Commit Graph

350 Commits (e255a2cba6f7764815d4275d1a3d47aa77b2dda1)

Author SHA1 Message Date
Petr Mrázek e255a2cba6 Rename single character member variables from DFTileTypes to something sensible. 2011-04-17 11:37:36 +02:00
Petr Mrázek 8c79bc597a Turn on cleartasks tool in the build system 2011-04-17 00:53:05 +02:00
Petr Mrázek b0cb59a3f2 The item designator tool lives again. 2011-04-16 23:57:04 +02:00
Petr Mrázek 2d372aca3c Merge branch 'master' of https://github.com/raoulxq/dfhack 2011-04-16 21:05:45 +02:00
Raoul XQ cff85edf88 Patch to detect empty job ID
Will output job ID instead.
2011-04-15 00:47:48 +02:00
Raoul XQ 634ead79a8 Allow comma separated list of IDs for -i 2011-04-14 18:12:58 +02:00
Raoul XQ c3f7d6f2b2 Switch -c all to show all creatures 2011-04-14 14:53:55 +02:00
Petr Mrázek 1a8c27ce01 Fix accessor mess I made. Added Accessor description dump to the dfitemdump tool and Items module. 2011-04-14 01:42:03 +02:00
Raoul XQ 21e499f69d Fix for display issues
- Switch -i didn't work without -c for non-dwarfs
- Enable killing of non-dwarf children
2011-04-13 15:42:52 +02:00
Raoul XQ 2d1f1b45af Renamed dfskillmodify to dfcreature. 2011-04-13 14:47:53 +02:00
Raoul XQ 841c4b042c Kill creature(s) with --kill 2011-04-13 14:42:53 +02:00
Raoul XQ 547dbe05fa Add --showallflags flag to display all flags
Add --showallflags flag to display all flags of a creature. (Default: Display a few important ones.)
2011-04-13 13:22:14 +02:00
Raoul XQ 1d1c10601d Add --showdead flag to also display dead creatures
- Add --showdead flag to also display dead creatures
- Display more creature flags
- Updated usage()
2011-04-13 12:47:50 +02:00
Raoul XQ 30d5bfbf47 Show creature type (again) 2011-04-13 11:55:18 +02:00
Raoul XQ ad93afc1ee Hide skills with level 0 and 0 experience points
- Hide skills with level 0 and 0 experience points
- Tabs to spaces
2011-04-13 06:30:37 +02:00
Raoul XQ 19c4371581 Add switch -1 to skillmodify.cpp 2011-04-13 01:47:15 +02:00
Petr Mrázek 2aad508d2b Merge branch 'master' of https://github.com/raoulxq/dfhack into raoulxq-master 2011-04-12 14:00:04 +02:00
Petr Mrázek f5911a14a6 Some const correctness, re-enabled job printing in the creature dump tool. 2011-04-12 13:59:07 +02:00
Raoul XQ d10d8316e7 Reduced verbosity. 2011-04-12 13:51:20 +02:00
Raoul XQ bb80b246d1 Fix for -ah adding wrong labors. 2011-04-12 13:47:11 +02:00
Raoul XQ f2c60a3cfb Fix for materialAt()->veinMaterialAt() 2011-04-12 13:16:10 +02:00
Raoul XQ 74856ad00a Added tools/playground/digpattern
Small utility to dig certain patterns (in this case 3x3 bedrooms).
2011-04-12 13:03:34 +02:00
Raoul XQ 05f33853e1 Merge remote branch 'upstream/master'
Conflicts:
	tools/playground/CMakeLists.txt
2011-04-12 12:38:49 +02:00
Raoul XQ 46485a70c4 Remove magic numbers, smaller display changes
- Remove magic numbers
- Show social skills only when -ss is given
- Hide hauler labors when +sh is given
- Add -v for verbose
2011-04-12 12:19:01 +02:00
Petr Mrázek 212500ee00 Big Items refactor, made all the Accessor offsets optional. 2011-04-11 22:13:06 +02:00
Raoul van Putten 0a27f27431 Cleanup command line arguments and usage() in skillmodify.cpp 2011-04-11 14:02:21 +02:00
Raoul XQ 62833a2048 Add dfskillmodify 2011-04-11 13:16:47 +02:00
Raoul XQ 4e6cef8b7b Changed tabs into spaces 2011-04-11 13:15:51 +02:00
Petr Mrázek 77f0885d9e Merge https://github.com/angavrilov/dfhack into items 2011-04-11 12:48:28 +02:00
Raoul XQ 62a7c3037c Added skillmodify.cpp 2011-04-11 12:41:12 +02:00
Alexander Gavrilov 325e817d71 Improve the owner cleanup program a bit more. 2011-04-11 14:33:30 +04:00
Petr Mrázek cb1dee3f46 Give unreveal tool a sensible name, bump version to 0.5.13, README updated. 2011-04-10 22:14:35 +02:00
Alexander Gavrilov 109d20d251 Add an experimental program for cleaning up garbage owned by dwarfs.
As noted by Quietust on the forum, cleaning the owned flag from the
items does not actually remove the owner, but the item ceases to be
protected from manipulation by other dwarfs. This should be enough
to work around various bugs, like untouchable rotten food producing
miasma, or dwarfs littering the place with worn objects.
2011-04-10 23:25:41 +04:00
Petr Mrázek 125f4cf41f And its source. Blah. 2011-04-10 18:42:47 +02:00
Petr Mrázek b0b76f6d7c Tool for resetting hidden tile status after botched reveals. 2011-04-10 18:41:49 +02:00
Petr Mrázek b630e93c5a Added base layer material support to map cache, material display to dfprobe. 2011-04-10 17:01:58 +02:00
Petr Mrázek 7876a42258 The C test tool doesn't compile as a plain C program! 2011-04-10 15:36:01 +02:00
Petr Mrázek 1d35044db3 Started removing C++-isms from C wrapper. Removed DFGlobal.h 2011-04-10 13:12:28 +02:00
Petr Mrázek bb04aa1a32 Linux header cleanups. Windows side will follow. 2011-04-10 10:19:15 +02:00
Petr Mrázek 4547c8c0aa Use MapExtras more. 2011-04-10 06:17:11 +02:00
Petr Mrázek 4a83f07bdd dftry pseudo-tool, dfhack can recognize 40d again, but the old API class isn't there at all. bees and wax. 2011-04-07 11:21:38 +02:00
Petr Mrázek de9400d5e8 Make deramp tool fix bad ramps resulting from caveins. 2011-04-04 15:46:39 +02:00
Petr Mrázek 5465890b34 Added more direction flags to engravings. 2011-04-04 11:57:09 +02:00
Petr Mrázek 8b8c70b5ff Big creature jobs read/write fix (it was cmpletely broken) 2011-04-03 21:27:47 +02:00
Petr Mrázek 46c5041bea Direction flags for engravings. 2011-04-03 03:19:34 +02:00
Petr Mrázek a68702000d hexdump accepts length in bytes, hopefully fixed engravings struct 2011-04-03 02:49:03 +02:00
Petr Mrázek e18ade4ea6 Engravings are 0x28 bytes long. 2011-04-03 02:00:56 +02:00
Petr Mrázek 4cfc12b52b Engravings module. 2011-04-03 00:15:47 +02:00
Petr Mrázek 68b13d6bf0 Dreary offset work. 2011-04-02 12:35:23 +02:00
Petr Mrázek bbf64a1614 Added 'other' to the material dump. Fixed offsets for it in recent versions. 2011-04-01 04:20:49 +02:00