22 13:20:58 +02:00 |
simon
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b07f822562
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Hex addresses, please !
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2010-05-18 16:21:17 +02:00 |
Petr Mrázek
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f828880042
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Merge branch 'master' of http://github.com/doomchild/dfhack
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2010-05-16 10:28:49 +02:00 |
Petr Mrázek
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73b7d20e1d
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A FIXME for the time functions.
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2010-05-16 10:25:50 +02:00 |
doomchild
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d6a3731223
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added DFTypes_C.cpp to build list
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2010-05-13 15:44:25 -05:00 |
doomchild
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9a5f028b20
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first commit
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2010-05-13 15:43:58 -05:00 |
doomchild
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4cacfeb5cc
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minor parenthesis error
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2010-05-13 15:43:26 -05:00 |
doomchild
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136211636a
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updated to use typedef'd function pointers
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2010-05-13 15:42:19 -05:00 |
doomchild
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dc3da1be6a
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typedef'd callback function pointers
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2010-05-13 15:41:34 -05:00 |
simon
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df90c6be2c
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New world module, sporting right now date readings
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2010-05-12 15:27:51 +02:00 |
simon
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db1decea0a
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Creature birth date and time is now read
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2010-05-12 14:41:43 +02:00 |
simon
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76dddb8419
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Support for the TLCM_TIMING attribute in color descriptors
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2010-05-12 14:21:31 +02:00 |
Petr Mrázek
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bb4d9e760c
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Merge branch 'bartavelle' of git://bigbox.banquise.net/dfhack
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2010-05-12 09:32:59 +02:00 |
doomchild
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f8d738e0fa
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added Item getter
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2010-05-11 16:35:30 -05:00 |
doomchild
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ea2045580e
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first commits
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2010-05-11 16:34:59 -05:00 |
doomchild
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e2d4a2d45f
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started splitting things out better
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2010-05-11 16:34:28 -05:00 |
doomchild
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8cf8423854
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updated to match master types
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2010-05-11 16:34:11 -05:00 |
doomchild
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e66d68e562
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finished off Translation module
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2010-05-11 16:33:47 -05:00 |
doomchild
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bc7f676a49
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added Items and Creatures to build list
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2010-05-11 16:33:13 -05:00 |
doomchild
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006f5472c8
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added Creatures_C.cpp to build list
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2010-05-10 16:27:12 -05:00 |
doomchild
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cfc30e7c2d
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specified allocater buffer types
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2010-05-10 16:26:55 -05:00 |
doomchild
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a797933de1
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Merge remote branch 'upstream/master'
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2010-05-10 14:51:17 -05:00 |
simon
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a7fb5efb28
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default race attributes values are now decoded and displayed
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2010-05-10 13:11:46 +02:00 |
simon
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81045aba5c
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It seems that the attribute structure also lives in the caste structure
Moved in DFTypes, files updated accordingly
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2010-05-10 12:58:54 +02:00 |
doomchild
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abe55656ca
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added Constructions and Buildings objects
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2010-05-07 14:13:41 -05:00 |
doomchild
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aa507095a3
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added Tree structure
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2010-05-07 14:13:10 -05:00 |
doomchild
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6c9fc515de
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added Vegetation_C to build list
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2010-05-07 14:12:49 -05:00 |
doomchild
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bcbf56328d
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first commit
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2010-05-07 14:12:04 -05:00 |
doomchild
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8344d4e549
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add Maps class and a temporary little reveal function
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2010-05-07 09:54:36 -05:00 |
doomchild
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5e92526040
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missed an '=' in MatglossPair definition
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2010-05-07 09:12:39 -05:00 |
doomchild
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1ea6a960d9
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added Buildings, Constructions, and Maps C stuff
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2010-05-06 16:08:24 -05:00 |
doomchild
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4a0670248d
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first commit
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2010-05-06 16:06:58 -05:00 |
Petr Mrázek
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c32d9d6d8e
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Merge branch 'master' of http://github.com/doomchild/dfhack
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2010-05-06 22:41:11 +02:00 |
simon
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bb4b613583
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Added dummy description for bones and stuff like that
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2010-05-06 17:28:29 +02:00 |
simon
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52b7ab6f46
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Some support for decoding mood added
Fucked indentation a little bit with visual studio
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2010-05-06 16:47:36 +02:00 |
doomchild
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ccc234fc4a
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Merge remote branch 'rusanon/master'
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2010-05-05 17:25:08 -05:00 |
doomchild
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bdf2d15179
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added Materials_C.cpp to build list
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2010-05-05 16:36:05 -05:00 |
doomchild
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81c6014152
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updated for material C API additions
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2010-05-05 16:35:42 -05:00 |
doomchild
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31bd401a78
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first commit
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2010-05-05 16:04:10 -05:00 |
simon
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25d66ee039
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A little temporary fix before the mood overhaul
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2010-05-05 14:14:22 +02:00 |
simon
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a6dc645f48
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Creatures colors are now decodable !
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2010-05-05 14:08:18 +02:00 |
simon
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d435313632
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Body parts are decoded
Color modifiers parts are decoded
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2010-05-05 13:48:01 +02:00 |
simon
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0c0eaa66d8
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Eyes color are now decoded
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2010-05-05 12:57:05 +02:00 |
RusAnon
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735b49e776
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Some changes for mingw
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2010-05-05 20:33:44 +11:00 |
simon
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99b0d7dc1e
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Color modifiers are now decoded for castes
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2010-05-05 11:17:40 +02:00 |