Petr Mrázek
6d53ab37e0
Mass fixage
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Updated readme.rst
Fixed up some help strings of plugin commands
Moved catsplosion and regrass to normal plugin folder
Fixed tiletypes and liquids not keeping command history properly
2012-04-18 04:12:11 +02:00
Petr Mrázek
c69af6ab9e
Fix missing lua linkage in burrows plugin.
2012-04-15 01:58:02 +02:00
Petr Mrázek
45ca8c6ac1
Merge https://github.com/angavrilov/dfhack
2012-04-15 00:13:39 +02:00
Alexander Gavrilov
cb49c92b99
Allow plugins to export functions to lua with safe reload support.
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- To ensure reload safety functions have to be wrapped. Every call
checks the loaded state and locks a mutex in Plugin. If the plugin
is unloaded, calling its functions throws a lua error. Therefore,
plugins may not create closures or export yieldable functions.
- The set of function argument and return types supported by
LuaWrapper is severely limited when compared to being compiled
inside the main library.
Currently supported types: numbers, bool, std::string, df::foo,
df::foo*, std::vector<bool>, std::vector<df::foo*>.
- To facilitate postponing initialization until after all plugins
have been loaded, the core sends a SC_CORE_INITIALIZED event.
- As an example, the burrows plugin now exports its functions.
2012-04-14 19:44:07 +04:00
Petr Mrázek
bbf28eb33d
Disable df2minecraft again.
2012-04-14 14:15:46 +02:00
Alexander Gavrilov
2f54a48e63
Add a plugin that makes selected burrows auto-grow on digging.
2012-04-13 21:41:42 +04:00
Robert Heinrich
772c6b1cbb
Added plugin 'zone'. Helps with assigning units to pens/pastures and pits.
2012-04-02 16:07:23 +02:00
Robert Heinrich
39787e9cd5
Renamed digging commands to uniformly start with 'dig*'(vdig -> digv etc). Added command digl, diglx (dig layerstone instead of veins). Updated readme.rst.
2012-03-31 15:41:55 +02:00
Robert Heinrich
88c914142b
added plugin changeitem (change material type and base quality)
2012-03-29 15:33:54 +02:00
Robert Heinrich
cebdbff46d
minor updates in readme.rst; moved changelayer plugin to main plugin folder
2012-03-28 17:00:33 +08:00
Robert Heinrich
e63ba6f87d
added changelayer plugin
2012-03-26 04:15:42 +02:00
Petr Mrázek
ee66731d63
Remove Qt and server plugins.
2012-03-25 00:28:29 +01:00
Petr Mrázek
5453521da2
Make liquids and tiletypes reference Brushes.h in the build system
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This should cause the header to show up in MSVC
2012-03-24 13:22:43 +01:00
Petr Mrázek
e90da2bff1
Move autolabor to main plugin folder
2012-03-24 01:29:09 +01:00
Petr Mrázek
13cf648634
Merge https://github.com/RossM/dfhack
2012-03-24 01:26:36 +01:00
Petr Mrázek
addb5c87aa
liquids vs liquidsgo: FIGHT!
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liquidsgo WINS, renamed to liquids to not confuse users.
2012-03-24 00:13:16 +01:00
Petr Mrázek
078caf363f
Move merged plugins into main plugin folder.
2012-03-23 23:49:28 +01:00
Robert Heinrich
aa807343cc
vampcheck is now generic cursecheck, added tweak clear-ghostly
2012-03-22 16:30:15 +01:00
Robert Heinrich
cf029e0a2e
fixed memory leak in liquids.cpp
2012-03-21 13:57:55 +01:00
Robert Heinrich
38686765a6
added plugin liquidsgo (like liquids but can run from hotkey)
2012-03-21 12:40:07 +01:00
Robert Heinrich
6c6438267b
add plugin vampcheck
2012-03-20 09:36:36 +01:00
unknown
89edfd4e15
Initial Autolabor code.
2012-03-16 21:45:52 -07:00
Alexander Gavrilov
605ee9669a
Plugin-exported functions now actually work.
2012-03-15 14:06:50 +04:00
Alexander Gavrilov
87f925e72e
Add support for exporting functions from plugins, with example in rename.
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TODO: test by actually calling them remotely.
