added Tree structure

develop
doomchild 2010-05-07 14:13:10 -05:00
parent 6c9fc515de
commit aa507095a3
1 changed files with 9 additions and 2 deletions

@ -9,7 +9,6 @@ Note = namedtuple("Note", "symbol, foreground, background, name, position")
Settlement = namedtuple("Settlement", "origin, name, world_pos, local_pos")
Attribute = namedtuple("Attribute", "level, field_4, field_8, field_C, leveldiff, field_14, field_18");
Skill = namedtuple("Skill", "id, experience, rating")
Tree = namedtuple("Tree", "type, material, position, address")
CreatureCaste = namedtuple("CreatureCaste", "rawname, singular, plural, adjective")
CreatureTypeEx = namedtuple("CreatureTypeEx", "rawname, castes, tile_character, tilecolor")
TileColor = namedtuple("TileColor", "fore, back, bright")
@ -94,7 +93,7 @@ class MatglossPair(Structure):
_fields_ = [("type", c_short),
("index", c_int)]
class Descriptor_Color(Structure):
class DescriptorColor(Structure):
_fields_ = [("id", c_char * 128),
("r", c_float),
("v", c_float),
@ -132,3 +131,11 @@ class Construction(Structure):
("unk5", c_ushort),
("unk6", c_uint),
("origin", c_uint)]
class Tree(Structure):
_fields_ = [("type", c_ushort),
("material", c_ushort),
("x", c_ushort),
("y", c_ushort),
("z", c_ushort),
("address", c_uint)]