Commit Graph

440 Commits (c67e0da25056d0157c4af8e5f0e0465155611359)

Author SHA1 Message Date
Myk Taylor 60170f252f
add regrass plugin back in (no changes) 2023-01-10 00:42:37 -08:00
Myk Taylor 7cf703ef23
turn down Ruby support 2023-01-09 23:59:55 -08:00
Myk c33274ef11
Merge pull request #2575 from myk002/myk_autochop
Update and validate autochop
2023-01-09 23:51:56 -08:00
Myk bb90ff0b32
Merge pull request #2566 from ab9rf/5005-autofarm
reenable autofarm and add persistence support
2023-01-09 23:48:35 -08:00
Myk Taylor 3938721df0
enable seedwatch (no changes) 2023-01-09 16:25:01 -08:00
Kelly Kinkade f0aa7a76de reenable autofarm and add persistence support
note that persistence does not appear to work properly right now so this hasn't been fully tested
2023-01-09 18:05:15 -06:00
Myk Taylor 3518a13dea
add cleanowned back to the build (no changes) 2023-01-09 15:45:45 -08:00
Myk Taylor 2da3510ade
add stonesense to the build (if configured); docs
the `overlay` command option has been removed
2023-01-09 14:59:38 -08:00
Myk 2efd77fb6b
Merge pull request #2578 from myk002/myk_orders
enable orders plugin
2023-01-09 13:13:54 -08:00
Myk Taylor 3cf3e3f5b6
enable orders, no updates needed 2023-01-09 02:03:55 -08:00
Myk Taylor 2877f87d78
implement new autochop 2023-01-08 23:28:06 -08:00
Rose 60a2f615c0 Enabled probe, and fixed the one thing preventing it from compiling.
Before this can be considered updated, it would need to be able to find the currently selected building or creature from the game, but it does work as-is when the keyboard cursor is enabled in the game.
2023-01-07 21:06:47 -08:00
Rose 1808cfc51b Merge remote-tracking branch 'DFHack/develop' into develop 2023-01-06 19:53:41 -08:00
Kelly Kinkade 779e159512 enable reveal
`reveal demon` is disabled due to double popup bug
`reveal` also has guidance text that appears if the player is in graphics mode explaining the limitations of the new renderer
2023-01-06 13:56:19 -06:00
Rose 0d18dd508a Merge remote-tracking branch 'DFHack/develop' into develop
# Conflicts:
#	library/xml
2023-01-04 15:02:33 -08:00
Rose 67b95bf35f Compile Remote Fortress Reader 2023-01-04 15:01:46 -08:00
Myk f72b3524ae
Merge pull request #2545 from myk002/myk_autobutcher
update autobutcher to work with v50
2023-01-02 20:43:21 -08:00
Myk Taylor bebecec1e5
update autobutcher to work with new zoo structures 2023-01-01 16:32:56 -08:00
Myk Taylor 11333e3872
update pathable plugin to support v50 maps 2022-12-31 21:05:03 -08:00
Myk Taylor e8a1e10272
build wave 1 and 2 plugins
but don't enable anything by default yet
2022-12-19 13:43:33 -08:00
Myk Taylor a1110ec894
also don't build stonesense, isoworld, dev plugins 2022-12-18 17:31:54 -08:00
Myk Taylor 990f9f6061
comment out all plugins and default tool init
until we can prove things work in v50
2022-12-18 17:25:18 -08:00
myk002 dec6d3d379
Revert "update google protobuf to 3.21.10"
This reverts commit 9dabf51ac7.
2022-12-07 11:59:48 -08:00
myk002 9dabf51ac7
update google protobuf to 3.21.10 2022-12-07 11:59:15 -08:00
myk002 7e6b8618ea
remove command-prompt 2022-12-04 15:56:11 -08:00
myk002 e0aff474f3
move buildingplan into subdir 2022-12-02 14:22:48 -08:00
Myk 344ed4312b
Merge pull request #2111 from cppcooper/channel-safely
Channel safely
2022-11-23 12:41:50 -08:00
myk002 cb338e4257
remove resume plugin
all functionality has been migrated to unsuspend
2022-11-21 15:27:40 -08:00
Josh Cooper 22414f26fa Implements plugin: channel-safely v0.1 2022-11-21 09:26:55 -08:00
Kelly Kinkade aa78c626f9 collect autolabor plugins into one directory
these plugins all share code, moving them into a common directory will make refactoring the code shared between them more straightforward
2022-11-20 01:58:08 -06:00
myk002 d7fba5c720
add stub lua layer for overlay 2022-11-14 16:40:34 -08:00
Josh Cooper 63e9192367 Moves specate and pause-api to plugins/spectate/ 2022-10-12 14:13:09 -07:00
myk002 ad7de34d3f
add clickable overlay to title screen 2022-09-16 21:56:04 -07:00
myk002 df9c37a8b7
Merge branch 'develop' into docs 2022-08-15 17:09:36 -07:00
myk002 a28cf6d444 remove all lua integration from the examples 2022-08-15 16:15:41 -07:00
myk002 a4c8535977 add argparse int checking methods, more docs 2022-08-15 16:15:41 -07:00
myk002 2f9021a3a0 move examples to the examples folder 2022-08-15 16:15:41 -07:00
myk002 03027b513a
Merge branch 'develop' into docs 2022-08-03 22:55:38 -07:00
myk002 3f61e2302c
split autobutcher out from zone 2022-08-03 21:44:24 -07:00
myk002 0096f7c882
split autonestbox out from zone 2022-08-03 21:44:24 -07:00
myk002 a6cb79c237
remove defunct tool fix-armory 2022-07-25 10:21:59 -07:00
myk002 3141ecbec2
remove cromulate. it has outlived its purpose 2022-07-22 21:04:22 -07:00
myk002 5ff31e0cc1
remove defunct advtools plugin 2022-07-18 12:36:11 -07:00
myk002 f3539f06c8
integrate hotkeys with helpdb 2022-07-15 09:44:24 -07:00
Myk b0e7325d4f
add sample plugin to go with the sample help (#2239) 2022-07-10 20:14:20 -07:00
Myk 091068c710
[prospect] give player control over which information is output (#2231)
* give player control over prospect output

