expwnent
c9ac09ac48
spawn-flow.lua
2014-07-03 19:22:01 -04:00
expwnent
4be41eb1ed
projectile-trigger.lua
2014-07-03 18:28:05 -04:00
expwnent
1815b09f19
Tweak outside-only.lua.
2014-07-03 17:38:40 -04:00
expwnent
72a0a9acf2
moddable-gods.lua script
2014-07-03 17:33:38 -04:00
expwnent
83b0886296
Tweak item-trigger.lua
2014-07-03 16:57:56 -04:00
expwnent
e072f4b2db
Tweak interaction-trigger.lua
2014-07-03 16:50:35 -04:00
expwnent
2b2d397056
Tweak invader-item-destroyer.lua.
2014-07-03 16:44:34 -04:00
expwnent
84818eaa35
Tweak interaction-trigger.lua
2014-07-03 16:39:46 -04:00
expwnent
e4c449c3c2
Tweak force.lua.
2014-07-03 16:33:26 -04:00
expwnent
b817205fd6
Tweak add-syndrome, create-item.
2014-07-03 16:30:28 -04:00
expwnent
7b057629dc
Tweak anonymous-script.
2014-07-03 16:14:57 -04:00
expwnent
e28a42b848
Fixed a problem with syndromeUtil, renamed to syndrome-util, and made add-syndrome use proper conventions.
2014-07-03 15:18:00 -04:00
expwnent
85c81cc69f
modtools/transform-unit.lua warning.
2014-07-03 15:16:45 -04:00
expwnent
d6bbb6808b
item-trigger tweaks.
2014-07-03 14:38:29 -04:00
expwnent
ff71199931
modtools/invader-item-destroyer.lua: destroy invader items when they die
2014-07-03 14:37:47 -04:00
expwnent
376bcc6020
create-item script
2014-07-03 12:40:07 -04:00
expwnent
57880759e5
Add modtools/syndrome-trigger.
2014-07-03 08:58:43 -04:00
expwnent
07c5a272a3
Tweaks.
2014-07-03 08:58:20 -04:00
expwnent
91bb830127
Tweak item-trigger.
2014-07-03 08:17:17 -04:00
expwnent
e38b9c4d11
Tweaked item-trigger.
2014-07-03 08:10:55 -04:00
expwnent
09b8e9d66e
modtools/transform-unit.lua
2014-07-03 07:22:08 -04:00
expwnent
49bb468a0d
Added scripts/modtools/interaction-trigger.
2014-07-03 06:02:39 -04:00
expwnent
d048335a80
Tweaked item-trigger.
2014-07-03 06:01:58 -04:00
expwnent
ebde2c2094
Update triggers to deal with nonsilent dfhack.run_command.
2014-07-01 02:15:38 -04:00
expwnent
9a4fd03e42
added anonymous-script.lua so item/reaction-trigger commands do not have to make a file for every trigger for simple operations
2014-07-01 01:38:56 -04:00
expwnent
2ed7960f96
Tweaked utils.lua::processArgs to allow specification of a table of acceptable argument names.
2014-07-01 00:55:52 -04:00
expwnent
f4c948054e
Tweaked item-trigger.
2014-07-01 00:02:19 -04:00
expwnent
f58e659193
item-trigger: trigger scripts based on equipping items, unequipping items, and striking enemies with items. Select item by type, material, or by *contaminant* material.
2014-06-30 08:16:10 -04:00
expwnent
801d521093
reaction-trigger now uses standard args.
2014-06-30 04:29:42 -04:00
expwnent
c2890173d0
invasion-now is redundant with force, so I removed it.
2014-06-30 04:07:33 -04:00
expwnent
cd9abacf34
Made modtools/force use standard argument processing.
2014-06-30 04:06:25 -04:00
expwnent
5811f07a1f
attackTrigger -> attack-trigger
2014-06-30 03:42:56 -04:00
expwnent
1a9f9374de
attackTrigger now uses standard arguments.
2014-06-30 03:41:23 -04:00
expwnent
10c001b1f4
Moved outside-only where it belongs.
2014-06-30 03:18:12 -04:00
expwnent
0aa2dc149f
Converted outsideOnly plugin to Lua script.
2014-06-30 02:21:58 -04:00
expwnent
ed90ccf5ea
Added reaction-trigger.lua to replace autoSyndrome.
2014-06-29 06:12:54 -04:00
expwnent
a54ad7e5a0
Moved attackTrigger where it belongs.
2014-06-28 23:00:40 -04:00
expwnent
19310c32b3
Merge remote-tracking branch 'origin/scriptOrganization' into scriptOrganization
2014-06-28 22:57:47 -04:00
Alexander Gavrilov
8a3050a1c0
Notify the user when dfhack.init is missing, and fall back to example.
2014-06-28 17:08:14 +04:00
expwnent
72acd7bdf6
attackTrigger: call scripts when a unit attacks another with weapons of a given type or weapons of a given material.
