Warmist
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cb767531cf
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Made light plugin read configuration file (rendermax.lua)
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2013-06-24 18:18:57 +03:00 |
Warmist
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8dcff9bc5d
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Merge branch 'rendermax' of git://github.com/jjyg/dfhack
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2013-06-24 10:34:03 +03:00 |
Warmist
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66036a9018
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Merge branch 'master' of git://github.com/jjyg/dfhack
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2013-06-24 10:19:22 +03:00 |
Warmist
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5a82270aa6
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Merge branch 'master' of git://github.com/JapaMala/dfhack
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2013-06-24 10:19:10 +03:00 |
Warmist
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abc9dc300e
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Prelimenary work on advmode
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2013-06-24 03:47:42 +03:00 |
jj
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19952b9139
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rendermax: lights off when sleeping
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2013-06-24 02:27:43 +02:00 |
jj
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b95683adb2
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rendermax: sunlight travels down stairs
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2013-06-24 02:22:30 +02:00 |
Japa
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b8d2ceb23b
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Made the low water check actually use floats.
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2013-06-24 05:35:16 +05:30 |
jj
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1a5169c70c
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Merge branch 'master' of git://github.com/JapaMala/dfhack into rendermax
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2013-06-24 01:56:32 +02:00 |
jj
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fb5d248720
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rendermax: basic daylight
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2013-06-24 01:54:09 +02:00 |
Japa
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2da136116d
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Added some fast checking for obstacles around lights, resulting in a huge speedup outside.
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2013-06-24 05:10:01 +05:30 |
jj
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50073ae406
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rendermax: make citizen glow
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2013-06-24 00:45:45 +02:00 |
jj
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e388dac794
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Merge branch 'master' of git://github.com/warmist/dfhack into rendermax
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2013-06-24 00:42:33 +02:00 |
Japa
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30697ee115
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Merge branch 'master' of https://github.com/warmist/dfhack
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2013-06-24 03:58:23 +05:30 |
Japa
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a2cef2d86a
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Merge branch 'master' of https://github.com/warmist/dfhack
Conflicts:
plugins/rendermax/renderer_light.cpp
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2013-06-24 03:58:07 +05:30 |
Warmist
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736f9e85fc
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Fixed skylight
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2013-06-24 01:26:25 +03:00 |
Warmist
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8c9de79812
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Small fixes
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2013-06-24 00:53:39 +03:00 |
Warmist
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f5f1328678
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Merge branch 'master' of git://github.com/JapaMala/dfhack
Conflicts:
plugins/rendermax/renderer_light.cpp
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2013-06-24 00:53:03 +03:00 |
Japa
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fe41504952
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Merge branch 'master' of https://github.com/warmist/dfhack
Conflicts:
plugins/rendermax/renderer_light.cpp
Still broken. Needs boundary checking.
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2013-06-24 03:11:46 +05:30 |
Warmist
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3d6f4d3478
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Added transparency to ice walls
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2013-06-24 00:36:43 +03:00 |
Warmist
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6cd926b67e
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fix for map_block lights, fix for gem window color, dimmed the plant lights.
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2013-06-24 00:10:52 +03:00 |
Japa
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c675ca467a
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Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise.
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2013-06-24 02:35:03 +05:30 |
Warmist
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06915aeded
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Fixed unload/disable crash. Added glowing plants.
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2013-06-23 23:56:01 +03:00 |
Warmist
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82deeafe89
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Torches for statues, candles on the tables.
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2013-06-23 22:28:26 +03:00 |
Warmist
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0473f89fa2
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Update water a bit.
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2013-06-23 21:49:17 +03:00 |
Warmist
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84ed3797d4
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Merge branch 'master' of git://github.com/JapaMala/dfhack
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2013-06-23 21:46:58 +03:00 |
Japa
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fd0c053a80
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Added some more operators to the cell color class.
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2013-06-24 00:14:06 +05:30 |
Warmist
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1361b38f27
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Merge branch 'master' of git://github.com/JapaMala/dfhack
Conflicts:
plugins/rendermax/renderer_light.cpp
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2013-06-23 21:35:13 +03:00 |
Warmist
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4f7df238ea
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Fixed non-circular light. Do not show hidden tiles.
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2013-06-23 21:29:03 +03:00 |
Japa
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f415ea2100
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Made windows transmit colored light.
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2013-06-23 23:51:25 +05:30 |
Warmist
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cb6130066d
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Performance improvements, added flickering cursor light.
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2013-06-23 20:45:05 +03:00 |
Japa
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140371a0c7
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Merge branch 'master' of https://github.com/warmist/dfhack
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2013-06-23 22:05:02 +05:30 |
Warmist
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2c49c9e83c
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C++ version of light engine.
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2013-06-23 19:25:42 +03:00 |
Warmist
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4ab750e9f3
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light.lua: more help, changed screen exit key to '`'. Made it recalculate only when needed.
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2013-06-23 13:28:22 +03:00 |
Japa
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25ab75137b
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Merge branch 'master' of https://github.com/warmist/dfhack
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2013-06-23 15:27:04 +05:30 |
Warmist
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f7f70f4062
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Light now fallsoff according to tile contents (water for now only)
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2013-06-23 12:55:14 +03:00 |
Warmist
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e3ee876a11
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New line algo for lights
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2013-06-23 12:20:35 +03:00 |
Japa
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be953ba4ab
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Merge branch 'master' of https://github.com/warmist/dfhack
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2013-06-23 12:07:14 +05:30 |
Warmist
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76f4c51a29
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Another file forgotten
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2013-06-23 09:36:04 +03:00 |
Japa
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bea2cd74d6
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Merge branch 'master' of https://github.com/warmist/dfhack
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2013-06-23 11:50:09 +05:30 |
Warmist
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b35ea4d10c
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Fixed bug.
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2013-06-23 09:19:29 +03:00 |
Japa
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77a301db27
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Merge branch 'master' of https://github.com/warmist/dfhack
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2013-06-23 02:45:14 +05:30 |
Japa
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3c386cb27c
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Added git ignore.
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2013-06-23 02:43:49 +05:30 |
Warmist
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17cf52206a
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Added light script. Can be ran with "static" to recalculate only on '~' press.
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2013-06-22 23:18:09 +03:00 |
Warmist
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4cc14641ac
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Implemented lua interface.
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2013-06-22 17:40:52 +03:00 |
Warmist
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906864feaa
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Added help for truecolor light testing thing. Also added colors.
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2013-06-22 14:14:35 +03:00 |
Warmist
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c273377284
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Forgot to add the plugin itself. Also some improvements
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2013-06-22 13:29:58 +03:00 |
Warmist
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ea6a264fe2
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rendermax: removed all the opengl and sdl stuff. Now it work with magic alone.
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2013-06-22 03:45:42 +03:00 |
Warmist
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ebc51f1bd3
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Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton.
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2013-06-21 22:47:23 +03:00 |
Alexander Gavrilov
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e15f5c451f
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Fix search for cur_season_tick and cur_season in devel/find-offsets.
It seems the one-off error is a problem with the original
save I used, and not the result of some general behavior.
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2013-06-20 18:18:02 +04:00 |