* suspend the core *before* we call to Lua
2022-07-06 06:57:13 -07:00
Myk 8f6522899b
Upgrade jsoncpp to 1.9.5 (#2144)
* test jsoncpp upgrade

* use new json library target name

* don't remap the output dirs

* undo warnings at the source

* set new defaults for jsoncpp

* fix typo in new options

* fix signed comparison mismatch warning

* address random(?) compile failures

saying our std::atomic is not initialized in Debug.cpp
2022-05-13 13:52:43 -07:00
Josh Cooper 8eb2831b7e
Adds plugins/external/ and auto-populates the cmake within upon creation (#2095)
* Adds a plugins sub-directory

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Auto-adds plugins/external sub-directories

* Moves plugins/external globbing as to generate plugins/external/cmake

* Removes plugins/external/.gitignore since the directory is generated

* Fixes cmake error

* Moves gitignore for plugins/external to ensure existence for fresh clone

* Adds missing EOF newline

* Adds requested changes
2022-04-27 19:53:05 -07:00
lethosor 5f3d5bbcd5 Add new `plugins/external` subdirectory for external/untracked plugins
This is more convenient for some devs than the old CMakeLists.custom.txt
solution because it allows the plugins themselves (files or folders) to be
ignored, rather than needing to remember to leave them unstaged.
2022-04-14 10:38:23 -07:00
Josh Cooper 69ca0d8a28
Improves support for dfhack as a sub-project (#2058)
Replaces CMAKE_SOURCE_DIR with dfhack_SOURCE_DIR so it can be included in other cmake projects that have a different top-level CMAKE_SOURCE_DIR
2022-03-29 10:28:52 -07:00
Josh Cooper dda487a535
Adds new plugin: Spectate (#1918)
* Adds spectate plugin

* Updates spectate.cpp

* Changes spectate toggle message

* Updates changelog.txt

* Adds spectate to Plugins.rst

* Adds requested changes

- foreach syntax replaces active units loops
- removes CR_FAILURE return on double enable/disable usage
- removes disabled code
- implements a few clion clang tidy suggestions (auto declare when casting)
- Updates zcount to have accurate count for performing RNG
- adds eof newline
- adds todo comment about a redundant if condition