2012-03-15 13:01:23 +04:00
Quietust
27a7f97174
Merge branch 'master' of git://github.com/peterix/dfhack
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Conflicts:
plugins/CMakeLists.txt
2012-03-11 15:32:16 -05:00
Petr Mrázek
3b87f7bd3a
Add revforget command, lair plugin
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revforget throws away data reveal keeps in order to be able to hide
the revealed parts of the map
lair allows marking the map as monster lair (or the opposite while
using the 'reset' option)
2012-03-11 22:25:30 +01:00
Quietust
1124ab25fb
Add map feature manager - allows enabling/disabling magma workshops as well as halting subterranean plant growth outside the caverns
2012-03-10 13:40:55 -06:00
Alexander Gavrilov
cbd254991f
Add a tweak for forcibly clearing the Missing status of units.
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Mainly useful for fixing inexplicably missing ghosts.
2012-03-05 19:47:06 +04:00
Petr Mrázek
26c15a1d51
Nuke wagons, move regrass to devel, bump to a dev version.
2012-02-28 23:33:02 +01:00
Alexander Gavrilov
ad7b9d42a1
Add a command for swapping body with another units in adventure mode.
...
Based on dfusion code, with lots of safety checks added. Supports two
swap modes: transient and permanent; the former does a minimal change
and is intended for managing companion inventory. The permanent one
performs all known actions necessary to turn it into the real adventurer.
Note: the transient mode is a hack and may cause the game to crash
if not reverted while within range of the real adventurer unit.
2012-02-25 17:08:05 +04:00
Quietust
bca78088e2
Add "changevein" plugin, lets you change what mineral inclusions are made of
2012-02-24 14:07:04 -06:00
Petr Mrázek
2cd2ee9b0c
New plugin interface
2012-02-21 18:19:17 +01:00
Mike Stewart
f8d0b83b0a
Add new follow plugin that makes the DF window center on and follow a selected unit.
2012-02-21 00:44:10 -08:00
Petr Mrázek
6fe0867c46
Rename export to dwarfexport.
2012-02-05 20:41:12 +01:00
Petr Mrázek
2b22b0b336
Make dwarf export optional. Update structures.
2012-02-05 20:16:00 +01:00
Petr Mrázek
7d8a176e59
Merge branch 'export-plugin' of https://github.com/espenhw/dfhack
2012-02-05 20:05:19 +01:00
Quietust
e9118dceeb
Add fixpositions plugin - adds Elven Diplomats and Human Merchant Nobles to existing worlds
2012-02-04 20:45:45 -06:00
Espen Wiborg
26880d9108
Merge branch 'master' into export-plugin
2012-01-27 11:00:34 +01:00
Quietust
be51221939
Add plugin "fixveins", restores mineral floors that were erased by placing/removing constructions
2012-01-26 10:06:03 -06:00
Espen Wiborg
b6ef14bafa
Merge branch 'master' into export-plugin
2012-01-26 13:57:01 +01:00
Petr Mrázek
0375be549c
Merge https://github.com/mikestewart/dfhack
2012-01-26 05:37:50 +01:00
Quietust
e3f875b9a5
Add "showmood" plugin, provides a detailed description of the currently
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active mood (if any)
2012-01-23 16:03:29 -06:00
Espen Wiborg
8e2fef0c97
Merge branch 'master' into export-plugin
2012-01-23 10:43:24 +01:00
Mike Stewart
fb41e457c4
Added a plugin that starts up and shuts down protobufs. Will add actual map export functionality to it tomorrow.
2012-01-19 22:15:51 -08:00
Alexander Gavrilov
87009c0535
Add a plugin that protects specific repeat jobs from disappearing.
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If they do disappear, they are re-added in a suspended state.
2012-01-07 21:47:23 +04:00
Petr Mrázek
8312c39ab1
Merge https://github.com/quietust/dfhack
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Conflicts:
plugins/CMakeLists.txt
2012-01-06 02:15:12 +01:00
Quietust
2af3b49e09
Add "regrass" plugin, regrows grass for pre-0.31.19 fortresses
2012-01-02 20:13:27 -06:00
Alexander Gavrilov
326c58f793
Add a plugin to tweak inorganic materials in jobs.
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It also auto-seeks in the build item list if used in that context.
2012-01-02 18:46:24 +04:00
Espen Wiborg
5918cb773d
Merge branch 'master' into export-plugin
2012-01-02 12:49:23 +01:00
Alexander Gavrilov
6476d61e59
Update structure definitions & add the fixwagons plugin from Q.
2012-01-01 23:05:45 +04:00