mikestewart
5c32991c40
Corrected game mode enum and added a mode changing tool to the playground.
2011-03-07 00:19:12 -05:00
Petr Mrázek
bbbea3d023
Merge branch 'master' of https://github.com/doomchild/dfhack
2011-03-06 23:57:22 +01:00
Petr Mrázek
9b0c426f9c
The age of creatures is signed int.
2011-03-06 11:42:02 +01:00
doomchild
4cf037d5d3
changed a couple of argument types to be more explicit
2011-03-03 14:15:38 -06:00
doomchild
368f3c1b2e
added World getter renamed get_Window to get_WindowIO
2011-03-03 14:14:59 -06:00
Petr Mrázek
f307d2c4c3
Merge https://github.com/doomchild/dfhack
2011-03-03 17:51:27 +01:00
Petr Mrázek
6f7a8e3af5
Export fail removal - sa_feature, other minor changes
2011-03-03 17:50:17 +01:00
doomchild
f4be3ef4fe
updated to use t_gamemodes struct in Read/WriteGameMode calls
2011-03-03 10:18:27 -06:00
Petr Mrázek
680fe2981e
Merge branch 'master' of https://github.com/tomprince/dfhack
2011-03-03 16:56:38 +01:00
Petr Mrázek
552180d430
Merge branch 'master' of https://github.com/doomchild/dfhack
2011-03-03 16:24:26 +01:00
Petr Mrázek
509971d6b1
Small fix of the GameMode enum
2011-03-02 09:07:37 +01:00
Tom Prince
a82e249205
Move definition of sa_feature to .cpp to avoid unsed variable warning.
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Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:29:27 -05:00
Tom Prince
f477fc002c
Fix lots of -Wall warnings.
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Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:19:18 -05:00
Petr Mrázek
267bc1d446
Game/Control mode improvements. Use dfposition to check them.
2011-03-01 22:18:26 +01:00
doomchild
0b77744905
added game mode reader
2011-03-01 14:38:55 -06:00
doomchild
bdb0ebd8ea
added grass vein and world construction readers
2011-03-01 14:38:18 -06:00
Petr Mrázek
fa220531b7
Proper enum for game mode
2011-03-01 13:08:20 +01:00
Petr Mrázek
b1061d0f94
Game mode reading, removed some include paths
2011-03-01 06:59:23 +01:00
Petr Mrázek
c6a402c2b8
One more vein type. No ready for use.
2011-02-27 20:43:44 +01:00
Petr Mrázek
254aec1787
Alternate way to read vegetation using a vector in map blocks. 31.19 only for now.
2011-02-27 13:59:45 +01:00
Petr Mrázek
4284b948a0
Creature matgloss, creature and color matgloss offsets.
2011-02-27 09:48:08 +01:00
Petr Mrázek
97bfa32a82
More cleanup in the Process lands.
2011-02-24 11:43:33 +01:00
Tom Prince
9b854be327
Remove duplicate code implementing readInt.
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Implement one version in terms of the other.
2011-02-23 02:04:29 -05:00
Tom Prince
6ca0dd7c1d
Fix Process class.
2011-02-23 04:01:07 +01:00
Petr Mrázek
02e6e46d5f
Grass veins
2011-02-17 01:54:45 +01:00
Petr Mrázek
3835ba0f75
Search tools run on windows and moved to supported, some windows segment/heap/PE section enumeration work.
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New windows dependency: ntdll.lib
2011-02-14 03:58:32 +01:00
Petr Mrázek
e958b8432a
More work on windos VM map method (compiles, needs testing), some MSVC 2010 nonsense warnings disabled.
2011-02-12 10:26:36 +01:00
Petr Mrázek
5bed6c5949
Sync, autosearch skeleton.
2011-02-08 22:55:40 +01:00
Petr Mrázek
8439b3fa7d
Required fixes for properly exporting the new symbols.
2010-11-19 02:40:38 +01:00
Petr Mrázek
ac91f46b6c
Merged patches from Rainer Keller
2010-11-17 20:50:50 +01:00
Petr Mrázek
1a93c73737
Big chunk of windows 31.18 offsets.
2010-11-17 04:48:06 +01:00
Petr Mrázek
9ac7c1a9f2
memory.xml invalidation (untested)
2010-11-08 00:10:59 +01:00
Petr Mrázek
457b331be7
Small fixes
2010-11-03 10:45:29 +01:00
Petr Mrázek
ab1a3a8cef
Salt/Stagnant water finally understood.
2010-10-29 07:36:06 +02:00
Petr Mrázek
70cb93d9f4
Fixed includes, unified formatting.
2010-10-25 04:39:14 +02:00
zilpin
92d0468694
added more information to probe.
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added pit-with-floor option to hellhole.
bug fixes for the fake magma pipe in hellhole.
2010-10-20 12:31:16 -04:00
zilpin
3acc410857
Tile Types update, and new hellhole n deramp tools in playground
2010-10-17 00:21:18 -04:00
Petr Mrázek
b3121b898d
Urrgh. Seriously.
2010-10-07 01:23:35 +02:00
Petr Mrázek
ec032240aa
Merge branch 'master' of http://github.com/belal/dfhack
2010-09-24 19:07:38 +02:00
doomchild
1a5bce53a7
added ReadGeology
2010-09-20 12:40:00 -05:00
belal
918de0271b
fix to get the windowIO.h to compile from a submodule
2010-09-17 09:20:15 -04:00
belal
6661d7e1f7
added getPath() for all linux versions as well, should work fine
2010-09-16 18:21:41 -07:00
doomchild
9844a8f8b3
added SetPauseState wrapper
2010-09-16 13:10:13 -05:00
doomchild
70b1a48cea
added unregistration functions for callbacks
2010-09-16 13:05:02 -05:00
doomchild
78a12876d5
added ReadInventoryIdx and ReadInventoryPtr wrappers
2010-09-16 13:04:19 -05:00
doomchild
36400f2833
Merge branch 'dotnet'
2010-09-16 09:06:12 -05:00
belal
d2db7524a1
Keeping the current working directory addition, but reverting the current tileset and color stuff, as the tileset was just an initializer, not the actual current one, just going to have to read the init.txt file myself
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Revert "Add function to get the current working directory of the DF process, as well as offsets for the relative paths of the current tileset and color file, also created a simple program to dump those three things out"
This reverts commit 040f8f7b7a
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2010-09-13 09:45:53 -04:00
belal
040f8f7b7a
Add function to get the current working directory of the DF process, as well as offsets for the relative paths of the current tileset and color file, also created a simple program to dump those three things out
2010-09-12 21:38:21 -04:00
Petr Mrázek
f6b137230a
Fixed pause state offset in 31.12 linux version, dfreveal pauses and has improved usability.
2010-09-04 07:43:39 +02:00
doomchild
315aab0d57
added registration functions for callbacks, since some languages can't directly access DLL data exports (*cough*P/Invoke*cough*)
2010-09-03 10:31:14 -05:00