a7aded65e4 
								
									
								
							
								 
							
						 
						
							
							
								
								match new gems category  
							
							
							
						 
						
							2023-04-17 01:04:03 -07:00  
				
					
						
							
							
								 
						
							
							
								460b1e8eaf 
								
									
								
							
								 
							
						 
						
							
							
								
								adjust code to new tree root type  
							
							
							
						 
						
							2023-04-11 10:14:28 -07:00  
				
					
						
							
							
								 
						
							
							
								17373dcffd 
								
									
								
							
								 
							
						 
						
							
							
								
								constify!  
							
							
							
						 
						
							2023-04-10 04:35:34 -07:00  
				
					
						
							
							
								 
						
							
							
								836a3edcb9 
								
									
								
							
								 
							
						 
						
							
							
								
								add some more logging  
							
							
							
						 
						
							2023-04-10 04:35:34 -07:00  
				
					
						
							
							
								 
						
							
							
								ce017ee4a8 
								
									
								
							
								 
							
						 
						
							
							
								
								properly callIs SteamRunningOnSteamDeck  
							
							
							
						 
						
							2023-04-10 04:35:34 -07:00  
				
					
						
							
							
								 
						
							
							
								e4777d2688 
								
									
								
							
								 
							
						 
						
							
							
								
								add shutdown and cleanup logic  
							
							
							
						 
						
							2023-04-10 04:35:34 -07:00  
				
					
						
							
							
								 
						
							
							
								f0d19c9363 
								
									
								
							
								 
							
						 
						
							
							
								
								add note about dfhooks  
							
							
							
						 
						
							2023-04-10 04:35:34 -07:00  
				
					
						
							
							
								 
						
							
							
								6a7446780b 
								
									
								
							
								 
							
						 
						
							
							
								
								hide terminal console when running on steam deck  
							
							
							
						 
						
							2023-04-10 04:35:34 -07:00  
				
					
						
							
							
								 
						
							
							
								4aa5e9d17b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' of  https://github.com/silverflyone/dfhack  into develop  
							
							
							
						 
						
							2023-04-05 12:23:20 +10:00  
				
					
						
							
							
								 
						
							
							
								37d6a05aea 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' into develop  
							
							
							
						 
						
							2023-04-05 11:49:38 +10:00  
				
					
						
							
							
								 
						
							
							
								2bd24efa4b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' of  https://github.com/silverflyone/dfhack  into develop  
							
							
							
						 
						
							2023-04-05 11:49:30 +10:00  
				
					
						
							
							
								 
						
							
							
								0cebad1078 
								
							
								 
							
						 
						
							
							
								
								Update Buildings.cpp  
							
							... 
							
							
							
							Removed extra min/max checks. 
							
						 
						
							2023-04-05 11:49:14 +10:00  
				
					
						
							
							
								 
						
							
							
								824f7ed038 
								
							
								 
							
						 
						
							
							
								
								clean up Items.cpp quality symbols definitions  
							
							
							
						 
						
							2023-04-04 00:08:01 +02:00  
				
					
						
							
							
								 
						
							
							
								7c63ea9394 
								
							
								 
							
						 
						
							
							
								
								added BOLD_FRAME and INTERIOR_MEDIUM_FRAME  
							
							
							
						 
						
							2023-04-03 20:13:57 +02:00  
				
					
						
							
							
								 
						
							
							
								c6fc55f98f 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'DFHack:develop' into develop  
							
							
							
						 
						
							2023-04-04 03:45:23 +10:00  
				
					
						
							
							
								 
						
							
							
								181f0bdf72 
								
							
								 
							
						 
						
							
							
								
								Update Buildings.cpp  
							
							... 
							
							
							
							Boundary checks added. 
							
						 
						
							2023-04-04 03:27:32 +10:00  
				
					
						
							
							
								 
						
							
							
								f8de51aba3 
								
							
								 
							
						 
						
							
							
								
								Update Buildings.cpp  
							
							... 
							
							
							
							Fixes  #3159 .
Valid map coordinates from (0, 0, 0) to (world->map.x_count - 1, world->map.y_count - 1, world->map.z_count - 1).
Stockpile coords (x1, y1, z) to (x2, y2, z) may lie outside of this region.
Use min of (0, 0) and max of (world->map.x_count - 1, world->map.y_count - 1) when iterating the block. 
						
