Commit Graph

209 Commits (d0c2f3b9f5b5186e21c1f225a2ad3420972a89c1)

Author SHA1 Message Date
Alexander Gavrilov fbf76440b5 Try to handle signed and unsigned 16-bit accessors.
Not sure whether it makes much sense, seeing as some
accessors (e.g. wear) actually return 32-bit values,
assuming that the caller would correctly sign-extend
the lower half and discard the upper.
2011-04-10 22:44:01 +04:00
Alexander Gavrilov f6ae41fe49 Provide access to item header, including flags, and wear information.
Add preliminary offsets for the item data to Memory.xml
2011-04-10 22:42:25 +04:00
Alexander Gavrilov e3897b0f93 Improve the accessor instruction parser.
Instead of hard-coding complete machine code patterns, try
to really parse a certain subset of MOV instructions.
2011-04-10 21:51:21 +04:00
Petr Mrázek 1d35044db3 Started removing C++-isms from C wrapper. Removed DFGlobal.h 2011-04-10 13:12:28 +02:00
Petr Mrázek c1deee768e Add missing files, wix build on windows. 2011-04-10 11:03:24 +02:00
Petr Mrázek d4e2850768 Make C-wrapper compile times less ridiculous. 2011-04-10 10:50:32 +02:00
Petr Mrázek bb04aa1a32 Linux header cleanups. Windows side will follow. 2011-04-10 10:19:15 +02:00
Petr Mrázek 7b1f3ce72b Job ID is a Word, not DWord. 2011-04-03 21:43:16 +02:00
Petr Mrázek 8b8c70b5ff Big creature jobs read/write fix (it was cmpletely broken) 2011-04-03 21:27:47 +02:00
Petr Mrázek 4cfc12b52b Engravings module. 2011-04-03 00:15:47 +02:00
Petr Mrázek 837ea52c22 Fix windows/wine version information bugs related to processes without a PE header. 2011-03-31 05:39:12 +02:00
doomchild 1bf6a2ea71 generally, function signatures are supposed to match between header and implementation file... 2011-03-29 10:42:04 -05:00
doomchild 4c55f54464 spelled a couple of allocator names wrong 2011-03-29 10:41:45 -05:00
doomchild cf59b7802d added getPosition 2011-03-29 10:23:04 -05:00
doomchild e34831a354 added getters/setters for cursor/view coords, window size, and screen tiles added ReadHotkeys 2011-03-29 09:59:12 -05:00
Petr Mrázek 635e1998ee Stop DFVector from accessing VersionInfo in the constructor (slight optimization). 2011-03-25 06:40:33 +01:00
Petr Mrázek 1a1a28ee3d World module offsets for windows 31.22 2011-03-25 03:27:07 +01:00
Petr Mrázek 4c030e7cc1 Some linux 31.22 offsets, slight tweaks to Materials 2011-03-25 02:31:27 +01:00
Petr Mrázek 754647fe96 The mysterious variable is mysterious, 31.22 support, needs testing 2011-03-24 23:21:50 +01:00
Petr Mrázek ecb239f64c Merge branch 'worldmap' 2011-03-24 17:43:28 +01:00
Petr Mrázek 1f4ac33200 Clarification of some values of geology and local feature reading 2011-03-24 17:41:34 +01:00
Petr Mrázek 7c971cd8f1 World coords for dfposition 2011-03-24 06:13:21 +01:00
Petr Mrázek d0a171a350 Add a form of ReadFeature applicable to already read blocks. 2011-03-24 04:39:38 +01:00
Petr Mrázek 4090a378c1 Remove message spam, make sure the old methods act the same. 2011-03-24 04:20:34 +01:00
Petr Mrázek 64a578b204 Added cache for map features inside the Maps module along with convenience feature getter for blocks. Adamantine vein refiller tool. 2011-03-24 04:00:23 +01:00
Petr Mrázek fe92edfb4e No more generated config files. 2011-03-20 06:20:23 +01:00
Petr Mrázek 2bc7aacb79 Remove precompiled garbage, fix dfcleanmap for real 2011-03-19 20:17:04 +01:00
Petr Mrázek a7f3258018 Get rid of SHM in modules. 2011-03-18 17:58:48 +01:00
Petr Mrázek d75c940958 Kill Position module everywhere. 2011-03-18 11:45:37 +01:00
Petr Mrázek e1b80e6f33 Massive tool and wrapper fixage. 2011-03-18 11:38:37 +01:00
Petr Mrázek a6c724bfb5 Module rearrangement and doxygen documentification. API break. 2011-03-18 11:09:26 +01:00
Petr Mrázek b94ddf50d0 Eliminated silly dependency cascade within the library. Some documentation tweaks. 2011-03-18 08:53:59 +01:00
