jj
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cc5d354a59
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Merge branch 'master' of github:jjyg/dfhack
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2013-03-16 01:04:29 +01:00 |
jj
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381247dc39
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rename scripts/slayrace -> exterminate
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2013-03-16 01:02:28 +01:00 |
jj
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42e9d77e95
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scripts/create-items: spawn anvils too
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2013-03-15 14:21:01 +01:00 |
Warmist
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3ed5f06f49
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Fix for eventful and a advfort not to show worn items.
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2013-03-09 12:54:07 +02:00 |
Warmist
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5be2ecb080
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advfort.lua: added BuildLast for mass building of e.g. walls etc.
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2013-03-06 00:22:59 +02:00 |
Warmist
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54046c74da
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advfort: added site name display.
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2013-03-03 17:33:07 +02:00 |
Alexander Gavrilov
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177e45bdd8
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Improve fix/cloth-stockpile performance by 30% by reducing garbage.
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2013-02-14 13:13:25 +04:00 |
Petr Mrázek
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5df338d167
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Merge https://github.com/warmist/dfhack
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2013-02-14 09:20:26 +01:00 |
Alexander Gavrilov
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39dbaf743a
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Add a script to fix cloth stockpiles by patching memory objects.
This patching needs to be done every time raws are reloaded.
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2013-02-13 13:54:49 +04:00 |
Warmist
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e707d4552f
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advfort.lua: small bugfix for butcher.
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2013-02-05 07:21:44 +02:00 |
Petr Mrázek
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12c5f9c779
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Merge https://github.com/ab9rf/dfhack
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2013-02-05 05:34:19 +01:00 |
Warmist
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99ec3d9841
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gm-editor: Fixed bug with arrays with number indexes.
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2013-01-13 22:07:10 +02:00 |
Warmist
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87d79b1119
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advfort: is sand bearing fix for glass making, is corpse fix for butchering (todo dissasemble and see how it works really)
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2013-01-06 18:58:58 +02:00 |
Warmist
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838e13a80e
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Make monarch script, for changing who is king/queen
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2013-01-05 20:06:22 +02:00 |
Warmist
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4d731d0c28
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advfort:
added buildings with width/height/direction (TODO better gui)
added farming (planting/harvesting)
added clean job
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2013-01-05 01:41:44 +02:00 |
Kelly Martin
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7debd3d983
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Autofarm: correct incorrect logic for determining if a farm is surface or subterranean
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2013-01-04 13:20:28 -06:00 |
Warmist
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8ffafd8a26
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advfort:
reverted to old way of reseting the menu, added setup for race/civ/group ids and main.fortress_entity.
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2013-01-04 00:48:24 +02:00 |
Warmist
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179c7ae32a
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advfort:
reset using df button.
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2013-01-03 23:53:42 +02:00 |
Warmist
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e3ca612ed5
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many improvements to advfort:
fixed being able to engrave soft materials, started using ui_buttons for better workshop functionality, started working on manual item assignment
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2013-01-03 23:21:57 +02:00 |
Warmist
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e4f4943b10
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Merge branch 'master' of https://github.com/angavrilov/dfhack
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2012-12-23 12:34:05 +02:00 |
Warmist
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4af6b728b7
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Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?)
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2012-12-15 13:27:16 +02:00 |
jj
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19ff6962bc
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slayrace: typo
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2012-12-13 01:47:58 +01:00 |
jj
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75ad052ac9
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move create-items out of devel/, add Readme entry
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2012-12-13 01:00:53 +01:00 |
jj
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723ff7d632
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slayrace: target undeads, ignore chained creatures, fix magma column mode going through floors
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2012-12-13 01:00:49 +01:00 |
jj
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722ed79a98
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stripcaged: allow shortened arguments
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2012-12-12 18:11:56 +01:00 |
Warmist
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ddceabbfb7
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Merge branch 'master' of git://github.com/jjyg/dfhack
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2012-12-12 18:58:11 +02:00 |
jj
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7315f8cec4
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scripts/devel/create-items.rb
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2012-12-12 16:43:34 +01:00 |
jj
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662d3101c7
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ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished
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2012-12-11 17:25:51 +01:00 |
jj
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6bc791d985
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follow df-structure rename unit.unknown8 + able_stand_*
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2012-12-10 22:50:33 +01:00 |
jj
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0403e008d5
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deathcause: show more info for non histfigs
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2012-12-10 17:48:53 +01:00 |
Warmist
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bd4f49598d
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Yet again forgot to disable debug spam.
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2012-12-10 07:23:05 +02:00 |
Warmist
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bd368ea81c
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Added check for reaction class items
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2012-12-10 00:14:05 +02:00 |
Warmist
|
ff4278d04e
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Removed debug spam, added support for "HAS_MATERIAL_REACTION_PRODUCT" type reactions.
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2012-12-09 23:07:13 +02:00 |
Warmist
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6c4f163a5e
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Merge branch 'master' of https://github.com/angavrilov/dfhack
Conflicts:
NEWS
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2012-12-09 14:25:31 +02:00 |
Warmist
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4f5fdebbe9
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furnaces added and custom reactions.
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2012-12-09 00:53:03 +02:00 |
Alexander Gavrilov
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10667dfb9e
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Make the inspect screen background look more sane on some tilesets.
Namely where ' ' is not totally transparent.
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2012-12-08 14:45:17 +04:00 |
Alexander Gavrilov
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6fd306b558
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Add tiles colored separately by fg and bg in inspect-screen.
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2012-12-08 09:51:09 +04:00 |
Alexander Gavrilov
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99e9785826
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Add a script for inspecting screen tile parameters.
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2012-12-07 18:10:24 +04:00 |
Warmist
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c174998fec
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Advfort: added ability to put items on table or in buildings that can hold them.
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2012-12-06 18:27:54 +02:00 |
Alexander Gavrilov
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885059c887
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Add a script to expose the correct season to soundsense on world load.
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2012-12-06 19:00:48 +04:00 |
jj
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126c31684e
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deathcause: ghosts are dead
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2012-12-06 13:43:58 +01:00 |
jj
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9a6eff0370
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deathcause: allow selection from unitlist screen
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2012-12-06 13:00:33 +01:00 |
Warmist
|
3bce3838af
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Advfort now supports workshops and siege weapons >:)
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2012-12-03 21:49:17 +02:00 |
Warmist
|
d9a5eefb9a
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gm-editor fix: cursor remembers its position.
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2012-12-03 21:48:23 +02:00 |
Warmist
|
92503db505
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Sanity check before showing gui.
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2012-12-01 18:42:23 +02:00 |
Warmist
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397fdb00ae
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Work started on adventurer workshops.
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2012-12-01 18:20:27 +02:00 |
Alexander Gavrilov
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58239e97ed
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Implement the history graph in the workflow status screen.
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2012-12-01 16:50:03 +04:00 |
Kelly Martin
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e5f509a994
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autofarm: sync with changes to structures for df-item.xml
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2012-11-30 20:51:40 -06:00 |
Kelly Martin
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5d8adbc779
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Merge branch 'master' of https://github.com/jjyg/dfhack.git
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2012-11-30 11:15:15 -06:00 |
Kelly Martin
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57233cb350
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Merge branch 'master' of https://github.com/angavrilov/dfhack.git
Conflicts:
scripts/autofarm.rb (resolved with added bug correction)
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2012-11-30 11:09:03 -06:00 |