* Declares spectate section in Plugins.rst
2022-03-14 19:33:41 -07:00
myk002 2ebfca42dd merge buildingplan-lib.cpp into buildingplan.cpp 2022-02-25 12:57:17 -08:00
myk002 0d1668a7a5 merge buildingplan-lib into buildingplan
so no one else is tempted to use it as a library. starting buildingplan
from two separate plugins just runs two completely separate engines with
separate state, one of which is completely inaccessible from the UI.
2022-02-25 12:57:17 -08:00
myk002 eae90c9448 remove fortplan code; leave doc stub 2022-02-25 12:57:17 -08:00
myk002 fc932d2850
use reveal.unhideFlood instead of our dup impl 2021-07-30 13:09:12 -07:00
myk002 a5b70ba163
rename dig-dug to dig-now 2021-07-30 13:09:12 -07:00
myk002 d3d5a6edd7
initial implementation of the dig-dug plugin
for discussion
2021-07-30 13:09:12 -07:00
myk002 a09f4d9b63
add --cursor and --quiet options to tiletypes-here 2021-07-09 21:58:32 -07:00
myk002 fb8d6614c7
expose core flood unhide logic to Lua
refactor is a straight copy-paste. this code could really stand some
cleanup (unused vars, unnecessary use of the MapCache layer, forced
allocation of all blocks even if they are not being unhidden, etc.), but
that can come in a later PR.
2021-06-02 14:49:19 -07:00
myk002 59e76ae407
detect buildingplan buildings in the resume plugin 2020-11-13 12:43:46 -08:00
Myk Taylor 22ac163d55 improve UX between automaterial and buildingplan
solves the confusing behavior when both automaterial and buildingplan
are enabled for constructions. the two plugins now communicate with each
other over the Lua layer to negotiate consistent behavior.

if neither plugin is enabled, the standard DF UI acts as normal

if automaterial is enabled but buildingplan is not, then automaterial
behavior is unchanged.

if buildingplan is enabled and automaterial is not then behavior is
the same as other buildings with buildingplan (no material selection
screen, screen stays on building placement screen after placement).
this commit fixes a bug, though, where buildingplan would only lay
down a single tile of contruction instead of a solid block when a
block is requested.

if both plugins are enabled but buildingplan is not enabled for the
building type then automaterial is unchanged from previous behavior,
execpt for an additional header showing the separation between
automaterial hotkeys and buildingplan hotkeys.

finally, if both plugins are enabled and buildingplan is enabled for the
building type then buildingplan behavior prevails, but the box select and
hollow designations features of automaterial are still usable and
useful. the 'Auto Mat-select', 'Reselect Type', and "Open Placement"
automaterial hotkeys are hidden in the UI and ignored in the feed. This
is because buildingplan takes over material selection, so 'Auto
Mat-select' doesn't make sense. Buildingplan also already stays on the
placement screen after placement, so 'Reselect Type' is not necessary.
And all buildingplan-placed buildings have relaxed placement
restrictions (e.g. they can be built in mid-air) so 'Open Placement' is
also not necessary. The missing options are replaced with blank lines so
the vertical alignment of all other options stays constant.

