Alexander Gavrilov
cbd254991f
Add a tweak for forcibly clearing the Missing status of units.
...
Mainly useful for fixing inexplicably missing ghosts.
2012-03-05 19:47:06 +04:00
Petr Mrázek
a45fc82743
First pass at windowing, track df2mc, stonesense
2012-03-05 01:34:04 +01:00
Petr Mrázek
99abd4102d
Merge https://github.com/quietust/dfhack
2012-03-04 11:58:37 +01:00
Petr Mrázek
1821dd6201
Merge https://github.com/warmist/dfhack
2012-03-04 11:57:44 +01:00
Petr Mrázek
d33e9a9770
Sort layer materials in prospector by depth.
2012-03-03 23:18:12 +01:00
Quietust
a0b671b289
sqrt() doesn't work on integers
2012-03-03 16:06:31 -06:00
Quietust
e43a87b13b
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-03 14:13:51 -06:00
Petr Mrázek
7fe8762852
Get rid of Simple namespace, Gui module is now a namespace.
2012-03-03 14:38:24 +01:00
Quietust
5d4114f5b7
Add "bprobe" command, describes the buildings located under the cursor
2012-03-02 09:35:49 -06:00
Alexander Gavrilov
3dd27c8d1d
Support items in bags, and tweak the output format in metal-detector.
2012-03-02 17:46:44 +04:00
Alexander Gavrilov
da3ac54af7
Don't put clothing held in hands into the first 3 columns of list-equipped.
...
For some reason that stuff has INV_WEAPON and shows up in the
report, so since it does, put it in the weapon column.
2012-03-02 11:19:30 +04:00
Alexander Gavrilov
ae655daf1a
Add an advtool for detecting metal stuff in shops.
...
Inspired by Q's advmode reveal. Obviously doesn't work in travel mode.
2012-03-02 11:10:34 +04:00
Alexander Gavrilov
d014554679
Merge remote-tracking branch 'q-github/master'
2012-03-02 09:26:52 +04:00
Quietust
5019af038b
Allow Reveal to be used in Adventurer mode
2012-03-01 22:52:40 -06:00
Warmist
1c90019de4
More work with parsing xml (almost works)
2012-03-02 01:23:03 +02:00
Alexander Gavrilov
df6bd59006
Fix advtools: player_id is an array index, not nemesis id.
...
In most worlds they happen to be the same, but not always.
2012-02-29 17:06:05 +04:00
Petr Mrázek
26c15a1d51
Nuke wagons, move regrass to devel, bump to a dev version.
2012-02-28 23:33:02 +01:00
Petr Mrázek
2c532b630a
Merge https://github.com/angavrilov/dfhack
2012-02-28 19:05:44 +01:00
Mike Stewart
a3108c668b
Actually fix cursor detection in follow this time.
2012-02-28 09:23:02 -08:00
Mike Stewart
bc02acb64f
Fix cursor detection for follow.
2012-02-28 09:16:33 -08:00
Alexander Gavrilov
bc270c1813
Add advtools list-equipped to quickly check companion equipment.
...
Items are printed as a table, with columns for head,
body, legs, and weapons/ammo/misc.
2012-02-28 17:58:08 +04:00
Petr Mrázek
f8721c88b5
dev version. update structures, stonesense
2012-02-27 20:10:31 +01:00
Petr Mrázek
46a99084ee
Track stonesense
2012-02-26 18:35:20 +01:00
Petr Mrázek
8afafd0430
Get rid of ntdll, update stonesense
2012-02-25 22:59:32 +01:00
Petr Mrázek
30fe1f63ed
Track stonesense
2012-02-25 15:44:15 +01:00
Alexander Gavrilov
ad7b9d42a1
Add a command for swapping body with another units in adventure mode.
...
Based on dfusion code, with lots of safety checks added. Supports two
swap modes: transient and permanent; the former does a minimal change
and is intended for managing companion inventory. The permanent one
performs all known actions necessary to turn it into the real adventurer.
Note: the transient mode is a hack and may cause the game to crash
if not reverted while within range of the real adventurer unit.
2012-02-25 17:08:05 +04:00
Quietust
bca78088e2
Add "changevein" plugin, lets you change what mineral inclusions are made of
2012-02-24 14:07:04 -06:00
Petr Mrázek
60b83b41ef
Merge https://github.com/warmist/dfhack
2012-02-23 08:56:40 +01:00
Petr Mrázek
dfb0e41c87
Update stonesense
2012-02-23 07:47:53 +01:00
Warmist
e2c677b020
Pattern reader to a tree
2012-02-23 01:32:38 +02:00
Warmist
8d9fa86804
Added dfusion plugin name.
2012-02-23 00:41:27 +02:00
Warmist
da57a66850
fixed build errors with offsetgroup
2012-02-23 00:21:50 +02:00
Petr Mrázek
c26b1571a4
Merge https://github.com/quietust/dfhack
2012-02-22 22:58:20 +01:00
Petr Mrázek
252176d064
Add abuse mode to mode plugin.
2012-02-22 22:46:12 +01:00
Quietust
491c3aa0c9
Add "-a" option to getplants, selects every type of plant
2012-02-22 15:31:34 -06:00
Quietust
e9b45a5b6d
Add "dumpmats" devel plugin
2012-02-22 14:00:37 -06:00
Mike Stewart
a779ac475d
Make follow work as a hotkey plugin.
2012-02-22 09:43:14 -08:00
Petr Mrázek
4fe49d0028
Merge https://github.com/angavrilov/dfhack
2012-02-22 15:23:28 +01:00
Petr Mrázek
8848f5a854
Merge branch 'vdig-fix' of https://github.com/plaes/dfhack
2012-02-22 15:23:06 +01:00
Petr Mrázek
0807baf0c0
Merge https://github.com/mikestewart/dfhack
2012-02-22 15:22:19 +01:00
Petr Mrázek
8ee27e182a
Hidden weather command raw value override
2012-02-22 15:21:29 +01:00
Alexander Gavrilov
e88d5cb035
Fix rename squad: use entity data to skip squads from abandoned forts.
2012-02-22 17:44:36 +04:00
Priit Laes
bc012ea7c7
vdig: Fix typo and update wiki link
2012-02-22 13:46:47 +02:00
Mike Stewart
baea253578
Merge remote-tracking branch 'upstream/master'
2012-02-21 23:31:53 -08:00
Mike Stewart
14b471a459
Add ability menu/area map width reading and writing to the Gui module, and use the new information in follow to properly center the screen regardless of menu configuration. Also general fixing and cleanup in follow.
2012-02-21 23:30:44 -08:00
Petr Mrázek
34c9c2d663
Fix stonesense, MSVC fail
2012-02-21 18:30:31 +01:00
Petr Mrázek
2cd2ee9b0c
New plugin interface
2012-02-21 18:19:17 +01:00
Petr Mrázek
0b9e849096
Update submodules, sort 'ls' output.
2012-02-21 15:21:50 +01:00
Mike Stewart
f8d0b83b0a
Add new follow plugin that makes the DF window center on and follow a selected unit.
2012-02-21 00:44:10 -08:00
Mike Stewart
2524f81ae0
Fix tile materials in mapexport.
2012-02-20 19:32:58 -08:00