2014-06-28 04:39:04 -04:00
expwnent
f12aa3665b
Removed the temporary lua events because EventManager does them better.
2014-06-28 02:46:08 -04:00
expwnent
9a8b1d04fa
Added functionality to repeat.lua so that you can make the thing that's repeating not happen right away.
2014-06-27 06:23:04 -04:00
expwnent
2827861edf
Fixed minor error in growthbug.
2014-06-27 06:09:01 -04:00
expwnent
0db0244d08
Added add-syndrome script to modtools and fixed syndromeUtil so it actually works. This should make it so that event hooks only have to be able to run scripts instead of run scripts and add syndromes.
2014-06-27 05:47:52 -04:00
expwnent
0f5bbd5631
Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact.
2014-06-27 03:46:22 -04:00
expwnent
187ce3c58b
Fixed the organization of my new lua modules. They now go in library/lua instead of where plugin lua modules go. Updated scripts accordingly.
2014-06-27 02:43:05 -04:00
expwnent
61d73cc6c2
Prevented infinite loop on incorrect syntax in repeat script.
2014-06-27 01:46:00 -04:00
expwnent
66098c2bb4
Fixed wrong documentation on repeating scripts.
2014-06-27 01:40:36 -04:00
expwnent
596ab0e1b8
Added many forum scripts, and a makeshift onReport/onStrike event that will be merged into eventful/EventManager later.
2014-06-26 08:36:57 -04:00
Warmist
49bbd41bc3
Added a way to change the mod install directory (and changed the default to hack/mods) and added simpler way to add to init.lua
2014-06-02 17:57:59 +03:00
Alexander Gavrilov
e4a6f13347
Merge branch 'cleanup-needs-porting' into develop
2014-05-12 21:56:23 +04:00
Alexander Gavrilov
a6d576961d
Merge branch 'add-exportlegends-and-logregion' into develop
2014-05-12 21:51:03 +04:00
PeridexisErrant
01d302efc3
fixed whitespace again to four-space indentations
...
should have read the documentation before trying a style fix...
2014-05-12 10:34:57 +10:00
PeridexisErrant
8a488ec914
actually fixed whitespace
...
to four-space indentations. I should have read the documentation
earlier...
2014-05-12 10:32:46 +10:00
PeridexisErrant
a2f5e971e2
fixed whitespace in dfstatus script
...
all indents now use a uniform eight spaces; fixed from mix of four
spaces and tabs
2014-05-12 10:29:59 +10:00
PeridexisErrant
795325b6ef
replace all tabs with eight spaces
...
apparently an important style thing, which I missed
2014-05-12 10:22:04 +10:00
Alexander Gavrilov
ae8d630cfa
Merge remote-tracking branch 'warmist/dev-rendermax' into develop
2014-05-11 15:44:29 +04:00
PeridexisErrant
acdf90c1ba
fixed dfstatus script, readme and init entries
...
replaced magic numbers in dfstatus script with `df.item_type.TOKEN`;
added dfstatus to readme and init_example; myself to contributors list,
updated needs_porting notes and removed script
2014-05-07 12:26:18 +10:00
PeridexisErrant
26c2d0e16b
added two scripts
...
Added scripts `exportlegends` and `log-region`, including init and
readme entries. The init file now has a section for legends-mode
keybindings.
2014-05-05 14:59:59 +10:00
Alexander Gavrilov
13584f08c5
Merge remote-tracking branch 'warmist/dev-buildings' into develop
2014-05-04 19:52:01 +04:00
Alexander Gavrilov
b76ededc1b
Merge branch 'undump' of git://github.com/eswald/dfhack into develop
2014-05-04 18:32:29 +04:00
Warmist
9733b30ed6
gui/gm-editor: Fixed enum editing. And added free pointer/reinterpret options
2014-05-01 10:59:21 +03:00
Warmist
401c8f3026
gm-editor: Added enum printing and selection.
...
gm-editor: a bugfix for some entries not having fields
2014-05-01 10:59:21 +03:00
Alexander Gavrilov
6bef167f83
Add a couple of useful scripts and fix two missing NULL checks.
...
- A script to unstick jobs trying to build walls from the same tile.
- A devel script for viewing the path a unit is currently following.
2014-04-21 09:24:05 +04:00
Alexander Gavrilov
ee4e3a6168
Use the new official gamelog output function in soundsense-season.
2014-04-15 19:50:23 +04:00
Quietust
22dab5d807
Update XML, fix several scripts that were broken by field name changes
2014-04-14 12:30:34 -05:00
warmist
fccdbb010d
Update mod-manager.lua
...
Fixes fileExists not working.
2014-04-08 09:07:49 +03:00
jj
47ccecc7dc
scripts/lever: allow commands without calling "list" first
2014-03-24 17:53:10 +01:00
Alexander Gavrilov
ec14b2d1e9
Merge remote-tracking branch 'warmist/dev-modmanager' into develop
2014-03-24 20:07:02 +04:00
Alexander Gavrilov
dde0f194e8
Add a script that clones the currently selected military uniform.