							2023-04-04 03:08:43 +10:00  
				
					
						
							
							
								 
						
							
							
								8d8a4abd13 
								
									
								
							
								 
							
						 
						
							
							
								
								reverted loss of readability  
							
							
							
						 
						
							2023-04-02 02:33:09 +02:00  
				
					
						
							
							
								 
						
							
							
								e3bab1eb6b 
								
									
								
							
								 
							
						 
						
							
							
								
								simplifying character definition even more  
							
							... 
							
							
							
							removed those pesky superfluous consts and casts... 
							
						 
						
							2023-04-01 23:40:45 +02:00  
				
					
						
							
							
								 
						
							
							
								3a6893de53 
								
									
								
							
								 
							
						 
						
							
							
								
								attempt to increase code readability  
							
							... 
							
							
							
							following lethosor and myk's suggestions, each symbol now is its own constant with a descriptive name.
...will it work though? 
							
						 
						
							2023-04-01 16:43:05 +02:00  
				
					
						
							
							
								 
						
							
							
								18f1b5c675 
								
									
								
							
								 
							
						 
						
							
							
								
								attempt#2 to fix masterwork/exceptional/decorated symbols  
							
							... 
							
							
							
							this time we're using a couple of `static_cast<char>(...)` thingies 
							
						 
						
							2023-03-31 17:33:23 +02:00  
				
					
						
							
							
								 
						
							
							
								fe0590503f 
								
									
								
							
								 
							
						 
						
							
							
								
								mark tiles with magma or deep water as "not free"  
							
							
							
						 
						
							2023-03-24 15:05:17 -07:00  
				
					
						
							
							
								 
						
							
							
								03e44f1e7f 
								
									
								
							
								 
							
						 
						
							
							
								
								fix initial extended/retracted position for upright spike traps  
							
							
							
						 
						
							2023-03-23 00:25:29 -07:00  
				
					
						
							
							
								 
						
							
							
								9b7860125d 
								
									
								
							
								 
							
						 
						
							
							
								
								ensure elements in deepest dir are added to output list  
							
							
							
						 
						
							2023-03-11 02:01:50 -08:00  
				
					
						
							
							
								 
						
							
							
								0562dc5234 
								
									
								
							
								 
							
						 
						
							
							
								
								constify some MaterialInfo methods  
							
							
							
						 
						
							2023-03-05 18:16:49 -08:00  
				
					
						
							
							
								 
						
							
							
								df0c7c27cb 
								
									
								
							
								 
							
						 
						
							
							
								
								adjust to structures change  
							
							
							
						 
						
							2023-02-26 22:04:22 -08:00  
				
					
						
							
							
								 
						
							
							
								663b014eae 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #2682  from 20k/squadwork  
							
							... 
							
							
							
							makeSquad, updateRoomAssignments 
							
						 
						
							2023-02-26 21:40:33 -08:00  
				
					
						
							
							
								 
						
							
							
								c513c246a5 
								
									
								
							
								 
							
						 
						
							
							
								
								more SDL wrapping for stonesense  
							
							
							
						 
						
							2023-02-26 21:18:16 -08:00  
				
					
						
							
							
								 
						
							
							
								851bb50dc8 
								
									
								
							
								 
							
						 
						
							
							
								
								add SDL_PushEvent shim for RemoteFortressReader  
							
							
							
						 
						
							2023-02-26 21:18:08 -08:00  
				
					
						
							
							
								 
						
							
							
								c38a288eee 
								
							
								 
							
						 
						
							
							
								
								use insert_into_vector, tweak docs again  
							
							
							
						 
						
							2023-02-27 02:15:26 +00:00  
				
					
						
							
							
								 
						
							
							
								c0bd452c86 
								
							
								 
							
						 
						
							
							
								
								add a failure case check just in case  
							
							
							
						 
						
							2023-02-27 02:06:36 +00:00  
				
					
						
							
							
								 
						
							
							
								3c1d3ce21c 
								
							
								 
							
						 
						
							
							
								
								rework docs, comments, clean up unnecessary init  
							
							
							
						 
						
							2023-02-27 01:45:10 +00:00  
				
					
						
							
							
								 
						
							
							
								0c9a9c8b9e 
								
							
								 
							
						 
						
							
							
								
								cleanup remaining unk  
							
							
							
						 
						
							2023-02-26 18:09:10 +00:00  
				
					
						
							
							
								 
						
							
							
								e50f3dbb64 
								
							
								 
							
						 
						
							