we also remove a few extra lua_pop() calls that are made superfluous by
the StackUnwinder.
2020-10-29 11:00:49 -07:00
Myk Taylor 1368fb4003 buildingplan: construct buildings from lua
Replace C++ building construction code with lua constructBuilding so we can get the proper job_item filters set. these filters will be used when we replace the core buildingplan algorithm in the next PR.
2020-10-16 14:03:05 -07:00
lethosor 577bb0a258
Merge remote-tracking branch 'myk002/buildingplan_format' into develop 2020-09-23 20:04:17 -04:00
lethosor 8df8eb0c5d
Remove obsolete xlsxio_project dependency 2020-09-19 16:23:21 -04:00
lethosor 5952c16d87
Merge branch 'develop' into deps-subdirectory 2020-09-19 16:19:47 -04:00
lethosor a4254a4d2c
xlsxreader: Don't link to zlib directly
It's complicated on Windows, and xlsxio already links to it directly
2020-09-18 15:04:06 -04:00
lethosor b85759620f
Switch libzip and xlsxio to be included with add_subdirectory(), disable xlsxio installation 2020-09-18 00:33:41 -04:00
lethosor 42d4d33571
Only modify xlsxreader target if it was created
Ref #1620
2020-09-17 15:41:29 -04:00
lethosor 1efa09582a
Change libexpat to be included with add_subdirectory()
- Confirmed that libexpat is built statically and linked with xlsxreader
- May need da7cda3a85 for Windows
- Although libexpat's CMake options are all prefixed with LIBEXPAT_, it also adds some cache entries like SIZE_T (from expat/ConfigureChecks.cmake). Unsure if these affect other libs.
- xlsxio may need additional reconfiguration after moving to add_subdirectory() to find libexpat/libzip on non-Linux platforms.
2020-09-17 00:25:50 -04:00
Myk Taylor f3da131db7 reorganize buildingplan code - no logic changes
- no API or logic changes, just moving code around
- split buildingplan-lib into planner and rooms files
- move business logic from .h files to .cpp files
2020-09-08 00:17:56 -07:00
lethosor 19a4d1df5a
Merge remote-tracking branch 'myk002/quickfort_buildingplan' into develop 2020-08-17 23:43:05 -04:00
Myk Taylor 42108a64b9 expose basic buildingplan functionality to Lua 2020-08-12 15:24:32 -07:00
Myk Taylor 06e3f77e39 fix windows zlib path, hopefully for the last time 2020-08-09 10:47:15 -07:00
Myk Taylor e2129673c1 fix zlib path on windows 2020-08-09 10:11:24 -07:00
Myk Taylor 5294360908 more windows library naming shenanigans 2020-08-09 09:46:54 -07:00
Myk Taylor a41f7c0998 convert XlsxReader module to xlsxreader plugin 2020-08-09 08:54:42 -07:00
lethosor 815821eb93 Merge branch 'develop' into cmake-cleanup
Conflicts:
	depends/lua/CMakeLists.txt
	plugins/CMakeLists.txt
	plugins/devel/CMakeLists.txt
2020-01-18 22:28:43 -05:00
lethosor dc8b8b501b Move autofarm to supported plugins
PR #1468
2020-01-18 17:17:28 -05:00
lethosor 487377d5b9 Merge remote-tracking branch 'JapaMala/auto_clothing' into develop 2019-11-02 22:00:18 -04:00
lethosor 150edcfff8 Move tailor to supported plugins 2019-11-02 21:12:41 -04:00
lethosor ac5a54c8db Merge branch 'develop' into cmake-cleanup
Conflicts:
	library/CMakeLists.txt
	plugins/CMakeLists.txt
2019-08-23 23:58:00 -04:00
Alan 2344e60101
Merge pull request #1181 from warmist/twbt_experiments
map-render plugin
2019-08-21 09:33:45 -04:00
lethosor 76da2c2aaf Clean up CMakeLists.txt style 2019-07-16 22:19:11 -04:00
JapaMala bc05c9b1a1 started work on new plugin 2019-04-27 06:59:27 -05:00
lethosor 32edeffc3f Remove unused find_package(Threads) 2018-12-27 16:31:57 -05:00
lethosor a2f8742128 Merge remote-tracking branch 'suokko/runtime_debug_prints' into develop
Also fix and reorganize changelog
2018-12-27 16:28:25 -05:00
Warmist cb9c964722 Rename twbt-utils to map-render 2018-10-12 10:40:20 +03:00
Warmist 41856aef37 Merge remote-tracking branch 'origin_DFHACK/develop' into twbt_experiments 2018-10-12 10:31:37 +03:00
Kelly Kinkade 784c3b1590 a pox on invisible whitespace 2018-08-16 10:32:50 -05:00
Kelly Kinkade 750b3cb885 the tabmonster strikes again 2018-08-16 10:30:53 -05:00
Kelly Kinkade c840321edf move nestboxes out of devel 2018-08-16 10:23:15 -05:00
Ben Lubar 3e82bd8f35
Ignore CMakeLists.custom.txt and create it if it does not exist during cmake. 2018-07-18 14:00:40 -05:00
Pauli 490a855776 Add a test for signal_shared_tag implementation
The test cases check that the signal_shared_tag implementation can be
used and destructed safely from multiple threads.
2018-07-04 15:18:20 +03:00
Pauli 9cfb07f476 Add debug plugin to manage runtime debug filters 2018-07-04 15:18:20 +03:00
lethosor 105ddd86d8 Merge remote-tracking branch 'suokko/jsoncpp_upgrade_to_submodule' into develop 2018-06-29 22:33:00 -04:00
lethosor 862fa08ba6 Merge remote-tracking branch 'cppcooper/cxxrandom-rel' into develop 2018-06-20 11:00:43 -04:00
Pauli 2b79b4cce7 Use jsoncpp 1.8.4 as a submodule
This makes jsoncpp a submodule that can be build directly from git
sources. This changes depends/jsoncpp to depends/jsoncpp-sub to avoid
filename conflict if someone tries to use git bisect.

jsoncpp library name changes to jsoncpp_lib_static.

jsoncpp version is the latest tagged release.
2018-06-14 21:20:46 +03:00
Daniel Brooks a550c81628 update the CMakeList to link the blueprint plugin against the lua library 2018-05-09 18:25:26 -07:00
lethosor 9d7feaf39d autogems: load blacklist from autogems.json
Closes #1027
2018-05-05 12:49:06 -04:00
Josh Cooper 23b2d5eba5 Merge branch cxxrandom
Implements helper functions for random number generation.
Implemented using C++11 <random> library.