doomchild 5cbc9e5918 added Maps_ReadLocalFeatures 2011-03-14 14:59:31 -05:00
doomchild d347713860 Merge remote branch 'upstream/master' 2011-03-14 09:54:19 -05:00
doomchild c5e9f67389 added ReadVegetation implementation 2011-03-11 16:58:42 -06:00
doomchild 870be3a1e7 added tree buffer allocators
renamed a couple of allocators for consistency
2011-03-11 16:58:22 -06:00
Petr Mrázek 4e3a66fcd8 Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-11 22:38:25 +01:00
doomchild b9e8aa8952 Materials_getRaceEx finally works as expected 2011-03-11 14:10:51 -06:00
doomchild 49b7f8acb5 fixed a couple of bad return values 2011-03-11 14:10:22 -06:00
Petr Mrázek c223bb858f Added MapExtras, ported dfliquids to MapCache. Fixed vein non-ident bug in dfvdig. 2011-03-11 03:09:45 +01:00
doomchild 5bd51c2e08 updated to use the allocator callbacks correctly 2011-03-09 12:26:04 -06:00
doomchild 187a8a0578 added a function to read all the veins at once
updated vein reading functions to use the allocator callbacks correctly
2011-03-09 12:22:00 -06:00
Petr Mrázek bbbea3d023 Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-06 23:57:22 +01:00
Petr Mrázek 9e62ee6e75 Maps + Materials for 31.20. Still many broken offsets! 2011-03-06 20:27:40 +01:00
doomchild 2c9016d2f2 added checks for allocator callback being null 2011-03-03 14:17:09 -06:00
doomchild 4cf037d5d3 changed a couple of argument types to be more explicit 2011-03-03 14:15:38 -06:00
Petr Mrázek f307d2c4c3 Merge https://github.com/doomchild/dfhack 2011-03-03 17:51:27 +01:00
Petr Mrázek 6f7a8e3af5 Export fail removal - sa_feature, other minor changes 2011-03-03 17:50:17 +01:00
doomchild f4be3ef4fe updated to use t_gamemodes struct in Read/WriteGameMode calls 2011-03-03 10:18:27 -06:00
Petr Mrázek 680fe2981e Merge branch 'master' of https://github.com/tomprince/dfhack 2011-03-03 16:56:38 +01:00
Petr Mrázek 552180d430 Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-03 16:24:26 +01:00
Petr Mrázek faea954da1 Now with less endless loops. 2011-03-02 22:43:46 +01:00
Petr Mrázek 777e997da2 Make vein reading a little saner. 2011-03-02 22:36:02 +01:00
Petr Mrázek 3ff4e2c43e Get rid of 'unknown vein' spam. 2011-03-02 22:32:08 +01:00
Tom Prince a82e249205 Move definition of sa_feature to .cpp to avoid unsed variable warning.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:29:27 -05:00
Petr Mrázek 267bc1d446 Game/Control mode improvements. Use dfposition to check them. 2011-03-01 22:18:26 +01:00
doomchild 0b77744905 added game mode reader 2011-03-01 14:38:55 -06:00
doomchild bdb0ebd8ea added grass vein and world construction readers 2011-03-01 14:38:18 -06:00
Petr Mrázek b1061d0f94 Game mode reading, removed some include paths 2011-03-01 06:59:23 +01:00
Petr Mrázek c6a402c2b8 One more vein type. No ready for use. 2011-02-27 20:43:44 +01:00
Petr Mrázek 254aec1787 Alternate way to read vegetation using a vector in map blocks. 31.19 only for now. 2011-02-27 13:59:45 +01:00
Petr Mrázek d6592502cc No need to start Buildings for reading the custom types 2011-02-25 03:13:50 +01:00
Petr Mrázek 9f5ee8a790 Many fixes, still many to go. 2011-02-18 02:51:17 +01:00
Petr Mrázek 02e6e46d5f Grass veins 2011-02-17 01:54:45 +01:00
Petr Mrázek 72fd88cff3 Windows base map offsets 2011-02-17 01:18:27 +01:00
Petr Mrázek eb1a0b6b22 A little cleanup in Context.cpp, started work on 31.19 2011-02-16 19:29:16 +01:00
Petr Mrázek ad5e207276 make veinlook work with less offsets (maybe) 2011-02-15 00:45:37 +01:00
Petr Mrázek e958b8432a More work on windos VM map method (compiles, needs testing), some MSVC 2010 nonsense warnings disabled. 2011-02-12 10:26:36 +01:00
Petr Mrázek ac91f46b6c Merged patches from Rainer Keller 2010-11-17 20:50:50 +01:00