							
								
								remove unnecessary init  
							
							
							
						 
						
							2023-02-26 18:09:10 +00:00  
				
					
						
							
							
								 
						
							
							
								1eeefdd598 
								
							
								 
							
						 
						
							
							
								
								clean up a variety of unks  
							
							
							
						 
						
							2023-02-26 18:05:42 +00:00  
				
					
						
							
							
								 
						
							
							
								2bd48f1f90 
								
							
								 
							
						 
						
							
							
								
								address some review comments  
							
							
							
						 
						
							2023-02-26 18:05:35 +00:00  
				
					
						
							
							
								 
						
							
							
								d84b118767 
								
							
								 
							
						 
						
							
							
								
								docs, rework, rename  
							
							
							
						 
						
							2023-02-26 18:05:35 +00:00  
				
					
						
							
							
								 
						
							
							
								3912c6290f 
								
							
								 
							
						 
						
							
							
								
								Military module start  
							
							
							
						 
						
							2023-02-26 18:05:34 +00:00  
				
					
						
							
							
								 
						
							
							
								ce3ee386fd 
								
							
								 
							
						 
						
							
							
								
								makeSquad, updateRoomAssignments  
							
							
							
						 
						
							2023-02-26 18:05:34 +00:00  
				
					
						
							
							
								 
						
							
							
								3cddea9b61 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' into myk_clear_tile  
							
							
							
						 
						
							2023-02-26 09:25:05 -08:00  
				
					
						
							
							
								 
						
							
							
								e81a45a742 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #2952  from myk002/myk_keep_focus  
							
							... 
							
							
							
							[Gui] don't prefix focus strings that are already properly marked 
							
						 
						
							2023-02-26 09:23:42 -08:00  
				
					
						
							
							
								 
						
							
							
								f1d5551e51 
								
									
								
							
								 
							
						 
						
							
							
								
								fix on-map character rendering  
							
							
							
						 
						
							2023-02-24 17:23:01 -08:00  
				
					
						
							
							
								 
						
							
							
								88516a899a 
								
									
								
							
								 
							
						 
						
							
							
								
								allow map interface tiles to be cleared  
							
							
							
						 
						
							2023-02-24 17:22:55 -08:00  
				
					
						
							
							
								 
						
							
							
								d7d3dcb0be 
								
									
								
							
								 
							
						 
						
							
							
								
								keep focus strings if they are already labeled  
							
							... 
							
							
							
							i.e. don't add a "dfhack/" prefix if the focus string already has the
string "dfhack" in it 
							
						 
						
							2023-02-24 17:20:12 -08:00  
				
					
						
							
							
								 
						
							
							
								30ea58374c 
								
									
								
							
								 
							
						 
						
							
							
								
								better detection of fire and magma safety  
							
							
							
						 
						
							2023-02-24 16:57:44 -08:00  
				
					
						
							
							
								 
						
							
							
								4bf0849d51 
								
									
								
							
								 
							
						 
						
							
							
								
								fix usage of squad equipment vector  
							
							
							
						 
						
							2023-02-24 15:50:56 -08:00  
				
					
						
							
							
								 
						
							
							
								d8afb6c682 
								
							
								 
							
						 
						
							
							
								
								Update Buildings.cpp  
							
							... 
							
							
							
							Changed the StockpileIterator::operator++ to checks block based on <= 16 rather than <16. Previously it was not returning items at stockpile tiles at the block boundary. Identified as part of combine.lua changes. 
							
						 
						
							2023-02-15 15:31:50 +11:00  
				
					
						
							
							
								 
						
							
							
								f8d94afb7d 
								
							
								 
							
						 
						
							
							
								
								Add getSelectedCivZone to dfhack.gui  
							
							... 
							
							
							
							Mostly helpful for my own automation in my custom lua scripts.
Tested it with barracks, meeting areas, and pastures. 
							
						 
						
							2023-02-13 15:22:33 -08:00  
				
					
						
							
							
								 
						
							
							
								65f38ec75c 
								
							
								 
							
						 
						
							
							
								
								Add isGeldable, isMarkedForGelding, isPet  
							
							
							
						 
						
							2023-02-11 05:44:45 -05:00  
				
					
						
							
							
								 
						
							
							
								826f918954 
								
							
								 
							
						 
						
							
							
								
								remove isHospital as hospitals are no longer civzones  
							
							
							
						 
						
							2023-02-06 19:11:00 -05:00