...
To be precise, it applies to the entity uniform templates, not
uniforms for specific squad positions.
2014-03-24 19:39:34 +04:00
Warmist
4ce951f5b9
light.lua: more help, changed screen exit key to '`'. Made it recalculate only when needed.
2014-03-07 19:58:29 +02:00
Warmist
1ce43c6cc4
Light now fallsoff according to tile contents (water for now only)
2014-03-07 19:58:29 +02:00
Warmist
446b4b9d50
New line algo for lights
2014-03-07 19:58:28 +02:00
Warmist
6e57c6446d
Added light script. Can be ran with "static" to recalculate only on '~' press.
2014-03-07 19:58:26 +02:00
Warmist
64ff24f27f
Added building filter to advfort.
2014-03-07 19:58:21 +02:00
Warmist
a52451a97a
eventful: added support for custom workshops and a convenience function to interpose side panel generation
2014-03-07 19:41:50 +02:00
Alexander Gavrilov
ef93f2ea4c
Compute quality of siege engines and use it to extend firing range.
...
Since parts aren't there until it is built, it requires checking that.
2014-03-07 17:34:21 +04:00
Warmist
b030548156
Added directory listing to lua api (internal category).
...
added mod manager and updated readme/news
2014-03-04 18:01:44 +02:00
Quietust
dd268d43d9
Merge branch 'master' of https://github.com/jjyg/dfhack
2014-02-27 15:49:18 -06:00
Quietust
5a158b21cf
Update plugins to match fixed field names in cage/civzone
2014-02-27 14:51:45 -06:00
jj
2e680c4c2c
autounsuspend: check water level, make df recheck jobs on unsuspend
2014-02-27 17:38:34 +01:00
jj
3cd0c3aad0
exterminate: add caste specifier
2014-02-26 23:56:53 +01:00
jj
6af362db39
add scripts/devel/spawn-unit-helper.rb
2014-01-04 01:55:48 +01:00
jj
9dc9a3f33a
digfort: add start() comment
2013-10-30 15:27:51 +01:00
jj
6546ed2d5a
scripts/digfort: better csv handling
2013-10-30 14:31:33 +01:00
expwnent
237251ce0c
Merge remote-tracking branch 'jjyg/digmat' into 0.34.11-r4
...
Conflicts:
Readme.rst
2013-10-24 19:39:40 -04:00
expwnent
ee056f4422
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
2013-10-20 11:09:40 -04:00
expwnent
57fc0f3e89
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
library/xml
plugins/CMakeLists.txt
plugins/autoSyndrome.cpp
2013-10-19 20:19:29 -04:00
jj
a1d54e2074
digmat: ignore map borders and damp/warm stone
2013-10-14 00:39:32 +02:00
jj
2bcd02ce96
add digmat script
2013-10-11 19:20:59 +02:00
Alexander Gavrilov
3cfbb13afd
Support arbitrary expressions in perlin noise rendering script.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov
ccc1d936df
Add a Perlin noise test script.
2013-10-02 20:00:03 +04:00
Alexander Gavrilov
864baa2241
Fix the lua script not printing any errors if executing a file fails.
2013-10-01 18:58:56 +04:00
expwnent
56e25bfa12
Documented invasion-now, moved it from devel scripts, and documented digSmart in readme.
2013-06-25 19:34:13 -04:00
Alexander Gavrilov
e15f5c451f
Fix search for cur_season_tick and cur_season in devel/find-offsets.
...
It seems the one-off error is a problem with the original
save I used, and not the result of some general behavior.
2013-06-20 18:18:02 +04:00
Alexander Gavrilov
21dc3afede
Find cur_year_tick_advmode in devel/find-offsets.lua
2013-06-20 17:20:04 +04:00
expwnent
5c827beae0
invasion-now: script to trigger invasions.
2013-05-31 15:54:25 -04:00
Tareq A Khandaker
89d91eddb6
Add & correct offsets for splintermind-attributes
2013-05-11 13:08:01 -04:00
Alexander Gavrilov
cafa966be4
Subtract the ASLR rebase delta in the export-dt-ini script.
2013-05-09 18:58:52 +04:00
Tareq A Khandaker
29c77ff85a
Add entries to match splintermind-attributes DT
...
The added address/offset entries correspond to those found in the
splintermind-attributes branch of Dwarf Therapist for Dwarf Fortress v0.34.11
SDL (windows).
These entries can be found the following location:
https://code.google.com/r/splintermind-attributes/source/detail?spec=svneeeac8544d94c133ef2eb7c9a4ef8f2865906b19&r=614f1a76b56a081048626e3acaa5c87bcd313fef
under etc/memory_layouts/windows/v0.34.11_graphics.ini
2013-05-08 15:39:32 -04:00