Exported Lua Functions:
- seedRNG(seed)
- rollInt(min, max)
- rollDouble(min, max)
- rollNormal(mean, std_deviation)
- rollBool(chance_for_true)
- resetIndexRolls(string, array_length)  --String identifies the instance of SimpleNumDistribution to reset
- rollIndex(string, array_length)        --String identifies the instance of SimpleNumDistribution to use
                                         --(Shuffles a vector of indices, Next() increments through then reshuffles when end() is reached)

 On branch cxxrandom-rel
 Changes to be committed:
   modified:   plugins/CMakeLists.txt
   new file:   plugins/cxxrandom.cpp
   new file:   plugins/lua/cxxrandom.lua

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Squashed commit of the following:

commit 3a7ef70d45f3e0c2fe367141dd0349dddaaff60d
Merge: fd9f1982 7aa0608c
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Fri Dec 22 22:17:27 2017 -0800

    Merge remote-tracking branch 'origin/temp' into cxxrandom

commit 7aa0608cb85dcf82686193db7a6e9d1318f5f2a5
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Thu Dec 21 21:43:35 2017 -0800

    Revises cxxrandom plugin

    New functions:
    - seedRNG(ushort seed)
        --lua exported
    - GetDistribContainer()
        --internal singleton
    - RNG()
        --internal singleton

    Summary:
    - Removed class CXXRNG
        --Refactored functions that used CXXRNG

     Changes to be committed:
            modified:   plugins/cxxrandom.cpp

commit b42979818a01c1121eace7b1ac14676f5ad5d8b2
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Wed Dec 20 13:21:49 2017 -0800

    Fixes plugin_init()

    Misread the lines indicated by lethosor to be excluded, had broken the plugin in the process.
     Changes to be committed:
    	modified:   plugins/cxxrandom.cpp

commit 753a00a14d9e6519d299638e014abf30509940af
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Wed Dec 20 12:36:17 2017 -0800

    Cleans up cxxrandom.cpp

    DFHack contributions specifies:
    -spaces instead of tabs, so tabs were converted.
    -C++ headers before dfhack stuff, so it was done

    *Also added author name, creation date, and last updated date.

     Changes to be committed:
    	modified:   plugins/cxxrandom.cpp

commit 498ebe4b8fdccc01ac1f169269f3093c830a8a10
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Tue Dec 19 22:51:58 2017 -0800

    Updates cxxrandom, fixes instance leak

    deleted header
    moved definition to cpp file #lethosor

    fixed singleton instance, no longer a pointer
    commented out dfhack commands, now only init/shutdown and exported lua functions

    	modified:   cxxrandom.cpp
    	deleted:    cxxrandom.h

commit 821044bef2a0201d0d74192e445c7b29766b42a1
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Sun Dec 17 04:01:11 2017 -0800

    Fixes RollIndex and Renames RollNormal

    Renamed the Normal Distribution RNG function to fit the standard.
    Now named RollNormal(m,s)

    Fixed some wonky white space in the lua macro export block.

    Fixed a stupid mistake with the RollIndex output. (it was outputting 0's)

    Updated usage details.

     Changes to be committed:
    	modified:   plugins/cxxrandom.cpp

commit 1536f43d137b6bc55d55759b43bdccf6ff429b33
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Fri Dec 15 08:50:08 2017 -0800

    Fixes/Improves cxxrandom

    Modified return types
    Corrected index distribution code

commit 8629c7e1509522cb0cc4b649914b90d033cb4763
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Thu Dec 14 19:02:29 2017 -0800

    Implements SimpleNumDistribution

    Exported additional functions to lua.
    Functions allow the generation of random 0-N index values.
    Generation promises all unique values [0,N] will be returned once each when generation is run N times.

     On branch cxxrandom
     Changes to be committed:
    	modified:   plugins/cxxrandom.cpp
    	modified:   plugins/cxxrandom.h

commit f035f3d20415790542cf83e5e696261661d911f3
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Wed Dec 13 23:55:39 2017 -0800

    Implements cxxrandom

    cxxrandom was implemented using a singleton.
    This singleton provides an interface for generating uniform numbers, or numbers in a normal distribution, and also booleans(given the probability for the true outcome)
    The singleton interface is wrapped in functions which are exposed for lua usage.

    Integrated into plugins/CMakeLists.txt

     On branch dev
     Changes to be committed:
    	modified:   CMakeLists.txt
    	new file:   cxxrandom.cpp
    	new file:   cxxrandom.h
    	new file:   lua/cxxrandom.lua
2018-04-29 21:08:44 -07:00