Petr Mrázek 9ac7c1a9f2 memory.xml invalidation (untested) 2010-11-08 00:10:59 +01:00
Petr Mrázek 457b331be7 Small fixes 2010-11-03 10:45:29 +01:00
reverb 4edd33e13a Fix crash when deallocating items module 2010-10-28 17:22:56 -05:00
reverb 5e507163b8 Material fix, custom reaction items seem to work again with offset update and bars work 2010-10-27 22:30:58 -05:00
reverb df012b4bae Fixes animal bars but may need to be reworked if other item types were messed up. Also, fix shouldn't break other types. 2010-10-25 16:15:14 -05:00
unknown ba88c86670 dfitemdump appears to work. Materials still buggy (Pig Iron Bar != Mule Bar). This has been bugged since .12 or earlier 2010-10-19 05:07:07 -05:00
Petr Mrázek b3121b898d Urrgh. Seriously. 2010-10-07 01:23:35 +02:00
Petr Mrázek ec032240aa Merge branch 'master' of http://github.com/belal/dfhack 2010-09-24 19:07:38 +02:00
Petr Mrázek b95ec7a2b3 Merge branch 'master' of http://github.com/doomchild/dfhack 2010-09-24 19:07:07 +02:00
Petr Mrázek a8ae899f2e Add checks to handle missing custom workshop offsets. 2010-09-22 18:34:51 +02:00
belal 026a2eb94e Merge branch 'master' of git://github.com/peterix/dfhack into belal 2010-09-22 10:42:22 -04:00
doomchild 8ac0b653df Merge remote branch 'upstream/master' 2010-09-20 12:40:44 -05:00
doomchild 1a5bce53a7 added ReadGeology 2010-09-20 12:40:00 -05:00
belal 0f7a27d611 fix the WindowIO-windows.cpp module to work correctly with the new DF, also made it a little simpler. 2010-09-19 19:50:20 -04:00
Petr Mrázek 88934f0add Materials done 2010-09-19 06:17:48 +02:00
doomchild 9844a8f8b3 added SetPauseState wrapper 2010-09-16 13:10:13 -05:00
doomchild 78a12876d5 added ReadInventoryIdx and ReadInventoryPtr wrappers 2010-09-16 13:04:19 -05:00
Petr Mrázek 3592748a50 Bits and pieces 2010-09-16 15:09:42 +02:00
belal d2db7524a1 Keeping the current working directory addition, but reverting the current tileset and color stuff, as the tileset was just an initializer, not the actual current one, just going to have to read the init.txt file myself
Revert "Add function to get the current working directory of the DF process, as well as offsets for the relative paths of the current tileset and color file, also created a simple program to dump those three things out"

This reverts commit 040f8f7b7a.
2010-09-13 09:45:53 -04:00
belal 040f8f7b7a Add function to get the current working directory of the DF process, as well as offsets for the relative paths of the current tileset and color file, also created a simple program to dump those three things out 2010-09-12 21:38:21 -04:00
Petr Mrázek f6b137230a Fixed pause state offset in 31.12 linux version, dfreveal pauses and has improved usability. 2010-09-04 07:43:39 +02:00
Petr Mrázek 5a5745590a More Creatures rework, this time with more memset 2010-09-03 03:01:37 +02:00
Petr Mrázek dc6aa19083 Creature rework 2010-09-03 02:15:09 +02:00
Petr Mrázek f1307d9f13 Added a common exception for DFHack, made World and Position use it for feature detection. 2010-09-01 18:03:52 +02:00
thewonderidiot 988b1d8692 Added support for reading and setting the weather.
Signed-off-by: Mike Stewart <thewonderiidot@gmail.com>
2010-09-01 11:22:19 -04:00
Petr Mrázek 86aa19daa4 Fix for Creature module 2010-08-31 17:21:47 +02:00
Petr Mrázek 66c3d30bd8 Fix Gui module so Stonesense can work. 2010-08-31 12:59:48 +02:00
Petr Mrázek b9bee108e1 Sync, fixes. 2010-08-31 06:52:03 +02:00
Petr Mrázek 9bcdc78d00 name of GUI offset group was wrong in its module 2010-08-31 05:32:40 +02:00
Petr Mrázek 95abf6e605 All the modules *should* now use the new offset storage properly. Maybe, needs testing :) 2010-08-30 00:08:17 +02:00
Petr Mrázek 2dd8aed7a0 Merge branch 'master' of git://genodeen.net/adeon_dfhack
Conflicts:
	CMakeLists.txt
	library/modules/Position.cpp
2010-08-28 22:47:38 +02:00